From 6631f66c2a9d54dc80d57df60376c84ce1252d08 Mon Sep 17 00:00:00 2001 From: reduz Date: Sat, 17 Jul 2021 18:22:52 -0300 Subject: Optimize StringName usage * Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor. --- core/input/input.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'core/input') diff --git a/core/input/input.cpp b/core/input/input.cpp index a712394b35..f57985831a 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -438,7 +438,7 @@ void Input::joy_connection_changed(int p_idx, bool p_connected, String p_name, S } joy_names[p_idx] = js; - emit_signal("joy_connection_changed", p_idx, p_connected); + emit_signal(SNAME("joy_connection_changed"), p_idx, p_connected); } Vector3 Input::get_gravity() const { -- cgit v1.2.3