From c79be979d47daae613d1b1bbc732a30a74f56543 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 7 Dec 2014 02:04:20 -0300 Subject: Batch of Bugfixes -=-=-=-=-=-=-=-=- -Fixed Export UV XForm (should work now). #923 -Fixed enforcement of limits in property editor. #919 -Fixed long-standing bug of export editings in script inheritance. #914, #859, #756 -Fixed horrible error reporting in shader language. #912 -Added kinematic collision with plane (please test well). #911 -Fixed double animation track insert when using 2D rigs. #904 -VKey updates offset parameter in sprite edition. #901 -Do not allow anymore a script to preload itself. (does not fix #899, but narrows it down) -Avoid connection editor from overriding selected text. #897 -Fixed timer autostart. #876 -Fixed collision layers in 3D physics. #872 -Improved operators in shader #857 -Fixed ambient lighting bug #834 -Avoid editor from processing gamepad input #813 -Added not keyword #752 Please test! --- demos/3d/truck_town/crane.scn | Bin 23916 -> 24164 bytes 1 file changed, 0 insertions(+), 0 deletions(-) (limited to 'demos/3d/truck_town') diff --git a/demos/3d/truck_town/crane.scn b/demos/3d/truck_town/crane.scn index 080bd8ea17..2c4645af69 100644 Binary files a/demos/3d/truck_town/crane.scn and b/demos/3d/truck_town/crane.scn differ -- cgit v1.2.3