From 411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291 Mon Sep 17 00:00:00 2001 From: Hein-Pieter van Braam Date: Mon, 13 Feb 2017 12:47:24 +0100 Subject: Rename the _MD macro to D_METHOD This new name also makes its purpose a little clearer This is a step towards fixing #56 --- core/resource.cpp | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'core/resource.cpp') diff --git a/core/resource.cpp b/core/resource.cpp index a5863ba229..fe3cb2df92 100644 --- a/core/resource.cpp +++ b/core/resource.cpp @@ -327,18 +327,18 @@ Node* (*Resource::_get_local_scene_func)()=NULL; void Resource::_bind_methods() { - ClassDB::bind_method(_MD("set_path","path"),&Resource::_set_path); - ClassDB::bind_method(_MD("take_over_path","path"),&Resource::_take_over_path); - ClassDB::bind_method(_MD("get_path"),&Resource::get_path); - ClassDB::bind_method(_MD("set_name","name"),&Resource::set_name); - ClassDB::bind_method(_MD("get_name"),&Resource::get_name); - ClassDB::bind_method(_MD("get_rid"),&Resource::get_rid); - ClassDB::bind_method(_MD("set_local_to_scene","enable"),&Resource::set_local_to_scene); - ClassDB::bind_method(_MD("is_local_to_scene"),&Resource::is_local_to_scene); - ClassDB::bind_method(_MD("get_local_scene:Node"),&Resource::get_local_scene); - ClassDB::bind_method(_MD("setup_local_to_scene"),&Resource::setup_local_to_scene); - - ClassDB::bind_method(_MD("duplicate","subresources"),&Resource::duplicate,DEFVAL(false)); + ClassDB::bind_method(D_METHOD("set_path","path"),&Resource::_set_path); + ClassDB::bind_method(D_METHOD("take_over_path","path"),&Resource::_take_over_path); + ClassDB::bind_method(D_METHOD("get_path"),&Resource::get_path); + ClassDB::bind_method(D_METHOD("set_name","name"),&Resource::set_name); + ClassDB::bind_method(D_METHOD("get_name"),&Resource::get_name); + ClassDB::bind_method(D_METHOD("get_rid"),&Resource::get_rid); + ClassDB::bind_method(D_METHOD("set_local_to_scene","enable"),&Resource::set_local_to_scene); + ClassDB::bind_method(D_METHOD("is_local_to_scene"),&Resource::is_local_to_scene); + ClassDB::bind_method(D_METHOD("get_local_scene:Node"),&Resource::get_local_scene); + ClassDB::bind_method(D_METHOD("setup_local_to_scene"),&Resource::setup_local_to_scene); + + ClassDB::bind_method(D_METHOD("duplicate","subresources"),&Resource::duplicate,DEFVAL(false)); ADD_SIGNAL( MethodInfo("changed") ); ADD_GROUP("Resource","resource_"); ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"resource_local_to_scene" ), "set_local_to_scene","is_local_to_scene"); -- cgit v1.2.3