From 97d290e466bfdf1bb0fa68d828c3a3cb13f138de Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sat, 10 Jan 2015 15:47:34 +0800 Subject: x11-fullscreen support through GDScript( OS.set_fullscreen(bool) ) --- core/bind/core_bind.cpp | 12 ++++++++++++ core/bind/core_bind.h | 4 ++++ core/os/os.h | 4 ++++ platform/x11/os_x11.cpp | 49 +++++++++++++++++++++++++++++++++++++++++++++++++ platform/x11/os_x11.h | 3 +++ 5 files changed, 72 insertions(+) diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 0c5d21b4f6..0d24486e90 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -176,6 +176,14 @@ bool _OS::is_video_mode_fullscreen(int p_screen) const { } +void _OS::set_fullscreen(bool p_fullscreen) { + OS::get_singleton()->set_fullscreen(p_fullscreen); +} + +bool _OS::is_fullscreen() const { + return OS::get_singleton()->is_fullscreen(); +} + void _OS::set_use_file_access_save_and_swap(bool p_enable) { FileAccess::set_backup_save(p_enable); @@ -632,6 +640,10 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("is_video_mode_resizable","screen"),&_OS::is_video_mode_resizable,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_fullscreen_mode_list","screen"),&_OS::get_fullscreen_mode_list,DEFVAL(0)); + //MSC + ObjectTypeDB::bind_method(_MD("set_fullscreen","fullscreen"),&_OS::set_fullscreen); + ObjectTypeDB::bind_method(_MD("is_fullscreen"),&_OS::is_fullscreen); + ObjectTypeDB::bind_method(_MD("set_iterations_per_second","iterations_per_second"),&_OS::set_iterations_per_second); ObjectTypeDB::bind_method(_MD("get_iterations_per_second"),&_OS::get_iterations_per_second); ObjectTypeDB::bind_method(_MD("set_target_fps","target_fps"),&_OS::set_target_fps); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 12a4ae86eb..97aff87bca 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -108,6 +108,10 @@ public: bool is_video_mode_resizable(int p_screen=0) const; Array get_fullscreen_mode_list(int p_screen=0) const; + //MSC + void set_fullscreen(bool p_fullscreen); + bool is_fullscreen() const; + Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); bool native_video_is_playing(); void native_video_pause(); diff --git a/core/os/os.h b/core/os/os.h index d4deff2f5e..e8de28e86a 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -149,6 +149,10 @@ public: virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0)=0; virtual VideoMode get_video_mode(int p_screen=0) const=0; virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const=0; + + //MSC + virtual void set_fullscreen(bool fullscreen)=0; + virtual bool is_fullscreen() const=0; virtual void set_iterations_per_second(int p_ips); virtual int get_iterations_per_second() const; diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index aa9e4c63c9..bf0bef15db 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -521,6 +521,55 @@ void OS_X11::get_fullscreen_mode_list(List *p_list,int p_screen) cons } +void OS_X11::set_fullscreen(bool p_fullscreen) { + + long wm_action; + + if(p_fullscreen) { + current_videomode.fullscreen = True; + wm_action = 1; + } else { + current_videomode.fullscreen = False; + wm_action = 0; + } + + /* + // MSC: Disabled until I can test it with lxde + // + // needed for lxde/openbox, possibly others + Hints hints; + Atom property; + hints.flags = 2; + hints.decorations = 0; + property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); + XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + XMapRaised(x11_display, x11_window); + XWindowAttributes xwa; + XGetWindowAttributes(x11_display, DefaultRootWindow(x11_display), &xwa); + XMoveResizeWindow(x11_display, x11_window, 0, 0, xwa.width, xwa.height); + */ + + // code for netwm-compliants + XEvent xev; + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_fullscreen = XInternAtom(x11_display, "_NET_WM_STATE_FULLSCREEN", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = wm_action; + xev.xclient.data.l[1] = wm_fullscreen; + xev.xclient.data.l[2] = 0; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureNotifyMask, &xev); + + visual_server->init(); +} + +bool OS_X11::is_fullscreen() const { +} InputModifierState OS_X11::get_key_modifier_state(unsigned int p_x11_state) { diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index dd2476ec1b..e92bd6e081 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -213,6 +213,9 @@ public: virtual VideoMode get_video_mode(int p_screen=0) const; virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const; + virtual void set_fullscreen(bool p_fullscreen); + virtual bool is_fullscreen() const; + virtual void move_window_to_foreground(); void run(); -- cgit v1.2.3 From cd90215ceca03b456aad761da935c92058b0da6a Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sat, 10 Jan 2015 16:01:01 +0800 Subject: Make GDScript-Function ( bool OS.is_fullscreen() ) work --- platform/x11/os_x11.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index bf0bef15db..79051b2ac5 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -569,6 +569,7 @@ void OS_X11::set_fullscreen(bool p_fullscreen) { } bool OS_X11::is_fullscreen() const { + return current_videomode.fullscreen; } InputModifierState OS_X11::get_key_modifier_state(unsigned int p_x11_state) { -- cgit v1.2.3 From 0d2ec19082e9ebff07ab1ab8e365e2db9ee3268b Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sat, 10 Jan 2015 18:38:30 +0800 Subject: API change to set_fullscreen(enabled,screen) --- core/bind/core_bind.cpp | 6 +++--- core/bind/core_bind.h | 2 +- core/os/os.h | 2 +- platform/x11/os_x11.cpp | 4 ++-- platform/x11/os_x11.h | 6 +++--- 5 files changed, 10 insertions(+), 10 deletions(-) diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 0d24486e90..62d93745a0 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -176,8 +176,8 @@ bool _OS::is_video_mode_fullscreen(int p_screen) const { } -void _OS::set_fullscreen(bool p_fullscreen) { - OS::get_singleton()->set_fullscreen(p_fullscreen); +void _OS::set_fullscreen(bool p_enabled,int p_screen) { + OS::get_singleton()->set_fullscreen(p_enabled, p_screen); } bool _OS::is_fullscreen() const { @@ -641,7 +641,7 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_fullscreen_mode_list","screen"),&_OS::get_fullscreen_mode_list,DEFVAL(0)); //MSC - ObjectTypeDB::bind_method(_MD("set_fullscreen","fullscreen"),&_OS::set_fullscreen); + ObjectTypeDB::bind_method(_MD("set_fullscreen","enabled","screen"),&_OS::set_fullscreen,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("is_fullscreen"),&_OS::is_fullscreen); ObjectTypeDB::bind_method(_MD("set_iterations_per_second","iterations_per_second"),&_OS::set_iterations_per_second); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 97aff87bca..fedd03c3a9 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -109,7 +109,7 @@ public: Array get_fullscreen_mode_list(int p_screen=0) const; //MSC - void set_fullscreen(bool p_fullscreen); + void set_fullscreen(bool p_enabled, int p_screen=0); bool is_fullscreen() const; Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); diff --git a/core/os/os.h b/core/os/os.h index e8de28e86a..b86b122623 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -151,7 +151,7 @@ public: virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const=0; //MSC - virtual void set_fullscreen(bool fullscreen)=0; + virtual void set_fullscreen(bool p_enabled,int p_screen=0)=0; virtual bool is_fullscreen() const=0; virtual void set_iterations_per_second(int p_ips); diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 79051b2ac5..6dd2d7426f 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -521,11 +521,11 @@ void OS_X11::get_fullscreen_mode_list(List *p_list,int p_screen) cons } -void OS_X11::set_fullscreen(bool p_fullscreen) { +void OS_X11::set_fullscreen(bool p_enabled,int p_screen) { long wm_action; - if(p_fullscreen) { + if(p_enabled) { current_videomode.fullscreen = True; wm_action = 1; } else { diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index e92bd6e081..f382e21edc 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -166,8 +166,8 @@ protected: virtual const char * get_video_driver_name(int p_driver) const; virtual VideoMode get_default_video_mode() const; - virtual int get_audio_driver_count() const; - virtual const char * get_audio_driver_name(int p_driver) const; + virtual int get_audio_driver_count() const; + virtual const char * get_audio_driver_name(int p_driver) const; virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver); virtual void finalize(); @@ -213,7 +213,7 @@ public: virtual VideoMode get_video_mode(int p_screen=0) const; virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const; - virtual void set_fullscreen(bool p_fullscreen); + virtual void set_fullscreen(bool p_enabled,int p_screen=0); virtual bool is_fullscreen() const; virtual void move_window_to_foreground(); -- cgit v1.2.3 From 5d9de48d8d35961835135a7310840cdc9cbacb63 Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sat, 10 Jan 2015 21:50:31 +0800 Subject: Make fullscreen-switching is working with LXDE/Openbox --- platform/x11/os_x11.cpp | 90 +++++++++++++++++++++++-------------------------- platform/x11/os_x11.h | 4 +++ 2 files changed, 46 insertions(+), 48 deletions(-) diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 6dd2d7426f..707868ccb0 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -182,33 +182,8 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi // borderless fullscreen window mode if (current_videomode.fullscreen) { - // needed for lxde/openbox, possibly others - Hints hints; - Atom property; - hints.flags = 2; - hints.decorations = 0; - property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); - XMapRaised(x11_display, x11_window); - XWindowAttributes xwa; - XGetWindowAttributes(x11_display, DefaultRootWindow(x11_display), &xwa); - XMoveResizeWindow(x11_display, x11_window, 0, 0, xwa.width, xwa.height); - - // code for netwm-compliants - XEvent xev; - Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom fullscreen = XInternAtom(x11_display, "_NET_WM_STATE_FULLSCREEN", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = x11_window; - xev.xclient.message_type = wm_state; - xev.xclient.format = 32; - xev.xclient.data.l[0] = 1; - xev.xclient.data.l[1] = fullscreen; - xev.xclient.data.l[2] = 0; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureNotifyMask, &xev); + set_wm_border(false); + set_wm_fullscreen(true); } // disable resizeable window @@ -521,34 +496,19 @@ void OS_X11::get_fullscreen_mode_list(List *p_list,int p_screen) cons } -void OS_X11::set_fullscreen(bool p_enabled,int p_screen) { - - long wm_action; - - if(p_enabled) { - current_videomode.fullscreen = True; - wm_action = 1; - } else { - current_videomode.fullscreen = False; - wm_action = 0; - } - - /* - // MSC: Disabled until I can test it with lxde - // +void OS_X11::set_wm_border(bool p_enabled) { // needed for lxde/openbox, possibly others Hints hints; Atom property; hints.flags = 2; - hints.decorations = 0; + hints.decorations = p_enabled ? 1L : 0L;; property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); XMapRaised(x11_display, x11_window); - XWindowAttributes xwa; - XGetWindowAttributes(x11_display, DefaultRootWindow(x11_display), &xwa); - XMoveResizeWindow(x11_display, x11_window, 0, 0, xwa.width, xwa.height); - */ + XMoveResizeWindow(x11_display, x11_window, 0, 0, current_videomode.width, current_videomode.height); +} +void OS_X11::set_wm_fullscreen(bool p_enabled) { // code for netwm-compliants XEvent xev; Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); @@ -559,11 +519,45 @@ void OS_X11::set_fullscreen(bool p_enabled,int p_screen) { xev.xclient.window = x11_window; xev.xclient.message_type = wm_state; xev.xclient.format = 32; - xev.xclient.data.l[0] = wm_action; + xev.xclient.data.l[0] = p_enabled ? 1L : 0L; xev.xclient.data.l[1] = wm_fullscreen; xev.xclient.data.l[2] = 0; XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureNotifyMask, &xev); +} + +void OS_X11::set_fullscreen(bool p_enabled,int p_screen) { + + long wm_action; + long wm_decoration; + + if(p_enabled) { + wm_action = 1L; + wm_decoration = 0L; // Removes all decorations + + pre_videomode = current_videomode; + + // Get Desktop resolutuion + XWindowAttributes xwa; + XGetWindowAttributes(x11_display, DefaultRootWindow(x11_display), &xwa); + + current_videomode.fullscreen = True; + current_videomode.width = xwa.width; + current_videomode.height = xwa.height; + + set_wm_border(false); + set_wm_fullscreen(true); + } else { + wm_action = 0L; + wm_decoration = 1L; // MWM_DECORE_ALL (1L << 0) + + current_videomode.fullscreen = False; + current_videomode.width = pre_videomode.width; + current_videomode.height = pre_videomode.height; + + set_wm_fullscreen(false); + set_wm_border(true); + } visual_server->init(); } diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index f382e21edc..11842ace83 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -73,6 +73,7 @@ class OS_X11 : public OS_Unix { Rasterizer *rasterizer; VisualServer *visual_server; VideoMode current_videomode; + VideoMode pre_videomode; List args; Window x11_window; MainLoop *main_loop; @@ -159,6 +160,8 @@ class OS_X11 : public OS_Unix { int joystick_count; Joystick joysticks[JOYSTICKS_MAX]; + void set_wm_border(bool p_enabled); + void set_wm_fullscreen(bool p_enabled); protected: @@ -178,6 +181,7 @@ protected: void process_joysticks(); void close_joystick(int p_id = -1); + public: virtual String get_name(); -- cgit v1.2.3 From a8e3c5c0b7fb202bcceb06b9373b5b6a4ff8f9b8 Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sun, 11 Jan 2015 01:07:23 +0800 Subject: First attempt of restoring the window at the old position --- core/os/os.h | 5 +++-- main/main.cpp | 7 ++++++- platform/x11/os_x11.cpp | 40 +++++++++++++++++++++++++++++----------- 3 files changed, 38 insertions(+), 14 deletions(-) diff --git a/core/os/os.h b/core/os/os.h index b86b122623..9de2e3556b 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -69,11 +69,12 @@ public: }; struct VideoMode { - int width,height; + int x,y,width,height; bool fullscreen; bool resizable; float get_aspect() const { return (float)width/(float)height; } - VideoMode(int p_width=640,int p_height=480,bool p_fullscreen=false, bool p_resizable = true) { width=p_width; height=p_height; fullscreen=p_fullscreen; resizable = p_resizable; } + VideoMode(int p_x=0, int p_y=0,int p_width=640,int p_height=480,bool p_fullscreen=false, bool p_resizable = true) + { x=p_x; y=p_y; width=p_width; height=p_height; fullscreen=p_fullscreen; resizable = p_resizable; } }; protected: friend class Main; diff --git a/main/main.cpp b/main/main.cpp index f0e376a045..b6638a3ad0 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -609,6 +609,10 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas if (video_driver=="") // specified in engine.cfg video_driver=_GLOBAL_DEF("display/driver",Variant((const char*)OS::get_singleton()->get_video_driver_name(0))); + if (!force_res && use_custom_res && globals->has("display/x")) + video_mode.width=globals->get("display/y"); + if (!force_res && use_custom_res && globals->has("display/width")) + video_mode.width=globals->get("display/width"); if (!force_res && use_custom_res && globals->has("display/width")) video_mode.width=globals->get("display/width"); if (!force_res &&use_custom_res && globals->has("display/height")) @@ -627,7 +631,8 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas } } - + GLOBAL_DEF("display/x",video_mode.x); + GLOBAL_DEF("display/y",video_mode.y); GLOBAL_DEF("display/width",video_mode.width); GLOBAL_DEF("display/height",video_mode.height); GLOBAL_DEF("display/fullscreen",video_mode.fullscreen); diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 707868ccb0..9e02f54dd4 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -71,7 +71,7 @@ const char * OS_X11::get_video_driver_name(int p_driver) const { } OS::VideoMode OS_X11::get_default_video_mode() const { - return OS::VideoMode(800,600,false); + return OS::VideoMode(0,0,800,600,false); } int OS_X11::get_audio_driver_count() const { @@ -163,6 +163,18 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi // maybe contextgl wants to be in charge of creating the window //print_line("def videomode "+itos(current_videomode.width)+","+itos(current_videomode.height)); #if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) + if( current_videomode.x > current_videomode.width || + current_videomode.y > current_videomode.height || + current_videomode.width==0 || + current_videomode.height==0) { + + current_videomode.x = 0; + current_videomode.y = 0; + current_videomode.width = 640; + current_videomode.height = 480; + } + + context_gl = memnew( ContextGL_X11( x11_display, x11_window,current_videomode, false ) ); context_gl->initialize(); @@ -505,7 +517,7 @@ void OS_X11::set_wm_border(bool p_enabled) { property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); XMapRaised(x11_display, x11_window); - XMoveResizeWindow(x11_display, x11_window, 0, 0, current_videomode.width, current_videomode.height); + XMoveResizeWindow(x11_display, x11_window, current_videomode.x, current_videomode.y, current_videomode.width, current_videomode.height); } void OS_X11::set_wm_fullscreen(bool p_enabled) { @@ -528,17 +540,24 @@ void OS_X11::set_wm_fullscreen(bool p_enabled) { void OS_X11::set_fullscreen(bool p_enabled,int p_screen) { - long wm_action; - long wm_decoration; - if(p_enabled) { - wm_action = 1L; - wm_decoration = 0L; // Removes all decorations + XWindowAttributes xwa; + XGetWindowAttributes(x11_display, x11_window, &xwa); + + print_line(itos(xwa.x)); + print_line(itos(xwa.y)); + print_line(itos(xwa.width)); + print_line(itos(xwa.height)); + + current_videomode.x = xwa.x; + current_videomode.y = xwa.y; + current_videomode.width = xwa.width; + current_videomode.height = xwa.height; + pre_videomode = current_videomode; // Get Desktop resolutuion - XWindowAttributes xwa; XGetWindowAttributes(x11_display, DefaultRootWindow(x11_display), &xwa); current_videomode.fullscreen = True; @@ -548,10 +567,9 @@ void OS_X11::set_fullscreen(bool p_enabled,int p_screen) { set_wm_border(false); set_wm_fullscreen(true); } else { - wm_action = 0L; - wm_decoration = 1L; // MWM_DECORE_ALL (1L << 0) - current_videomode.fullscreen = False; + current_videomode.x = pre_videomode.x; + current_videomode.y = pre_videomode.y; current_videomode.width = pre_videomode.width; current_videomode.height = pre_videomode.height; -- cgit v1.2.3 From ac558c15eaeb45b3e7ae2604e26ca1dffb60b779 Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sun, 11 Jan 2015 15:47:27 +0800 Subject: get_window_position() + set_window_position() added --- core/bind/core_bind.cpp | 10 ++++++ core/bind/core_bind.h | 2 ++ core/os/os.h | 7 ++-- main/main.cpp | 6 ---- platform/x11/os_x11.cpp | 86 ++++++++++++++++++++++++++++++++----------------- platform/x11/os_x11.h | 2 ++ 6 files changed, 74 insertions(+), 39 deletions(-) diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 62d93745a0..3109b8bc84 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -176,6 +176,14 @@ bool _OS::is_video_mode_fullscreen(int p_screen) const { } +Point2 _OS::get_window_position() const { + return OS::get_singleton()->get_window_position(); +} + +void _OS::set_window_position(const Point2& p_position) { + OS::get_singleton()->set_window_position(p_position); +} + void _OS::set_fullscreen(bool p_enabled,int p_screen) { OS::get_singleton()->set_fullscreen(p_enabled, p_screen); } @@ -641,6 +649,8 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_fullscreen_mode_list","screen"),&_OS::get_fullscreen_mode_list,DEFVAL(0)); //MSC + ObjectTypeDB::bind_method(_MD("get_window_position"),&_OS::get_window_position); + ObjectTypeDB::bind_method(_MD("set_window_position"),&_OS::set_window_position); ObjectTypeDB::bind_method(_MD("set_fullscreen","enabled","screen"),&_OS::set_fullscreen,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("is_fullscreen"),&_OS::is_fullscreen); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index fedd03c3a9..92056aa0d6 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -109,6 +109,8 @@ public: Array get_fullscreen_mode_list(int p_screen=0) const; //MSC + virtual Point2 get_window_position() const; + virtual void set_window_position(const Point2& p_position); void set_fullscreen(bool p_enabled, int p_screen=0); bool is_fullscreen() const; diff --git a/core/os/os.h b/core/os/os.h index 9de2e3556b..9089e7de76 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -69,12 +69,11 @@ public: }; struct VideoMode { - int x,y,width,height; + int width,height; bool fullscreen; bool resizable; float get_aspect() const { return (float)width/(float)height; } - VideoMode(int p_x=0, int p_y=0,int p_width=640,int p_height=480,bool p_fullscreen=false, bool p_resizable = true) - { x=p_x; y=p_y; width=p_width; height=p_height; fullscreen=p_fullscreen; resizable = p_resizable; } + VideoMode(int p_width=640,int p_height=480,bool p_fullscreen=false, bool p_resizable = true) {width=p_width; height=p_height; fullscreen=p_fullscreen; resizable = p_resizable; } }; protected: friend class Main; @@ -152,6 +151,8 @@ public: virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const=0; //MSC + virtual Point2 get_window_position() const=0; + virtual void set_window_position(const Point2& p_position)=0; virtual void set_fullscreen(bool p_enabled,int p_screen=0)=0; virtual bool is_fullscreen() const=0; diff --git a/main/main.cpp b/main/main.cpp index b6638a3ad0..27d7d97e85 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -609,10 +609,6 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas if (video_driver=="") // specified in engine.cfg video_driver=_GLOBAL_DEF("display/driver",Variant((const char*)OS::get_singleton()->get_video_driver_name(0))); - if (!force_res && use_custom_res && globals->has("display/x")) - video_mode.width=globals->get("display/y"); - if (!force_res && use_custom_res && globals->has("display/width")) - video_mode.width=globals->get("display/width"); if (!force_res && use_custom_res && globals->has("display/width")) video_mode.width=globals->get("display/width"); if (!force_res &&use_custom_res && globals->has("display/height")) @@ -631,8 +627,6 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas } } - GLOBAL_DEF("display/x",video_mode.x); - GLOBAL_DEF("display/y",video_mode.y); GLOBAL_DEF("display/width",video_mode.width); GLOBAL_DEF("display/height",video_mode.height); GLOBAL_DEF("display/fullscreen",video_mode.fullscreen); diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 5a05455918..502d510f5b 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -70,7 +70,7 @@ const char * OS_X11::get_video_driver_name(int p_driver) const { } OS::VideoMode OS_X11::get_default_video_mode() const { - return OS::VideoMode(0,0,800,600,false); + return OS::VideoMode(800,600,false); } int OS_X11::get_audio_driver_count() const { @@ -162,17 +162,6 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi // maybe contextgl wants to be in charge of creating the window //print_line("def videomode "+itos(current_videomode.width)+","+itos(current_videomode.height)); #if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) - if( current_videomode.x > current_videomode.width || - current_videomode.y > current_videomode.height || - current_videomode.width==0 || - current_videomode.height==0) { - - current_videomode.x = 0; - current_videomode.y = 0; - current_videomode.width = 640; - current_videomode.height = 480; - } - context_gl = memnew( ContextGL_X11( x11_display, x11_window,current_videomode, false ) ); context_gl->initialize(); @@ -516,7 +505,7 @@ void OS_X11::set_wm_border(bool p_enabled) { property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); XMapRaised(x11_display, x11_window); - XMoveResizeWindow(x11_display, x11_window, current_videomode.x, current_videomode.y, current_videomode.width, current_videomode.height); + XMoveResizeWindow(x11_display, x11_window, 0, 0, current_videomode.width, current_videomode.height); } void OS_X11::set_wm_fullscreen(bool p_enabled) { @@ -537,26 +526,65 @@ void OS_X11::set_wm_fullscreen(bool p_enabled) { XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureNotifyMask, &xev); } -void OS_X11::set_fullscreen(bool p_enabled,int p_screen) { +Point2 OS_X11::get_window_position() const { + int x,y; + XWindowAttributes xwa; + Window child; + XTranslateCoordinates( x11_display, x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child); + XGetWindowAttributes(x11_display, x11_window, &xwa); - if(p_enabled) { - XWindowAttributes xwa; - XGetWindowAttributes(x11_display, x11_window, &xwa); + return Point2i(x,y); +} - print_line(itos(xwa.x)); - print_line(itos(xwa.y)); - print_line(itos(xwa.width)); - print_line(itos(xwa.height)); - - current_videomode.x = xwa.x; - current_videomode.y = xwa.y; - current_videomode.width = xwa.width; - current_videomode.height = xwa.height; - +void OS_X11::set_window_position(const Point2& p_position) { + // _NET_FRAME_EXTENTS + Atom property = XInternAtom(x11_display,"_NET_FRAME_EXTENTS", True); + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = NULL; + //long *extends; + int result; + + result = XGetWindowProperty( + x11_display, + x11_window, + property, + 0, + 32, + False, + AnyPropertyType, + &type, + &format, + &len, + &remaining, + &data + ); + + long left = 0L; + long top = 0L; + + if( result == Success ) { + long *extends = (long *) data; + + left = extends[0]; + top = extends[2]; + + XFree(data); + data = NULL; + } + + XMoveWindow(x11_display,x11_window,p_position.x - left,p_position.y - top); +} + +void OS_X11::set_fullscreen(bool p_enabled,int p_screen) { + + if(p_enabled) { pre_videomode = current_videomode; - // Get Desktop