From 9e745b920fec25f1088ae0377a8d87a87136a5f7 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Wed, 1 Jun 2016 20:22:02 -0300 Subject: Ability to reload scripts on running game --- core/script_debugger_remote.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'core/script_debugger_remote.h') diff --git a/core/script_debugger_remote.h b/core/script_debugger_remote.h index 8fdab47013..c6a00e189f 100644 --- a/core/script_debugger_remote.h +++ b/core/script_debugger_remote.h @@ -60,6 +60,7 @@ class ScriptDebuggerRemote : public ScriptDebugger { bool profiling; int max_frame_functions; bool skip_profile_frame; + bool reload_all_scripts; Ref tcp_client; @@ -168,6 +169,7 @@ public: virtual void profiling_end(); virtual void profiling_set_frame_times(float p_frame_time,float p_idle_time,float p_fixed_time,float p_fixed_frame_time); + ScriptDebuggerRemote(); ~ScriptDebuggerRemote(); }; -- cgit v1.2.3