From 673c649adbaac7e484abf2c96e24d6e846827455 Mon Sep 17 00:00:00 2001 From: Silc Renew Date: Sun, 21 Aug 2022 16:03:38 +0900 Subject: Implement Quaternion Editor --- core/core_constants.cpp | 1 + core/object/object.h | 1 + 2 files changed, 2 insertions(+) (limited to 'core') diff --git a/core/core_constants.cpp b/core/core_constants.cpp index dc0ab72a86..299b60872d 100644 --- a/core/core_constants.cpp +++ b/core/core_constants.cpp @@ -612,6 +612,7 @@ void register_global_constants() { BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LOCALE_ID); BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LOCALIZABLE_STRING); BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_NODE_TYPE); + BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_HIDE_QUATERNION_EDIT); BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_MAX); BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_NONE); diff --git a/core/object/object.h b/core/object/object.h index 154ef176d3..b6869aff21 100644 --- a/core/object/object.h +++ b/core/object/object.h @@ -91,6 +91,7 @@ enum PropertyHint { PROPERTY_HINT_LOCALE_ID, PROPERTY_HINT_LOCALIZABLE_STRING, PROPERTY_HINT_NODE_TYPE, ///< a node object type + PROPERTY_HINT_HIDE_QUATERNION_EDIT, /// Only Node3D::transform should hide the quaternion editor. PROPERTY_HINT_MAX, // When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit }; -- cgit v1.2.3