resolutuion + XWindowAttributes xwa; XGetWindowAttributes(x11_display, DefaultRootWindow(x11_display), &xwa); current_videomode.fullscreen = True; @@ -567,8 +595,6 @@ void OS_X11::set_fullscreen(bool p_enabled,int p_screen) { set_wm_fullscreen(true); } else { current_videomode.fullscreen = False; - current_videomode.x = pre_videomode.x; - current_videomode.y = pre_videomode.y; current_videomode.width = pre_videomode.width; current_videomode.height = pre_videomode.height; diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index 11842ace83..ad7364f999 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -217,6 +217,8 @@ public: virtual VideoMode get_video_mode(int p_screen=0) const; virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const; + virtual Point2 get_window_position() const; + virtual void set_window_position(const Point2& p_position); virtual void set_fullscreen(bool p_enabled,int p_screen=0); virtual bool is_fullscreen() const; -- cgit v1.2.3 From 466e251abecf3686f0caac40ab886155e43cc0a6 Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sun, 11 Jan 2015 17:36:56 +0800 Subject: get_window_size() + set_window_size() added --- core/bind/core_bind.cpp | 11 ++++++++++- core/bind/core_bind.h | 3 ++- core/os/os.h | 3 ++- platform/x11/os_x11.cpp | 18 +++++++++++++++++- platform/x11/os_x11.h | 2 ++ 5 files changed, 33 insertions(+), 4 deletions(-) diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 3109b8bc84..2b4e2e1239 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -184,6 +184,14 @@ void _OS::set_window_position(const Point2& p_position) { OS::get_singleton()->set_window_position(p_position); } +Size2 _OS::get_window_size() const { + return OS::get_singleton()->get_window_size(); +} + +void _OS::set_window_size(const Size2& p_size) { + OS::get_singleton()->set_window_size(p_size); +} + void _OS::set_fullscreen(bool p_enabled,int p_screen) { OS::get_singleton()->set_fullscreen(p_enabled, p_screen); } @@ -648,9 +656,10 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("is_video_mode_resizable","screen"),&_OS::is_video_mode_resizable,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_fullscreen_mode_list","screen"),&_OS::get_fullscreen_mode_list,DEFVAL(0)); - //MSC ObjectTypeDB::bind_method(_MD("get_window_position"),&_OS::get_window_position); ObjectTypeDB::bind_method(_MD("set_window_position"),&_OS::set_window_position); + ObjectTypeDB::bind_method(_MD("get_window_size"),&_OS::get_window_size); + ObjectTypeDB::bind_method(_MD("set_window_size"),&_OS::set_window_size); ObjectTypeDB::bind_method(_MD("set_fullscreen","enabled","screen"),&_OS::set_fullscreen,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("is_fullscreen"),&_OS::is_fullscreen); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 92056aa0d6..e60bb5e66a 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -108,9 +108,10 @@ public: bool is_video_mode_resizable(int p_screen=0) const; Array get_fullscreen_mode_list(int p_screen=0) const; - //MSC virtual Point2 get_window_position() const; virtual void set_window_position(const Point2& p_position); + virtual Size2 get_window_size() const; + virtual void set_window_size(const Size2& p_size); void set_fullscreen(bool p_enabled, int p_screen=0); bool is_fullscreen() const; diff --git a/core/os/os.h b/core/os/os.h index 9089e7de76..7e9fdcc579 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -150,9 +150,10 @@ public: virtual VideoMode get_video_mode(int p_screen=0) const=0; virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const=0; - //MSC virtual Point2 get_window_position() const=0; virtual void set_window_position(const Point2& p_position)=0; + virtual Size2 get_window_size() const=0; + virtual void set_window_size(const Size2 p_size)=0; virtual void set_fullscreen(bool p_enabled,int p_screen=0)=0; virtual bool is_fullscreen() const=0; diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 502d510f5b..f21ea4c9a2 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -537,8 +537,11 @@ Point2 OS_X11::get_window_position() const { } void OS_X11::set_window_position(const Point2& p_position) { - // _NET_FRAME_EXTENTS + if( current_videomode.fullscreen ) + return; + + // _NET_FRAME_EXTENTS Atom property = XInternAtom(x11_display,"_NET_FRAME_EXTENTS", True); Atom type; int format; @@ -579,6 +582,19 @@ void OS_X11::set_window_position(const Point2& p_position) { XMoveWindow(x11_display,x11_window,p_position.x - left,p_position.y - top); } +Size2 OS_X11::get_window_size() const { + XWindowAttributes xwa; + XGetWindowAttributes(x11_display, x11_window, &xwa); + return Size2i(xwa.width, xwa.height); +} + +void OS_X11::set_window_size(const Size2 p_size) { + if( current_videomode.fullscreen ) + return; + + XResizeWindow(x11_display, x11_window, p_size.x, p_size.y); +} + void OS_X11::set_fullscreen(bool p_enabled,int p_screen) { if(p_enabled) { diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index ad7364f999..1cedea4223 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -219,6 +219,8 @@ public: virtual Point2 get_window_position() const; virtual void set_window_position(const Point2& p_position); + virtual Size2 get_window_size() const; + virtual void set_window_size(const Size2 p_size); virtual void set_fullscreen(bool p_enabled,int p_screen=0); virtual bool is_fullscreen() const; -- cgit v1.2.3 From 3c8b047b111cf20b3823851e298ce42bdf941871 Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sun, 11 Jan 2015 18:52:42 +0800 Subject: get_screen_count() added --- core/bind/core_bind.cpp | 5 +++++ core/bind/core_bind.h | 1 + core/os/os.h | 1 + platform/x11/os_x11.cpp | 7 +++++++ platform/x11/os_x11.h | 1 + 5 files changed, 15 insertions(+) diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 2b4e2e1239..3f86efc879 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -176,6 +176,10 @@ bool _OS::is_video_mode_fullscreen(int p_screen) const { } +int _OS::get_screen_count() const { + return OS::get_singleton()->get_screen_count(); +} + Point2 _OS::get_window_position() const { return OS::get_singleton()->get_window_position(); } @@ -656,6 +660,7 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("is_video_mode_resizable","screen"),&_OS::is_video_mode_resizable,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_fullscreen_mode_list","screen"),&_OS::get_fullscreen_mode_list,DEFVAL(0)); + ObjectTypeDB::bind_method(_MD("get_screen_count"),&_OS::get_screen_count); ObjectTypeDB::bind_method(_MD("get_window_position"),&_OS::get_window_position); ObjectTypeDB::bind_method(_MD("set_window_position"),&_OS::set_window_position); ObjectTypeDB::bind_method(_MD("get_window_size"),&_OS::get_window_size); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index e60bb5e66a..cb9a5da479 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -108,6 +108,7 @@ public: bool is_video_mode_resizable(int p_screen=0) const; Array get_fullscreen_mode_list(int p_screen=0) const; + virtual int get_screen_count() const; virtual Point2 get_window_position() const; virtual void set_window_position(const Point2& p_position); virtual Size2 get_window_size() const; diff --git a/core/os/os.h b/core/os/os.h index 7e9fdcc579..68769e7ad4 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -150,6 +150,7 @@ public: virtual VideoMode get_video_mode(int p_screen=0) const=0; virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const=0; + virtual int get_screen_count() const=0; virtual Point2 get_window_position() const=0; virtual void set_window_position(const Point2& p_position)=0; virtual Size2 get_window_size() const=0; diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index f21ea4c9a2..c37358139c 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -526,6 +526,10 @@ void OS_X11::set_wm_fullscreen(bool p_enabled) { XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureNotifyMask, &xev); } +int OS_X11::get_screen_count() const { + return XScreenCount(x11_display); +} + Point2 OS_X11::get_window_position() const { int x,y; XWindowAttributes xwa; @@ -597,6 +601,9 @@ void OS_X11::set_window_size(const Size2 p_size) { void OS_X11::set_fullscreen(bool p_enabled,int p_screen) { + if(p_enabled && current_videomode.fullscreen) + return; + if(p_enabled) { pre_videomode = current_videomode; diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index 1cedea4223..f55b7dc0e3 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -217,6 +217,7 @@ public: virtual VideoMode get_video_mode(int p_screen=0) const; virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const; + virtual int get_screen_count() const; virtual Point2 get_window_position() const; virtual void set_window_position(const Point2& p_position); virtual Size2 get_window_size() const; -- cgit v1.2.3 From f9d0de0d2a82456f3553499fcbc1c487b59fed1c Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sun, 11 Jan 2015 19:35:53 +0800 Subject: get_screen_size() added --- core/bind/core_bind.cpp | 5 +++++ core/bind/core_bind.h | 1 + core/os/os.h | 1 + platform/x11/os_x11.cpp | 8 ++++++++ platform/x11/os_x11.h | 1 + 5 files changed, 16 insertions(+) diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 3f86efc879..47bfba1cbb 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -180,6 +180,10 @@ int _OS::get_screen_count() const { return OS::get_singleton()->get_screen_count(); } +Size2 _OS::get_screen_size(int p_screen) const { + return OS::get_singleton()->get_screen_size(p_screen); +} + Point2 _OS::get_window_position() const { return OS::get_singleton()->get_window_position(); } @@ -661,6 +665,7 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_fullscreen_mode_list","screen"),&_OS::get_fullscreen_mode_list,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_screen_count"),&_OS::get_screen_count); + ObjectTypeDB::bind_method(_MD("get_screen_size"),&_OS::get_screen_size,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_window_position"),&_OS::get_window_position); ObjectTypeDB::bind_method(_MD("set_window_position"),&_OS::set_window_position); ObjectTypeDB::bind_method(_MD("get_window_size"),&_OS::get_window_size); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index cb9a5da479..2a87f85ec7 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -109,6 +109,7 @@ public: Array get_fullscreen_mode_list(int p_screen=0) const; virtual int get_screen_count() const; + virtual Size2 get_screen_size(int p_screen=0) const; virtual Point2 get_window_position() const; virtual void set_window_position(const Point2& p_position); virtual Size2 get_window_size() const; diff --git a/core/os/os.h b/core/os/os.h index 68769e7ad4..edb5d57c5f 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -151,6 +151,7 @@ public: virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const=0; virtual int get_screen_count() const=0; + virtual Size2 get_screen_size(int p_screen=0) const=0; virtual Point2 get_window_position() const=0; virtual void set_window_position(const Point2& p_position)=0; virtual Size2 get_window_size() const=0; diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index c37358139c..063fb17c26 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -530,6 +530,14 @@ int OS_X11::get_screen_count() const { return XScreenCount(x11_display); } +Size2 OS_X11::get_screen_size(int p_screen) const { + Window root = XRootWindow(x11_display, p_screen); + XWindowAttributes xwa; + XGetWindowAttributes(x11_display, root, &xwa); + return Size2i(xwa.width, xwa.height); +} + + Point2 OS_X11::get_window_position() const { int x,y; XWindowAttributes xwa; diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index f55b7dc0e3..a38d511003 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -218,6 +218,7 @@ public: virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const; virtual int get_screen_count() const; + virtual Size2 get_screen_size(int p_screen=0) const; virtual Point2 get_window_position() const; virtual void set_window_position(const Point2& p_position); virtual Size2 get_window_size() const; -- cgit v1.2.3 From 107d2a373a4a66bc237cc47128f815c2624c35bb Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sun, 11 Jan 2015 20:30:57 +0800 Subject: Demo misc/window_management added --- demos/misc/window_management/control.gd | 39 +++++++++++++++++++++ demos/misc/window_management/engine.cfg | 5 +++ demos/misc/window_management/icon.png | Bin 0 -> 3639 bytes demos/misc/window_management/icon.png.flags | 1 + demos/misc/window_management/window_management.scn | Bin 0 -> 3276 bytes 5 files changed, 45 insertions(+) create mode 100644 demos/misc/window_management/control.gd create mode 100644 demos/misc/window_management/engine.cfg create mode 100644 demos/misc/window_management/icon.png create mode 100644 demos/misc/window_management/icon.png.flags create mode 100644 demos/misc/window_management/window_management.scn diff --git a/demos/misc/window_management/control.gd b/demos/misc/window_management/control.gd new file mode 100644 index 0000000000..3e74f24e42 --- /dev/null +++ b/demos/misc/window_management/control.gd @@ -0,0 +1,39 @@ + +extends Control + +func _fixed_process(delta): + if(OS.is_fullscreen()): + get_node("Label_Fullscreen").set_text("Mode:\nFullscreen") + else: + get_node("Label_Fullscreen").set_text("Mode:\nWindowed") + + get_node("Label_Position").set_text( str("Position:\n", OS.get_window_position() ) ) + + get_node("Label_Size").set_text(str("Size:\n", OS.get_window_size() ) ) + + get_node("Label_Screen_Count").set_text( str("Screens:\n", OS.get_screen_count() ) ) + + get_node("Label_Screen0_Resolution").set_text( str("Screen0 Resolution:\n", OS.get_screen_size() ) ) + + if(OS.get_screen_count() > 1): + get_node("Label_Screen1_Resolution").show() + get_node("Label_Screen1_Resolution").set_text( str("Screen0 Resolution:\n", OS.get_screen_size(1) ) ) + + +func _ready(): + set_fixed_process(true) + + +func _on_Fullscreen_toggled( pressed ): + if(pressed): + OS.set_fullscreen(true) + else: + OS.set_fullscreen(false) + + +func _on_Button_MoveTo_pressed(): + OS.set_window_position( Vector2(100,100) ) + + +func _on_Button_Resize_pressed(): + OS.set_window_size( Vector2(1024,768) ) diff --git a/demos/misc/window_management/engine.cfg b/demos/misc/window_management/engine.cfg new file mode 100644 index 0000000000..7b6dddce96 --- /dev/null +++ b/demos/misc/window_management/engine.cfg @@ -0,0 +1,5 @@ +[application] + +name="window_management" +main_scene="res://window_management.scn" +icon="icon.png" diff --git a/demos/misc/window_management/icon.png b/demos/misc/window_management/icon.png new file mode 100644 index 0000000000..0c422e37b0 Binary files /dev/null and b/demos/misc/window_management/icon.png differ diff --git a/demos/misc/window_management/icon.png.flags b/demos/misc/window_management/icon.png.flags new file mode 100644 index 0000000000..5130fd1aab --- /dev/null +++ b/demos/misc/window_management/icon.png.flags @@ -0,0 +1 @@ +gen_mipmaps=false diff --git a/demos/misc/window_management/window_management.scn b/demos/misc/window_management/window_management.scn new file mode 100644 index 0000000000..6eaf62ff9f Binary files /dev/null and b/demos/misc/window_management/window_management.scn differ -- cgit v1.2.3 From 16cf16da7e09909e3ebc668851205db823800866 Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sun, 11 Jan 2015 22:02:18 +0800 Subject: Update README.md --- README.md | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) diff --git a/README.md b/README.md index 3456290f74..57068bf39c 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,21 @@ +### x11-window-management branch + +#### New GDScript Methods for the OS Class: +* int OS.get_screen_count() +* Vector2 OS.get_screen_size(int screen=0) +* Vector2 OS.get_window_position() +* void OS.set_window_position(Vector2 position) +* Vector2 OS.get_window_size() +* void OS.set_window_size(Vector2 size) +* void OS.set_fullscreen(bool enabled, int screen=0) +* bool OS.is_fullscreen() + +#### Demo +A demo/test is available at "demos/misc/window-management" + +#### Warning +Just only works for X11. It breaks other platforms at the moment. + ![GODOT](/logo.png) ### The Engine -- cgit v1.2.3 From c0d363266755de3ac87f61600f23921d881d99e2 Mon Sep 17 00:00:00 2001 From: hurikhan Date: Tue, 13 Jan 2015 15:44:39 +0800 Subject: introduced the scons experimental_wm_api switch: ================================================ Usage: scons p=x11 experimental_wm_api=yes --- core/bind/core_bind.cpp | 4 ++++ core/bind/core_bind.h | 2 ++ core/os/os.h | 4 +++- platform/x11/detect.py | 4 ++++ platform/x11/os_x11.cpp | 32 ++++++++++++++++++++++++++++++++ platform/x11/os_x11.h | 7 +++++-- 6 files changed, 50 insertions(+), 3 deletions(-) diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 47bfba1cbb..b8fc63dc43 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -176,6 +176,7 @@ bool _OS::is_video_mode_fullscreen(int p_screen) const { } +#ifdef EXPERIMENTAL_WM_API int _OS::get_screen_count() const { return OS::get_singleton()->get_screen_count(); } @@ -207,6 +208,7 @@ void _OS::set_fullscreen(bool p_enabled,int p_screen) { bool _OS::is_fullscreen() const { return OS::get_singleton()->is_fullscreen(); } +#endif void _OS::set_use_file_access_save_and_swap(bool p_enable) { @@ -664,6 +666,7 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("is_video_mode_resizable","screen"),&_OS::is_video_mode_resizable,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_fullscreen_mode_list","screen"),&_OS::get_fullscreen_mode_list,DEFVAL(0)); +#ifdef EXPERIMENTAL_WM_API ObjectTypeDB::bind_method(_MD("get_screen_count"),&_OS::get_screen_count); ObjectTypeDB::bind_method(_MD("get_screen_size"),&_OS::get_screen_size,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_window_position"),&_OS::get_window_position); @@ -672,6 +675,7 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_window_size"),&_OS::set_window_size); ObjectTypeDB::bind_method(_MD("set_fullscreen","enabled","screen"),&_OS::set_fullscreen,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("is_fullscreen"),&_OS::is_fullscreen); +#endif ObjectTypeDB::bind_method(_MD("set_iterations_per_second","iterations_per_second"),&_OS::set_iterations_per_second); ObjectTypeDB::bind_method(_MD("get_iterations_per_second"),&_OS::get_iterations_per_second); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 2a87f85ec7..62f9913556 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -108,6 +108,7 @@ public: bool is_video_mode_resizable(int p_screen=0) const; Array get_fullscreen_mode_list(int p_screen=0) const; +#ifdef EXPERIMENTAL_WM_API virtual int get_screen_count() const; virtual Size2 get_screen_size(int p_screen=0) const; virtual Point2 get_window_position() const; @@ -116,6 +117,7 @@ public: virtual void set_window_size(const Size2& p_size); void set_fullscreen(bool p_enabled, int p_screen=0); bool is_fullscreen() const; +#endif Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); bool native_video_is_playing(); diff --git a/core/os/os.h b/core/os/os.h index edb5d57c5f..c2534287bc 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -150,6 +150,7 @@ public: virtual VideoMode get_video_mode(int p_screen=0) const=0; virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const=0; +#ifdef EXPERIMENTAL_WM_API virtual int get_screen_count() const=0; virtual Size2 get_screen_size(int p_screen=0) const=0; virtual Point2 get_window_position() const=0; @@ -158,7 +159,8 @@ public: virtual void set_window_size(const Size2 p_size)=0; virtual void set_fullscreen(bool p_enabled,int p_screen=0)=0; virtual bool is_fullscreen() const=0; - +#endif + virtual void set_iterations_per_second(int p_ips); virtual int get_iterations_per_second() const; diff --git a/platform/x11/detect.py b/platform/x11/detect.py index 621a0c66a0..954e5270e8 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -47,6 +47,7 @@ def get_opts(): return [ ('use_llvm','Use llvm compiler','no'), ('use_sanitizer','Use llvm compiler sanitize address','no'), + ('experimental_wm_api', 'Use experimental window management API','no'), ] def get_flags(): @@ -148,3 +149,6 @@ def configure(env): env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) #env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } ) + if(env["experimental_wm_api"]=="yes"): + env.Append(CPPFLAGS=['-DEXPERIMENTAL_WM_API']) + diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 063fb17c26..e20d0731e1 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -182,8 +182,38 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi // borderless fullscreen window mode if (current_videomode.fullscreen) { +#ifndef EXPERIMENTAL_WM_API + // needed for lxde/openbox, possibly others + Hints hints; + Atom property; + hints.flags = 2; + hints.decorations = 0; + property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); + XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + XMapRaised(x11_display, x11_window); + XWindowAttributes xwa; + XGetWindowAttributes(x11_display, DefaultRootWindow(x11_display), &xwa); + XMoveResizeWindow(x11_display, x11_window, 0, 0, xwa.width, xwa.height); + + // code for netwm-compliants + XEvent xev; + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom fullscreen = XInternAtom(x11_display, "_NET_WM_STATE_FULLSCREEN", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = 1; + xev.xclient.data.l[1] = fullscreen; + xev.xclient.data.l[2] = 0; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureNotifyMask, &xev); +#else set_wm_border(false); set_wm_fullscreen(true); +#endif } // disable resizeable window @@ -496,6 +526,7 @@ void OS_X11::get_fullscreen_mode_list(List *p_list,int p_screen) cons } +#ifdef EXPERIMENTAL_WM_API void OS_X11::set_wm_border(bool p_enabled) { // needed for lxde/openbox, possibly others Hints hints; @@ -639,6 +670,7 @@ void OS_X11::set_fullscreen(bool p_enabled,int p_screen) { bool OS_X11::is_fullscreen() const { return current_videomode.fullscreen; } +#endif InputModifierState OS_X11::get_key_modifier_state(unsigned int p_x11_state) { diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index a38d511003..4aca996fdc 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -73,7 +73,6 @@ class OS_X11 : public OS_Unix { Rasterizer *rasterizer; VisualServer *visual_server; VideoMode current_videomode; - VideoMode pre_videomode; List args; Window x11_window; MainLoop *main_loop; @@ -160,8 +159,11 @@ class OS_X11 : public OS_Unix { int joystick_count; Joystick joysticks[JOYSTICKS_MAX]; +#ifdef EXPERIMENTAL_WM_API + VideoMode pre_videomode; void set_wm_border(bool p_enabled); void set_wm_fullscreen(bool p_enabled); +#endif protected: @@ -217,6 +219,7 @@ public: virtual VideoMode get_video_mode(int p_screen=0) const; virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const; +#ifdef EXPERIMENTAL_WM_API virtual int get_screen_count() const; virtual Size2 get_screen_size(int p_screen=0) const; virtual Point2 get_window_position() const; @@ -225,7 +228,7 @@ public: virtual void set_window_size(const Size2 p_size); virtual void set_fullscreen(bool p_enabled,int p_screen=0); virtual bool is_fullscreen() const; - +#endif virtual void move_window_to_foreground(); void run(); -- cgit v1.2.3 From ce7c7a862ebe37fada7708c342c07d70fa80465a Mon Sep 17 00:00:00 2001 From: hurikhan Date: Tue, 13 Jan 2015 17:25:50 +0800 Subject: get_screen_position() added --- core/bind/core_bind.cpp | 5 +++++ core/bind/core_bind.h | 1 + core/os/os.h | 1 + demos/misc/window_management/control.gd | 11 ++++++++--- demos/misc/window_management/window_management.scn | Bin 3276 -> 3582 bytes platform/x11/os_x11.cpp | 12 ++++++++++++ platform/x11/os_x11.h | 1 + 7 files changed, 28 insertions(+), 3 deletions(-) diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index b8fc63dc43..a2aca7e11f 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -181,6 +181,10 @@ int _OS::get_screen_count() const { return OS::get_singleton()->get_screen_count(); } +Point2 _OS::get_screen_position(int p_screen) const { + return OS::get_singleton()->get_screen_position(p_screen); +} + Size2 _OS::get_screen_size(int p_screen) const { return OS::get_singleton()->get_screen_size(p_screen); } @@ -668,6 +672,7 @@ void _OS::_bind_methods() { #ifdef EXPERIMENTAL_WM_API ObjectTypeDB::bind_method(_MD("get_screen_count"),&_OS::get_screen_count); + ObjectTypeDB::bind_method(_MD("get_screen_position"),&_OS::get_screen_position,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_screen_size"),&_OS::get_screen_size,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_window_position"),&_OS::get_window_position); ObjectTypeDB::bind_method(_MD("set_window_position"),&_OS::set_window_position); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 62f9913556..9d9f25691e 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -110,6 +110,7 @@ public: #ifdef EXPERIMENTAL_WM_API virtual int get_screen_count() const; + virtual Point2 get_screen_position(int p_screen=0) const; virtual Size2 get_screen_size(int p_screen=0) const; virtual Point2 get_window_position() const; virtual void set_window_position(const Point2& p_position); diff --git a/core/os/os.h b/core/os/os.h index c2534287bc..1ef05e45c8 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -152,6 +152,7 @@ public: #ifdef EXPERIMENTAL_WM_API virtual int get_screen_count() const=0; + virtual Point2 get_screen_position(int p_screen=0) const=0; virtual Size2 get_screen_size(int p_screen=0) const=0; virtual Point2 get_window_position() const=0; virtual void set_window_position(const Point2& p_position)=0; diff --git a/demos/misc/window_management/control.gd b/demos/misc/window_management/control.gd index 3e74f24e42..ad15a74731 100644 --- a/demos/misc/window_management/control.gd +++ b/demos/misc/window_management/control.gd @@ -15,11 +15,16 @@ func _fixed_process(delta): get_node("Label_Screen0_Resolution").set_text( str("Screen0 Resolution:\n", OS.get_screen_size() ) ) + get_node("Label_Screen0_Position").set_text(str("Screen0 Position:\n",OS.get_screen_position())) + if(OS.get_screen_count() > 1): get_node("Label_Screen1_Resolution").show() - get_node("Label_Screen1_Resolution").set_text( str("Screen0 Resolution:\n", OS.get_screen_size(1) ) ) - - + get_node("Label_Screen1_Resolution").set_text( str("Screen1 Resolution:\n", OS.get_screen_size(1) ) ) + get_node("Label_Screen1_Position").show() + get_node("Label_Screen1_Position").set_text( str("Screen1 Position:\n", OS.get_screen_size(1) ) ) + else: + get_node("Label_Screen1_Resolution").hide() + get_node("Label_Screen1_Position").hide() func _ready(): set_fixed_process(true) diff --git a/demos/misc/window_management/window_management.scn b/demos/misc/window_management/window_management.scn index 6eaf62ff9f..3a6426f3ee 100644 Binary files a/demos/misc/window_management/window_management.scn and b/demos/misc/window_management/window_management.scn differ diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index e20d0731e1..01d62f333d 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -561,7 +561,19 @@ int OS_X11::get_screen_count() const { return XScreenCount(x11_display); } +Point2 OS_X11::get_screen_position(int p_screen) const { + if( p_screen >= XScreenCount(x11_display) ) + return Point2i(0,0); + + Window root = XRootWindow(x11_display, p_screen); + XWindowAttributes xwa; + XGetWindowAttributes(x11_display, root, &xwa); + return Point2i(xwa.x, xwa.y); +} + Size2 OS_X11::get_screen_size(int p_screen) const { + if( p_screen >= XScreenCount(x11_display) ) + return Size2i(0,0); Window root = XRootWindow(x11_display, p_screen); XWindowAttributes xwa; XGetWindowAttributes(x11_display, root, &xwa); diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index 4aca996fdc..ca35bf2c0a 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -221,6 +221,7 @@ public: #ifdef EXPERIMENTAL_WM_API virtual int get_screen_count() const; + virtual Point2 get_screen_position(int p_screen=0) const; virtual Size2 get_screen_size(int p_screen=0) const; virtual Point2 get_window_position() const; virtual void set_window_position(const Point2& p_position); -- cgit v1.2.3 From f55c0e928580de63af55ac22f045bb4380a1df2e Mon Sep 17 00:00:00 2001 From: hurikhan Date: Tue, 13 Jan 2015 21:01:24 +0800 Subject: Using Xinerama extension for getting screen info --- demos/misc/window_management/control.gd | 2 +- platform/x11/detect.py | 6 +++++ platform/x11/os_x11.cpp | 42 ++++++++++++++++++++++----------- 3 files changed, 35 insertions(+), 15 deletions(-) diff --git a/demos/misc/window_management/control.gd b/demos/misc/window_management/control.gd index ad15a74731..34df5dd92c 100644 --- a/demos/misc/window_management/control.gd +++ b/demos/misc/window_management/control.gd @@ -21,7 +21,7 @@ func _fixed_process(delta): get_node("Label_Screen1_Resolution").show() get_node("Label_Screen1_Resolution").set_text( str("Screen1 Resolution:\n", OS.get_screen_size(1) ) ) get_node("Label_Screen1_Position").show() - get_node("Label_Screen1_Position").set_text( str("Screen1 Position:\n", OS.get_screen_size(1) ) ) + get_node("Label_Screen1_Position").set_text( str("Screen1 Position:\n", OS.get_screen_position(1) ) ) else: get_node("Label_Screen1_Resolution").hide() get_node("Label_Screen1_Position").hide() diff --git a/platform/x11/detect.py b/platform/x11/detect.py index 954e5270e8..1eb615893b 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -38,6 +38,11 @@ def can_build(): if (x11_error): print("xcursor not found.. x11 disabled.") return False + + x11_error=os.system("pkg-config xinerama --modversion > /dev/null ") + if (x11_error): + print("xinerama not found.. x11 disabled.") + return False return True # X11 enabled @@ -151,4 +156,5 @@ def configure(env): if(env["experimental_wm_api"]=="yes"): env.Append(CPPFLAGS=['-DEXPERIMENTAL_WM_API']) + env.ParseConfig('pkg-config xinerama --cflags --libs') diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 01d62f333d..533e57d5c7 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -36,6 +36,9 @@ #include "servers/physics/physics_server_sw.h" #include "X11/Xutil.h" +#ifdef EXPERIMENTAL_WM_API +#include "X11/extensions/Xinerama.h" +#endif #include "main/main.h" @@ -558,26 +561,37 @@ void OS_X11::set_wm_fullscreen(bool p_enabled) { } int OS_X11::get_screen_count() const { - return XScreenCount(x11_display); + int event_base, error_base; + const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); + if( !ext_okay ) return 0; + int count; + XineramaScreenInfo* xsi = XineramaQueryScreens(x11_display, &count); + XFree(xsi); + return count; } Point2 OS_X11::get_screen_position(int p_screen) const { - if( p_screen >= XScreenCount(x11_display) ) - return Point2i(0,0); - - Window root = XRootWindow(x11_display, p_screen); - XWindowAttributes xwa; - XGetWindowAttributes(x11_display, root, &xwa); - return Point2i(xwa.x, xwa.y); + int event_base, error_base; + const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); + if( !ext_okay ) return Point2i(0,0); + int count; + XineramaScreenInfo* xsi = XineramaQueryScreens(x11_display, &count); + if( p_screen >= count ) return Point2i(0,0); + Point2i position = Point2i(xsi[p_screen].x_org, xsi[p_screen].y_org); + XFree(xsi); + return position; } Size2 OS_X11::get_screen_size(int p_screen) const { - if( p_screen >= XScreenCount(x11_display) ) - return Size2i(0,0); - Window root = XRootWindow(x11_display, p_screen); - XWindowAttributes xwa; - XGetWindowAttributes(x11_display, root, &xwa); - return Size2i(xwa.width, xwa.height); + int event_base, error_base; + const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); + if( !ext_okay ) return Size2i(0,0); + int count; + XineramaScreenInfo* xsi = XineramaQueryScreens(x11_display, &count); + if( p_screen >= count ) return Size2i(0,0); + Size2i size = Point2i(xsi[p_screen].width, xsi[p_screen].height); + XFree(xsi); + return size; } -- cgit v1.2.3 From 790d8ecbb9a0a0ac67520b84fc621c34f910d817 Mon Sep 17 00:00:00 2001 From: hurikhan Date: Wed, 14 Jan 2015 12:02:59 +0800 Subject: get_screen() + set_screen() added --- core/bind/core_bind.cpp | 16 ++++- core/bind/core_bind.h | 4 +- core/os/os.h | 4 +- demos/misc/window_management/control.gd | 27 +++++++- demos/misc/window_management/engine.cfg | 4 ++ demos/misc/window_management/window_management.scn | Bin 3582 -> 3787 bytes platform/x11/os_x11.cpp | 71 ++++++++++++++++----- platform/x11/os_x11.h | 7 +- 8 files changed, 109 insertions(+), 24 deletions(-) diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index a2aca7e11f..48cd43ccdc 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -181,6 +181,14 @@ int _OS::get_screen_count() const { return OS::get_singleton()->get_screen_count(); } +int _OS::get_screen() const { + return OS::get_singleton()->get_screen(); +} + +void _OS::set_screen(int p_screen) { + OS::get_singleton()->set_screen(p_screen); +} + Point2 _OS::get_screen_position(int p_screen) const { return OS::get_singleton()->get_screen_position(p_screen); } @@ -205,8 +213,8 @@ void _OS::set_window_size(const Size2& p_size) { OS::get_singleton()->set_window_size(p_size); } -void _OS::set_fullscreen(bool p_enabled,int p_screen) { - OS::get_singleton()->set_fullscreen(p_enabled, p_screen); +void _OS::set_fullscreen(bool p_enabled) { + OS::get_singleton()->set_fullscreen(p_enabled); } bool _OS::is_fullscreen() const { @@ -672,13 +680,15 @@ void _OS::_bind_methods() { #ifdef EXPERIMENTAL_WM_API ObjectTypeDB::bind_method(_MD("get_screen_count"),&_OS::get_screen_count); + ObjectTypeDB::bind_method(_MD("get_screen"),&_OS::get_screen); + ObjectTypeDB::bind_method(_MD("set_screen"),&_OS::set_screen); ObjectTypeDB::bind_method(_MD("get_screen_position"),&_OS::get_screen_position,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_screen_size"),&_OS::get_screen_size,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_window_position"),&_OS::get_window_position); ObjectTypeDB::bind_method(_MD("set_window_position"),&_OS::set_window_position); ObjectTypeDB::bind_method(_MD("get_window_size"),&_OS::get_window_size); ObjectTypeDB::bind_method(_MD("set_window_size"),&_OS::set_window_size); - ObjectTypeDB::bind_method(_MD("set_fullscreen","enabled","screen"),&_OS::set_fullscreen,DEFVAL(0)); + ObjectTypeDB::bind_method(_MD("set_fullscreen","enabled"),&_OS::set_fullscreen); ObjectTypeDB::bind_method(_MD("is_fullscreen"),&_OS::is_fullscreen); #endif diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 9d9f25691e..99ecb765c7 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -110,13 +110,15 @@ public: #ifdef EXPERIMENTAL_WM_API virtual int get_screen_count() const; + virtual int get_screen() const; + virtual void set_screen(int p_screen); virtual Point2 get_screen_position(int p_screen=0) const; virtual Size2 get_screen_size(int p_screen=0) const; virtual Point2 get_window_position() const; virtual void set_window_position(const Point2& p_position); virtual Size2 get_window_size() const; virtual void set_window_size(const Size2& p_size); - void set_fullscreen(bool p_enabled, int p_screen=0); + void set_fullscreen(bool p_enabled); bool is_fullscreen() const; #endif diff --git a/core/os/os.h b/core/os/os.h index 1ef05e45c8..2d4e937974 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -152,13 +152,15 @@ public: #ifdef EXPERIMENTAL_WM_API virtual int get_screen_count() const=0; + virtual int get_screen() const=0; + virtual void set_screen(int p_screen)=0; virtual Point2 get_screen_position(int p_screen=0) const=0; virtual Size2 get_screen_size(int p_screen=0) const=0; virtual Point2 get_window_position() const=0; virtual void set_window_position(const Point2& p_position)=0; virtual Size2 get_window_size() const=0; virtual void set_window_size(const Size2 p_size)=0; - virtual void set_fullscreen(bool p_enabled,int p_screen=0)=0; + virtual void set_fullscreen(bool p_enabled)=0; virtual bool is_fullscreen() const=0; #endif diff --git a/demos/misc/window_management/control.gd b/demos/misc/window_management/control.gd index 34df5dd92c..ce17db6b00 100644 --- a/demos/misc/window_management/control.gd +++ b/demos/misc/window_management/control.gd @@ -13,18 +13,35 @@ func _fixed_process(delta): get_node("Label_Screen_Count").set_text( str("Screens:\n", OS.get_screen_count() ) ) + get_node("Label_Screen_Current").set_text( str("Current:\n", OS.get_screen() ) ) + get_node("Label_Screen0_Resolution").set_text( str("Screen0 Resolution:\n", OS.get_screen_size() ) ) get_node("Label_Screen0_Position").set_text(str("Screen0 Position:\n",OS.get_screen_position())) if(OS.get_screen_count() > 1): + get_node("Button_Screen1").show() get_node("Label_Screen1_Resolution").show() - get_node("Label_Screen1_Resolution").set_text( str("Screen1 Resolution:\n", OS.get_screen_size(1) ) ) get_node("Label_Screen1_Position").show() + get_node("Label_Screen1_Resolution").set_text( str("Screen1 Resolution:\n", OS.get_screen_size(1) ) ) get_node("Label_Screen1_Position").set_text( str("Screen1 Position:\n", OS.get_screen_position(1) ) ) else: + get_node("Button_Screen1").hide() get_node("Label_Screen1_Resolution").hide() get_node("Label_Screen1_Position").hide() + + if( Input.is_action_pressed("ui_right")): + OS.set_screen(1) + + if( Input.is_action_pressed("ui_left")): + OS.set_screen(0) + + if( Input.is_action_pressed("ui_up")): + OS.set_fullscreen(true) + + if( Input.is_action_pressed("ui_down")): + OS.set_fullscreen(false) + func _ready(): set_fixed_process(true) @@ -42,3 +59,11 @@ func _on_Button_MoveTo_pressed(): func _on_Button_Resize_pressed(): OS.set_window_size( Vector2(1024,768) ) + + +func _on_Button_Screen0_pressed(): + OS.set_screen(0) + + +func _on_Button_Screen1_pressed(): + OS.set_screen(1) diff --git a/demos/misc/window_management/engine.cfg b/demos/misc/window_management/engine.cfg index 7b6dddce96..44ad30ea14 100644 --- a/demos/misc/window_management/engine.cfg +++ b/demos/misc/window_management/engine.cfg @@ -3,3 +3,7 @@ name="window_management" main_scene="res://window_management.scn" icon="icon.png" + +[display] + +fullscreen=true diff --git a/demos/misc/window_management/window_management.scn b/demos/misc/window_management/window_management.scn index 3a6426f3ee..9d55174dce 100644 Binary files a/demos/misc/window_management/window_management.scn and b/demos/misc/window_management/window_management.scn differ diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 533e57d5c7..0ed8c80162 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -214,6 +214,10 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureNotifyMask, &xev); #else + old_window_position.x = 0; + old_window_position.y = 0; + old_window_size.width = 800; + old_window_size.height = 600; set_wm_border(false); set_wm_fullscreen(true); #endif @@ -539,7 +543,7 @@ void OS_X11::set_wm_border(bool p_enabled) { property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); XMapRaised(x11_display, x11_window); - XMoveResizeWindow(x11_display, x11_window, 0, 0, current_videomode.width, current_videomode.height); + //XMoveResizeWindow(x11_display, x11_window, 0, 0, 800, 800); } void OS_X11::set_wm_fullscreen(bool p_enabled) { @@ -564,19 +568,55 @@ int OS_X11::get_screen_count() const { int event_base, error_base; const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); if( !ext_okay ) return 0; + int count; XineramaScreenInfo* xsi = XineramaQueryScreens(x11_display, &count); XFree(xsi); return count; } +int OS_X11::get_screen() const { + int x,y; + Window child; + XTranslateCoordinates( x11_display, x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child); + + int count = get_screen_count(); + for(int i=0; i= pos.x && x = pos.y && y < pos.y + size.height) ) + return i; + } + return 0; +} + +void OS_X11::set_screen(int p_screen) { + int count = get_screen_count(); + if(p_screen >= count) return; + + if( current_videomode.fullscreen ) { + Point2i position = get_screen_position(p_screen); + Size2i size = get_screen_size(p_screen); + + XMoveResizeWindow(x11_display, x11_window, position.x, position.y, size.x, size.y); + } + else { + if( p_screen != get_screen() ) { + Point2i position = get_screen_position(p_screen); + XMoveWindow(x11_display, x11_window, position.x, position.y); + } + } +} + Point2 OS_X11::get_screen_position(int p_screen) const { int event_base, error_base; const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); if( !ext_okay ) return Point2i(0,0); + int count; XineramaScreenInfo* xsi = XineramaQueryScreens(x11_display, &count); if( p_screen >= count ) return Point2i(0,0); + Point2i position = Point2i(xsi[p_screen].x_org, xsi[p_screen].y_org); XFree(xsi); return position; @@ -586,9 +626,11 @@ Size2 OS_X11::get_screen_size(int p_screen) const { int event_base, error_base; const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); if( !ext_okay ) return Size2i(0,0); + int count; XineramaScreenInfo* xsi = XineramaQueryScreens(x11_display, &count); if( p_screen >= count ) return Size2i(0,0); + Size2i size = Point2i(xsi[p_screen].width, xsi[p_screen].height); XFree(xsi); return size; @@ -597,11 +639,8 @@ Size2 OS_X11::get_screen_size(int p_screen) const { Point2 OS_X11::get_window_position() const { int x,y; - XWindowAttributes xwa; Window child; XTranslateCoordinates( x11_display, x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child); - XGetWindowAttributes(x11_display, x11_window, &xwa); - return Point2i(x,y); } @@ -664,30 +703,30 @@ void OS_X11::set_window_size(const Size2 p_size) { XResizeWindow(x11_display, x11_window, p_size.x, p_size.y); } -void OS_X11::set_fullscreen(bool p_enabled,int p_screen) { +void OS_X11::set_fullscreen(bool p_enabled) { if(p_enabled && current_videomode.fullscreen) return; if(p_enabled) { - pre_videomode = current_videomode; + old_window_size = get_window_size(); + old_window_position = get_window_position(); - XWindowAttributes xwa; - XGetWindowAttributes(x11_display, DefaultRootWindow(x11_display), &xwa); - - current_videomode.fullscreen = True; - current_videomode.width = xwa.width; - current_videomode.height = xwa.height; + int screen = get_screen(); + Size2i size = get_screen_size(screen); + Point2i position = get_screen_position(screen); set_wm_border(false); set_wm_fullscreen(true); - } else { - current_videomode.fullscreen = False; - current_videomode.width = pre_videomode.width; - current_videomode.height = pre_videomode.height; + XMoveResizeWindow(x11_display, x11_window, position.x, position.y, size.x, size.y); + current_videomode.fullscreen = True; + } else { set_wm_fullscreen(false); set_wm_border(true); + XMoveResizeWindow(x11_display, x11_window, old_window_position.x, old_window_position.y, old_window_size.width, old_window_size.height); + + current_videomode.fullscreen = False; } visual_server->init(); diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index ca35bf2c0a..bb0fd38387 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -160,7 +160,8 @@ class OS_X11 : public OS_Unix { Joystick joysticks[JOYSTICKS_MAX]; #ifdef EXPERIMENTAL_WM_API - VideoMode pre_videomode; + Point2i old_window_position; + Size2i old_window_size; void set_wm_border(bool p_enabled); void set_wm_fullscreen(bool p_enabled); #endif @@ -221,13 +222,15 @@ public: #ifdef EXPERIMENTAL_WM_API virtual int get_screen_count() const; + virtual int get_screen() const; + virtual void set_screen(int p_screen); virtual Point2 get_screen_position(int p_screen=0) const; virtual Size2 get_screen_size(int p_screen=0) const; virtual Point2 get_window_position() const; virtual void set_window_position(const Point2& p_position); virtual Size2 get_window_size() const; virtual void set_window_size(const Size2 p_size); - virtual void set_fullscreen(bool p_enabled,int p_screen=0); + virtual void set_fullscreen(bool p_enabled); virtual bool is_fullscreen() const; #endif virtual void move_window_to_foreground(); -- cgit v1.2.3 From 7222e195e549cc9a08c06fb30fb4d3d9051c818e Mon Sep 17 00:00:00 2001 From: hurikhan Date: Wed, 14 Jan 2015 13:19:27 +0800 Subject: minor cleanup --- platform/x11/os_x11.cpp | 24 ++++++++++++++---------- platform/x11/os_x11.h | 6 ++++-- 2 files changed, 18 insertions(+), 12 deletions(-) diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 0ed8c80162..d395e99210 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -214,10 +214,10 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureNotifyMask, &xev); #else - old_window_position.x = 0; - old_window_position.y = 0; - old_window_size.width = 800; - old_window_size.height = 600; + window_data.position.x = 0; + window_data.position.y = 0; + window_data.size.width = 800; + window_data.size.height = 600; set_wm_border(false); set_wm_fullscreen(true); #endif @@ -709,8 +709,8 @@ void OS_X11::set_fullscreen(bool p_enabled) { return; if(p_enabled) { - old_window_size = get_window_size(); - old_window_position = get_window_position(); + window_data.size = get_window_size(); + window_data.position = get_window_position(); int screen = get_screen(); Size2i size = get_screen_size(screen); @@ -724,7 +724,11 @@ void OS_X11::set_fullscreen(bool p_enabled) { } else { set_wm_fullscreen(false); set_wm_border(true); - XMoveResizeWindow(x11_display, x11_window, old_window_position.x, old_window_position.y, old_window_size.width, old_window_size.height); + XMoveResizeWindow(x11_display, x11_window, + window_data.position.x, + window_data.position.y, + window_data.size.width, + window_data.size.height); current_videomode.fullscreen = False; } @@ -1072,7 +1076,7 @@ void OS_X11::process_xevents() { if (mouse_mode==MOUSE_MODE_CAPTURED) { #if 1 - Vector2 c = Point2i(current_videomode.width/2,current_videomode.height/2); + //Vector2 c = Point2i(current_videomode.width/2,current_videomode.height/2); if (pos==Point2i(current_videomode.width/2,current_videomode.height/2)) { //this sucks, it's a hack, etc and is a little inaccurate, etc. //but nothing I can do, X11 sucks. @@ -1081,9 +1085,9 @@ void OS_X11::process_xevents() { break; } - Point2i ncenter = pos; + Point2i new_center = pos; pos = last_mouse_pos + ( pos-center ); - center=ncenter; + center=new_center; do_mouse_warp=true; #else //Dear X11, thanks for making my life miserable diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index bb0fd38387..72d212c131 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -160,8 +160,10 @@ class OS_X11 : public OS_Unix { Joystick joysticks[JOYSTICKS_MAX]; #ifdef EXPERIMENTAL_WM_API - Point2i old_window_position; - Size2i old_window_size; + struct { + Point2i position; + Size2i size; + } window_data; void set_wm_border(bool p_enabled); void set_wm_fullscreen(bool p_enabled); #endif -- cgit v1.2.3 From 2203ba5fe3f7cdca078dd557ec532b7f335d3670 Mon Sep 17 00:00:00 2001 From: hurikhan Date: Wed, 14 Jan 2015 13:27:03 +0800 Subject: don't start demo in fullscreen mode --- demos/misc/window_management/engine.cfg | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/demos/misc/window_management/engine.cfg b/demos/misc/window_management/engine.cfg index 44ad30ea14..bdc8ec3ed7 100644 --- a/demos/misc/window_management/engine.cfg +++ b/demos/misc/window_management/engine.cfg @@ -6,4 +6,5 @@ icon="icon.png" [display] -fullscreen=true +fullscreen=false +resizable=false -- cgit v1.2.3 From 1576dc5215c107e6966ceace2f3979ff12f2dd62 Mon Sep 17 00:00:00 2001 From: MSC Date: Wed, 14 Jan 2015 13:49:10 +0800 Subject: Update README.md --- README.md | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 57068bf39c..35841c8b29 100644 --- a/README.md +++ b/README.md @@ -2,19 +2,22 @@ #### New GDScript Methods for the OS Class: * int OS.get_screen_count() +* int OS.get_screen() +* void OS.set_screen(int screen) +* Vector2 OS.get_screen_position(int screen=0) * Vector2 OS.get_screen_size(int screen=0) * Vector2 OS.get_window_position() * void OS.set_window_position(Vector2 position) * Vector2 OS.get_window_size() * void OS.set_window_size(Vector2 size) -* void OS.set_fullscreen(bool enabled, int screen=0) +* void OS.set_fullscreen(bool enabled) * bool OS.is_fullscreen() #### Demo A demo/test is available at "demos/misc/window-management" -#### Warning -Just only works for X11. It breaks other platforms at the moment. +#### Scons Commandline +'''scons p=x11 experimental_wm_api=yes''' ![GODOT](/logo.png) -- cgit v1.2.3 From 07b8d9136a6ccea1587d27ca30db1ec10aca0ed1 Mon Sep 17 00:00:00 2001 From: hurikhan Date: Wed, 14 Jan 2015 15:44:47 +0800 Subject: demo window set to resizeable (need a bugfix her) --- demos/misc/window_management/engine.