From 9e745b920fec25f1088ae0377a8d87a87136a5f7 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Wed, 1 Jun 2016 20:22:02 -0300 Subject: Ability to reload scripts on running game --- core/script_language.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'core/script_language.cpp') diff --git a/core/script_language.cpp b/core/script_language.cpp index 1503418269..b3116a0297 100644 --- a/core/script_language.cpp +++ b/core/script_language.cpp @@ -51,7 +51,7 @@ void Script::_bind_methods() { ObjectTypeDB::bind_method(_MD("has_source_code"),&Script::has_source_code); ObjectTypeDB::bind_method(_MD("get_source_code"),&Script::get_source_code); ObjectTypeDB::bind_method(_MD("set_source_code","source"),&Script::set_source_code); - ObjectTypeDB::bind_method(_MD("reload"),&Script::reload); + ObjectTypeDB::bind_method(_MD("reload","keep_state"),&Script::reload,DEFVAL(false)); } -- cgit v1.2.3