From eaaee63b629d6999fcc0c84e38886b964f6d051d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Mon, 30 Mar 2020 18:22:57 +0200 Subject: doc: Update classref with node renames A few extra renames for classes which were missed in last week's PRs. --- doc/classes/Environment.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'doc/classes/Environment.xml') diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index f5c04b3947..c2e250d491 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -108,7 +108,7 @@ If [code]true[/code], the depth fog effect is enabled. When enabled, fog will appear in the distance (relative to the camera). - The fog's depth end distance from the camera. If this value is set to 0, it will be equal to the current camera's [member Camera.far] value. + The fog's depth end distance from the camera. If this value is set to 0, it will be equal to the current camera's [member Camera3D.far] value. If [code]true[/code], fog effects are enabled. [member fog_height_enabled] and/or [member fog_depth_enabled] must be set to [code]true[/code] to actually display fog. @@ -126,7 +126,7 @@ The Y coordinate where the height fog will be the least intense. If this value is greater than [member fog_height_max], fog will be displayed from top to bottom. Otherwise, it will be displayed from bottom to top. - The intensity of the depth fog color transition when looking towards the sun. The sun's direction is determined automatically using the DirectionalLight node in the scene. + The intensity of the depth fog color transition when looking towards the sun. The sun's direction is determined automatically using the DirectionalLight3D node in the scene. The depth fog's [Color] when looking towards the sun. -- cgit v1.2.3