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/demos/misc/window_management/engine.cfg b/demos/misc/window_management/engine.cfg index bdc8ec3ed7..2accafe43e 100644 --- a/demos/misc/window_management/engine.cfg +++ b/demos/misc/window_management/engine.cfg @@ -7,4 +7,4 @@ icon="icon.png" [display] fullscreen=false -resizable=false +resizable=true -- cgit v1.2.3 From d269344bbd19d9653fff3c2a230261b8fa00d7f6 Mon Sep 17 00:00:00 2001 From: hurikhan Date: Thu, 15 Jan 2015 22:50:23 +0900 Subject: WIP -- set_resizable() + is_resizable added --- core/bind/core_bind.cpp | 11 +++- core/bind/core_bind.h | 2 + core/os/os.h | 2 + demos/misc/window_management/control.gd | 28 +++++++++- demos/misc/window_management/window_management.scn | Bin 3787 -> 3897 bytes platform/x11/os_x11.cpp | 57 ++++++++++++++++----- platform/x11/os_x11.h | 9 +++- 7 files changed, 91 insertions(+), 18 deletions(-) diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 48cd43ccdc..1fb6f96e71 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -220,6 +220,14 @@ void _OS::set_fullscreen(bool p_enabled) { bool _OS::is_fullscreen() const { return OS::get_singleton()->is_fullscreen(); } + +void _OS::set_resizable(bool p_enabled) { + OS::get_singleton()->set_resizable(p_enabled); +} + +bool _OS::is_resizable() const { + return OS::get_singleton()->is_resizable(); +} #endif void _OS::set_use_file_access_save_and_swap(bool p_enable) { @@ -232,7 +240,6 @@ bool _OS::is_video_mode_resizable(int p_screen) const { OS::VideoMode vm; vm = OS::get_singleton()->get_video_mode(p_screen); return vm.resizable; - } Array _OS::get_fullscreen_mode_list(int p_screen) const { @@ -690,6 +697,8 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_window_size"),&_OS::set_window_size); ObjectTypeDB::bind_method(_MD("set_fullscreen","enabled"),&_OS::set_fullscreen); ObjectTypeDB::bind_method(_MD("is_fullscreen"),&_OS::is_fullscreen); + ObjectTypeDB::bind_method(_MD("set_resizable","enabled"),&_OS::set_resizable); + ObjectTypeDB::bind_method(_MD("is_resizable"),&_OS::is_resizable); #endif ObjectTypeDB::bind_method(_MD("set_iterations_per_second","iterations_per_second"),&_OS::set_iterations_per_second); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 99ecb765c7..7ffd7e9e7c 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -120,6 +120,8 @@ public: virtual void set_window_size(const Size2& p_size); void set_fullscreen(bool p_enabled); bool is_fullscreen() const; + void set_resizable(bool p_enabled); + bool is_resizable() const; #endif Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); diff --git a/core/os/os.h b/core/os/os.h index 2d4e937974..f1a9de1edf 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -162,6 +162,8 @@ public: virtual void set_window_size(const Size2 p_size)=0; virtual void set_fullscreen(bool p_enabled)=0; virtual bool is_fullscreen() const=0; + virtual void set_resizable(bool p_enabled)=0; + virtual bool is_resizable() const=0; #endif virtual void set_iterations_per_second(int p_ips); diff --git a/demos/misc/window_management/control.gd b/demos/misc/window_management/control.gd index ce17db6b00..c867bd21db 100644 --- a/demos/misc/window_management/control.gd +++ b/demos/misc/window_management/control.gd @@ -2,10 +2,18 @@ extends Control func _fixed_process(delta): + + var modetext = "Mode:\n" + if(OS.is_fullscreen()): - get_node("Label_Fullscreen").set_text("Mode:\nFullscreen") + modetext += "Fullscreen\n" else: - get_node("Label_Fullscreen").set_text("Mode:\nWindowed") + modetext += "Windowed\n" + + if(!OS.is_resizable()): + modetext += "FixedSize\n" + + get_node("Label_Mode").set_text(modetext) get_node("Label_Position").set_text( str("Position:\n", OS.get_window_position() ) ) @@ -19,6 +27,7 @@ func _fixed_process(delta): get_node("Label_Screen0_Position").set_text(str("Screen0 Position:\n",OS.get_screen_position())) + if(OS.get_screen_count() > 1): get_node("Button_Screen1").show() get_node("Label_Screen1_Resolution").show() @@ -42,6 +51,9 @@ func _fixed_process(delta): if( Input.is_action_pressed("ui_down")): OS.set_fullscreen(false) + get_node("Button_FixedSize").set_pressed( !OS.is_resizable() ) + + func _ready(): set_fixed_process(true) @@ -67,3 +79,15 @@ func _on_Button_Screen0_pressed(): func _on_Button_Screen1_pressed(): OS.set_screen(1) + + + + + +func _on_Button_FixedSize_pressed(): + if(OS.is_resizable()): + OS.set_resizable(false) + else: + OS.set_resizable(true) + + diff --git a/demos/misc/window_management/window_management.scn b/demos/misc/window_management/window_management.scn index 9d55174dce..befc177b5e 100644 Binary files a/demos/misc/window_management/window_management.scn and b/demos/misc/window_management/window_management.scn differ diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index d395e99210..f33c2556ba 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -223,7 +223,7 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi #endif } - // disable resizeable window + // disable resizable window if (!current_videomode.resizable) { XSizeHints *xsh; xsh = XAllocSizeHints(); @@ -239,7 +239,9 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi xsh->min_height = xwa.height; xsh->max_height = xwa.height; XSetWMNormalHints(x11_display, x11_window, xsh); + XFree(xsh); } + current_videomode.resizable; AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); @@ -277,19 +279,19 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi XChangeWindowAttributes(x11_display, x11_window,CWEventMask,&new_attr); - XClassHint* classHint; + XClassHint* classHint; - /* set the titlebar name */ - XStoreName(x11_display, x11_window, "Godot"); + /* set the titlebar name */ + XStoreName(x11_display, x11_window, "Godot"); - /* set the name and class hints for the window manager to use */ - classHint = XAllocClassHint(); - if (classHint) { - classHint->res_name = "Godot"; - classHint->res_class = "Godot"; - } - XSetClassHint(x11_display, x11_window, classHint); - XFree(classHint); + /* set the name and class hints for the window manager to use */ + classHint = XAllocClassHint(); + if (classHint) { + classHint->res_name = "Godot"; + classHint->res_class = "Godot"; + } + XSetClassHint(x11_display, x11_window, classHint); + XFree(classHint); wm_delete = XInternAtom(x11_display, "WM_DELETE_WINDOW", true); XSetWMProtocols(x11_display, x11_window, &wm_delete, 1); @@ -708,6 +710,9 @@ void OS_X11::set_fullscreen(bool p_enabled) { if(p_enabled && current_videomode.fullscreen) return; + if(!current_videomode.resizable) + set_resizable(true); + if(p_enabled) { window_data.size = get_window_size(); window_data.position = get_window_position(); @@ -734,11 +739,37 @@ void OS_X11::set_fullscreen(bool p_enabled) { } visual_server->init(); + } bool OS_X11::is_fullscreen() const { return current_videomode.fullscreen; } + +void OS_X11::set_resizable(bool p_enabled) { + + if(!current_videomode.fullscreen) { + XSizeHints *xsh; + xsh = XAllocSizeHints(); + xsh->flags = p_enabled ? 0L : PMinSize | PMaxSize; + if(!p_enabled) { + XWindowAttributes xwa; + XGetWindowAttributes(x11_display,x11_window,&xwa); + xsh->min_width = xwa.width; + xsh->max_width = xwa.width; + xsh->min_height = xwa.height; + xsh->max_height = xwa.height; + printf("%d %d\n", xwa.width, xwa.height); + } + XSetWMNormalHints(x11_display, x11_window, xsh); + XFree(xsh); + current_videomode.resizable = p_enabled; + } +} + +bool OS_X11::is_resizable() const { + return current_videomode.resizable; +} #endif InputModifierState OS_X11::get_key_modifier_state(unsigned int p_x11_state) { @@ -1688,6 +1719,4 @@ OS_X11::OS_X11() { minimized = false; xim_style=NULL; mouse_mode=MOUSE_MODE_VISIBLE; - - }; diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index 72d212c131..d286efe7b8 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -160,10 +160,15 @@ class OS_X11 : public OS_Unix { Joystick joysticks[JOYSTICKS_MAX]; #ifdef EXPERIMENTAL_WM_API + // This struct saves the values of the window before going fullscreen + // to be able to restore the same state after leaving fullscreen struct { + bool resizable; Point2i position; Size2i size; - } window_data; + } window_data; + + bool maximized; void set_wm_border(bool p_enabled); void set_wm_fullscreen(bool p_enabled); #endif @@ -234,6 +239,8 @@ public: virtual void set_window_size(const Size2 p_size); virtual void set_fullscreen(bool p_enabled); virtual bool is_fullscreen() const; + virtual void set_resizable(bool p_enabled); + virtual bool is_resizable() const; #endif virtual void move_window_to_foreground(); -- cgit v1.2.3 From d42fa511a51db582849470316dfd1f0eee459350 Mon Sep 17 00:00:00 2001 From: hurikhan Date: Fri, 16 Jan 2015 13:49:46 +0900 Subject: rearrange the demo --- demos/misc/window_management/control.gd | 4 +--- demos/misc/window_management/window_management.scn | Bin 3897 -> 3931 bytes 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/demos/misc/window_management/control.gd b/demos/misc/window_management/control.gd index c867bd21db..043db8d489 100644 --- a/demos/misc/window_management/control.gd +++ b/demos/misc/window_management/control.gd @@ -19,9 +19,7 @@ func _fixed_process(delta): get_node("Label_Size").set_text(str("Size:\n", OS.get_window_size() ) ) - get_node("Label_Screen_Count").set_text( str("Screens:\n", OS.get_screen_count() ) ) - - get_node("Label_Screen_Current").set_text( str("Current:\n", OS.get_screen() ) ) + get_node("Label_Screen_Info").set_text( str("Screens:\n", OS.get_screen_count(),"\n\nCurrent:\n", OS.get_screen() ) ) get_node("Label_Screen0_Resolution").set_text( str("Screen0 Resolution:\n", OS.get_screen_size() ) ) diff --git a/demos/misc/window_management/window_management.scn b/demos/misc/window_management/window_management.scn index befc177b5e..a83897f9a0 100644 Binary files a/demos/misc/window_management/window_management.scn and b/demos/misc/window_management/window_management.scn differ -- cgit v1.2.3 From f1b9953d0b321a5564109e11b5326efa4624c70c Mon Sep 17 00:00:00 2001 From: hurikhan Date: Fri, 16 Jan 2015 14:44:41 +0900 Subject: fixing the warnings in os_x11.cpp --- platform/x11/os_x11.cpp | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index f33c2556ba..c6fdc24768 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -59,7 +59,7 @@ #include -#include "os/pc_joystick_map.h" +//#include "os/pc_joystick_map.h" #undef CursorShape @@ -120,10 +120,10 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi if (xim == NULL) { WARN_PRINT("XOpenIM failed"); - xim_style=NULL; + xim_style=0L; } else { ::XIMStyles *xim_styles=NULL; - xim_style=0; + xim_style=0L; char *imvalret=NULL; imvalret = XGetIMValues(xim, XNQueryInputStyle, &xim_styles, NULL); if (imvalret != NULL || xim_styles == NULL) { @@ -131,7 +131,7 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi } if (xim_styles) { - xim_style = 0; + xim_style = 0L; for (int i=0;icount_styles;i++) { if (xim_styles->supported_styles[i] == @@ -241,7 +241,6 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi XSetWMNormalHints(x11_display, x11_window, xsh); XFree(xsh); } - current_videomode.resizable; AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); @@ -287,8 +286,9 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi /* set the name and class hints for the window manager to use */ classHint = XAllocClassHint(); if (classHint) { - classHint->res_name = "Godot"; - classHint->res_class = "Godot"; + char wmclass[] = "Godot"; + classHint->res_name = wmclass; + classHint->res_class = wmclass; } XSetClassHint(x11_display, x11_window, classHint); XFree(classHint); @@ -845,11 +845,9 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) { KeySym keysym_keycode=0; // keysym used to find a keycode KeySym keysym_unicode=0; // keysym used to find unicode - int nbytes=0; // bytes the string takes - // XLookupString returns keysyms usable as nice scancodes/ char str[256+1]; - nbytes=XLookupString(xkeyevent, str, 256, &keysym_keycode, NULL); + XLookupString(xkeyevent, str, 256, &keysym_keycode, NULL); // Meanwhile, XLookupString returns keysyms useful for unicode. @@ -946,7 +944,7 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) { ::Time tresh=ABS(peek_event.xkey.time-xkeyevent->time); if (peek_event.type == KeyPress && tresh<5 ) { KeySym rk; - nbytes=XLookupString((XKeyEvent*)&peek_event, str, 256, &rk, NULL); + XLookupString((XKeyEvent*)&peek_event, str, 256, &rk, NULL); if (rk==keysym_keycode) { XEvent event; XNextEvent(x11_display, &event); //erase next event @@ -1605,6 +1603,7 @@ void OS_X11::process_joysticks() { #endif }; + void OS_X11::set_cursor_shape(CursorShape p_shape) { ERR_FAIL_INDEX(p_shape,CURSOR_MAX); @@ -1717,6 +1716,7 @@ OS_X11::OS_X11() { #endif minimized = false; - xim_style=NULL; + xim_style=0L; mouse_mode=MOUSE_MODE_VISIBLE; }; + -- cgit v1.2.3 From 716971655eb9ab7909447e2f5d4911b6f45164bb Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sat, 17 Jan 2015 00:18:45 +0900 Subject: added the following methods: * set_minimized(bool) * bool is_minimized() * set_maximized(bool) * bool is_maximized() --- core/bind/core_bind.cpp | 22 +++- core/bind/core_bind.h | 12 +- core/os/os.h | 4 + demos/misc/window_management/control.gd | 33 +++-- demos/misc/window_management/window_management.scn | Bin 3931 -> 4111 bytes platform/x11/os_x11.cpp | 137 ++++++++++++++++++++- platform/x11/os_x11.h | 4 + 7 files changed, 194 insertions(+), 18 deletions(-) diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 1fb6f96e71..6919c70a5f 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -228,6 +228,22 @@ void _OS::set_resizable(bool p_enabled) { bool _OS::is_resizable() const { return OS::get_singleton()->is_resizable(); } + +void _OS::set_minimized(bool p_enabled) { + OS::get_singleton()->set_minimized(p_enabled); +} + +bool _OS::is_minimized() const { + return OS::get_singleton()->is_minimized(); +} + +void _OS::set_maximized(bool p_enabled) { + OS::get_singleton()->set_maximized(p_enabled); +} + +bool _OS::is_maximized() const { + return OS::get_singleton()->is_maximized(); +} #endif void _OS::set_use_file_access_save_and_swap(bool p_enable) { @@ -698,7 +714,11 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_fullscreen","enabled"),&_OS::set_fullscreen); ObjectTypeDB::bind_method(_MD("is_fullscreen"),&_OS::is_fullscreen); ObjectTypeDB::bind_method(_MD("set_resizable","enabled"),&_OS::set_resizable); - ObjectTypeDB::bind_method(_MD("is_resizable"),&_OS::is_resizable); + ObjectTypeDB::bind_method(_MD("is_resizable"),&_OS::is_resizable); + ObjectTypeDB::bind_method(_MD("set_minimized", "enabled"),&_OS::set_minimized); + ObjectTypeDB::bind_method(_MD("is_minimized"),&_OS::is_minimized); + ObjectTypeDB::bind_method(_MD("set_maximized", "enabled"),&_OS::set_maximized); + ObjectTypeDB::bind_method(_MD("is_maximized"),&_OS::is_maximized); #endif ObjectTypeDB::bind_method(_MD("set_iterations_per_second","iterations_per_second"),&_OS::set_iterations_per_second); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 7ffd7e9e7c..b6f4f8eef4 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -118,10 +118,14 @@ public: virtual void set_window_position(const Point2& p_position); virtual Size2 get_window_size() const; virtual void set_window_size(const Size2& p_size); - void set_fullscreen(bool p_enabled); - bool is_fullscreen() const; - void set_resizable(bool p_enabled); - bool is_resizable() const; + virtual void set_fullscreen(bool p_enabled); + virtual bool is_fullscreen() const; + virtual void set_resizable(bool p_enabled); + virtual bool is_resizable() const; + virtual void set_minimized(bool p_enabled); + virtual bool is_minimized() const; + virtual void set_maximized(bool p_enabled); + virtual bool is_maximized() const; #endif Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); diff --git a/core/os/os.h b/core/os/os.h index f1a9de1edf..c04a91e302 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -164,6 +164,10 @@ public: virtual bool is_fullscreen() const=0; virtual void set_resizable(bool p_enabled)=0; virtual bool is_resizable() const=0; + virtual void set_minimized(bool p_enabled)=0; + virtual bool is_minimized() const=0; + virtual void set_maximized(bool p_enabled)=0; + virtual bool is_maximized() const=0; #endif virtual void set_iterations_per_second(int p_ips); diff --git a/demos/misc/window_management/control.gd b/demos/misc/window_management/control.gd index 043db8d489..fd746cf036 100644 --- a/demos/misc/window_management/control.gd +++ b/demos/misc/window_management/control.gd @@ -13,17 +13,25 @@ func _fixed_process(delta): if(!OS.is_resizable()): modetext += "FixedSize\n" + if(OS.is_minimized()): + modetext += "Minimized\n" + + if(OS.is_maximized()): + modetext += "Maximized\n" + get_node("Label_Mode").set_text(modetext) get_node("Label_Position").set_text( str("Position:\n", OS.get_window_position() ) ) get_node("Label_Size").set_text(str("Size:\n", OS.get_window_size() ) ) - get_node("Label_Screen_Info").set_text( str("Screens:\n", OS.get_screen_count(),"\n\nCurrent:\n", OS.get_screen() ) ) + get_node("Label_Screen_Count").set_text( str("Screens:\n", OS.get_screen_count() ) ) + + get_node("Label_Screen_Current").set_text( str("Current:\n", OS.get_screen() ) ) get_node("Label_Screen0_Resolution").set_text( str("Screen0 Resolution:\n", OS.get_screen_size() ) ) - get_node("Label_Screen0_Position").set_text(str("Screen0 Position:\n",OS.get_screen_position())) + get_node("Label_Screen0_Position").set_text(str("Screen0 Position:\n",OS.get_screen_position() ) ) if(OS.get_screen_count() > 1): @@ -50,8 +58,9 @@ func _fixed_process(delta): OS.set_fullscreen(false) get_node("Button_FixedSize").set_pressed( !OS.is_resizable() ) - - + get_node("Button_Minimized").set_pressed( OS.is_minimized() ) + get_node("Button_Maximized").set_pressed( OS.is_maximized() ) + func _ready(): set_fixed_process(true) @@ -79,9 +88,6 @@ func _on_Button_Screen1_pressed(): OS.set_screen(1) - - - func _on_Button_FixedSize_pressed(): if(OS.is_resizable()): OS.set_resizable(false) @@ -89,3 +95,16 @@ func _on_Button_FixedSize_pressed(): OS.set_resizable(true) + +func _on_Button_Minimized_pressed(): + if(OS.is_minimized()): + OS.set_minimized(false) + else: + OS.set_minimized(true) + + +func _on_Button_Maximized_pressed(): + if(OS.is_maximized()): + OS.set_maximized(false) + else: + OS.set_maximized(true) diff --git a/demos/misc/window_management/window_management.scn b/demos/misc/window_management/window_management.scn index a83897f9a0..635f6f6f28 100644 Binary files a/demos/misc/window_management/window_management.scn and b/demos/misc/window_management/window_management.scn differ diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index c6fdc24768..ef92d190c9 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -37,7 +37,16 @@ #include "X11/Xutil.h" #ifdef EXPERIMENTAL_WM_API +#include "X11/Xatom.h" #include "X11/extensions/Xinerama.h" +// ICCCM +#define WM_NormalState 1L // window normal state +#define WM_IconicState 3L // window minimized + +// EWMH +#define _NET_WM_STATE_REMOVE 0L // remove/unset property +#define _NET_WM_STATE_ADD 1L // add/set property +#define _NET_WM_STATE_TOGGLE 2L // toggle property #endif #include "main/main.h" @@ -214,6 +223,8 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureNotifyMask, &xev); #else + minimized = false; + minimized = false; window_data.position.x = 0; window_data.position.y = 0; window_data.size.width = 800; @@ -549,7 +560,7 @@ void OS_X11::set_wm_border(bool p_enabled) { } void OS_X11::set_wm_fullscreen(bool p_enabled) { - // code for netwm-compliants + // Using EWMH -- Extened Window Manager Hints XEvent xev; Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); Atom wm_fullscreen = XInternAtom(x11_display, "_NET_WM_STATE_FULLSCREEN", False); @@ -559,7 +570,7 @@ void OS_X11::set_wm_fullscreen(bool p_enabled) { xev.xclient.window = x11_window; xev.xclient.message_type = wm_state; xev.xclient.format = 32; - xev.xclient.data.l[0] = p_enabled ? 1L : 0L; + xev.xclient.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; xev.xclient.data.l[1] = wm_fullscreen; xev.xclient.data.l[2] = 0; @@ -567,6 +578,7 @@ void OS_X11::set_wm_fullscreen(bool p_enabled) { } int OS_X11::get_screen_count() const { + // Using Xinerama Extension int event_base, error_base; const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); if( !ext_okay ) return 0; @@ -611,6 +623,7 @@ void OS_X11::set_screen(int p_screen) { } Point2 OS_X11::get_screen_position(int p_screen) const { + // Using Xinerama Extension int event_base, error_base; const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); if( !ext_okay ) return Point2i(0,0); @@ -625,6 +638,7 @@ Point2 OS_X11::get_screen_position(int p_screen) const { } Size2 OS_X11::get_screen_size(int p_screen) const { + // Using Xinerama Extension int event_base, error_base; const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); if( !ext_okay ) return Size2i(0,0); @@ -651,14 +665,14 @@ void OS_X11::set_window_position(const Point2& p_position) { if( current_videomode.fullscreen ) return; - // _NET_FRAME_EXTENTS + // Using EWMH -- Extended Window Manager Hints + // to get the size of the decoration Atom property = XInternAtom(x11_display,"_NET_FRAME_EXTENTS", True); Atom type; int format; unsigned long len; unsigned long remaining; unsigned char *data = NULL; - //long *extends; int result; result = XGetWindowProperty( @@ -759,7 +773,6 @@ void OS_X11::set_resizable(bool p_enabled) { xsh->max_width = xwa.width; xsh->min_height = xwa.height; xsh->max_height = xwa.height; - printf("%d %d\n", xwa.width, xwa.height); } XSetWMNormalHints(x11_display, x11_window, xsh); XFree(xsh); @@ -770,6 +783,119 @@ void OS_X11::set_resizable(bool p_enabled) { bool OS_X11::is_resizable() const { return current_videomode.resizable; } + +void OS_X11::set_minimized(bool p_enabled) { + // Using ICCCM -- Inter-Client Communication Conventions Manual + XEvent xev; + Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = x11_window; + xev.xclient.message_type = wm_change; + xev.xclient.format = 32; + xev.xclient.data.l[0] = p_enabled ? WM_IconicState : WM_NormalState; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureNotifyMask, &xev); +} + +bool OS_X11::is_minimized() const { + // Using ICCCM -- Inter-Client Communication Conventions Manual + Atom property = XInternAtom(x11_display,"WM_STATE", True); + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = NULL; + + int result = XGetWindowProperty( + x11_display, + x11_window, + property, + 0, + 32, + False, + AnyPropertyType, + &type, + &format, + &len, + &remaining, + &data + ); + + if( result == Success ) { + long *state = (long *) data; + if( state[0] == 3L ) + return true; + } + return false; +} + +void OS_X11::set_maximized(bool p_enabled) { + // Using EWMH -- Extended Window Manager Hints + XEvent xev; + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_max_horz = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False); + Atom wm_max_vert = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_VERT", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; + xev.xclient.data.l[1] = wm_max_horz; + xev.xclient.data.l[2] = wm_max_vert; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureNotifyMask, &xev); + + maximized = p_enabled; +} + +bool OS_X11::is_maximized() const { + // Using EWMH -- Extended Window Manager Hints + Atom property = XInternAtom(x11_display,"_NET_WM_STATE",False ); + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = NULL; + + int result = XGetWindowProperty( + x11_display, + x11_window, + property, + 0, + 1024, + False, + XA_ATOM, + &type, + &format, + &len, + &remaining, + &data + ); + + if(result == Success) { + Atom *atoms = (Atom*) data; + Atom wm_max_horz = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False); + Atom wm_max_vert = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_VERT", False); + bool found_wm_max_horz = false; + bool found_wm_max_vert = false; + + for( unsigned int i=0; i < len; i++ ) { + if( atoms[i] == wm_max_horz ) + found_wm_max_horz = true; + if( atoms[i] == wm_max_vert ) + found_wm_max_vert = true; + + if( found_wm_max_horz && found_wm_max_vert ) + return true; + } + } + + return false; +} #endif InputModifierState OS_X11::get_key_modifier_state(unsigned int p_x11_state) { @@ -1719,4 +1845,3 @@ OS_X11::OS_X11() { xim_style=0L; mouse_mode=MOUSE_MODE_VISIBLE; }; - diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index d286efe7b8..557052ab69 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -241,6 +241,10 @@ public: virtual bool is_fullscreen() const; virtual void set_resizable(bool p_enabled); virtual bool is_resizable() const; + virtual void set_minimized(bool p_enabled); + virtual bool is_minimized() const; + virtual void set_maximized(bool p_enabled); + virtual bool is_maximized() const; #endif virtual void move_window_to_foreground(); -- cgit v1.2.3 From 6185949f6a4f6eae78d8afca2dd787dbf063d675 Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sat, 17 Jan 2015 02:36:07 +0900 Subject: Make it set_minimized() + set_maximized() work in both worlds: Unity and LXDE --- platform/x11/os_x11.cpp | 26 ++++++++++++++++++++++---- 1 file changed, 22 insertions(+), 4 deletions(-) diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index ef92d190c9..fd2470a37a 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -552,7 +552,7 @@ void OS_X11::set_wm_border(bool p_enabled) { Hints hints; Atom property; hints.flags = 2; - hints.decorations = p_enabled ? 1L : 0L;; + hints.decorations = p_enabled ? 