From 08272585e9daa3dfb4988e7f495212ffe5979bfc Mon Sep 17 00:00:00 2001 From: "Andrii Doroshenko (Xrayez)" Date: Sun, 1 Sep 2019 14:34:51 +0300 Subject: Remove redundant transform method in Geometry singleton Transform2D's xform method can be used instead which handles `PoolVector2Array` now (as well as 3D version). --- core/bind/core_bind.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'core/bind/core_bind.h') diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 561bba53c9..693b85710a 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -434,8 +434,6 @@ public: Array offset_polygon_2d(const Vector &p_polygon, real_t p_delta, PolyJoinType p_join_type = JOIN_SQUARE); Array offset_polyline_2d(const Vector &p_polygon, real_t p_delta, PolyJoinType p_join_type = JOIN_SQUARE, PolyEndType p_end_type = END_SQUARE); - Vector transform_points_2d(const Vector &p_points, const Transform2D &p_mat); - Dictionary make_atlas(const Vector &p_rects); _Geometry(); -- cgit v1.2.3