From 2d74ee0e5b89e233ef5e86c0667f09a48e963f82 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Thu, 27 Apr 2023 08:51:08 +0200 Subject: Update changelog for 4.0.3 --- CHANGELOG.md | 3 +++ 1 file changed, 3 insertions(+) (limited to 'CHANGELOG.md') diff --git a/CHANGELOG.md b/CHANGELOG.md index 6a9390259d..7d51181a45 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -171,6 +171,7 @@ See the [release announcement](https://godotengine.org/article/maintenance-relea - Fix multi-line string highlighting with single quotes ([GH-76170](https://github.com/godotengine/godot/pull/76170)). - Fix mixed tabs and spaces issues ([GH-76286](https://github.com/godotengine/godot/pull/76286)). - Fix wrong file name on function call error ([GH-76404](https://github.com/godotengine/godot/pull/76404)). +- Don't fail when freed object is returned ([GH-76483](https://github.com/godotengine/godot/pull/76483)). #### GUI @@ -228,10 +229,12 @@ See the [release announcement](https://godotengine.org/article/maintenance-relea - Ensure that depth write state is updated before transparent pass in OpenGL3 renderer ([GH-75968](https://github.com/godotengine/godot/pull/75968)). - Fix editor lock on sdf collision bake on error ([GH-76257](https://github.com/godotengine/godot/pull/76257)). - Fix issues with Vulkan layout transitions ([GH-76315](https://github.com/godotengine/godot/pull/76315)). +- Fix breakages of volumetric fog on voxel GI changes ([GH-76437](https://github.com/godotengine/godot/pull/76437)). #### Shaders - Fix crashes caused due to missing type specifier on visual shader editor ([GH-75809](https://github.com/godotengine/godot/pull/75809)). +- Fix Shader Preprocessor line numbering when disabled ([GH-76479](https://github.com/godotengine/godot/pull/76479)). ## [4.0.2] - 2023-04-04 -- cgit v1.2.3