From fe71a91de914e59f469ea0f8aefc782660e901fb Mon Sep 17 00:00:00 2001 From: kobewi Date: Thu, 23 Dec 2021 22:19:50 +0100 Subject: Move and rename Collapse/Expand All button --- editor/scene_tree_dock.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 6ee9cc84e3..ecb5f38ac0 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -2709,6 +2709,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { menu->add_icon_shortcut(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW); menu->add_icon_shortcut(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANTIATE); } + menu->add_icon_shortcut(get_theme_icon(SNAME("Collapse"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/expand_collapse_all"), TOOL_EXPAND_COLLAPSE); menu->add_separator(); existing_script = selected->get_script(); @@ -2849,7 +2850,6 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { void SceneTreeDock::_open_tree_menu() { menu->clear(); - menu->add_icon_shortcut(get_theme_icon(SNAME("Collapse"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/expand_collapse_all"), TOOL_EXPAND_COLLAPSE); menu->add_check_item(TTR("Auto Expand to Selected"), TOOL_AUTO_EXPAND); menu->set_item_checked(menu->get_item_idx_from_text(TTR("Auto Expand to Selected")), EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected")); @@ -3248,7 +3248,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel ED_SHORTCUT("scene_tree/add_child_node", TTR("Add Child Node"), KeyModifierMask::CMD | Key::A); ED_SHORTCUT("scene_tree/instance_scene", TTR("Instantiate Child Scene"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::A); - ED_SHORTCUT("scene_tree/expand_collapse_all", TTR("Expand/Collapse All")); + ED_SHORTCUT("scene_tree/expand_collapse_all", TTR("Expand/Collapse Branch")); ED_SHORTCUT("scene_tree/cut_node", TTR("Cut"), KeyModifierMask::CMD | Key::X); ED_SHORTCUT("scene_tree/copy_node", TTR("Copy"), KeyModifierMask::CMD | Key::C); ED_SHORTCUT("scene_tree/paste_node", TTR("Paste"), KeyModifierMask::CMD | Key::V); -- cgit v1.2.3