From 61be6175717091f4da5d75a4321c9fc9577a9f6c Mon Sep 17 00:00:00 2001 From: Marcel Admiraal Date: Wed, 17 Aug 2022 09:12:47 +0100 Subject: Fix axis mapped to DPad buttons not releasing opposite button --- core/input/input.cpp | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'core/input') diff --git a/core/input/input.cpp b/core/input/input.cpp index e08647f5ea..d8ededf373 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -974,11 +974,9 @@ void Input::joy_axis(int p_device, JoyAxis p_axis, float p_value) { if (map.type == TYPE_BUTTON) { bool pressed = map.value > 0.5; - if (pressed == joy_buttons_pressed.has(_combine_device((JoyButton)map.index, p_device))) { - // Button already pressed or released; so ignore. - return; + if (pressed != joy_buttons_pressed.has(_combine_device((JoyButton)map.index, p_device))) { + _button_event(p_device, (JoyButton)map.index, pressed); } - _button_event(p_device, (JoyButton)map.index, pressed); // Ensure opposite D-Pad button is also released. switch ((JoyButton)map.index) { @@ -1129,7 +1127,7 @@ Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, J value = -value; } if (binding.input.axis.range == FULL_AXIS || - (binding.input.axis.range == POSITIVE_HALF_AXIS && value > 0) || + (binding.input.axis.range == POSITIVE_HALF_AXIS && value >= 0) || (binding.input.axis.range == NEGATIVE_HALF_AXIS && value < 0)) { event.type = binding.outputType; float shifted_positive_value = 0; -- cgit v1.2.3