From 3890256fc57eafb2db83d328b8caf772188e21d4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Mon, 16 Jan 2017 08:04:19 +0100 Subject: Style: Cleanups, added headers, renamed files Made sure files in core/ and tools/ have a proper Godot license header when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h} to rect3.{cpp,h} and class_db.{cpp,h} respectively. Also added a proper header to core/io/base64.{c,h} after clarifying the licensing with the original author (public domain). --- core/path_remap.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'core/path_remap.cpp') diff --git a/core/path_remap.cpp b/core/path_remap.cpp index 646c1c497b..ed77fd8840 100644 --- a/core/path_remap.cpp +++ b/core/path_remap.cpp @@ -27,9 +27,11 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "path_remap.h" + #include "globals.h" #include "os/os.h" #include "translation.h" + PathRemap* PathRemap::singleton=NULL; PathRemap* PathRemap::get_singleton() { -- cgit v1.2.3