From c4903a603b819c6389f3a3a8a542be03a3a46aec Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Wed, 5 Aug 2020 14:43:40 +0200 Subject: Add link titles for all links in the class reference This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.) --- doc/classes/Node.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'doc/classes/Node.xml') diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index d31e336ea3..eeb8dc072c 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -17,7 +17,7 @@ [b]Networking with nodes:[/b] After connecting to a server (or making one, see [NetworkedMultiplayerENet]), it is possible to use the built-in RPC (remote procedure call) system to communicate over the network. By calling [method rpc] with a method name, it will be called locally and in all connected peers (peers = clients and the server that accepts connections). To identify which node receives the RPC call, Godot will use its [NodePath] (make sure node names are the same on all peers). Also, take a look at the high-level networking tutorial and corresponding demos. - https://docs.godotengine.org/en/latest/getting_started/step_by_step/scenes_and_nodes.html + https://docs.godotengine.org/en/latest/getting_started/step_by_step/scenes_and_nodes.html -- cgit v1.2.3