From ae09b55a19c956cf6dafd446c71178f6bbffd91d Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 19 Apr 2020 23:19:21 -0300 Subject: Exposed RenderingDevice to script API Also added an easier way to load native GLSL shaders. Extras: Had to fix no-cache for subresources in resource loader, it was not properly working, making shaders not properly reload. Note: The precommit hooks are broken because they don't seem to support enums from one class being used in another. Feel free to fix this after merging this PR. --- doc/classes/RDTextureView.xml | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 doc/classes/RDTextureView.xml (limited to 'doc/classes/RDTextureView.xml') diff --git a/doc/classes/RDTextureView.xml b/doc/classes/RDTextureView.xml new file mode 100644 index 0000000000..73b2a7ae4a --- /dev/null +++ b/doc/classes/RDTextureView.xml @@ -0,0 +1,25 @@ + + + + + + + + + + + + + + + + + + + + + + + + + -- cgit v1.2.3