From d7d65fa2f2b51d03f7bdfcbceedca99188ce979c Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Wed, 19 Feb 2014 11:57:14 -0300 Subject: -improved physics ccd -html5 exporter works again -disable repeat on image loader by default -can change shape offset en tileset, texture offset was broken --- bin/tests/test_physics.cpp | 2 +- bin/tests/test_physics_2d.cpp | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) (limited to 'bin') diff --git a/bin/tests/test_physics.cpp b/bin/tests/test_physics.cpp index 3dd8c5744d..ba305cc769 100644 --- a/bin/tests/test_physics.cpp +++ b/bin/tests/test_physics.cpp @@ -90,7 +90,7 @@ protected: PhysicsServer * ps = PhysicsServer::get_singleton(); RID mesh_instance = vs->instance_create2(type_mesh_map[p_shape],scenario); - RID body = ps->body_create(p_body,!p_active_default); + RID body = ps->body_create(p_body,!p_active_default); ps->body_set_space(body,space); ps->body_set_param(body,PhysicsServer::BODY_PARAM_BOUNCE,0.5); //todo set space diff --git a/bin/tests/test_physics_2d.cpp b/bin/tests/test_physics_2d.cpp index db7f6ea374..b2ad1d9ee8 100644 --- a/bin/tests/test_physics_2d.cpp +++ b/bin/tests/test_physics_2d.cpp @@ -270,6 +270,7 @@ protected: RID body = ps->body_create(); ps->body_add_shape(body,body_shape_data[p_shape].shape); ps->body_set_space(body,space); + ps->body_set_continuous_collision_detection_mode(body,Physics2DServer::CCD_MODE_CAST_SHAPE); ps->body_set_state(body,Physics2DServer::BODY_STATE_TRANSFORM,p_xform); // print_line("add body with xform: "+p_xform); -- cgit v1.2.3