From 82ea2a7045e336bf4ce17358e2057558f89c3ac0 Mon Sep 17 00:00:00 2001 From: PouleyKetchoupp Date: Thu, 10 Jun 2021 17:37:19 -0700 Subject: Proper support for custom mass properties in 2D/3D physics bodies Changes: -Added support for custom inertia and center of mass in 3D -Added support for custom center of mass in 2D -Calculated center of mass from shapes in 2D (same as in 3D) -Fixed mass properties calculation with disabled shapes in 2D/3D -Removed first_integration which is not used in 2D and doesn't seem to make a lot of sense (prevents omit_force_integration to work during the first frame) -Support for custom inertia on different axes for RigidBody3D --- doc/classes/PhysicsDirectBodyState2D.xml | 3 +++ 1 file changed, 3 insertions(+) (limited to 'doc/classes/PhysicsDirectBodyState2D.xml') diff --git a/doc/classes/PhysicsDirectBodyState2D.xml b/doc/classes/PhysicsDirectBodyState2D.xml index 4c6adfca32..8698fbec61 100644 --- a/doc/classes/PhysicsDirectBodyState2D.xml +++ b/doc/classes/PhysicsDirectBodyState2D.xml @@ -155,6 +155,9 @@ The body's rotational velocity. + + The body's center of mass. + The inverse of the inertia of the body. -- cgit v1.2.3