From 67446ff7330614c2352b5530c6df15a262ca8392 Mon Sep 17 00:00:00 2001 From: clayjohn Date: Tue, 12 Mar 2019 22:48:18 -0700 Subject: linked tutorials in the classref --- doc/classes/LightOccluder2D.xml | 1 + 1 file changed, 1 insertion(+) (limited to 'doc/classes/LightOccluder2D.xml') diff --git a/doc/classes/LightOccluder2D.xml b/doc/classes/LightOccluder2D.xml index 38b9054411..c7dfe9606b 100644 --- a/doc/classes/LightOccluder2D.xml +++ b/doc/classes/LightOccluder2D.xml @@ -7,6 +7,7 @@ Occludes light cast by a Light2D, casting shadows. The LightOccluder2D must be provided with an [OccluderPolygon2D] in order for the shadow to be computed. + http://docs.godotengine.org/en/latest/tutorials/2d/2d_lights_and_shadows.html -- cgit v1.2.3