From 09489e3a78de39bb4d8690f3c65f8a5e7a56a95e Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 9 Mar 2015 02:34:56 -0300 Subject: lot of work on 2D lighting and isometric maps added a new demo, isometric_light that does full isometric sorting, lights, shadows, etc. --- demos/2d/isometric_light/wall_shader.res | Bin 0 -> 1628 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 demos/2d/isometric_light/wall_shader.res (limited to 'demos/2d/isometric_light/wall_shader.res') diff --git a/demos/2d/isometric_light/wall_shader.res b/demos/2d/isometric_light/wall_shader.res new file mode 100644 index 0000000000..a1318746a5 Binary files /dev/null and b/demos/2d/isometric_light/wall_shader.res differ -- cgit v1.2.3