From 0b298d201e6010daff369821951c67fbb4e63a10 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Rafa=C5=82=20Mikrut?= Date: Sat, 13 Mar 2021 15:29:55 +0100 Subject: Allow to not optimize release build --- SConstruct | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'SConstruct') diff --git a/SConstruct b/SConstruct index 65a8d9e302..64eab846e6 100644 --- a/SConstruct +++ b/SConstruct @@ -115,7 +115,7 @@ opts.Add(BoolVariable("tools", "Build the tools (a.k.a. the Godot editor)", True opts.Add(EnumVariable("target", "Compilation target", "debug", ("debug", "release_debug", "release"))) opts.Add("arch", "Platform-dependent architecture (arm/arm64/x86/x64/mips/...)", "") opts.Add(EnumVariable("bits", "Target platform bits", "default", ("default", "32", "64"))) -opts.Add(EnumVariable("optimize", "Optimization type", "speed", ("speed", "size"))) +opts.Add(EnumVariable("optimize", "Optimization type", "speed", ("speed", "size", "none"))) opts.Add(BoolVariable("production", "Set defaults to build Godot for use in production", False)) opts.Add(BoolVariable("use_lto", "Use link-time optimization", False)) -- cgit v1.2.3