From 8191b3c110260f086de390ff38ccc980474ef755 Mon Sep 17 00:00:00 2001 From: Yuri Rubinsky Date: Sat, 27 Aug 2022 12:22:43 +0300 Subject: Rename `uniform` to `parameter` across the engine --- doc/classes/VisualShaderNodeTransformParameter.xml | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 doc/classes/VisualShaderNodeTransformParameter.xml (limited to 'doc/classes/VisualShaderNodeTransformParameter.xml') diff --git a/doc/classes/VisualShaderNodeTransformParameter.xml b/doc/classes/VisualShaderNodeTransformParameter.xml new file mode 100644 index 0000000000..92aadc4d7c --- /dev/null +++ b/doc/classes/VisualShaderNodeTransformParameter.xml @@ -0,0 +1,19 @@ + + + + A [Transform3D] parameter for use within the visual shader graph. + + + Translated to [code]uniform mat4[/code] in the shader language. + + + + + + A default value to be assigned within the shader. + + + Enables usage of the [member default_value]. + + + -- cgit v1.2.3