From 215d18814e3db5371ed7aae9555ac25bf7d1a00e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Mon, 4 Jan 2021 14:33:44 +0100 Subject: doc: Sync classref with current source --- doc/classes/Engine.xml | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'doc/classes/Engine.xml') diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml index c079085fb3..02b81ee9b7 100644 --- a/doc/classes/Engine.xml +++ b/doc/classes/Engine.xml @@ -51,13 +51,6 @@ Returns the frames per second of the running game. - - - - - Returns the total number of frames passed since engine initialization which is advanced on each [b]process frame[/b], regardless of whether the render loop is enabled. See also [method get_frames_drawn]. - - @@ -93,6 +86,13 @@ Returns the fraction through the current physics tick we are at the time of rendering the frame. This can be used to implement fixed timestep interpolation. + + + + + Returns the total number of frames passed since engine initialization which is advanced on each [b]process frame[/b], regardless of whether the render loop is enabled. See also [method get_frames_drawn]. + + -- cgit v1.2.3