From 5cecdfa8afb91a60305b429f5b738e27dadbc83f Mon Sep 17 00:00:00 2001 From: reduz Date: Sun, 22 Aug 2021 12:37:22 -0300 Subject: Entirely removes BIND_VMETHOD in favor of GDVIRTUAL * `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions. * Everything else converted to GDVIRTUAL * BIND_VMETHOD is gone, always use the new syntax from now on. Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now. --- core/input/shortcut.cpp | 76 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 76 insertions(+) create mode 100644 core/input/shortcut.cpp (limited to 'core/input/shortcut.cpp') diff --git a/core/input/shortcut.cpp b/core/input/shortcut.cpp new file mode 100644 index 0000000000..d0cb08724e --- /dev/null +++ b/core/input/shortcut.cpp @@ -0,0 +1,76 @@ +/*************************************************************************/ +/* shortcut.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "shortcut.h" +#include "core/os/keyboard.h" + +void Shortcut::set_event(const Ref &p_event) { + ERR_FAIL_COND_MSG(Object::cast_to(*p_event), "Cannot set a shortcut event to an instance of InputEventShortcut."); + event = p_event; + emit_changed(); +} + +Ref Shortcut::get_event() const { + return event; +} + +bool Shortcut::matches_event(const Ref &p_event) const { + Ref ies = p_event; + if (ies.is_valid()) { + if (ies->get_shortcut().ptr() == this) { + return true; + } + } + return event.is_valid() && event->is_match(p_event, true); +} + +String Shortcut::get_as_text() const { + if (event.is_valid()) { + return event->as_text(); + } else { + return "None"; + } +} + +bool Shortcut::has_valid_event() const { + return event.is_valid(); +} + +void Shortcut::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_event", "event"), &Shortcut::set_event); + ClassDB::bind_method(D_METHOD("get_event"), &Shortcut::get_event); + + ClassDB::bind_method(D_METHOD("has_valid_event"), &Shortcut::has_valid_event); + + ClassDB::bind_method(D_METHOD("matches_event", "event"), &Shortcut::matches_event); + ClassDB::bind_method(D_METHOD("get_as_text"), &Shortcut::get_as_text); + + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), "set_event", "get_event"); +} -- cgit v1.2.3