From b02c7387c7ed26f2b436964f3a771502aeef0be2 Mon Sep 17 00:00:00 2001 From: reduz Date: Thu, 28 Apr 2022 11:46:45 +0200 Subject: Implement placeholder assets * Placeholder textures * Placeholder meshes * Placeholder material This PR is the first step towards implementing https://github.com/godotengine/godot-proposals/issues/2756 It adds an asset type that uses no resources, which can be used to replace the existing ones on export for using on the upcoming server export. --- doc/classes/PlaceholderMaterial.xml | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100644 doc/classes/PlaceholderMaterial.xml (limited to 'doc/classes/PlaceholderMaterial.xml') diff --git a/doc/classes/PlaceholderMaterial.xml b/doc/classes/PlaceholderMaterial.xml new file mode 100644 index 0000000000..c66641d81c --- /dev/null +++ b/doc/classes/PlaceholderMaterial.xml @@ -0,0 +1,9 @@ + + + + + + + + + -- cgit v1.2.3