From b8b45804485f7ca18f035f1eeb7a1ac0cf591cac Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Wed, 16 Feb 2022 13:56:32 +0100 Subject: Style: Cleanup single-line blocks, semicolons, dead code Remove currently unused implementation of TextureBasisU, could be re-added later on if needed and ported. --- core/variant/type_info.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'core/variant') diff --git a/core/variant/type_info.h b/core/variant/type_info.h index 5ae35c92d3..ee050cff4f 100644 --- a/core/variant/type_info.h +++ b/core/variant/type_info.h @@ -245,8 +245,9 @@ namespace godot { namespace details { inline String enum_qualified_name_to_class_info_name(const String &p_qualified_name) { Vector parts = p_qualified_name.split("::", false); - if (parts.size() <= 2) + if (parts.size() <= 2) { return String(".").join(parts); + } // Contains namespace. We only want the class and enum names. return parts[parts.size() - 2] + "." + parts[parts.size() - 1]; } -- cgit v1.2.3