From f8d03b98e7eeeb726af4f653f1fde8b063cbad14 Mon Sep 17 00:00:00 2001 From: reduz Date: Thu, 11 Feb 2021 14:18:45 -0300 Subject: Improve resource load cache -Added a new method in Resource: reset_state , used for reloading the same resource from disk -Added a new cache mode "replace" in ResourceLoader, which reuses existing loaded sub-resources but resets their data from disk (or replaces them if they chaged type) -Because the correct sub-resource paths are always loaded now, this fixes bugs with subresource folding or subresource ordering when saving. --- core/crypto/crypto.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'core/crypto/crypto.h') diff --git a/core/crypto/crypto.h b/core/crypto/crypto.h index 30d2129e3d..9438fcfea5 100644 --- a/core/crypto/crypto.h +++ b/core/crypto/crypto.h @@ -116,7 +116,7 @@ public: class ResourceFormatLoaderCrypto : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual void get_recognized_extensions(List *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; -- cgit v1.2.3