From 2f777b9a1ebf0b0cd16c7c8d32e465a044241263 Mon Sep 17 00:00:00 2001 From: kobewi Date: Sat, 23 Apr 2022 02:54:57 +0200 Subject: Remove unused hints --- doc/classes/@GlobalScope.xml | 173 ++++++++++++---------------- doc/classes/EditorScenePostImportPlugin.xml | 2 +- 2 files changed, 77 insertions(+), 98 deletions(-) (limited to 'doc/classes') diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 1943221309..fce0341292 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -2515,72 +2515,66 @@ Hints that a float property should be edited via an exponential easing function. The hint string can include [code]"attenuation"[/code] to flip the curve horizontally and/or [code]"inout"[/code] to also include in/out easing. - - Deprecated hint, unused. - - + Hints that a vector property should allow linking values (e.g. to edit both [code]x[/code] and [code]y[/code] together). - - Deprecated hint, unused. - - + Hints that an integer property is a bitmask with named bit flags. For example, to allow toggling bits 0, 1, 2 and 4, the hint could be something like [code]"Bit0,Bit1,Bit2,,Bit4"[/code]. - + Hints that an integer property is a bitmask using the optionally named 2D render layers. - + Hints that an integer property is a bitmask using the optionally named 2D physics layers. - + Hints that an integer property is a bitmask using the optionally named 2D navigation layers. - + Hints that an integer property is a bitmask using the optionally named 3D render layers. - + Hints that an integer property is a bitmask using the optionally named 3D physics layers. - + Hints that an integer property is a bitmask using the optionally named 3D navigation layers. - + Hints that a string property is a path to a file. Editing it will show a file dialog for picking the path. The hint string can be a set of filters with wildcards like [code]"*.png,*.jpg"[/code]. - + Hints that a string property is a path to a directory. Editing it will show a file dialog for picking the path. - + Hints that a string property is an absolute path to a file outside the project folder. Editing it will show a file dialog for picking the path. The hint string can be a set of filters with wildcards like [code]"*.png,*.jpg"[/code]. - + Hints that a string property is an absolute path to a directory outside the project folder. Editing it will show a file dialog for picking the path. - + Hints that a property is an instance of a [Resource]-derived type, optionally specified via the hint string (e.g. [code]"Texture2D"[/code]). Editing it will show a popup menu of valid resource types to instantiate. - + Hints that a string property is text with line breaks. Editing it will show a text input field where line breaks can be typed. - + Hints that a string property is an [Expression]. - + Hints that a string property should have a placeholder text visible on its input field, whenever the property is empty. The hint string is the placeholder text to use. - + Hints that a color property should be edited without changing its alpha component, i.e. only R, G and B channels are edited. - + Hints that an image is compressed using lossy compression. - + Hints that an image is compressed using lossless compression. - + - + Hint that a property represents a particular type. If a property is [constant TYPE_STRING], allows to set a type from the create dialog. If you need to create an [Array] to contain elements of a specific type, the [code]hint_string[/code] must encode nested types using [code]":"[/code] and [code]"/"[/code] for specifying [Resource] types. For instance: [codeblock] hint_string = "%s:" % [TYPE_INT] # Array of inteters. @@ -2590,128 +2584,122 @@ [/codeblock] [b]Note:[/b] The final colon is required to specify for properly detecting built-in types. - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + Hints that a string property is a locale code. Editing it will show a locale dialog for picking language and country. - + Hints that a dictionary property is string translation map. Dictionary keys are locale codes and, values are translated strings. - + - + - + The property is serialized and saved in the scene file (default). - + The property is shown in the editor inspector (default). - - Deprecated usage flag, unused. - - - Deprecated usage flag, unused. - - + The property can be checked in the editor inspector. - + The property is checked in the editor inspector. - + The property is a translatable string. - + Used to group properties together in the editor. See [EditorInspector]. - + Used to categorize properties together in the editor. - + Used to group properties together in the editor in a subgroup (under a group). See [EditorInspector]. - + The property does not save its state in [PackedScene]. - + Editing the property prompts the user for restarting the editor. - + The property is a script variable which should be serialized and saved in the scene file. - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + Default usage (storage, editor and network). - + Default usage for translatable strings (storage, editor, network and internationalized). - + Default usage but without showing the property in the editor (storage, network). @@ -2720,26 +2708,17 @@ Flag for an editor method. - - Deprecated method flag, unused. - - + Flag for a constant method. - - Deprecated method flag, unused. - - + Flag for a virtual method. - - Deprecated method flag, unused. - - + - + - + Used internally. Allows to not dump core virtuals such as [code]_notification[/code] to the JSON API. diff --git a/doc/classes/EditorScenePostImportPlugin.xml b/doc/classes/EditorScenePostImportPlugin.xml index 93fd5e46ba..44d644411d 100644 --- a/doc/classes/EditorScenePostImportPlugin.xml +++ b/doc/classes/EditorScenePostImportPlugin.xml @@ -88,7 +88,7 @@ - + Add a specific import option. This function can only be called from [method _get_import_options] and [method _get_internal_import_options]. -- cgit v1.2.3