From 9e93f5b478c8ee15dcec54df90e74dca09245a94 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A9r=C3=B4me=20GULLY?= Date: Mon, 9 Oct 2017 12:49:12 +0200 Subject: [DOCS] Review and improve 17 classes (#11890) --- doc/classes/ImmediateGeometry.xml | 19 ++++++++++--------- 1 file changed, 10 insertions(+), 9 deletions(-) (limited to 'doc/classes/ImmediateGeometry.xml') diff --git a/doc/classes/ImmediateGeometry.xml b/doc/classes/ImmediateGeometry.xml index b12f9c99a9..cd7074aeaf 100644 --- a/doc/classes/ImmediateGeometry.xml +++ b/doc/classes/ImmediateGeometry.xml @@ -1,9 +1,10 @@ - Node to draw simple geometry from code, ala OpenGL 1.x + Draws simple geometry from code. + Draws simple geometry from code. Uses a drawing mode similar to OpenGL 1.x. @@ -31,7 +32,7 @@ - Add a vertex with the currently set color/uv/etc. + Adds a vertex with the currently set color/uv/etc. @@ -50,14 +51,14 @@ - Clear everything that was drawn using begin/end. + Clears everything that was drawn using begin/end. - Call this when done adding a batch of geometry, otherwise it can't be displayed. + Ends a drawing context and displays the results. @@ -66,7 +67,7 @@ - Set the color that the next vertex will use to be drawn. + The current drawing color. @@ -75,7 +76,7 @@ - Set the normal that the next vertex will use to be drawn. + The next vertex's normal. @@ -84,7 +85,7 @@ - Set the tangent (and binormal facing) that the next vertex will use to be drawn. + The next vertex's tangent (and binormal facing). @@ -93,7 +94,7 @@ - Set the UV that the next vertex will use to be drawn. + The next vertex's UV. @@ -102,7 +103,7 @@ - Set the second layer of UV that the next vertex will use to be drawn. + The next vertex's second layer UV. -- cgit v1.2.3