From b0d41847ed1e4cd9407dce0d26aaa09db656ec12 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Wed, 3 Jul 2019 09:16:20 +0200 Subject: SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines It's the recommended way to set those, and is more portable (automatically prepends -D for GCC/Clang and /D for MSVC). We still use CPPFLAGS for some pre-processor flags which are not defines. --- core/math/SCsub | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'core/math') diff --git a/core/math/SCsub b/core/math/SCsub index 4e76efceff..aa98c34f79 100644 --- a/core/math/SCsub +++ b/core/math/SCsub @@ -22,7 +22,7 @@ if not has_module: env_thirdparty = env_math.Clone() env_thirdparty.disable_warnings() # Custom config file - env_thirdparty.Append(CPPFLAGS=['-DMBEDTLS_CONFIG_FILE="\\"thirdparty/mbedtls/include/godot_core_mbedtls_config.h\\""']) + env_thirdparty.Append(CPPDEFINES=[('MBEDTLS_CONFIG_FILE', "thirdparty/mbedtls/include/godot_core_mbedtls_config.h")]) thirdparty_mbedtls_dir = "#thirdparty/mbedtls/library/" thirdparty_mbedtls_sources = [ "aes.c", -- cgit v1.2.3