1L : 0L; property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); XMapRaised(x11_display, x11_window); @@ -700,7 +700,6 @@ void OS_X11::set_window_position(const Point2& p_position) { top = extends[2]; XFree(data); - data = NULL; } XMoveWindow(x11_display,x11_window,p_position.x - left,p_position.y - top); @@ -785,6 +784,10 @@ bool OS_X11::is_resizable() const { } void OS_X11::set_minimized(bool p_enabled) { + + if( is_fullscreen() ) + set_fullscreen(false); + // Using ICCCM -- Inter-Client Communication Conventions Manual XEvent xev; Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False); @@ -797,6 +800,20 @@ void OS_X11::set_minimized(bool p_enabled) { xev.xclient.data.l[0] = p_enabled ? WM_IconicState : WM_NormalState; XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureNotifyMask, &xev); + + //XEvent xev; + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_hidden = XInternAtom(x11_display, "_NET_WM_STATE_HIDDEN", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = _NET_WM_STATE_ADD; + xev.xclient.data.l[1] = wm_hidden; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); } bool OS_X11::is_minimized() const { @@ -825,7 +842,7 @@ bool OS_X11::is_minimized() const { if( result == Success ) { long *state = (long *) data; - if( state[0] == 3L ) + if( state[0] == WM_IconicState ) return true; } return false; @@ -847,7 +864,7 @@ void OS_X11::set_maximized(bool p_enabled) { xev.xclient.data.l[1] = wm_max_horz; xev.xclient.data.l[2] = wm_max_vert; - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureNotifyMask, &xev); + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); maximized = p_enabled; } @@ -892,6 +909,7 @@ bool OS_X11::is_maximized() const { if( found_wm_max_horz && found_wm_max_vert ) return true; } + XFree(atoms); } return false; -- cgit v1.2.3 From f1dc00e380439078c93d00af2f85d138a9400b2e Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sat, 17 Jan 2015 19:43:12 +0900 Subject: * cleanup window state handling * first attemps in handling ALT+TABa (WIP) --- demos/misc/window_management/control.gd | 28 ++++++---- demos/misc/window_management/window_management.scn | Bin 4111 -> 4052 bytes platform/x11/os_x11.cpp | 62 ++++++++++----------- 3 files changed, 47 insertions(+), 43 deletions(-) diff --git a/demos/misc/window_management/control.gd b/demos/misc/window_management/control.gd index fd746cf036..4929b1376c 100644 --- a/demos/misc/window_management/control.gd +++ b/demos/misc/window_management/control.gd @@ -25,9 +25,9 @@ func _fixed_process(delta): get_node("Label_Size").set_text(str("Size:\n", OS.get_window_size() ) ) - get_node("Label_Screen_Count").set_text( str("Screens:\n", OS.get_screen_count() ) ) + get_node("Label_Screen_Count").set_text( str("Screen_Count:\n", OS.get_screen_count() ) ) - get_node("Label_Screen_Current").set_text( str("Current:\n", OS.get_screen() ) ) + get_node("Label_Screen_Current").set_text( str("Screen:\n", OS.get_screen() ) ) get_node("Label_Screen0_Resolution").set_text( str("Screen0 Resolution:\n", OS.get_screen_size() ) ) @@ -35,12 +35,14 @@ func _fixed_process(delta): if(OS.get_screen_count() > 1): + get_node("Button_Screen0").show() get_node("Button_Screen1").show() get_node("Label_Screen1_Resolution").show() get_node("Label_Screen1_Position").show() get_node("Label_Screen1_Resolution").set_text( str("Screen1 Resolution:\n", OS.get_screen_size(1) ) ) get_node("Label_Screen1_Position").set_text( str("Screen1 Position:\n", OS.get_screen_position(1) ) ) else: + get_node("Button_Screen0").hide() get_node("Button_Screen1").hide() get_node("Label_Screen1_Resolution").hide() get_node("Label_Screen1_Position").hide() @@ -57,19 +59,14 @@ func _fixed_process(delta): if( Input.is_action_pressed("ui_down")): OS.set_fullscreen(false) + get_node("Button_Fullscreen").set_pressed( OS.is_fullscreen() ) get_node("Button_FixedSize").set_pressed( !OS.is_resizable() ) get_node("Button_Minimized").set_pressed( OS.is_minimized() ) get_node("Button_Maximized").set_pressed( OS.is_maximized() ) - -func _ready(): - set_fixed_process(true) -func _on_Fullscreen_toggled( pressed ): - if(pressed): - OS.set_fullscreen(true) - else: - OS.set_fullscreen(false) +func _ready(): + set_fixed_process(true) func _on_Button_MoveTo_pressed(): @@ -88,12 +85,18 @@ func _on_Button_Screen1_pressed(): OS.set_screen(1) +func _on_Button_Fullscreen_pressed(): + if(OS.is_fullscreen()): + OS.set_fullscreen(false) + else: + OS.set_fullscreen(true) + + func _on_Button_FixedSize_pressed(): if(OS.is_resizable()): OS.set_resizable(false) else: OS.set_resizable(true) - func _on_Button_Minimized_pressed(): @@ -108,3 +111,6 @@ func _on_Button_Maximized_pressed(): OS.set_maximized(false) else: OS.set_maximized(true) + + + diff --git a/demos/misc/window_management/window_management.scn b/demos/misc/window_management/window_management.scn index 635f6f6f28..3d62d4ecc1 100644 Binary files a/demos/misc/window_management/window_management.scn and b/demos/misc/window_management/window_management.scn differ diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index fd2470a37a..d4328d9da3 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -229,7 +229,7 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi window_data.position.y = 0; window_data.size.width = 800; window_data.size.height = 600; - set_wm_border(false); + //set_wm_border(false); set_wm_fullscreen(true); #endif } @@ -574,7 +574,7 @@ void OS_X11::set_wm_fullscreen(bool p_enabled) { xev.xclient.data.l[1] = wm_fullscreen; xev.xclient.data.l[2] = 0; - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureNotifyMask, &xev); + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); } int OS_X11::get_screen_count() const { @@ -661,10 +661,6 @@ Point2 OS_X11::get_window_position() const { } void OS_X11::set_window_position(const Point2& p_position) { - - if( current_videomode.fullscreen ) - return; - // Using EWMH -- Extended Window Manager Hints // to get the size of the decoration Atom property = XInternAtom(x11_display,"_NET_FRAME_EXTENTS", True); @@ -712,14 +708,12 @@ Size2 OS_X11::get_window_size() const { } void OS_X11::set_window_size(const Size2 p_size) { - if( current_videomode.fullscreen ) - return; - XResizeWindow(x11_display, x11_window, p_size.x, p_size.y); } void OS_X11::set_fullscreen(bool p_enabled) { +#if 0 if(p_enabled && current_videomode.fullscreen) return; @@ -750,6 +744,9 @@ void OS_X11::set_fullscreen(bool p_enabled) { current_videomode.fullscreen = False; } +#endif + set_wm_fullscreen(p_enabled); + current_videomode.fullscreen = p_enabled; visual_server->init(); @@ -760,23 +757,20 @@ bool OS_X11::is_fullscreen() const { } void OS_X11::set_resizable(bool p_enabled) { - - if(!current_videomode.fullscreen) { - XSizeHints *xsh; - xsh = XAllocSizeHints(); - xsh->flags = p_enabled ? 0L : PMinSize | PMaxSize; - if(!p_enabled) { - XWindowAttributes xwa; - XGetWindowAttributes(x11_display,x11_window,&xwa); - xsh->min_width = xwa.width; - xsh->max_width = xwa.width; - xsh->min_height = xwa.height; - xsh->max_height = xwa.height; - } - XSetWMNormalHints(x11_display, x11_window, xsh); - XFree(xsh); - current_videomode.resizable = p_enabled; + XSizeHints *xsh; + xsh = XAllocSizeHints(); + xsh->flags = p_enabled ? 0L : PMinSize | PMaxSize; + if(!p_enabled) { + XWindowAttributes xwa; + XGetWindowAttributes(x11_display,x11_window,&xwa); + xsh->min_width = xwa.width; + xsh->max_width = xwa.width; + xsh->min_height = xwa.height; + xsh->max_height = xwa.height; } + XSetWMNormalHints(x11_display, x11_window, xsh); + XFree(xsh); + current_videomode.resizable = p_enabled; } bool OS_X11::is_resizable() const { @@ -784,10 +778,6 @@ bool OS_X11::is_resizable() const { } void OS_X11::set_minimized(bool p_enabled) { - - if( is_fullscreen() ) - set_fullscreen(false); - // Using ICCCM -- Inter-Client Communication Conventions Manual XEvent xev; Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False); @@ -799,7 +789,7 @@ void OS_X11::set_minimized(bool p_enabled) { xev.xclient.format = 32; xev.xclient.data.l[0] = p_enabled ? WM_IconicState : WM_NormalState; - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureNotifyMask, &xev); + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); //XEvent xev; Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); @@ -1152,13 +1142,16 @@ void OS_X11::process_xevents() { break; case VisibilityNotify: { - XVisibilityEvent * visibility = (XVisibilityEvent *)&event; minimized = (visibility->state == VisibilityFullyObscured); - } break; case FocusIn: + if(current_videomode.fullscreen) { + set_minimized(false); + set_wm_fullscreen(true); + visual_server->init(); + } main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); if (mouse_mode==MOUSE_MODE_CAPTURED) { XGrabPointer(x11_display, x11_window, True, @@ -1169,6 +1162,11 @@ void OS_X11::process_xevents() { break; case FocusOut: + if(current_videomode.fullscreen) { + set_wm_fullscreen(false); + set_minimized(true); + visual_server->init(); + } main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); if (mouse_mode==MOUSE_MODE_CAPTURED) { //dear X11, I try, I really try, but you never work, you do whathever you want. -- cgit v1.2.3 From dfb5a1d5e1318d91f26c0f7663afe861005104c8 Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sun, 18 Jan 2015 00:28:04 +0900 Subject: * multi_screen testing + bugfixes * ALT-TAB is working * tested on Ubuntu 14.10 Unity + LXDE * minor cleanup --- demos/misc/window_management/engine.cfg | 2 + demos/misc/window_management/window_management.scn | Bin 4052 -> 4030 bytes platform/x11/os_x11.cpp | 48 ++++++++++++++------- platform/x11/os_x11.h | 10 +---- 4 files changed, 35 insertions(+), 25 deletions(-) diff --git a/demos/misc/window_management/engine.cfg b/demos/misc/window_management/engine.cfg index 2accafe43e..6ce3d51aee 100644 --- a/demos/misc/window_management/engine.cfg +++ b/demos/misc/window_management/engine.cfg @@ -8,3 +8,5 @@ icon="icon.png" fullscreen=false resizable=true +width=800 +height=600 diff --git a/demos/misc/window_management/window_management.scn b/demos/misc/window_management/window_management.scn index 3d62d4ecc1..baf03bdfd1 100644 Binary files a/demos/misc/window_management/window_management.scn and b/demos/misc/window_management/window_management.scn differ diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index d4328d9da3..d711cea42e 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -42,7 +42,6 @@ // ICCCM #define WM_NormalState 1L // window normal state #define WM_IconicState 3L // window minimized - // EWMH #define _NET_WM_STATE_REMOVE 0L // remove/unset property #define _NET_WM_STATE_ADD 1L // add/set property @@ -192,9 +191,9 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD)); } +#ifndef EXPERIMENTAL_WM_API // borderless fullscreen window mode if (current_videomode.fullscreen) { -#ifndef EXPERIMENTAL_WM_API // needed for lxde/openbox, possibly others Hints hints; Atom property; @@ -222,16 +221,6 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi xev.xclient.data.l[2] = 0; XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureNotifyMask, &xev); -#else - minimized = false; - minimized = false; - window_data.position.x = 0; - window_data.position.y = 0; - window_data.size.width = 800; - window_data.size.height = 600; - //set_wm_border(false); - set_wm_fullscreen(true); -#endif } // disable resizable window @@ -252,6 +241,21 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi XSetWMNormalHints(x11_display, x11_window, xsh); XFree(xsh); } +#else + if (current_videomode.fullscreen) { + minimized = false; + maximized = false; + //set_wm_border(false); + set_wm_fullscreen(true); + } + if (!current_videomode.resizable) { + int screen = get_screen(); + Size2i screen_size = get_screen_size(screen); + set_window_size(screen_size); + set_resizable(false); + } +#endif + AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); @@ -519,7 +523,6 @@ OS::MouseMode OS_X11::get_mouse_mode() const { int OS_X11::get_mouse_button_state() const { - return last_button_state; } @@ -547,6 +550,8 @@ void OS_X11::get_fullscreen_mode_list(List *p_list,int p_screen) cons } #ifdef EXPERIMENTAL_WM_API +#if 0 +// Just now not needed. Can be used for a possible OS.set_border(bool) method void OS_X11::set_wm_border(bool p_enabled) { // needed for lxde/openbox, possibly others Hints hints; @@ -558,6 +563,7 @@ void OS_X11::set_wm_border(bool p_enabled) { XMapRaised(x11_display, x11_window); //XMoveResizeWindow(x11_display, x11_window, 0, 0, 800, 800); } +#endif void OS_X11::set_wm_fullscreen(bool p_enabled) { // Using EWMH -- Extened Window Manager Hints @@ -657,7 +663,11 @@ Point2 OS_X11::get_window_position() const { int x,y; Window child; XTranslateCoordinates( x11_display, x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child); - return Point2i(x,y); + + int screen = get_screen(); + Point2i screen_position = get_screen_position(screen); + + return Point2i(x-screen_position.x, y-screen_position.y); } void OS_X11::set_window_position(const Point2& p_position) { @@ -698,6 +708,12 @@ void OS_X11::set_window_position(const Point2& p_position) { XFree(data); } + int screen = get_screen(); + Point2i screen_position = get_screen_position(screen); + + left -= screen_position.x; + top -= screen_position.y; + XMoveWindow(x11_display,x11_window,p_position.x - left,p_position.y - top); } @@ -1146,9 +1162,9 @@ void OS_X11::process_xevents() { minimized = (visibility->state == VisibilityFullyObscured); } break; - case FocusIn: + case FocusIn: + minimized = false; if(current_videomode.fullscreen) { - set_minimized(false); set_wm_fullscreen(true); visual_server->init(); } diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index 557052ab69..b47c5db069 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -160,16 +160,8 @@ class OS_X11 : public OS_Unix { Joystick joysticks[JOYSTICKS_MAX]; #ifdef EXPERIMENTAL_WM_API - // This struct saves the values of the window before going fullscreen - // to be able to restore the same state after leaving fullscreen - struct { - bool resizable; - Point2i position; - Size2i size; - } window_data; - bool maximized; - void set_wm_border(bool p_enabled); + //void set_wm_border(bool p_enabled); void set_wm_fullscreen(bool p_enabled); #endif -- cgit v1.2.3 From 94d94a08558c83fb6e447c3e1ed858cf39c0e1ba Mon Sep 17 00:00:00 2001 From: hurikhan Date: Thu, 22 Jan 2015 01:14:50 +0900 Subject: * fix compilation without scons experimental_wm_api=yes * Extended the demo with an addional MouseGrab Test --- demos/misc/window_management/control.gd | 6 ++++-- demos/misc/window_management/engine.cfg | 7 +++++++ demos/misc/window_management/window_management.scn | Bin 4030 -> 4268 bytes platform/x11/os_x11.cpp | 10 +++++----- 4 files changed, 16 insertions(+), 7 deletions(-) diff --git a/demos/misc/window_management/control.gd b/demos/misc/window_management/control.gd index 4929b1376c..6dc9282149 100644 --- a/demos/misc/window_management/control.gd +++ b/demos/misc/window_management/control.gd @@ -33,7 +33,6 @@ func _fixed_process(delta): get_node("Label_Screen0_Position").set_text(str("Screen0 Position:\n",OS.get_screen_position() ) ) - if(OS.get_screen_count() > 1): get_node("Button_Screen0").show() get_node("Button_Screen1").show() @@ -63,6 +62,7 @@ func _fixed_process(delta): get_node("Button_FixedSize").set_pressed( !OS.is_resizable() ) get_node("Button_Minimized").set_pressed( OS.is_minimized() ) get_node("Button_Maximized").set_pressed( OS.is_maximized() ) + get_node("Button_Mouse_Grab").set_pressed( Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED ) func _ready(): @@ -113,4 +113,6 @@ func _on_Button_Maximized_pressed(): OS.set_maximized(true) - +func _on_Button_Mouse_Grab_pressed(): + var observer = get_node("../Observer") + observer.state = observer.STATE_GRAB diff --git a/demos/misc/window_management/engine.cfg b/demos/misc/window_management/engine.cfg index 6ce3d51aee..c53bd45fb7 100644 --- a/demos/misc/window_management/engine.cfg +++ b/demos/misc/window_management/engine.cfg @@ -10,3 +10,10 @@ fullscreen=false resizable=true width=800 height=600 + +[input] + +move_forward=[key(W)] +move_backwards=[key(S)] +move_left=[key(A)] +move_right=[key(D)] diff --git a/demos/misc/window_management/window_management.scn b/demos/misc/window_management/window_management.scn index baf03bdfd1..40e6e64cef 100644 Binary files a/demos/misc/window_management/window_management.scn and b/demos/misc/window_management/window_management.scn differ diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index d711cea42e..fa3701aeef 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -177,11 +177,7 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi context_gl = memnew( ContextGL_X11( x11_display, x11_window,current_videomode, false ) ); context_gl->initialize(); - if (true) { - rasterizer = memnew( RasterizerGLES2 ); - } else { - //rasterizer = memnew( RasterizerGLES1 ); - }; + rasterizer = memnew( RasterizerGLES2 ); #endif visual_server = memnew( VisualServerRaster(rasterizer) ); @@ -1164,10 +1160,12 @@ void OS_X11::process_xevents() { case FocusIn: minimized = false; +#ifdef EXPERIMENTAL_WM_API if(current_videomode.fullscreen) { set_wm_fullscreen(true); visual_server->init(); } +#endif main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); if (mouse_mode==MOUSE_MODE_CAPTURED) { XGrabPointer(x11_display, x11_window, True, @@ -1178,11 +1176,13 @@ void OS_X11::process_xevents() { break; case FocusOut: +#ifdef EXPERIMENTAL_WM_API if(current_videomode.fullscreen) { set_wm_fullscreen(false); set_minimized(true); visual_server->init(); } +#endif main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); if (mouse_mode==MOUSE_MODE_CAPTURED) { //dear X11, I try, I really try, but you never work, you do whathever you want. -- cgit v1.2.3 From 2204914abfc939e16cc595a6b175ff74b6552a6c Mon Sep 17 00:00:00 2001 From: hurikhan Date: Thu, 22 Jan 2015 01:54:17 +0900 Subject: * observer scene for the demo --- demos/misc/window_management/observer/observer.gd | 78 ++++++++++++++++ demos/misc/window_management/observer/observer.scn | Bin 0 -> 1786 bytes .../window_management/observer/observer_hud.gd | 98 +++++++++++++++++++++ 3 files changed, 176 insertions(+) create mode 100644 demos/misc/window_management/observer/observer.gd create mode 100644 demos/misc/window_management/observer/observer.scn create mode 100644 demos/misc/window_management/observer/observer_hud.gd diff --git a/demos/misc/window_management/observer/observer.gd b/demos/misc/window_management/observer/observer.gd new file mode 100644 index 0000000000..7bec0f5301 --- /dev/null +++ b/demos/misc/window_management/observer/observer.gd @@ -0,0 +1,78 @@ + +extends Spatial + +var r_pos = Vector2() +var state + +const STATE_MENU=0 +const STATE_GRAB=1 + +func direction(vector): + var v = get_node("Camera").get_global_transform().basis * vector + v = v.normalized() + + return v + + +func impulse(event, action): + if(event.is_action(action) && event.is_pressed() && !event.is_echo()): + return true + else: + return false + + +func _fixed_process(delta): + + if(state != STATE_GRAB): + return + + if(Input.get_mouse_mode() != Input.MOUSE_MODE_CAPTURED): + Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) + + var dir = Vector3() + var cam = get_global_transform() + var org = get_translation() + + if (Input.is_action_pressed("move_forward")): + dir += direction(Vector3(0,0,-1)) + if (Input.is_action_pressed("move_backwards")): + dir += direction(Vector3(0,0,1)) + if (Input.is_action_pressed("move_left")): + dir += direction(Vector3(-1,0,0)) + if (Input.is_action_pressed("move_right")): + dir += direction(Vector3(1,0,0)) + + dir = dir.normalized() + + move(dir * 10 * delta) + var d = delta * 0.1 + + var yaw = get_transform().rotated(Vector3(0,1,0), d * r_pos.x) + set_transform(yaw) + + var cam = get_node("Camera") + var pitch = cam.get_transform().rotated(Vector3(1,0,0), d * r_pos.y) + cam.set_transform(pitch) + + r_pos.x = 0.0 + r_pos.y = 0.0 + + +func _input( event ): + if(event.type == InputEvent.MOUSE_MOTION): + r_pos = event.relative_pos + + if(impulse(event, "ui_cancel")): + if(state == STATE_GRAB): + Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE) + state = STATE_MENU + else: + Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) + state = STATE_GRAB + + +func _ready(): + set_fixed_process(true) + set_process_input(true) + + state = STATE_MENU diff --git a/demos/misc/window_management/observer/observer.scn b/demos/misc/window_management/observer/observer.scn new file mode 100644 index 0000000000..da29ad62b8 Binary files /dev/null and b/demos/misc/window_management/observer/observer.scn differ diff --git a/demos/misc/window_management/observer/observer_hud.gd b/demos/misc/window_management/observer/observer_hud.gd new file mode 100644 index 0000000000..24e81b02ba --- /dev/null +++ b/demos/misc/window_management/observer/observer_hud.gd @@ -0,0 +1,98 @@ +var parent + +func printdebug(): + + var s + + if(parent.state == parent.STATE_GAME): + s = str( "TIME_FPS: ", Performance.get_monitor(Performance.TIME_FPS), "\n") + s += str("OBJECT_COUNT: ", Performance.get_monitor(Performance.OBJECT_COUNT), "\n") + s += str("OBJECT_RESOURCE_COUNT : ", Performance.get_monitor(Performance.OBJECT_RESOURCE_COUNT), "\n") + s += str("OBJECT_NODE_COUNT : ", Performance.get_monitor(Performance.OBJECT_NODE_COUNT), "\n") + s += str("RENDER_OBJECTS_IN_FRAME : ", Performance.get_monitor(Performance.RENDER_OBJECTS_IN_FRAME), "\n") + s += str("RENDER_VERTICES_IN_FRAME : ", Performance.get_monitor(Performance.RENDER_VERTICES_IN_FRAME), "\n") + s += str("RENDER_DRAW_CALLS_IN_FRAME : ", Performance.get_monitor(Performance.RENDER_DRAW_CALLS_IN_FRAME), "\n") + s += str("RENDER_VERTICES_IN_FRAME : ", Performance.get_monitor(Performance.RENDER_VERTICES_IN_FRAME), "\n") + # s += str("RENDER_USAGE_VIDEO_MEM_TOTAL : ", Performance.get_monitor(Performance.RENDER_USAGE_VIDEO_MEM_TOTAL), "\n") + # s += str("RENDER_VIDEO_MEM_USED : ", Performance.get_monitor(Performance.RENDER_VIDEO_MEM_USED), "\n") + # s += str("RENDER_TEXTURE_MEM_USED : ", Performance.get_monitor(Performance.RENDER_TEXTURE_MEM_USED), "\n") + # s += str("RENDER_VERTEX_MEM_USED : ", Performance.get_monitor(Performance.RENDER_VERTEX_MEM_USED), "\n") + s += str("CUBES: ", get_node("/root/World").world.size(), "\n") + else: + s = "" + + get_node("Label_Debug").set_text(s) + + +func _fixed_process(delta): + parent = get_parent() + + printdebug() + + if( parent.state == parent.STATE_MENU ): + get_node("Menu").show() + else: + get_node("Menu").hide() + + + +func _ready(): + set_fixed_process(true) + + +func _on_Fullscreen_toggled( pressed ): + if( pressed ): + OS.set_fullscreen(true) + else: + OS.set_fullscreen(false) + + +func _on_DebugInfo_toggled( pressed ): + if( pressed ): + get_node("Label_Debug").show() + else: + get_node("Label_Debug").hide() + + +func _on_Save_pressed(): + var file_dialog = get_node("Menu/SaveDialog") + file_dialog.clear_filters() + file_dialog.add_filter("*.json") + file_dialog.set_mode(3) + file_dialog.show() + file_dialog._update_file_list() + + +func _on_SaveDialog_file_selected( path ): + get_node("/root/World").save_world( path ) + + +func _on_Load_pressed(): + var file_dialog = get_node("Menu/LoadDialog") + file_dialog.clear_filters() + file_dialog.add_filter("*.json") + file_dialog.set_mode(0) + file_dialog.show() + file_dialog._update_file_list() + + +func _on_LoadDialog_file_selected( path ): + get_node("/root/World").load_world( path ) + + +func _on_Server_toggled( pressed ): + if pressed: + get_node("/root/World/Server").start() + get_node("Menu/Client").hide() + else: + get_node("/root/World/Server").stop() + get_node("Menu/Client").show() + + +func _on_Client_toggled( pressed ): + if pressed: + get_node("/root/World/Client").start() + get_node("Menu/Server").hide() + else: + get_node("/root/World/Client").stop() + get_node("Menu/Server").show() \ No newline at end of file -- cgit v1.2.3 From 03c453ac7dc2b22bfb864e563b7f3b8424bbcff4 Mon Sep 17 00:00:00 2001 From: hurikhan Date: Thu, 22 Jan 2015 05:35:39 +0900 Subject: * Cleanup for PR * Demo shows a Dialog with not implemented methods at startup --- README.md | 21 ----- demos/misc/window_management/control.gd | 68 +++++++++++++- demos/misc/window_management/observer/observer.gd | 1 + .../window_management/observer/observer_hud.gd | 98 --------------------- demos/misc/window_management/window_management.scn | Bin 4268 -> 4744 bytes main/main.cpp | 1 + 6 files changed, 69 insertions(+), 120 deletions(-) delete mode 100644 demos/misc/window_management/observer/observer_hud.gd diff --git a/README.md b/README.md index 35841c8b29..3456290f74 100644 --- a/README.md +++ b/README.md @@ -1,24 +1,3 @@ -### x11-window-management branch - -#### New GDScript Methods for the OS Class: -* int OS.get_screen_count() -* int OS.get_screen() -* void OS.set_screen(int screen) -* Vector2 OS.get_screen_position(int screen=0) -* Vector2 OS.get_screen_size(int screen=0) -* Vector2 OS.get_window_position() -* void OS.set_window_position(Vector2 position) -* Vector2 OS.get_window_size() -* void OS.set_window_size(Vector2 size) -* void OS.set_fullscreen(bool enabled) -* bool OS.is_fullscreen() - -#### Demo -A demo/test is available at "demos/misc/window-management" - -#### Scons Commandline -'''scons p=x11 experimental_wm_api=yes''' - ![GODOT](/logo.png) ### The Engine diff --git a/demos/misc/window_management/control.gd b/demos/misc/window_management/control.gd index 6dc9282149..d329237aed 100644 --- a/demos/misc/window_management/control.gd +++ b/demos/misc/window_management/control.gd @@ -19,6 +19,9 @@ func _fixed_process(delta): if(OS.is_maximized()): modetext += "Maximized\n" + if(Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED): + modetext += "MouseGrab\n" + get_node("Label_Mode").set_text(modetext) get_node("Label_Position").set_text( str("Position:\n", OS.get_window_position() ) ) @@ -65,8 +68,71 @@ func _fixed_process(delta): get_node("Button_Mouse_Grab").set_pressed( Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED ) +func check_wm_api(): + var s = "" + if( !OS.has_method("get_screen_count") ): + s += " - get_screen_count()\n" + + if( !OS.has_method("get_screen") ): + s += " - get_screen()\n" + + if( !OS.has_method("set_screen") ): + s += " - set_screen()\n" + + if( !OS.has_method("get_screen_position") ): + s += " - get_screen_position()\n" + + if( !OS.has_method("get_screen_size") ): + s += " - get_screen_size()\n" + + if( !OS.has_method("get_window_position") ): + s += " - get_window_position()\n" + + if( !OS.has_method("set_window_position") ): + s += " - set_window_position()\n" + + if( !OS.has_method("get_window_size") ): + s += " - get_window_size()\n" + + if( !OS.has_method("set_window_size") ): + s += " - set_window_size()\n" + + if( !OS.has_method("set_fullscreen") ): + s += " - set_fullscreen()\n" + + if( !OS.has_method("is_fullscreen") ): + s += " - is_fullscreen()\n" + + if( !OS.has_method("set_resizable") ): + s += " - set_resizable()\n" + + if( !OS.has_method("is_resizable") ): + s += " - is_resizable()\n" + + if( !OS.has_method("set_minimized") ): + s += " - set_minimized()\n" + + if( !OS.has_method("is_minimized") ): + s += " - is_minimized()\n" + + if( !OS.has_method("set_maximized") ): + s += " - set_maximized()\n" + + if( !OS.has_method("is_maximized") ): + s += " - is_maximized()\n" + + if( s.length() == 0 ): + return true + else: + var text = get_node("ImplementationDialog/Text").get_text() + get_node("ImplementationDialog/Text").set_text( text + s ) + get_node("ImplementationDialog").show() + return false + + func _ready(): - set_fixed_process(true) + if( check_wm_api() ): + set_fixed_process(true) func _on_Button_MoveTo_pressed(): diff --git a/demos/misc/window_management/observer/observer.gd b/demos/misc/window_management/observer/observer.gd index 7bec0f5301..d27912a670 100644 --- a/demos/misc/window_management/observer/observer.gd +++ b/demos/misc/window_management/observer/observer.gd @@ -76,3 +76,4 @@ func _ready(): set_process_input(true) state = STATE_MENU + diff --git a/demos/misc/window_management/observer/observer_hud.gd b/demos/misc/window_management/observer/observer_hud.gd deleted file mode 100644 index 24e81b02ba..0000000000 --- a/demos/misc/window_management/observer/observer_hud.gd +++ /dev/null @@ -1,98 +0,0 @@ -var parent - -func printdebug(): - - var s - - if(parent.state == parent.STATE_GAME): - s = str( "TIME_FPS: ", Performance.get_monitor(Performance.TIME_FPS), "\n") - s += str("OBJECT_COUNT: ", Performance.get_monitor(Performance.OBJECT_COUNT), "\n") - s += str("OBJECT_RESOURCE_COUNT : ", Performance.get_monitor(Performance.OBJECT_RESOURCE_COUNT), "\n") - s += str("OBJECT_NODE_COUNT : ", Performance.get_monitor(Performance.OBJECT_NODE_COUNT), "\n") - s += str("RENDER_OBJECTS_IN_FRAME : ", Performance.get_monitor(Performance.RENDER_OBJECTS_IN_FRAME), "\n") - s += str("RENDER_VERTICES_IN_FRAME : ", Performance.get_monitor(Performance.RENDER_VERTICES_IN_FRAME), "\n") - s += str("RENDER_DRAW_CALLS_IN_FRAME : ", Performance.get_monitor(Performance.RENDER_DRAW_CALLS_IN_FRAME), "\n") - s += str("RENDER_VERTICES_IN_FRAME : ", Performance.get_monitor(Performance.RENDER_VERTICES_IN_FRAME), "\n") - # s += str("RENDER_USAGE_VIDEO_MEM_TOTAL : ", Performance.get_monitor(Performance.RENDER_USAGE_VIDEO_MEM_TOTAL), "\n") - # s += str("RENDER_VIDEO_MEM_USED : ", Performance.get_monitor(Performance.RENDER_VIDEO_MEM_USED), "\n") - # s += str("RENDER_TEXTURE_MEM_USED : ", Performance.get_monitor(Performance.RENDER_TEXTURE_MEM_USED), "\n") - # s += str("RENDER_VERTEX_MEM_USED : ", Performance.get_monitor(Performance.RENDER_VERTEX_MEM_USED), "\n") - s += str("CUBES: ", get_node("/root/World").world.size(), "\n") - else: - s = "" - - get_node("Label_Debug").set_text(s) - - -func _fixed_process(delta): - parent = get_parent() - - printdebug() - - if( parent.state == parent.STATE_MENU ): - get_node("Menu").show() - else: - get_node("Menu").hide() - - - -func _ready(): - set_fixed_process(true) - - -func _on_Fullscreen_toggled( pressed ): - if( pressed ): - OS.set_fullscreen(true) - else: - OS.set_fullscreen(false) - - -func _on_DebugInfo_toggled( pressed ): - if( pressed ): - get_node("Label_Debug").show() - else: - get_node("Label_Debug").hide() - - -func _on_Save_pressed(): - var file_dialog = get_node("Menu/SaveDialog") - file_dialog.clear_filters() - file_dialog.add_filter("*.json") - file_dialog.set_mode(3) - file_dialog.show() - file_dialog._update_file_list() - - -func _on_SaveDialog_file_selected( path ): - get_node("/root/World").save_world( path ) - - -func _on_Load_pressed(): - var file_dialog = get_node("Menu/LoadDialog") - file_dialog.clear_filters() - file_dialog.add_filter("*.json") - file_dialog.set_mode(0) - file_dialog.show() - file_dialog._update_file_list() - - -func _on_LoadDialog_file_selected( path ): - get_node("/root/World").load_world( path ) - - -func _on_Server_toggled( pressed ): - if pressed: - get_node("/root/World/Server").start() - get_node("Menu/Client").hide() - else: - get_node("/root/World/Server").stop() - get_node("Menu/Client").show() - - -func _on_Client_toggled( pressed ): - if pressed: - get_node("/root/World/Client").start() - get_node("Menu/Server").hide() - else: - get_node("/root/World/Client").stop() - get_node("Menu/Server").show() \ No newline at end of file diff --git a/demos/misc/window_management/window_management.scn b/demos/misc/window_management/window_management.scn index 40e6e64cef..bf7a0871e7 100644 Binary files a/demos/misc/window_management/window_management.scn and b/demos/misc/window_management/window_management.scn differ diff --git a/main/main.cpp b/main/main.cpp index 27d7d97e85..f0e376a045 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -627,6 +627,7 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas } } + GLOBAL_DEF("display/width",video_mode.width); GLOBAL_DEF("display/height",video_mode.height); GLOBAL_DEF("display/fullscreen",video_mode.fullscreen); -- cgit v1.2.3 From 2db55ef6fc9ce73ecec35d2241d2faa4082f0441 Mon Sep 17 00:00:00 2001 From: fry- Date: Mon, 2 Feb 2015 23:08:57 +0100 Subject: added a demo for 2D fog of war --- demos/2d/fog_of_war/.fscache | 11 +++++ demos/2d/fog_of_war/engine.cfg | 12 ++++++ demos/2d/fog_of_war/floor.png | Bin 0 -> 572 bytes demos/2d/fog_of_war/fog.gd | 86 +++++++++++++++++++++++++++++++++++++ demos/2d/fog_of_war/fog.png | Bin 0 -> 31448 bytes demos/2d/fog_of_war/fog.scn | Bin 0 -> 3714 bytes demos/2d/fog_of_war/fog.xml | 29 +++++++++++++ demos/2d/fog_of_war/icon.png | Bin 0 -> 3639 bytes demos/2d/fog_of_war/icon.png.flags | 1 + demos/2d/fog_of_war/tile_edit.scn | Bin 0 -> 1443 bytes demos/2d/fog_of_war/troll.gd | 43 +++++++++++++++++++ demos/2d/fog_of_war/troll.png | Bin 0 -> 7246 bytes demos/2d/fog_of_war/troll.scn | Bin 0 -> 1839 bytes 13 files changed, 182 insertions(+) create mode 100644 demos/2d/fog_of_war/.fscache create mode 100644 demos/2d/fog_of_war/engine.cfg create mode 100644 demos/2d/fog_of_war/floor.png create mode 100644 demos/2d/fog_of_war/fog.gd create mode 100644 demos/2d/fog_of_war/fog.png create mode 100644 demos/2d/fog_of_war/fog.scn create mode 100644 demos/2d/fog_of_war/fog.xml create mode 100644 demos/2d/fog_of_war/icon.png create mode 100644 demos/2d/fog_of_war/icon.png.flags create mode 100644 demos/2d/fog_of_war/tile_edit.scn create mode 100644 demos/2d/fog_of_war/troll.gd create mode 100644 demos/2d/fog_of_war/troll.png create mode 100644 demos/2d/fog_of_war/troll.scn diff --git a/demos/2d/fog_of_war/.fscache b/demos/2d/fog_of_war/.fscache new file mode 100644 index 0000000000..ba5e3995f3 --- /dev/null +++ b/demos/2d/fog_of_war/.fscache @@ -0,0 +1,11 @@ +::res://::1422910453 +floor.png::ImageTexture::1422910453:: +fog.gd::GDScript::1422910025:: +fog.png::ImageTexture::1422908128:: +fog.scn::PackedScene::1422909435:: +fog.xml::TileSet::1422909324:: +icon.png::ImageTexture::1422811193:: +tile_edit.scn::PackedScene::1422909313:: +troll.gd::GDScript::1422909940:: +troll.png::ImageTexture::1418669358:: +troll.scn::PackedScene::1418669358:: diff --git a/demos/2d/fog_of_war/engine.cfg b/demos/2d/fog_of_war/engine.cfg new file mode 100644 index 0000000000..5c4307b5bc --- /dev/null +++ b/demos/2d/fog_of_war/engine.cfg @@ -0,0 +1,12 @@ +[application] + +name="Fog of War" +main_scene="res://fog.scn" +icon="icon.png" + +[input] + +move_up=[key(Up)] +move_bottom=[key(Down)] +move_left=[key(Left)] +move_right=[key(Right)] diff --git a/demos/2d/fog_of_war/floor.png b/demos/2d/fog_of_war/floor.png new file mode 100644 index 0000000000..07b4f8c98f Binary files /dev/null and b/demos/2d/fog_of_war/floor.png differ diff --git a/demos/2d/fog_of_war/fog.gd b/demos/2d/fog_of_war/fog.gd new file mode 100644 index 0000000000..9da5680e4d --- /dev/null +++ b/demos/2d/fog_of_war/fog.gd @@ -0,0 +1,86 @@ + +extends TileMap + +# member variables here, example: +# var a=2 +# var b="textvar" + +# boundarys for the fog rectangle +var x_min = -20 # left start tile +var x_max = 20 # right end tile +var y_min = -20 # top start tile +var y_max = 20 # bottom end tile + +var position # players position + +# iteration variables +var x +var y + +# variable to check if player moved +var x_old +var y_old + +# array to build up the visible area like a square +# first value determines the width/height of the tip +# here it would be 2*2 + 1 = 5 tiles wide/high +# second value determines the total squares size +# here it would be 5*2 + 1 = 10 tiles wide/high +var l = range(2,5) + +# process that runs in realtime +func _fixed_process(delta): + position = get_node("../troll").get_pos() + + # calculate the corresponding tile + # from the players position + x = int(position.x/get_cell_size().x) + # switching from positive to negative tile positions + # causes problems because of rounding problems + if position.x < 0: + x -= 1 # correct negative values + + y = int(position.y/get_cell_size().y) + if position.y < 0: + y -= 1 + + # check if the player moved one tile further + if (x_old != x) or (y_old != y): + + # create the transparent part (visited area) + var end = l.size()-1 + var start = 0 + for steps in range(l.size()): + for m in range(x-l[end]-1,x+l[end]+2): + for n in range(y-l[start]-1,y+l[start]+2): + if get_cell(m,n) != 0: + set_cell(m,n,1,0,0) + end -= 1 + start += 1 + + # create the actual and active visible part + var end = l.size()-1 + var start = 0 + for steps in range(l.size()): + for m in range(x-l[end],x+l[end]+1): + for n in range(y-l[start],y+l[start]+1): + set_cell(m,n,-1) + end -= 1 + start += 1 + + x_old = x + y_old = y + + pass + +func _ready(): + # Initalization here + + # create a square filled with the 100% opaque fog + for x in range(x_min,x_max): + for y in range(y_min,y_max): + set_cell(x,y,0,0,0) + set_fixed_process(true) + pass + + diff --git a/demos/2d/fog_of_war/fog.png b/demos/2d/fog_of_war/fog.png new file mode 100644 index 0000000000..56980c298d Binary files /dev/null and b/demos/2d/fog_of_war/fog.png differ diff --git a/demos/2d/fog_of_war/fog.scn b/demos/2d/fog_of_war/fog.scn new file mode 100644 index 0000000000..4987f1ead5 Binary files /dev/null and b/demos/2d/fog_of_war/fog.scn differ diff --git a/demos/2d/fog_of_war/fog.xml b/demos/2d/fog_of_war/fog.xml new file mode 100644 index 0000000000..ed08d84a1f --- /dev/null +++ b/demos/2d/fog_of_war/fog.xml @@ -0,0 +1,29 @@ + + + + + + "fog opaque" + + -48, -48 + 0, 0 + 0, 0, 144, 144 + + + "fog transparent" + + -48, -48 + 0, 0 + 144, 0, 144, 144 + + + "floor" + + 0, 0 + 0, 0 + 0, 0, 0, 0 + + + + + \ No newline at end of file diff --git a/demos/2d/fog_of_war/icon.png b/demos/2d/fog_of_war/icon.png new file mode 100644 index 0000000000..0c422e37b0 Binary files /dev/null and b/demos/2d/fog_of_war/icon.png differ diff --git a/demos/2d/fog_of_war/icon.png.flags b/demos/2d/fog_of_war/icon.png.flags new file mode 100644 index 0000000000..dbef2209e8 --- /dev/null +++ b/demos/2d/fog_of_war/icon.png.flags @@ -0,0 +1 @@ +gen_mipmaps=true diff --git a/demos/2d/fog_of_war/tile_edit.scn b/demos/2d/fog_of_war/tile_edit.scn new file mode 100644 index 0000000000..aaca19d370 Binary files /dev/null and b/demos/2d/fog_of_war/tile_edit.scn differ diff --git a/demos/2d/fog_of_war/troll.gd b/demos/2d/fog_of_war/troll.gd new file mode 100644 index 0000000000..d118d3a2ba --- /dev/null +++ b/demos/2d/fog_of_war/troll.gd @@ -0,0 +1,43 @@ + +extends KinematicBody2D + +# This is a simple collision demo showing how +# the kinematic cotroller works. +# move() will allow to move the node, and will +# always move it to a non-colliding spot, +# as long as it starts from a non-colliding spot too. + + +#pixels / second +const MOTION_SPEED=160 + +func _fixed_process(delta): + + var motion = Vector2() + + if (Input.is_action_pressed("move_up")): + motion+=Vector2(0,-1) + if (Input.is_action_pressed("move_bottom")): + motion+=Vector2(0,1) + if (Input.is_action_pressed("move_left")): + motion+=Vector2(-1,0) + if (Input.is_action_pressed("move_right")): + motion+=Vector2(1,0) + + motion = motion.normalized() * MOTION_SPEED * delta + motion = move(motion) + + #make character slide nicely through the world + var slide_attempts = 4 + while(is_colliding() and slide_attempts>0): + motion = get_collision_normal().slide(motion) + motion=move(motion) + slide_attempts-=1 + + +func _ready(): + # Initalization here + set_fixed_process(true) + pass + + diff --git a/demos/2d/fog_of_war/troll.png b/demos/2d/fog_of_war/troll.png new file mode 100644 index 0000000000..69f195d034 Binary files /dev/null and b/demos/2d/fog_of_war/troll.png differ diff --git a/demos/2d/fog_of_war/troll.scn b/demos/2d/fog_of_war/troll.scn new file mode 100644 index 0000000000..f5d87c3631 Binary files /dev/null and b/demos/2d/fog_of_war/troll.scn differ -- cgit v1.2.3 From c21227a6368a7ff26bb1872b803ad7409684da7a Mon Sep 17 00:00:00 2001 From: fry- Date: Mon, 2 Feb 2015 23:29:19 +0100 Subject: added preview picture --- demos/2d/fog_of_war/icon.png | Bin 3639 -> 8681 bytes 1 file changed, 0 insertions(+), 0 deletions(-) diff --git a/demos/2d/fog_of_war/icon.png b/demos/2d/fog_of_war/icon.png index 0c422e37b0..a483390048 100644 Binary files a/demos/2d/fog_of_war/icon.png and b/demos/2d/fog_of_war/icon.png differ -- cgit v1.2.3 From df7d26ff5b89ce9852813abd370d1357aab1501b Mon Sep 17 00:00:00 2001 From: hurikhan Date: Thu, 12 Feb 2015 15:58:00 +0100 Subject: cleanup + MouseGrab --- demos/misc/window_management/control.gd | 2 + demos/misc/window_management/window_management.scn | Bin 4744 -> 4850 bytes platform/x11/os_x11.cpp | 81 +++++++++------------ platform/x11/os_x11.h | 1 + 4 files changed, 36 insertions(+), 48 deletions(-) diff --git a/demos/misc/window_management/control.gd b/demos/misc/window_management/control.gd index d329237aed..50fc3a3765 100644 --- a/demos/misc/window_management/control.gd +++ b/demos/misc/window_management/control.gd @@ -28,6 +28,8 @@ func _fixed_process(delta): get_node("Label_Size").set_text(str("Size:\n", OS.get_window_size() ) ) + get_node("Label_MousePosition").set_text(str("Mouse Position:\n", Input.get_mouse_pos() ) ) + get_node("Label_Screen_Count").set_text( str("Screen_Count:\n", OS.get_screen_count() ) ) get_node("Label_Screen_Current").set_text( str("Screen:\n", OS.get_screen() ) ) diff --git a/demos/misc/window_management/window_management.scn b/demos/misc/window_management/window_management.scn index bf7a0871e7..14d0da0415 100644 Binary files a/demos/misc/window_management/window_management.scn and b/demos/misc/window_management/window_management.scn differ diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index fa3701aeef..9fb2a4c64d 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -238,9 +238,11 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi XFree(xsh); } #else + capture_idle = 0; + minimized = false; + maximized = false; + if (current_videomode.fullscreen) { - minimized = false; - maximized = false; //set_wm_border(false); set_wm_fullscreen(true); } @@ -494,8 +496,9 @@ void OS_X11::set_mouse_mode(MouseMode p_mode) { center.y = current_videomode.height/2; XWarpPointer(x11_display, None, x11_window, 0,0,0,0, (int)center.x, (int)center.y); - } + input->set_mouse_pos(center); + } } void OS_X11::warp_mouse_pos(const Point2& p_to) { @@ -724,44 +727,10 @@ void OS_X11::set_window_size(const Size2 p_size) { } void OS_X11::set_fullscreen(bool p_enabled) { - -#if 0 - if(p_enabled && current_videomode.fullscreen) - return; - - if(!current_videomode.resizable) - set_resizable(true); - - if(p_enabled) { - window_data.size = get_window_size(); - window_data.position = get_window_position(); - - int screen = get_screen(); - Size2i size = get_screen_size(screen); - Point2i position = get_screen_position(screen); - - set_wm_border(false); - set_wm_fullscreen(true); - XMoveResizeWindow(x11_display, x11_window, position.x, position.y, size.x, size.y); - - current_videomode.fullscreen = True; - } else { - set_wm_fullscreen(false); - set_wm_border(true); - XMoveResizeWindow(x11_display, x11_window, - window_data.position.x, - window_data.position.y, - window_data.size.width, - window_data.size.height); - - current_videomode.fullscreen = False; - } -#endif set_wm_fullscreen(p_enabled); current_videomode.fullscreen = p_enabled; visual_server->init(); - } bool OS_X11::is_fullscreen() const { @@ -1209,7 +1178,7 @@ void OS_X11::process_xevents() { event.xbutton.x=last_mouse_pos.x; event.xbutton.y=last_mouse_pos.y; } - + InputEvent mouse_event; mouse_event.ID=++event_id; mouse_event.type = InputEvent::MOUSE_BUTTON; @@ -1244,7 +1213,7 @@ void OS_X11::process_xevents() { last_click_ms+=diff; last_click_pos = Point2(event.xbutton.x,event.xbutton.y); } - } + } input->parse_input_event( mouse_event); @@ -1254,11 +1223,10 @@ void OS_X11::process_xevents() { last_timestamp=event.xmotion.time; - + // Motion is also simple. // A little hack is in order // to be able to send relative motion events. - Point2i pos( event.xmotion.x, event.xmotion.y ); if (mouse_mode==MOUSE_MODE_CAPTURED) { @@ -1273,7 +1241,7 @@ void OS_X11::process_xevents() { } Point2i new_center = pos; - pos = last_mouse_pos + ( pos-center ); + pos = last_mouse_pos + ( pos - center ); center=new_center; do_mouse_warp=true; #else @@ -1287,9 +1255,7 @@ void OS_X11::process_xevents() { XWarpPointer(x11_display, None, x11_window, 0,0,0,0, (int)center.x, (int)center.y); #endif - } - if (!last_mouse_pos_valid) { @@ -1298,7 +1264,14 @@ void OS_X11::process_xevents() { } Point2i rel = pos - last_mouse_pos; - + +#ifdef EXPERIMENTAL_WM_API + if (mouse_mode==MOUSE_MODE_CAPTURED) { + pos.x = current_videomode.width / 2; + pos.y = current_videomode.height / 2; + } +#endif + InputEvent motion_event; motion_event.ID=++event_id; motion_event.type=InputEvent::MOUSE_MOTION; @@ -1309,7 +1282,7 @@ void OS_X11::process_xevents() { motion_event.mouse_motion.x=pos.x; motion_event.mouse_motion.y=pos.y; input->set_mouse_pos(pos); - motion_event.mouse_motion.global_x=pos.x; + motion_event.mouse_motion.global_x=pos.y; motion_event.mouse_motion.global_y=pos.y; motion_event.mouse_motion.speed_x=input->get_mouse_speed().x; motion_event.mouse_motion.speed_y=input->get_mouse_speed().y; @@ -1318,6 +1291,8 @@ void OS_X11::process_xevents() { motion_event.mouse_motion.relative_y=rel.y; last_mouse_pos=pos; + + // printf("rel: %d,%d\n", rel.x, rel.y ); input->parse_input_event( motion_event); @@ -1392,8 +1367,18 @@ void OS_X11::process_xevents() { if (do_mouse_warp) { XWarpPointer(x11_display, None, x11_window, - 0,0,0,0, (int)current_videomode.width/2, (int)current_videomode.height/2); - + 0,0,0,0, (int)current_videomode.width/2, (int)current_videomode.height/2); + + /* + Window root, child; + int root_x, root_y; + int win_x, win_y; + unsigned int mask; + XQueryPointer( x11_display, x11_window, &root, &child, &root_x, &root_y, &win_x, &win_y, &mask ); + + printf("Root: %d,%d\n", root_x, root_y); + printf("Win: %d,%d\n", win_x, win_y); + */ } } diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index b47c5db069..7518c93562 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -160,6 +160,7 @@ class OS_X11 : public OS_Unix { Joystick joysticks[JOYSTICKS_MAX]; #ifdef EXPERIMENTAL_WM_API + unsigned int capture_idle; bool maximized; //void set_wm_border(bool p_enabled); void set_wm_fullscreen(bool p_enabled); -- cgit v1.2.3 From f5d2e1f42cca1c5b078073133fccda63c556a0da Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sun, 15 Feb 2015 18:26:49 +0800 Subject: Renamed EXPERIMENTAL_WM_API to NEW_WM_API --- core/bind/core_bind.cpp | 4 ++-- core/bind/core_bind.h | 2 +- core/os/os.h | 2 +- platform/x11/detect.py | 6 +++--- platform/x11/os_x11.cpp | 12 ++++++------ platform/x11/os_x11.h | 4 ++-- 6 files changed, 15 insertions(+), 15 deletions(-) diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 39c5761d67..858f5cec27 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -176,7 +176,7 @@ bool _OS::is_video_mode_fullscreen(int p_screen) const { } -#ifdef EXPERIMENTAL_WM_API +#ifdef NEW_WM_API int _OS::get_screen_count() const { return OS::get_singleton()->get_screen_count(); } @@ -706,7 +706,7 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("is_video_mode_resizable","screen"),&_OS::is_video_mode_resizable,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_fullscreen_mode_list","screen"),&_OS::get_fullscreen_mode_list,DEFVAL(0)); -#ifdef EXPERIMENTAL_WM_API +#ifdef NEW_WM_API ObjectTypeDB::bind_method(_MD("get_screen_count"),&_OS::get_screen_count); ObjectTypeDB::bind_method(_MD("get_screen"),&_OS::get_screen); ObjectTypeDB::bind_method(_MD("set_screen"),&_OS::set_screen); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index e77ed9e40f..1a80e35221 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -108,7 +108,7 @@ public: bool is_video_mode_resizable(int p_screen=0) const; Array get_fullscreen_mode_list(int p_screen=0) const; -#ifdef EXPERIMENTAL_WM_API +#ifdef NEW_WM_API virtual int get_screen_count() const; virtual int get_screen() const; virtual void set_screen(int p_screen); diff --git a/core/os/os.h b/core/os/os.h index c04a91e302..6301bd495f 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -150,7 +150,7 @@ public: virtual VideoMode get_video_mode(int p_screen=0) const=0; virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const=0; -#ifdef EXPERIMENTAL_WM_API +#ifdef NEW_WM_API virtual int get_screen_count() const=0; virtual int get_screen() const=0; virtual void set_screen(int p_screen)=0; diff --git a/platform/x11/detect.py b/platform/x11/detect.py index 0601c59981..2519dd6fdf 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -53,7 +53,7 @@ def get_opts(): ('use_llvm','Use llvm compiler','no'), ('use_sanitizer','Use llvm compiler sanitize address','no'), ('pulseaudio','Detect & Use pulseaudio','yes'), - ('experimental_wm_api', 'Use experimental window management API','no'), + ('new_wm_api', 'Use experimental window management API','no'), ] def get_flags(): @@ -153,7 +153,7 @@ def configure(env): env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) #env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } ) - if(env["experimental_wm_api"]=="yes"): - env.Append(CPPFLAGS=['-DEXPERIMENTAL_WM_API']) + if(env["new_wm_api"]=="yes"): + env.Append(CPPFLAGS=['-DNEW_WM_API']) env.ParseConfig('pkg-config xinerama --cflags --libs') diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 4c86f5a82f..8def564562 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -36,7 +36,7 @@ #include "servers/physics/physics_server_sw.h" #include "X11/Xutil.h" -#ifdef EXPERIMENTAL_WM_API +#ifdef NEW_WM_API #include "X11/Xatom.h" #include "X11/extensions/Xinerama.h" // ICCCM @@ -187,7 +187,7 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD)); } -#ifndef EXPERIMENTAL_WM_API +#ifndef NEW_WM_API // borderless fullscreen window mode if (current_videomode.fullscreen) { // needed for lxde/openbox, possibly others @@ -552,7 +552,7 @@ void OS_X11::get_fullscreen_mode_list(List *p_list,int p_screen) cons } -#ifdef EXPERIMENTAL_WM_API +#ifdef NEW_WM_API #if 0 // Just now not needed. Can be used for a possible OS.set_border(bool) method void OS_X11::set_wm_border(bool p_enabled) { @@ -1133,7 +1133,7 @@ void OS_X11::process_xevents() { case FocusIn: minimized = false; -#ifdef EXPERIMENTAL_WM_API +#ifdef NEW_WM_API if(current_videomode.fullscreen) { set_wm_fullscreen(true); visual_server->init(); @@ -1149,7 +1149,7 @@ void OS_X11::process_xevents() { break; case FocusOut: -#ifdef EXPERIMENTAL_WM_API +#ifdef NEW_WM_API if(current_videomode.fullscreen) { set_wm_fullscreen(false); set_minimized(true); @@ -1269,7 +1269,7 @@ void OS_X11::process_xevents() { Point2i rel = pos - last_mouse_pos; -#ifdef EXPERIMENTAL_WM_API +#ifdef NEW_WM_API if (mouse_mode==MOUSE_MODE_CAPTURED) { pos.x = current_videomode.width / 2; pos.y = current_videomode.height / 2; diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index 7518c93562..ffa1ce00b3 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -159,7 +159,7 @@ class OS_X11 : public OS_Unix { int joystick_count; Joystick joysticks[JOYSTICKS_MAX]; -#ifdef EXPERIMENTAL_WM_API +#ifdef NEW_WM_API unsigned int capture_idle; bool maximized; //void set_wm_border(bool p_enabled); @@ -220,7 +220,7 @@ public: virtual VideoMode get_video_mode(int p_screen=0) const; virtual void get_fullscreen_mode_list(List *p_list,int p_screen=0) const; -#ifdef EXPERIMENTAL_WM_API +#ifdef NEW_WM_API virtual int get_screen_count() const; virtual int get_screen() const; virtual void set_screen(int p_screen); -- cgit v1.2.3 From fba2d121b4f590d2c4f4ee1dd0eb4e2d712181d2 Mon Sep 17 00:00:00 2001 From: "Bil Bas (Spooner)" Date: Mon, 16 Feb 2015 20:59:16 +0000 Subject: Corrected behaviour of File.READ_WRITE mode (fixes #378) --- drivers/unix/file_access_unix.cpp | 2 +- drivers/windows/file_access_windows.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp index 7f85526852..2f91eee90e 100644 --- a/drivers/unix/file_access_unix.cpp +++ b/drivers/unix/file_access_unix.cpp @@ -74,7 +74,7 @@ Error FileAccessUnix::_open(const String& p_path, int p_mode_flags) { else if (p_mode_flags==WRITE) mode_string="wb"; else if (p_mode_flags==READ_WRITE) - mode_string="wb+"; + mode_string="rb+"; else return ERR_INVALID_PARAMETER; diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp index a6073cbb29..50e2b1d9e6 100644 --- a/drivers/windows/file_access_windows.cpp +++ b/drivers/windows/file_access_windows.cpp @@ -65,7 +65,7 @@ Error FileAccessWindows::_open(const String& p_filename, int p_mode_flags) { else if (p_mode_flags==WRITE) mode_string=L"wb"; else if (p_mode_flags==READ_WRITE) - mode_string=L"wb+"; + mode_string=L"rb+"; else return ERR_INVALID_PARAMETER; -- cgit v1.2.3 From 56402900ff002c68734cc1de0f53b78f23154f77 Mon Sep 17 00:00:00 2001 From: Felix Laurie von Massenbach Date: Tue, 17 Feb 2015 02:51:17 +0000 Subject: View > Settings isn't a check item. --- tools/editor/plugins/spatial_editor_plugin.