From 04d0371648001c1fbf157156fce7f5e9581e1e02 Mon Sep 17 00:00:00 2001 From: Daw11 Date: Wed, 17 Apr 2019 22:46:21 +0200 Subject: Add a monitor for the orphan nodes - Allow the user to keep track of the nodes that might leak - Possible fix for #27103 --- doc/classes/Performance.xml | 41 ++++++++++++++++++++++------------------- 1 file changed, 22 insertions(+), 19 deletions(-) (limited to 'doc/classes') diff --git a/doc/classes/Performance.xml b/doc/classes/Performance.xml index 4ee43d5760..f40de6625e 100644 --- a/doc/classes/Performance.xml +++ b/doc/classes/Performance.xml @@ -57,58 +57,61 @@ Number of resources currently used. - Number of nodes currently instanced. This also includes the root node, as well as any nodes not in the scene tree. + Number of nodes currently instanced in the scene tree. This also includes the root node. - + + Number of instanced nodes that aren't included in the scene tree. + + 3D objects drawn per frame. - + Vertices drawn per frame. 3D only. - + Material changes per frame. 3D only - + Shader changes per frame. 3D only. - + Render surface changes per frame. 3D only. - + Draw calls per frame. 3D only. - + Video memory used. Includes both texture and vertex memory. - + Texture memory used. - + Vertex memory used. - + - + Number of active [RigidBody2D] nodes in the game. - + Number of collision pairs in the 2D physics engine. - + Number of islands in the 2D physics engine. - + Number of active [RigidBody] and [VehicleBody] nodes in the game. - + Number of collision pairs in the 3D physics engine. - + Number of islands in the 3D physics engine. - + - + -- cgit v1.2.3