From 72ae89c5aa8da9110ec8f89e5558d5d04935f3b5 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 4 May 2014 22:50:23 -0300 Subject: Lots of 3D improvements: -Object Manipulator Gizmo keeps proper scale in all windows and projections, (configurable on settings too). -Manipulator gizmos for other objects (camera, shapes, etc) massively improved and bug-fixed. -Manipulator gizmos are different for edited object and other objects. -Properly highlight manipulator gizmo handles when hovered. -Fixed bugs in fragment program when using more than 1 light together. -Reload png/jpg files automatically in editor if edited externally. -Added 4-stages Parallel Split Shadow Mapping, to improve shadow quality in large scenarios -Added PCF13 to improve smoothness of shadow borders -General optimization of directional light shadow mapping for Orthogonal,PSM and PSSM. -Fixed normal mapping when importing DAE files, works nicely now. --- demos/3d/platformer/tiles.res | Bin 81183 -> 81540 bytes 1 file changed, 0 insertions(+), 0 deletions(-) (limited to 'demos/3d/platformer/tiles.res') diff --git a/demos/3d/platformer/tiles.res b/demos/3d/platformer/tiles.res index 62619f6305..9270f4c491 100644 Binary files a/demos/3d/platformer/tiles.res and b/demos/3d/platformer/tiles.res differ -- cgit v1.2.3