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp index 87bd8105af..b7c2281a09 100644 --- a/tools/editor/plugins/spatial_editor_plugin.cpp +++ b/tools/editor/plugins/spatial_editor_plugin.cpp @@ -3666,7 +3666,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { p->add_check_item("View Origin",MENU_VIEW_ORIGIN); p->add_check_item("View Grid",MENU_VIEW_GRID); p->add_separator(); - p->add_check_item("Settings",MENU_VIEW_CAMERA_SETTINGS ); + p->add_item("Settings",MENU_VIEW_CAMERA_SETTINGS); p->set_item_checked( p->get_item_index(MENU_VIEW_USE_DEFAULT_LIGHT), true ); -- cgit v1.2.3 From 0e1f34b49da3066bed94b316f22e6dd805509bf3 Mon Sep 17 00:00:00 2001 From: ElectricSolstice Date: Mon, 16 Feb 2015 18:58:41 -0800 Subject: Changed code to remove gcc -Wparentheses warnings. --- core/math/geometry.h | 4 ++-- drivers/etc1/rg_etc1.cpp | 2 +- drivers/trex/trex.c | 2 +- drivers/vorbis/codebook.c | 2 +- drivers/vorbis/floor1.c | 2 +- servers/visual/rasterizer.cpp | 2 +- tools/editor/plugins/script_editor_plugin.cpp | 8 +++++--- 7 files changed, 12 insertions(+), 10 deletions(-) diff --git a/core/math/geometry.h b/core/math/geometry.h index 7e0cc01a22..4ad4db8523 100644 --- a/core/math/geometry.h +++ b/core/math/geometry.h @@ -519,9 +519,9 @@ public: bool s_ab = (b.x-a.x)*as_y-(b.y-a.y)*as_x > 0; - if((c.x-a.x)*as_y-(c.y-a.y)*as_x > 0 == s_ab) return false; + if(((c.x-a.x)*as_y-(c.y-a.y)*as_x > 0) == s_ab) return false; - if((c.x-b.x)*(s.y-b.y)-(c.y-b.y)*(s.x-b.x) > 0 != s_ab) return false; + if(((c.x-b.x)*(s.y-b.y)-(c.y-b.y)*(s.x-b.x) > 0) != s_ab) return false; return true; } diff --git a/drivers/etc1/rg_etc1.cpp b/drivers/etc1/rg_etc1.cpp index cad9af8830..63877e6d12 100644 --- a/drivers/etc1/rg_etc1.cpp +++ b/drivers/etc1/rg_etc1.cpp @@ -2367,7 +2367,7 @@ found_perfect_match: int dr = best_results[1].m_block_color_unscaled.r - best_results[0].m_block_color_unscaled.r; int dg = best_results[1].m_block_color_unscaled.g - best_results[0].m_block_color_unscaled.g; int db = best_results[1].m_block_color_unscaled.b - best_results[0].m_block_color_unscaled.b; - RG_ETC1_ASSERT(best_use_color4 || (rg_etc1::minimum(dr, dg, db) >= cETC1ColorDeltaMin) && (rg_etc1::maximum(dr, dg, db) <= cETC1ColorDeltaMax)); + RG_ETC1_ASSERT(best_use_color4 || ((rg_etc1::minimum(dr, dg, db) >= cETC1ColorDeltaMin) && (rg_etc1::maximum(dr, dg, db) <= cETC1ColorDeltaMax))); if (best_use_color4) { diff --git a/drivers/trex/trex.c b/drivers/trex/trex.c index e63a248e9e..b3668c3a11 100644 --- a/drivers/trex/trex.c +++ b/drivers/trex/trex.c @@ -489,7 +489,7 @@ static const TRexChar *trex_matchnode(TRex* exp,TRexNode *node,const TRexChar *s return cur; } case OP_WB: - if(str == exp->_bol && !isspace(*str) + if((str == exp->_bol && !isspace(*str)) || (str == exp->_eol && !isspace(*(str-1))) || (!isspace(*str) && isspace(*(str+1))) || (isspace(*str) && !isspace(*(str+1))) ) { diff --git a/drivers/vorbis/codebook.c b/drivers/vorbis/codebook.c index 759d7b4254..8a928cebb9 100644 --- a/drivers/vorbis/codebook.c +++ b/drivers/vorbis/codebook.c @@ -248,7 +248,7 @@ static_codebook *vorbis_staticbook_unpack(oggpack_buffer *opb){ } /* quantized values */ - if((quantvals*s->q_quant+7>>3)>opb->storage-oggpack_bytes(opb)) + if(((quantvals*s->q_quant+7)>>3)>opb->storage-oggpack_bytes(opb)) goto _eofout; s->quantlist=_ogg_malloc(sizeof(*s->quantlist)*quantvals); for(i=0;iloneighbor[i-2]]&=0x7fff; fit_value[look->hineighbor[i-2]]&=0x7fff; diff --git a/servers/visual/rasterizer.cpp b/servers/visual/rasterizer.cpp index c3dcd83a31..5088000022 100644 --- a/servers/visual/rasterizer.cpp +++ b/servers/visual/rasterizer.cpp @@ -91,7 +91,7 @@ RID Rasterizer::_create_shader(const FixedMaterialShaderKey& p_key) { scode+="uniform float fmp_normal;\n"; scode+="uniform texture fmp_normal_tex;\n"; String uv_str; - if ((p_key.texcoord_mask>>(VS::FIXED_MATERIAL_PARAM_NORMAL*2))&0x3==VS::FIXED_MATERIAL_TEXCOORD_SPHERE) { + if (((p_key.texcoord_mask>>(VS::FIXED_MATERIAL_PARAM_NORMAL*2))&0x3)==VS::FIXED_MATERIAL_TEXCOORD_SPHERE) { uv_str="uv"; //sorry not supported } else { uv_str=_TEXUVSTR(VS::FIXED_MATERIAL_PARAM_NORMAL); diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp index 1349d5ccab..a6ce6d3ef2 100644 --- a/tools/editor/plugins/script_editor_plugin.cpp +++ b/tools/editor/plugins/script_editor_plugin.cpp @@ -630,11 +630,13 @@ bool ScriptEditor::_test_script_times_on_disk() { - if (!all_ok) - if (bool(EDITOR_DEF("text_editor/auto_reload_changed_scripts",false))) + if (!all_ok) { + if (bool(EDITOR_DEF("text_editor/auto_reload_changed_scripts",false))) { script_editor->_reload_scripts(); - else + } else { disk_changed->call_deferred("popup_centered_ratio",0.5); + } + } return all_ok; } -- cgit v1.2.3 From db2381de7afffc932d051ec9fc853bfe06645060 Mon Sep 17 00:00:00 2001 From: "Bil Bas (Spooner)" Date: Thu, 19 Feb 2015 15:45:49 +0000 Subject: Correctly halt on error in sprintf parsing (fixes #1393) --- bin/tests/test_string.cpp | 137 +++++++++++++++++++++-------------------- core/ustring.cpp | 54 ++++++---------- core/ustring.h | 2 +- core/variant_op.cpp | 16 +++-- modules/gdscript/gd_script.cpp | 2 +- 5 files changed, 101 insertions(+), 110 deletions(-) diff --git a/bin/tests/test_string.cpp b/bin/tests/test_string.cpp index 4aaddd8ac1..2a048f2f67 100644 --- a/bin/tests/test_string.cpp +++ b/bin/tests/test_string.cpp @@ -519,12 +519,13 @@ bool test_28() { char output_format[] = "\tTest:\t%ls => %ls (%s)\n"; String format, output; Array args; + bool error; // %% format = "fish %% frog"; args.clear(); - output = format.sprintf(args); - success = (output == String("fish % frog")); + output = format.sprintf(args, &error); + success = (output == String("fish % frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -534,8 +535,8 @@ bool test_28() { format = "fish %d frog"; args.clear(); args.push_back(5); - output = format.sprintf(args); - success = (output == String("fish 5 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 5 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -543,8 +544,8 @@ bool test_28() { format = "fish %05d frog"; args.clear(); args.push_back(5); - output = format.sprintf(args); - success = (output == String("fish 00005 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 00005 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -552,8 +553,8 @@ bool test_28() { format = "fish %5d frog"; args.clear(); args.push_back(5); - output = format.sprintf(args); - success = (output == String("fish 5 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 5 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -561,8 +562,8 @@ bool test_28() { format = "fish %-5d frog"; args.clear(); args.push_back(5); - output = format.sprintf(args); - success = (output == String("fish 5 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 5 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -570,8 +571,8 @@ bool test_28() { format = "fish %+d frog"; args.clear(); args.push_back(5); - output = format.sprintf(args); - success = (output == String("fish +5 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish +5 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -579,8 +580,8 @@ bool test_28() { format = "fish %d frog"; args.clear(); args.push_back(-5); - output = format.sprintf(args); - success = (output == String("fish -5 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish -5 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -588,8 +589,8 @@ bool test_28() { format = "fish %x frog"; args.clear(); args.push_back(45); - output = format.sprintf(args); - success = (output == String("fish 2d frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 2d frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -597,8 +598,8 @@ bool test_28() { format = "fish %X frog"; args.clear(); args.push_back(45); - output = format.sprintf(args); - success = (output == String("fish 2D frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 2D frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -606,8 +607,8 @@ bool test_28() { format = "fish %o frog"; args.clear(); args.push_back(99); - output = format.sprintf(args); - success = (output == String("fish 143 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 143 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -617,8 +618,8 @@ bool test_28() { format = "fish %f frog"; args.clear(); args.push_back(99.99); - output = format.sprintf(args); - success = (output == String("fish 99.990000 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 99.990000 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -626,8 +627,8 @@ bool test_28() { format = "fish %11f frog"; args.clear(); args.push_back(99.99); - output = format.sprintf(args); - success = (output == String("fish 99.990000 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 99.990000 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -635,8 +636,8 @@ bool test_28() { format = "fish %-11f frog"; args.clear(); args.push_back(99.99); - output = format.sprintf(args); - success = (output == String("fish 99.990000 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 99.990000 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -644,8 +645,8 @@ bool test_28() { format = "fish %f frog"; args.clear(); args.push_back(99); - output = format.sprintf(args); - success = (output == String("fish 99.000000 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 99.000000 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -653,8 +654,8 @@ bool test_28() { format = "fish %+f frog"; args.clear(); args.push_back(99.99); - output = format.sprintf(args); - success = (output == String("fish +99.990000 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish +99.990000 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -662,8 +663,8 @@ bool test_28() { format = "fish %.1f frog"; args.clear(); args.push_back(99.99); - output = format.sprintf(args); - success = (output == String("fish 100.0 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 100.0 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -671,8 +672,8 @@ bool test_28() { format = "fish %.12f frog"; args.clear(); args.push_back(99.99); - output = format.sprintf(args); - success = (output == String("fish 99.990000000000 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 99.990000000000 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -680,8 +681,8 @@ bool test_28() { format = "fish %.f frog"; args.clear(); args.push_back(99.99); - output = format.sprintf(args); - success = (output == String("fish 100 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 100 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -691,8 +692,8 @@ bool test_28() { format = "fish %s frog"; args.clear(); args.push_back("cheese"); - output = format.sprintf(args); - success = (output == String("fish cheese frog")); + output = format.sprintf(args, &error); + success = (output == String("fish cheese frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -700,8 +701,8 @@ bool test_28() { format = "fish %10s frog"; args.clear(); args.push_back("cheese"); - output = format.sprintf(args); - success = (output == String("fish cheese frog")); + output = format.sprintf(args, &error); + success = (output == String("fish cheese frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -709,8 +710,8 @@ bool test_28() { format = "fish %-10s frog"; args.clear(); args.push_back("cheese"); - output = format.sprintf(args); - success = (output == String("fish cheese frog")); + output = format.sprintf(args, &error); + success = (output == String("fish cheese frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -720,8 +721,8 @@ bool test_28() { format = "fish %c frog"; args.clear(); args.push_back("A"); - output = format.sprintf(args); - success = (output == String("fish A frog")); + output = format.sprintf(args, &error); + success = (output == String("fish A frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -729,8 +730,8 @@ bool test_28() { format = "fish %c frog"; args.clear(); args.push_back(65); - output = format.sprintf(args); - success = (output == String("fish A frog")); + output = format.sprintf(args, &error); + success = (output == String("fish A frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -741,8 +742,8 @@ bool test_28() { args.clear(); args.push_back(10); args.push_back("cheese"); - output = format.sprintf(args); - success = (output == String("fish cheese frog")); + output = format.sprintf(args, &error); + success = (output == String("fish cheese frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -751,8 +752,8 @@ bool test_28() { args.clear(); args.push_back(10); args.push_back(99); - output = format.sprintf(args); - success = (output == String("fish 99 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 99 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -762,8 +763,8 @@ bool test_28() { args.push_back(10); args.push_back(3); args.push_back(99.99); - output = format.sprintf(args); - success = (output == String("fish 99.990 frog")); + output = format.sprintf(args, &error); + success = (output == String("fish 99.990 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -773,8 +774,8 @@ bool test_28() { format = "fish %s %s frog"; args.clear(); args.push_back("cheese"); - output = format.sprintf(args); - success = (output == ""); + output = format.sprintf(args, &error); + success = (output == "not enough arguments for format string" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -783,8 +784,8 @@ bool test_28() { args.clear(); args.push_back("hello"); args.push_back("cheese"); - output = format.sprintf(args); - success = (output == ""); + output = format.sprintf(args, &error); + success = (output == "not all arguments converted during string formatting" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -792,8 +793,8 @@ bool test_28() { format = "fish %10"; args.clear(); args.push_back("cheese"); - output = format.sprintf(args); - success = (output == ""); + output = format.sprintf(args, &error); + success = (output == "incomplete format" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -801,8 +802,8 @@ bool test_28() { format = "fish %&f frog"; args.clear(); args.push_back("cheese"); - output = format.sprintf(args); - success = (output == ""); + output = format.sprintf(args, &error); + success = (output == "unsupported format character" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -810,8 +811,8 @@ bool test_28() { format = "fish %2.2.2f frog"; args.clear(); args.push_back(99.99); - output = format.sprintf(args); - success = (output == ""); + output = format.sprintf(args, &error); + success = (output == "too many decimal points in format" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -820,8 +821,8 @@ bool test_28() { args.clear(); args.push_back("cheese"); args.push_back(99.99); - output = format.sprintf(args); - success = (output == ""); + output = format.sprintf(args, &error); + success = (output == "* wants number" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -829,8 +830,8 @@ bool test_28() { format = "fish %c frog"; args.clear(); args.push_back("sc"); - output = format.sprintf(args); - success = (output == ""); + output = format.sprintf(args, &error); + success = (output == "%c requires number or single-character string" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; @@ -838,8 +839,8 @@ bool test_28() { format = "fish %c frog"; args.clear(); args.push_back(Array()); - output = format.sprintf(args); - success = (output == ""); + output = format.sprintf(args, &error); + success = (output == "%c requires number or single-character string" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); if (!success) state = false; diff --git a/core/ustring.cpp b/core/ustring.cpp index 476ab3f936..09d3d95b68 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -3550,8 +3550,8 @@ String String::lpad(int min_length, const String& character) const { // sprintf is implemented in GDScript via: // "fish %s pie" % "frog" // "fish %s %d pie" % ["frog", 12] -String String::sprintf(const Array& values) const { - +// In case of an error, the string returned is the error description and "error" is true. +String String::sprintf(const Array& values, bool* error) const { String formatted; CharType* self = (CharType*)c_str(); int num_items = values.size(); @@ -3564,6 +3564,7 @@ String String::sprintf(const Array& values) const { bool left_justified; bool show_sign; + *error = true; for (; *self; self++) { const CharType c = *self; @@ -3580,13 +3581,11 @@ String String::sprintf(const Array& values) const { case 'x': // Hexadecimal (lowercase) case 'X': { // Hexadecimal (uppercase) if (value_index >= values.size()) { - ERR_EXPLAIN("not enough arguments for format string"); - ERR_FAIL_V(""); + return "not enough arguments for format string"; } if (!values[value_index].is_num()) { - ERR_EXPLAIN("a number is required"); - ERR_FAIL_V(""); + return "a number is required"; } int64_t value = values[value_index]; @@ -3622,13 +3621,11 @@ String String::sprintf(const Array& values) const { } case 'f': { // Float if (value_index >= values.size()) { - ERR_EXPLAIN("not enough arguments for format string"); - ERR_FAIL_V(""); + return "not enough arguments for format string"; } if (!values[value_index].is_num()) { - ERR_EXPLAIN("a number is required"); - ERR_FAIL_V(""); + return "a number is required"; } double value = values[value_index]; @@ -3657,8 +3654,7 @@ String String::sprintf(const Array& values) const { } case 's': { // String if (value_index >= values.size()) { - ERR_EXPLAIN("not enough arguments for format string"); - ERR_FAIL_V(""); + return "not enough arguments for format string"; } String str = values[value_index]; @@ -3676,8 +3672,7 @@ String String::sprintf(const Array& values) const { } case 'c': { if (value_index >= values.size()) { - ERR_EXPLAIN("not enough arguments for format string"); - ERR_FAIL_V(""); + return "not enough arguments for format string"; } // Convert to character. @@ -3685,22 +3680,18 @@ String String::sprintf(const Array& values) const { if (values[value_index].is_num()) { int value = values[value_index]; if (value < 0) { - ERR_EXPLAIN("unsigned byte integer is lower than maximum") - ERR_FAIL_V(""); + return "unsigned byte integer is lower than maximum"; } else if (value > 255) { - ERR_EXPLAIN("unsigned byte integer is greater than maximum") - ERR_FAIL_V(""); + return "unsigned byte integer is greater than maximum"; } str = chr(values[value_index]); } else if (values[value_index].get_type() == Variant::STRING) { str = values[value_index]; if (str.length() != 1) { - ERR_EXPLAIN("%c requires number or single-character string"); - ERR_FAIL_V(""); + return "%c requires number or single-character string"; } } else { - ERR_EXPLAIN("%c requires number or single-character string"); - ERR_FAIL_V(""); + return "%c requires number or single-character string"; } // Padding. @@ -3741,8 +3732,7 @@ String String::sprintf(const Array& values) const { } case '.': { // Float separtor. if (in_decimals) { - ERR_EXPLAIN("too many decimal points in format"); - ERR_FAIL_V(""); + return "too many decimal points in format"; } in_decimals = true; min_decimals = 0; // We want to add the value manually. @@ -3751,13 +3741,11 @@ String String::sprintf(const Array& values) const { case '*': { // Dyanmic width, based on value. if (value_index >= values.size()) { - ERR_EXPLAIN("not enough arguments for format string"); - ERR_FAIL_V(""); + return "not enough arguments for format string"; } if (!values[value_index].is_num()) { - ERR_EXPLAIN("* wants number"); - ERR_FAIL_V(""); + return "* wants number"; } int size = values[value_index]; @@ -3773,8 +3761,7 @@ String String::sprintf(const Array& values) const { } default: { - ERR_EXPLAIN("unsupported format character"); - ERR_FAIL_V(""); + return "unsupported format character"; } } } else { // Not in format string. @@ -3796,14 +3783,13 @@ String String::sprintf(const Array& values) const { } if (in_format) { - ERR_EXPLAIN("incomplete format"); - ERR_FAIL_V(""); + return "incomplete format"; } if (value_index != values.size()) { - ERR_EXPLAIN("not all arguments converted during string formatting"); - ERR_FAIL_V(""); + return "not all arguments converted during string formatting"; } + *error = false; return formatted; } diff --git a/core/ustring.h b/core/ustring.h index af5ffb7c35..d4b854ea76 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -130,7 +130,7 @@ public: String pad_zeros(int p_digits) const; String lpad(int min_length,const String& character=" ") const; String rpad(int min_length,const String& character=" ") const; - String sprintf(const Array& values) const; + String sprintf(const Array& values, bool* error) const; static String num(double p_num,int p_decimals=-1); static String num_scientific(double p_num); static String num_real(double p_num); diff --git a/core/variant_op.cpp b/core/variant_op.cpp index 21bbc8c7ee..10b9a67da2 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -738,18 +738,22 @@ void Variant::evaluate(const Operator& p_op, const Variant& p_a, const Variant& _RETURN( p_a._data._int % p_b._data._int ); } else if (p_a.type==STRING) { - const String *str=reinterpret_cast(p_a._data._mem); + const String* format=reinterpret_cast(p_a._data._mem); + String result; + bool error; if (p_b.type==ARRAY) { // e.g. "frog %s %d" % ["fish", 12] - const Array *arr=reinterpret_cast(p_b._data._mem); - _RETURN(str->sprintf(*arr)); + const Array* args=reinterpret_cast(p_b._data._mem); + result=format->sprintf(*args, &error); } else { // e.g. "frog %d" % 12 - Array arr; - arr.push_back(p_b); - _RETURN(str->sprintf(arr)); + Array args; + args.push_back(p_b); + result=format->sprintf(args, &error); } + r_valid = !error; + _RETURN(result); } r_valid=false; diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp index 0aa115ffbc..2a1e7a18df 100644 --- a/modules/gdscript/gd_script.cpp +++ b/modules/gdscript/gd_script.cpp @@ -337,7 +337,7 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a Variant::evaluate(op,*a,*b,*dst,valid); if (!valid) { - if (false && dst->get_type()==Variant::STRING) { + if (dst->get_type()==Variant::STRING) { //return a string when invalid with the error err_text=*dst; } else { -- cgit v1.2.3 From 748311ec42b6818f5481ad4ac4152f40ff1a8a6f Mon Sep 17 00:00:00 2001 From: "Bil Bas (Spooner)" Date: Thu, 19 Feb 2015 16:59:37 +0000 Subject: Added info about operator after bespoke error message. --- modules/gdscript/gd_script.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp index 2a1e7a18df..bf4e9b8d8a 100644 --- a/modules/gdscript/gd_script.cpp +++ b/modules/gdscript/gd_script.cpp @@ -340,6 +340,7 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a if (dst->get_type()==Variant::STRING) { //return a string when invalid with the error err_text=*dst; + err_text += " in operator '"+Variant::get_operator_name(op)+"'."; } else { err_text="Invalid operands '"+Variant::get_type_name(a->get_type())+"' and '"+Variant::get_type_name(b->get_type())+"' in operator '"+Variant::get_operator_name(op)+"'."; } -- cgit v1.2.3 From 11a5949ec4f3231f5a7c054a6ebb102b705ad20f Mon Sep 17 00:00:00 2001 From: ElectricSolstice Date: Thu, 19 Feb 2015 16:34:04 -0800 Subject: Fixed issue 1377 about script editor parenthesis matching. --- scene/gui/text_edit.cpp | 49 +++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 47 insertions(+), 2 deletions(-) diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 8855627bb4..a0d5af2efc 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -498,7 +498,29 @@ void TextEdit::_notification(int p_what) { for(int j=from;j=0;j--) { CharType cc = text[i][j]; - if (cc==c) + //ignore any brackets inside a string + if (cc== '"' | cc == '\'') { + CharType quotation = cc; + do { + j--; + if (!(j>=0)) { + break; + } + cc=text[i][j]; + //skip over escaped quotation marks inside strings + if (cc==quotation) { + bool escaped = false; + while (j-1>=0 && text[i][j-1]=='\\') { + escaped=!escaped; + j--; + } + if (escaped) { + j--; + cc='\\'; + continue; + } + } + } while (cc!= quotation); + } else if (cc==c) stack++; else if (cc==closec) stack--; -- cgit v1.2.3 From 8f5bf2a2ef96ea2d189d09a8cdd8d0a15deceb00 Mon Sep 17 00:00:00 2001 From: Nathan Warden Date: Thu, 19 Feb 2015 19:35:04 -0500 Subject: Camelcased script variables will now capitalize in the inspector. --- core/ustring.cpp | 25 ++++++++++++++++++++++++- core/ustring.h | 3 +-- 2 files changed, 25 insertions(+), 3 deletions(-) diff --git a/core/ustring.cpp b/core/ustring.cpp index 476ab3f936..8ad1d434d4 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -482,7 +482,7 @@ void String::erase(int p_pos, int p_chars) { String String::capitalize() const { - String aux=this->replace("_"," ").to_lower(); + String aux=this->camelcase_to_underscore().replace("_"," ").to_lower(); String cap; for (int i=0;isize()-1; i++ ) { + bool isCapital = cstr[i] >= A && cstr[i] <= Z; + + if ( isCapital ) { + newString += "_" + this->substr(startIndex, i-startIndex); + startIndex = i; + } + } + + newString += "_" + this->substr(startIndex, this->size()-startIndex); + + return newString; +} + + int String::get_slice_count(String p_splitter) const{ if (empty()) diff --git a/core/ustring.h b/core/ustring.h index af5ffb7c35..c7da26a695 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -149,6 +149,7 @@ public: static double to_double(const CharType* p_str, const CharType **r_end=NULL); static int64_t to_int(const CharType* p_str,int p_len=-1); String capitalize() const; + String camelcase_to_underscore() const; int get_slice_count(String p_splitter) const; String get_slice(String p_splitter,int p_slice) const; @@ -225,8 +226,6 @@ public: String(const char *p_str); String(const CharType *p_str,int p_clip_to_len=-1); String(const StrRange& p_range); - - }; -- cgit v1.2.3 From 071b2ea4f205ea99346a5cf73afdd50f7ccc95ed Mon Sep 17 00:00:00 2001 From: Nathan Warden Date: Fri, 20 Feb 2015 13:05:21 -0500 Subject: Updated the internal documention for the GDScript class. --- doc/base/classes.xml | 29 ++++++++++++++++++++++++++--- 1 file changed, 26 insertions(+), 3 deletions(-) diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 35de0106b5..7c5530682e 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -257,13 +257,14 @@ - + - + - + + Linear interpolates between two values by a normalized value. @@ -276,6 +277,7 @@ + Decreases time by a specified amount. @@ -421,6 +423,7 @@ + Returns a reference to the specified function @@ -475,6 +478,7 @@ + Print one or more arguments to the console with a tab between each argument. @@ -499,6 +503,24 @@ Print one or more arguments to strings in the best way possible to console. No newline is added at the end. + + + + + + + Converts the value of a variable to a String. + + + + + + + + + Converts the value of a String to a variable. + + @@ -544,6 +566,7 @@ + Hashes the variable passed and returns an integer. -- cgit v1.2.3 From bfad3923878aa9b485f90a37bc04944828e35f27 Mon Sep 17 00:00:00 2001 From: Nathan Warden Date: Fri, 20 Feb 2015 16:28:48 -0500 Subject: Updated the variable in the lerp function to be weight instead of percent. --- doc/base/classes.xml | 2 +- modules/gdscript/gd_functions.