From 6106fd88d415c2889d3b64dcf1b0762eda2df562 Mon Sep 17 00:00:00 2001
From: Ruslan Mustakov <r.mustakov@gmail.com>
Date: Fri, 13 Oct 2017 12:40:19 +0700
Subject: Remove junk output

Remove several prints that were added for engine debugging, but are
of no use to the end user, and only pollute the editor and game logs.
---
 core/io/file_access_encrypted.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'core/io/file_access_encrypted.cpp')

diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp
index c93e12f7da..e5da307153 100644
--- a/core/io/file_access_encrypted.cpp
+++ b/core/io/file_access_encrypted.cpp
@@ -62,12 +62,12 @@ Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8
 		writing = false;
 		key = p_key;
 		uint32_t magic = p_base->get_32();
-		print_line("MAGIC: " + itos(magic));
 		ERR_FAIL_COND_V(magic != COMP_MAGIC, ERR_FILE_UNRECOGNIZED);
+
 		mode = Mode(p_base->get_32());
 		ERR_FAIL_INDEX_V(mode, MODE_MAX, ERR_FILE_CORRUPT);
 		ERR_FAIL_COND_V(mode == 0, ERR_FILE_CORRUPT);
-		print_line("MODE: " + itos(mode));
+
 		unsigned char md5d[16];
 		p_base->get_buffer(md5d, 16);
 		length = p_base->get_64();
-- 
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