From 360dea5348652d8806d33598e111651afb3d193a Mon Sep 17 00:00:00 2001 From: reduz Date: Sat, 26 Mar 2022 16:48:43 +0100 Subject: Add GDExtension support to Script * Ability to create script languages from GDExtension * Some additions to gdnative_extension.h to make this happen * Moved the GDExtension binder to core This now allows creating scripting languages from GDExtension, with the same ease as if it was a module. It replaces the old PluginScript from Godot 3.x. Warning: GodotCPP will need to be updated to support this (it may be a bit of work as ScriptInstance needs to be created over there again). --- doc/classes/ScriptLanguage.xml | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100644 doc/classes/ScriptLanguage.xml (limited to 'doc/classes/ScriptLanguage.xml') diff --git a/doc/classes/ScriptLanguage.xml b/doc/classes/ScriptLanguage.xml new file mode 100644 index 0000000000..b229e461f5 --- /dev/null +++ b/doc/classes/ScriptLanguage.xml @@ -0,0 +1,9 @@ + + + + + + + + + -- cgit v1.2.3