From 660952a85773e959664376faf5c09e63aa613092 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Fri, 21 May 2021 21:29:24 +0200 Subject: Use an enum to represent screen orientation in the Project Settings - Tweak the setting property hint to be more informative. - Make the setting a "basic" setting so it appears when Advanced Settings is disabled. - Remove redundant orientation setting in the iOS export preset. The project setting is now used (like on Android). Projects upgrading from a previous version will have to set the screen orientation again in the Project Settings if it wasn't set to the default value ("landscape"). --- core/config/project_settings.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'core/config/project_settings.cpp') diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp index 0d699cdacb..53d13f7429 100644 --- a/core/config/project_settings.cpp +++ b/core/config/project_settings.cpp @@ -1114,7 +1114,8 @@ ProjectSettings::ProjectSettings() { _add_builtin_input_map(); - custom_prop_info["display/window/handheld/orientation"] = PropertyInfo(Variant::STRING, "display/window/handheld/orientation", PROPERTY_HINT_ENUM, "landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor"); + // Keep the enum values in sync with the `DisplayServer::ScreenOrientation` enum. + custom_prop_info["display/window/handheld/orientation"] = PropertyInfo(Variant::INT, "display/window/handheld/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait,Reverse Landscape,Reverse Portrait,Sensor Landscape,Sensor Portrait,Sensor"); custom_prop_info["rendering/driver/threads/thread_model"] = PropertyInfo(Variant::INT, "rendering/driver/threads/thread_model", PROPERTY_HINT_ENUM, "Single-Unsafe,Single-Safe,Multi-Threaded"); GLOBAL_DEF("physics/2d/run_on_thread", false); GLOBAL_DEF("physics/3d/run_on_thread", false); -- cgit v1.2.3