From 219c5712f0d69297db659253bc814652dd180465 Mon Sep 17 00:00:00 2001 From: PouleyKetchoupp Date: Sun, 12 Apr 2020 11:27:29 +0200 Subject: More details in Rigid Body add_force documentation --- doc/classes/RigidBody3D.xml | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'doc/classes') diff --git a/doc/classes/RigidBody3D.xml b/doc/classes/RigidBody3D.xml index 829589f650..667bb2bbb8 100644 --- a/doc/classes/RigidBody3D.xml +++ b/doc/classes/RigidBody3D.xml @@ -28,7 +28,7 @@ - Adds a constant directional force without affecting rotation. + Adds a constant directional force (i.e. acceleration) without affecting rotation. This is equivalent to [code]add_force(force, Vector3(0,0,0))[/code]. @@ -40,7 +40,8 @@ - Adds a constant force (i.e. acceleration). + Adds a constant directional force (i.e. acceleration). + The position uses the rotation of the global coordinate system, but is centered at the object's origin. -- cgit v1.2.3