From a4e2978352e5cb92ff71ef1486e1a20d5cf1745d Mon Sep 17 00:00:00 2001 From: Michael Alexsander Date: Tue, 22 Nov 2022 18:18:56 -0300 Subject: Make `Input.get_vector()` check for plain `strength` instead of the raw one --- core/input/input.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'core/input') diff --git a/core/input/input.cpp b/core/input/input.cpp index cb65d2569c..c1e4877220 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -343,8 +343,8 @@ float Input::get_axis(const StringName &p_negative_action, const StringName &p_p Vector2 Input::get_vector(const StringName &p_negative_x, const StringName &p_positive_x, const StringName &p_negative_y, const StringName &p_positive_y, float p_deadzone) const { Vector2 vector = Vector2( - get_action_raw_strength(p_positive_x) - get_action_raw_strength(p_negative_x), - get_action_raw_strength(p_positive_y) - get_action_raw_strength(p_negative_y)); + get_action_strength(p_positive_x) - get_action_strength(p_negative_x), + get_action_strength(p_positive_y) - get_action_strength(p_negative_y)); if (p_deadzone < 0.0f) { // If the deadzone isn't specified, get it from the average of the actions. -- cgit v1.2.3