From 8639cecf4cedd56452b47503be19c44b304cd02f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Wed, 9 Dec 2015 08:38:23 +0100 Subject: Improve code formatting and update to 2.0 The scripts were streamlined using more or less the following conventions: - space after a comma in lists of arguments - space around weak operators (+, -), no space around strong operators (*, /) - space after a comment start (#) - removed trailing spaces or tabs, apart from those that delimit the function indentation level (those could be removed too but since they are added automatically by the editor when typing code, keeping them for now) - function blocks separate by two newlines The scene files were resaved with the (current) 2.0 format, and some scenes that were in XML format were converted to SCN, to be consistent across all demos. --- demos/3d/kinematic_char/level.scn | Bin 15523 -> 18847 bytes 1 file changed, 0 insertions(+), 0 deletions(-) (limited to 'demos/3d/kinematic_char/level.scn') diff --git a/demos/3d/kinematic_char/level.scn b/demos/3d/kinematic_char/level.scn index 8be64c61c0..0082f55f43 100644 Binary files a/demos/3d/kinematic_char/level.scn and b/demos/3d/kinematic_char/level.scn differ -- cgit v1.2.3