From 58cda02a389759d18176216c06f375d364cefef1 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 13 Feb 2014 18:03:28 -0300 Subject: -fixed export templates not loading/exporting on Windows -fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript --- core/os/input.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'core/os/input.h') diff --git a/core/os/input.h b/core/os/input.h index 3f62b93972..5987d6ef6c 100644 --- a/core/os/input.h +++ b/core/os/input.h @@ -55,7 +55,7 @@ public: static Input *get_singleton(); - virtual bool is_key_pressed(int p_scancode)=0; + virtual bool is_key_pressed(int p_scancode)=0; virtual bool is_mouse_button_pressed(int p_button)=0; virtual bool is_joy_button_pressed(int p_device, int p_button)=0; virtual bool is_action_pressed(const StringName& p_action)=0; -- cgit v1.2.3