From d3cc9c0bf191491ea3beaa47c7ba46dcd0af38e2 Mon Sep 17 00:00:00 2001 From: jude-lafitteIII Date: Thu, 25 Apr 2019 13:43:48 +0100 Subject: Support for binary literals in GDScript. Added an error that shows if a point is written in a hex literal. Added highlighting for binary literals in GDScript --- core/ustring.cpp | 39 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 39 insertions(+) (limited to 'core/ustring.cpp') diff --git a/core/ustring.cpp b/core/ustring.cpp index 78feddb229..954c39c150 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -1725,6 +1725,45 @@ int64_t String::hex_to_int64(bool p_with_prefix) const { return hex * sign; } +int64_t String::bin_to_int64(bool p_with_prefix) const { + + if (p_with_prefix && length() < 3) + return 0; + + const CharType *s = ptr(); + + int64_t sign = s[0] == '-' ? -1 : 1; + + if (sign < 0) { + s++; + } + + if (p_with_prefix) { + if (s[0] != '0' || s[1] != 'b') + return 0; + s += 2; + } + + int64_t binary = 0; + + while (*s) { + + CharType c = LOWERCASE(*s); + int64_t n; + if (c == '0' || c == '1') { + n = c - '0'; + } else { + return 0; + } + + binary *= 2; + binary += n; + s++; + } + + return binary * sign; +} + int String::to_int() const { if (length() == 0) -- cgit v1.2.3