From 8dca093d97713923f5ae37e68df82b82e60e15b2 Mon Sep 17 00:00:00 2001 From: Ninni Pipping Date: Thu, 9 Mar 2023 19:07:47 +0100 Subject: Document `editor/naming/scene_name_casing` setting Moved definitions of editor related project settings to `editor/register_editor_types.cpp` to make documentation work. (cherry picked from commit 3de5332fcb31ea46a692fda7b92847b162e3571d) --- core/config/project_settings.cpp | 8 -------- 1 file changed, 8 deletions(-) (limited to 'core/config') diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp index 56e9057a2a..933b9891cc 100644 --- a/core/config/project_settings.cpp +++ b/core/config/project_settings.cpp @@ -1304,16 +1304,8 @@ ProjectSettings::ProjectSettings() { } extensions.push_back("gdshader"); - GLOBAL_DEF("editor/run/main_run_args", ""); - GLOBAL_DEF(PropertyInfo(Variant::PACKED_STRING_ARRAY, "editor/script/search_in_file_extensions"), extensions); - GLOBAL_DEF(PropertyInfo(Variant::STRING, "editor/script/templates_search_path", PROPERTY_HINT_DIR), "res://script_templates"); - - // For correct doc generation. - GLOBAL_DEF("editor/naming/default_signal_callback_name", "_on_{node_name}_{signal_name}"); - GLOBAL_DEF("editor/naming/default_signal_callback_to_self_name", "_on_{signal_name}"); - _add_builtin_input_map(); // Keep the enum values in sync with the `DisplayServer::ScreenOrientation` enum. -- cgit v1.2.3