From 8556fdd4bc1560f03f70df08282b12464a4cdf04 Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Sat, 1 Oct 2022 21:53:12 -0500 Subject: Move EulerOrder enum to math_defs.h and global scope --- core/math/basis.h | 23 +++++++---------------- 1 file changed, 7 insertions(+), 16 deletions(-) (limited to 'core/math/basis.h') diff --git a/core/math/basis.h b/core/math/basis.h index 69bef5a7be..a1d9fccef1 100644 --- a/core/math/basis.h +++ b/core/math/basis.h @@ -56,15 +56,6 @@ struct _NO_DISCARD_ Basis { _FORCE_INLINE_ real_t determinant() const; - enum EulerOrder { - EULER_ORDER_XYZ, - EULER_ORDER_XZY, - EULER_ORDER_YXZ, - EULER_ORDER_YZX, - EULER_ORDER_ZXY, - EULER_ORDER_ZYX - }; - void from_z(const Vector3 &p_z); void rotate(const Vector3 &p_axis, real_t p_angle); @@ -73,13 +64,13 @@ struct _NO_DISCARD_ Basis { void rotate_local(const Vector3 &p_axis, real_t p_angle); Basis rotated_local(const Vector3 &p_axis, real_t p_angle) const; - void rotate(const Vector3 &p_euler, EulerOrder p_order = EULER_ORDER_YXZ); - Basis rotated(const Vector3 &p_euler, EulerOrder p_order = EULER_ORDER_YXZ) const; + void rotate(const Vector3 &p_euler, EulerOrder p_order = EulerOrder::YXZ); + Basis rotated(const Vector3 &p_euler, EulerOrder p_order = EulerOrder::YXZ) const; void rotate(const Quaternion &p_quaternion); Basis rotated(const Quaternion &p_quaternion) const; - Vector3 get_euler_normalized(EulerOrder p_order = EULER_ORDER_YXZ) const; + Vector3 get_euler_normalized(EulerOrder p_order = EulerOrder::YXZ) const; void get_rotation_axis_angle(Vector3 &p_axis, real_t &p_angle) const; void get_rotation_axis_angle_local(Vector3 &p_axis, real_t &p_angle) const; Quaternion get_rotation_quaternion() const; @@ -88,9 +79,9 @@ struct _NO_DISCARD_ Basis { Vector3 rotref_posscale_decomposition(Basis &rotref) const; - Vector3 get_euler(EulerOrder p_order = EULER_ORDER_YXZ) const; - void set_euler(const Vector3 &p_euler, EulerOrder p_order = EULER_ORDER_YXZ); - static Basis from_euler(const Vector3 &p_euler, EulerOrder p_order = EULER_ORDER_YXZ) { + Vector3 get_euler(EulerOrder p_order = EulerOrder::YXZ) const; + void set_euler(const Vector3 &p_euler, EulerOrder p_order = EulerOrder::YXZ); + static Basis from_euler(const Vector3 &p_euler, EulerOrder p_order = EulerOrder::YXZ) { Basis b; b.set_euler(p_euler, p_order); return b; @@ -119,7 +110,7 @@ struct _NO_DISCARD_ Basis { Vector3 get_scale_local() const; void set_axis_angle_scale(const Vector3 &p_axis, real_t p_angle, const Vector3 &p_scale); - void set_euler_scale(const Vector3 &p_euler, const Vector3 &p_scale, EulerOrder p_order = EULER_ORDER_YXZ); + void set_euler_scale(const Vector3 &p_euler, const Vector3 &p_scale, EulerOrder p_order = EulerOrder::YXZ); void set_quaternion_scale(const Quaternion &p_quaternion, const Vector3 &p_scale); // transposed dot products -- cgit v1.2.3