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 7c5530682e..8271c5f7b6 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -261,7 +261,7 @@ - + Linear interpolates between two values by a normalized value. diff --git a/modules/gdscript/gd_functions.cpp b/modules/gdscript/gd_functions.cpp index b616d8f228..f37b2f645a 100644 --- a/modules/gdscript/gd_functions.cpp +++ b/modules/gdscript/gd_functions.cpp @@ -1101,7 +1101,7 @@ MethodInfo GDFunctions::get_info(Function p_func) { return mi; } break; case MATH_LERP: { - MethodInfo mi("lerp",PropertyInfo(Variant::REAL,"a"),PropertyInfo(Variant::REAL,"b"), PropertyInfo(Variant::REAL,"c")); + MethodInfo mi("lerp",PropertyInfo(Variant::REAL,"from"),PropertyInfo(Variant::REAL,"to"), PropertyInfo(Variant::REAL,"weight")); mi.return_val.type=Variant::REAL; return mi; } break; -- cgit v1.2.3 From 2ac767b1f52f2d5d9d6b2dc00e8c3d065b9fc9bb Mon Sep 17 00:00:00 2001 From: romulox_x Date: Sat, 21 Feb 2015 13:57:12 -0800 Subject: changed viewport clearing to use the alpha value of the clear color, and made the transparent bg option of viewport force a clear color of 0,0,0,0 --- drivers/gles2/rasterizer_gles2.cpp | 2 +- servers/visual/visual_server_raster.cpp | 7 ++++++- 2 files changed, 7 insertions(+), 2 deletions(-) diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index fe42b67d23..b6a48652cb 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -4280,7 +4280,7 @@ void RasterizerGLES2::clear_viewport(const Color& p_color) { } glEnable(GL_SCISSOR_TEST); - glClearColor(p_color.r,p_color.g,p_color.b,1.0); + glClearColor(p_color.r,p_color.g,p_color.b,p_color.a); glClear(GL_COLOR_BUFFER_BIT); //should not clear if anything else cleared.. glDisable(GL_SCISSOR_TEST); }; diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 764a969e77..feb14d8a9d 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -6641,7 +6641,12 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ //clear the viewport black because of no camera? i seriously should.. if (p_viewport->render_target_clear_on_new_frame || p_viewport->render_target_clear) { - rasterizer->clear_viewport(clear_color); + if (p_viewport->transparent_bg) { + rasterizer->clear_viewport(Color(0,0,0,0)); + } + else { + rasterizer->clear_viewport(clear_color); + } p_viewport->render_target_clear=false; } } -- cgit v1.2.3 From 84905809a159e4f04b166f06a5807560c4c7d538 Mon Sep 17 00:00:00 2001 From: UsernameIsAReservedWord Date: Tue, 24 Feb 2015 22:28:51 +0100 Subject: fixes platform/windows/detect.py - fixes issue #1298 : under windows, too long `ar` command lines are split into several smaller command lines. - fixes issue #1285 : under linux, cross compiling with Mingw-w64 now generates actual 64bits EXE. - `MINGW32_PREFIX` and `MINGW64_PREFIX` environment variables are also available for Windows. - started to clean-up the remains of previous hacks and workarounds. - added some documentation into the script. --- platform/windows/detect.py | 208 +++++++++++++++++++++++++++++++++++---------- 1 file changed, 162 insertions(+), 46 deletions(-) diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 16dd695c59..b07882f552 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -1,4 +1,90 @@ - +# +# tested on | Windows native | Linux cross-compilation +# ------------------------+-------------------+--------------------------- +# MSVS C++ 2010 Express | WORKS | n/a +# Mingw-w64 | WORKS | WORKS +# Mingw-w32 | WORKS | WORKS +# MinGW | WORKS | untested +# +##### +# Notes about MSVS C++ : +# +# - MSVC2010-Express compiles to 32bits only. +# +##### +# Notes about Mingw-w64 and Mingw-w32 under Windows : +# +# - both can be installed using the official installer : +# http://mingw-w64.sourceforge.net/download.php#mingw-builds +# +# - if you want to compile both 32bits and 64bits, don't forget to +# run the installer twice to install them both. +# +# - install them into a path that does not contain spaces +# ( example : "C:/Mingw-w32", "C:/Mingw-w64" ) +# +# - if you want to compile faster using the "-j" option, don't forget +# to install the appropriate version of the Pywin32 python extension +# available from : http://sourceforge.net/projects/pywin32/files/ +# +# - before running scons, you must add into the environment path +# the path to the "/bin" directory of the Mingw version you want +# to use : +# +# set PATH=C:/Mingw-w32/bin;%PATH% +# +# - then, scons should be able to detect gcc. +# - Mingw-w32 only compiles 32bits. +# - Mingw-w64 only compiles 64bits. +# +# - it is possible to add them both at the same time into the PATH env, +# if you also define the MINGW32_PREFIX and MINGW64_PREFIX environment +# variables. +# For instance, you could store that set of commands into a .bat script +# that you would run just before scons : +# +# set PATH=C:\mingw-w64\bin;%PATH% +# set PATH=C:\mingw-w64\bin;%PATH% +# set MINGW32_PREFIX=C:\mingw-w64\bin\ +# set MINGW64_PREFIX=C:\mingw-w64\bin\ +# +##### +# Notes about Mingw, Mingw-w64 and Mingw-w32 under Linux : +# +# - default toolchain prefixes are : +# "i586-mingw32msvc-" for MinGW +# "i686-w64-mingw32-" for Mingw-w32 +# "x86_64-w64-mingw32-" for Mingw-w64 +# +# - if both MinGW and Mingw-w32 are installed on your system +# Mingw-w32 should take the priority over MinGW. +# +# - it is possible to manually override prefixes by defining +# the MINGW32_PREFIX and MINGW64_PREFIX environment variables. +# +##### +# Notes about Mingw under Windows : +# +# - this is the MinGW version from http://mingw.org/ +# - install it into a path that does not contain spaces +# ( example : "C:/MinGW" ) +# - several DirectX headers might be missing. You can copy them into +# the C:/MinGW/include" directory from this page : +# https://code.google.com/p/mingw-lib/source/browse/trunk/working/avcodec_to_widget_5/directx_include/ +# - before running scons, add the path to the "/bin" directory : +# set PATH=C:/MinGW/bin;%PATH% +# - scons should be able to detect gcc. +# + +##### +# TODO : +# +# - finish to cleanup this script to remove all the remains of previous hacks and workarounds +# - make it work with the Windows7 SDK that is supposed to enable 64bits compilation for MSVC2010-Express +# - confirm it works well with other Visual Studio versions. +# - update the wiki about the pywin32 extension required for the "-j" option under Windows. +# - update the wiki to document MINGW32_PREFIX and MINGW64_PREFIX +# import os @@ -13,50 +99,70 @@ def get_name(): def can_build(): - if (os.name=="nt"): #building natively on windows! if (os.getenv("VSINSTALLDIR")): return True else: - print("MSVC Not detected, attempting mingw.") + print("\nMSVC not detected, attempting Mingw.") + mingw32 = "" + mingw64 = "" + if ( os.getenv("MINGW32_PREFIX") ) : + mingw32 = os.getenv("MINGW32_PREFIX") + if ( os.getenv("MINGW64_PREFIX") ) : + mingw64 = os.getenv("MINGW64_PREFIX") + + test = "gcc --version > NUL 2>&1" + if os.system(test)!= 0 and os.system(mingw32+test)!=0 and os.system(mingw64+test)!=0 : + print("- could not detect gcc.") + print("Please, make sure a path to a Mingw /bin directory is accessible into the environment PATH.\n") + return False + else: + print("- gcc detected.") + return True - - if (os.name=="posix"): mingw = "i586-mingw32msvc-" - mingw64 = "i686-w64-mingw32-" + mingw64 = "x86_64-w64-mingw32-" + mingw32 = "i686-w64-mingw32-" + if (os.getenv("MINGW32_PREFIX")): - mingw=os.getenv("MINGW32_PREFIX") + mingw32=os.getenv("MINGW32_PREFIX") + mingw = mingw32 if (os.getenv("MINGW64_PREFIX")): mingw64=os.getenv("MINGW64_PREFIX") - - if os.system(mingw+"gcc --version >/dev/null") == 0 or os.system(mingw64+"gcc --version >/dev/null") ==0: + + test = "gcc --version >/dev/null" + if os.system(mingw+test) == 0 or os.system(mingw64+test) ==0 or os.system(mingw32+test) ==0 : return True - - return False def get_opts(): mingw="" + mingw32="" mingw64="" - if (os.name!="nt"): + if ( os.name == "posix" ): mingw = "i586-mingw32msvc-" - mingw64 = "i686-w64-mingw32-" - if (os.getenv("MINGW32_PREFIX")): - mingw=os.getenv("MINGW32_PREFIX") - if (os.getenv("MINGW64_PREFIX")): - mingw64=os.getenv("MINGW64_PREFIX") + mingw32 = "i686-w64-mingw32-" + mingw64 = "x86_64-w64-mingw32-" + + if os.system(mingw32+"gcc --version >/dev/null") != 0 : + mingw32 = mingw + + if (os.getenv("MINGW32_PREFIX")): + mingw32=os.getenv("MINGW32_PREFIX") + mingw = mingw32 + if (os.getenv("MINGW64_PREFIX")): + mingw64=os.getenv("MINGW64_PREFIX") return [ - ('mingw_prefix','Mingw Prefix',mingw), + ('mingw_prefix','Mingw Prefix',mingw32), ('mingw_prefix_64','Mingw Prefix 64 bits',mingw64), - ('mingw64_for_32','Use Mingw 64 for 32 Bits Build',"no"), ] def get_flags(): @@ -140,13 +246,13 @@ def configure(env): # http://www.scons.org/wiki/LongCmdLinesOnWin32 if (os.name=="nt"): import subprocess - def mySpawn(sh, escape, cmd, args, env): - newargs = ' '.join(args[1:]) - cmdline = cmd + " " + newargs + + def mySubProcess(cmdline,env): + #print "SPAWNED : " + cmdline startupinfo = subprocess.STARTUPINFO() startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE, - stderr=subprocess.PIPE, startupinfo=startupinfo, shell = False, env = env) + stderr=subprocess.PIPE, startupinfo=startupinfo, shell = False, env = env) data, err = proc.communicate() rv = proc.wait() if rv: @@ -154,35 +260,45 @@ def configure(env): print err print "=====" return rv + + def mySpawn(sh, escape, cmd, args, env): + + newargs = ' '.join(args[1:]) + cmdline = cmd + " " + newargs + + rv=0 + if len(cmdline) > 32000 and cmd.endswith("ar") : + cmdline = cmd + " " + args[1] + " " + args[2] + " " + for i in range(3,len(args)) : + rv = mySubProcess( cmdline + args[i], env ) + if rv : + break + else: + rv = mySubProcess( cmdline, env ) + + return rv + env['SPAWN'] = mySpawn #build using mingw if (os.name=="nt"): env['ENV']['TMP'] = os.environ['TMP'] #way to go scons, you can be so stupid sometimes else: - env["PROGSUFFIX"]=env["PROGSUFFIX"]+".exe" + env["PROGSUFFIX"]=env["PROGSUFFIX"]+".exe" # for linux cross-compilation mingw_prefix="" if (env["bits"]=="default"): env["bits"]="32" - use64=False if (env["bits"]=="32"): - - if (env["mingw64_for_32"]=="yes"): - env.Append(CCFLAGS=['-m32']) - env.Append(LINKFLAGS=['-m32']) - env.Append(LINKFLAGS=['-static-libgcc']) - env.Append(LINKFLAGS=['-static-libstdc++']) - mingw_prefix=env["mingw_prefix_64"]; - else: - mingw_prefix=env["mingw_prefix"]; - - + env.Append(LINKFLAGS=['-static']) + env.Append(LINKFLAGS=['-static-libgcc']) + env.Append(LINKFLAGS=['-static-libstdc++']) + mingw_prefix=env["mingw_prefix"]; else: - mingw_prefix=env["mingw_prefix_64"]; env.Append(LINKFLAGS=['-static']) + mingw_prefix=env["mingw_prefix_64"]; nulstr="" @@ -193,10 +309,10 @@ def configure(env): - if os.system(mingw_prefix+"gcc --version"+nulstr)!=0: - #not really super consistent but.. - print("Can't find Windows compiler: "+mingw_prefix) - sys.exit(255) + # if os.system(mingw_prefix+"gcc --version"+nulstr)!=0: + # #not really super consistent but.. + # print("Can't find Windows compiler: "+mingw_prefix) + # sys.exit(255) if (env["target"]=="release"): @@ -231,11 +347,11 @@ def configure(env): env.Append(CCFLAGS=['-DGLES2_ENABLED','-DGLEW_ENABLED']) env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','wsock32','kernel32']) - if (env["bits"]=="32" and env["mingw64_for_32"]!="yes"): -# env.Append(LIBS=['gcc_s']) - #--with-arch=i686 - env.Append(CPPFLAGS=['-march=i686']) - env.Append(LINKFLAGS=['-march=i686']) + # if (env["bits"]=="32"): +# # env.Append(LIBS=['gcc_s']) + # #--with-arch=i686 + # env.Append(CPPFLAGS=['-march=i686']) + # env.Append(LINKFLAGS=['-march=i686']) -- cgit v1.2.3 From fde7f11a559065af87dc345d34694f64eaa45e91 Mon Sep 17 00:00:00 2001 From: UsernameIsAReservedWord Date: Tue, 24 Feb 2015 22:31:18 +0100 Subject: Update detect.py --- platform/windows/detect.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/platform/windows/detect.py b/platform/windows/detect.py index b07882f552..94e0b9853b 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -45,7 +45,7 @@ # # set PATH=C:\mingw-w64\bin;%PATH% # set PATH=C:\mingw-w64\bin;%PATH% -# set MINGW32_PREFIX=C:\mingw-w64\bin\ +# set MINGW32_PREFIX=C:\mingw-w32\bin\ # set MINGW64_PREFIX=C:\mingw-w64\bin\ # ##### -- cgit v1.2.3 From b3976ec14c0239faeed564ca105b2d27f5ac5ad7 Mon Sep 17 00:00:00 2001 From: UsernameIsAReservedWord Date: Tue, 24 Feb 2015 22:38:49 +0100 Subject: Update detect.py --- platform/windows/detect.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 94e0b9853b..efd2e79cae 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -43,7 +43,7 @@ # For instance, you could store that set of commands into a .bat script # that you would run just before scons : # -# set PATH=C:\mingw-w64\bin;%PATH% +# set PATH=C:\mingw-w32\bin;%PATH% # set PATH=C:\mingw-w64\bin;%PATH% # set MINGW32_PREFIX=C:\mingw-w32\bin\ # set MINGW64_PREFIX=C:\mingw-w64\bin\ -- cgit v1.2.3 From 144494600620dbaeee454fb454b84f2388d6fe25 Mon Sep 17 00:00:00 2001 From: cheece <666mon@gmail.com> Date: Tue, 24 Feb 2015 20:13:21 -0430 Subject: COLLADA load normals from morph target if the file has normals use them! --- tools/editor/io_plugins/editor_import_collada.cpp | 54 ++++++++++++++++++++++- 1 file changed, 53 insertions(+), 1 deletion(-) diff --git a/tools/editor/io_plugins/editor_import_collada.cpp b/tools/editor/io_plugins/editor_import_collada.cpp index 529ed3374b..36d412d66c 100644 --- a/tools/editor/io_plugins/editor_import_collada.cpp +++ b/tools/editor/io_plugins/editor_import_collada.cpp @@ -1354,8 +1354,60 @@ Error ColladaImport::_create_mesh_surfaces(Ref& p_mesh,const Map::Write(); DVector normals; DVector tangents; + if(md.vertices[vertex_src_id].sources.has("NORMAL")){ + //has normals + normals.resize(vlen); + std::cout << "has normals" << std::endl; + String normal_src_id = md.vertices[vertex_src_id].sources["NORMAL"]; + std::cout << "normals source: "<< normal_src_id.utf8().get_data() <array.size() != vertex_src->array.size(), ERR_INVALID_DATA); + int stride=m->stride; + if (stride==0) + stride=3; + + + //read normals from morph target + DVector::Write vertw = normals.write(); + + for(int m_i=0;m_iarray.size()/stride;m_i++) { + + int pos = m_i*stride; + Vector3 vtx( m->array[pos+0], m->array[pos+1], m->array[pos+2] ); + + #ifndef NO_UP_AXIS_SWAP + if (collada.state.up_axis==Vector3::AXIS_Z) { + + SWAP( vtx.z, vtx.y ); + vtx.z = -vtx.z; + + } + #endif + + Collada::Vertex vertex; + vertex.vertex=vtx; + vertex.fix_unit_scale(collada); + vtx=vertex.vertex; + + vtx = p_local_xform.xform(vtx); + + + if (vertex_map.has(m_i)) { //vertex may no longer be here, don't bother converting + + + for (Set ::Element *E=vertex_map[m_i].front() ; E; E=E->next() ) { + + vertw[E->get()]=vtx; + } + } + } + + }else{ + _generate_normals(index_array,vertices,normals);//no normals + } if (final_tangent_array.size() && final_uv_array.size()) { _generate_tangents_and_binormals(index_array,vertices,final_uv_array,normals,tangents); -- cgit v1.2.3 From 9229d9d1bbc3bb850839e022b8c8d37609839edd Mon Sep 17 00:00:00 2001 From: Hinsbart Date: Wed, 25 Feb 2015 16:33:08 +0100 Subject: fix get joystick name from registry on some systems --- platform/windows/os_windows.cpp | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 13f2c32e77..e392a56aa8 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -715,9 +715,14 @@ String OS_Windows::get_joystick_name(int id, JOYCAPS jcaps) return ""; _snprintf( buffer, sizeof(buffer), "%s\\%s", REGSTR_PATH_JOYOEM, OEM); - res = RegOpenKeyEx ( HKEY_LOCAL_MACHINE, buffer, 0, KEY_QUERY_VALUE, &hKey); - if (res != ERROR_SUCCESS) - return ""; + res = RegOpenKeyEx(HKEY_LOCAL_MACHINE, buffer, 0, KEY_QUERY_VALUE, &hKey); + if (res != ERROR_SUCCESS) + { + res = RegOpenKeyEx(HKEY_CURRENT_USER, buffer, 0, KEY_QUERY_VALUE, &hKey); + if (res != ERROR_SUCCESS) + return ""; + } + sz = sizeof(buffer); res = RegQueryValueEx(hKey, REGSTR_VAL_JOYOEMNAME, 0, 0, (LPBYTE) buffer, -- cgit v1.2.3 From e7024259e19c18411272ec7b8d2aabf16a93e926 Mon Sep 17 00:00:00 2001 From: "Bil Bas (Spooner)" Date: Wed, 25 Feb 2015 17:24:32 +0000 Subject: Fixed columns to have integer positions, so that they don't "jiggle" when moving the camera. --- demos/2d/isometric/dungeon.scn | Bin 4582 -> 4721 bytes 1 file changed, 0 insertions(+), 0 deletions(-) diff --git a/demos/2d/isometric/dungeon.scn b/demos/2d/isometric/dungeon.scn index 76532a44aa..58c530d5c5 100644 Binary files a/demos/2d/isometric/dungeon.scn and b/demos/2d/isometric/dungeon.scn differ -- cgit v1.2.3 From 69cf996ce60f9419922b0de4590b7ece7fa0a8be Mon Sep 17 00:00:00 2001 From: UsernameIsAReservedWord Date: Thu, 26 Feb 2015 19:27:32 +0100 Subject: should fixes #1284 I could reproduce the crash described in #1284 only with 32bits versions of godot. The test scene contains a Plane collision shape, and a kinematicsbody with a Sphere collision shape. The crash occurs into `CollisionSolverSW::solve_distance_plane()` on line 299 when `p_shape_A` is a `PlaneShapeSW` object and when `p_shape_B` is a `MotionShapeSW` object, because `int support_count;` is not initialized by default, and because `MotionShapeSW::get_supports()` does not change `support_count` once passed as referenced parameter, and if the default value of `support_count` is greater than the length of `supports[16]`. I don't know if it is the good way to fix it because i'm not skilled ennough with the physics server inner working, but this fix prevents the crash and the test-scene seems to work correctly. --- servers/physics/shape_sw.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/servers/physics/shape_sw.h b/servers/physics/shape_sw.h index cdb21556b8..bcf8fbdc8d 100644 --- a/servers/physics/shape_sw.h +++ b/servers/physics/shape_sw.h @@ -438,7 +438,7 @@ struct MotionShapeSW : public ShapeSW { } return support; } - virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const {} + virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const { r_amount=0; } bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { return false; } Vector3 get_moment_of_inertia(float p_mass) const { return Vector3(); } -- cgit v1.2.3 From 525f2fe995d71f5321f19cd0e4076fcad526c5b5 Mon Sep 17 00:00:00 2001 From: theuserbl Date: Fri, 27 Feb 2015 11:09:57 +0100 Subject: Update register_scene_types.cpp Makes ToolButton usable for GDScript --- scene/register_scene_types.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index ff525203bf..a1c4aaf811 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -76,6 +76,7 @@ #include "scene/gui/reference_frame.h" #include "scene/gui/graph_node.h" #include "scene/gui/graph_edit.h" +#include "scene/gui/tool_button.h" #include "scene/resources/video_stream.h" #include "scene/2d/particles_2d.h" #include "scene/2d/path_2d.h" @@ -288,6 +289,7 @@ void register_scene_types() { ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); + ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); -- cgit v1.2.3 From e2c0caf41e8ae2c992c81ceed89a95a5c0d0cbfa Mon Sep 17 00:00:00 2001 From: theuserbl Date: Fri, 27 Feb 2015 11:19:55 +0100 Subject: Update global_constants.cpp Making KEY_MASK_CMD usable in GDScript --- core/global_constants.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/core/global_constants.cpp b/core/global_constants.cpp index ae4abc627d..fc48a105db 100644 --- a/core/global_constants.cpp +++ b/core/global_constants.cpp @@ -313,6 +313,7 @@ static _GlobalConstant _global_constants[]={ BIND_GLOBAL_CONSTANT( KEY_MASK_ALT ), BIND_GLOBAL_CONSTANT( KEY_MASK_META ), BIND_GLOBAL_CONSTANT( KEY_MASK_CTRL ), + BIND_GLOBAL_CONSTANT( KEY_MASK_CMD ), BIND_GLOBAL_CONSTANT( KEY_MASK_KPAD ), BIND_GLOBAL_CONSTANT( KEY_MASK_GROUP_SWITCH ), -- cgit v1.2.3 From e8e9f100e57d6b68915fc6df5ed153384b026371 Mon Sep 17 00:00:00 2001 From: Mariano Javier Suligoy Date: Sun, 1 Mar 2015 11:23:05 -0300 Subject: Add CheckBox control with theme edition and radio icon avaible. --- scene/gui/check_box.cpp | 76 ++++++++++++++++++++++ scene/gui/check_box.h | 58 +++++++++++++++++ scene/resources/default_theme/default_theme.cpp | 32 ++++++++- scene/resources/default_theme/radio_checked.png | Bin 0 -> 569 bytes scene/resources/default_theme/radio_unchecked.png | Bin 0 -> 421 bytes scene/resources/default_theme/theme_data.h | 10 +++ tools/editor/icons/icon_check_box.png | Bin 0 -> 344 bytes 7 files changed, 175 insertions(+), 1 deletion(-) create mode 100644 scene/gui/check_box.cpp create mode 100644 scene/gui/check_box.h create mode 100644 scene/resources/default_theme/radio_checked.png create mode 100644 scene/resources/default_theme/radio_unchecked.png create mode 100644 tools/editor/icons/icon_check_box.png diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp new file mode 100644 index 0000000000..1f37833618 --- /dev/null +++ b/scene/gui/check_box.cpp @@ -0,0 +1,76 @@ +/*************************************************************************/ +/* check_button.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "check_box.h" + +#include "servers/visual_server.h" +#include "button_group.h" + +void CheckBox::_bind_methods() +{ + ObjectTypeDB::bind_method(_MD("set_pressed","pressed"),&CheckBox::toggled); +} + +bool CheckBox::is_radio() +{ + Node* parent = this; + do { + parent = parent->get_parent(); + if (dynamic_cast< ButtonGroup* >( parent)) + break; + } while (parent != nullptr); + + return (parent != nullptr); +} + +void CheckBox::update_icon(bool p_pressed) +{ + if (is_radio()) + set_icon(Control::get_icon(p_pressed ? "radio_checked" : "radio_unchecked")); + else + set_icon(Control::get_icon(p_pressed ? "checked" : "unchecked")); +} + +void CheckBox::toggled(bool p_pressed) +{ + update_icon(); + BaseButton::toggled(p_pressed); +} + +CheckBox::CheckBox() +{ + set_toggle_mode(true); + set_text_align(ALIGN_LEFT); + + update_icon(is_pressed()); + +} + +CheckBox::~CheckBox() +{ +} diff --git a/scene/gui/check_box.h b/scene/gui/check_box.h new file mode 100644 index 0000000000..1f0d1ed7ed --- /dev/null +++ b/scene/gui/check_box.h @@ -0,0 +1,58 @@ +/*************************************************************************/ +/* check_box.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef CHECK_BOX_H +#define CHECK_BOX_H + + +#include "scene/gui/button.h" +/** +@author Mariano Suligoy +*/ +class CheckBox : public Button { + + OBJ_TYPE( CheckBox, Button ); + + +protected: + static void _bind_methods(); + + bool is_radio(); + + void update_icon(bool p_pressed); + + +public: + void toggled(bool p_pressed); + + CheckBox(); + ~CheckBox(); + +}; + +#endif diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 4d1e9896db..ab0688af81 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -300,6 +300,36 @@ void make_default_theme() { t->set_constant("hseparation","MenuButton", 0 ); + // CheckBox + + Ref cbx_empty = memnew( StyleBoxEmpty ); + Ref cbx_focus = focus; + cbx_focus->set_default_margin(MARGIN_LEFT,4); + cbx_focus->set_default_margin(MARGIN_RIGHT,4); + cbx_focus->set_default_margin(MARGIN_TOP,4); + cbx_focus->set_default_margin(MARGIN_BOTTOM,5); + + t->set_stylebox("normal","CheckBox", cbx_empty ); + t->set_stylebox("pressed","CheckBox", cbx_empty ); + t->set_stylebox("disabled","CheckBox", cbx_empty ); + t->set_stylebox("hover","CheckBox", cbx_empty ); + t->set_stylebox("focus","CheckBox", cbx_focus ); + + t->set_icon("checked", "CheckBox", make_icon(checked_png)); + t->set_icon("unchecked", "CheckBox", make_icon(unchecked_png)); + t->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png)); + t->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png)); + + t->set_font("font","CheckBox", default_font ); + + t->set_color("font_color","CheckBox", control_font_color ); + t->set_color("font_color_pressed","CheckBox", control_font_color_pressed ); + t->set_color("font_color_hover","CheckBox", control_font_color_hover ); + t->set_color("font_color_disabled","CheckBox", control_font_color_disabled ); + + t->set_constant("hseparation","CheckBox",4); + t->set_constant("check_vadjust","CheckBox",0); + // CheckButton @@ -308,7 +338,7 @@ void make_default_theme() { cb_empty->set_default_margin(MARGIN_LEFT,6); cb_empty->set_default_margin(MARGIN_RIGHT,70); cb_empty->set_default_margin(MARGIN_TOP,4); - cb_empty->set_default_margin(MARGIN_BOTTOM,4); + cb_empty->set_default_margin(MARGIN_BOTTOM,4); t->set_stylebox("normal","CheckButton", cb_empty ); t->set_stylebox("pressed","CheckButton", cb_empty ); diff --git a/scene/resources/default_theme/radio_checked.png b/scene/resources/default_theme/radio_checked.png new file mode 100644 index 0000000000..ada8dde3c1 Binary files /dev/null and b/scene/resources/default_theme/radio_checked.png differ diff --git a/scene/resources/default_theme/radio_unchecked.png b/scene/resources/default_theme/radio_unchecked.png new file mode 100644 index 0000000000..018af99afd Binary files /dev/null and b/scene/resources/default_theme/radio_unchecked.png differ diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h index e9a6d3dad6..78e210239d 100644 --- a/scene/resources/default_theme/theme_data.h +++ b/scene/resources/default_theme/theme_data.h @@ -264,6 +264,16 @@ static const unsigned char progress_fill_png[]={ }; +static const unsigned char radio_checked_png[]={ +0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x3,0x1,0x4,0x19,0x36,0x83,0x13,0x8d,0xb2,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x1,0x9d,0x49,0x44,0x41,0x54,0x38,0xcb,0xad,0x93,0x31,0x6b,0xdb,0x50,0x14,0x85,0x3f,0x59,0x8a,0x21,0xbb,0x17,0xd1,0x37,0xa4,0xa4,0xb5,0x10,0xb5,0x3,0xfa,0x7,0x5d,0x3a,0x74,0xf2,0x56,0x39,0x64,0x4d,0x97,0x42,0x9b,0xce,0x6d,0x7e,0x44,0xe3,0x8e,0xf5,0x60,0x4,0xc5,0x22,0x9b,0x27,0x63,0xe8,0xea,0xc5,0x43,0x4d,0x48,0x40,0x7a,0xe9,0xd0,0xe0,0xd4,0x68,0x32,0x18,0x3c,0x8,0x64,0xc3,0xed,0x50,0x59,0x34,0x71,0xa7,0x3a,0x7,0xde,0x72,0xef,0x79,0x87,0x7b,0xde,0x3d,0xf,0xb6,0x84,0x71,0xbf,0xe0,0x38,0xce,0x23,0xe0,0x2d,0xf0,0x12,0xa8,0xe6,0xe5,0x6b,0xa0,0xf,0x7c,0xd6,0x5a,0x4f,0xff,0x29,0x60,0x99,0x16,0xfb,0x4f,0xf6,0x8f,0x81,0x56,0xb3,0x79,0xb4,0x7b,0x78,0xf8,0xa,0xc3,0xf8,0xd3,0x16,0x11,0xba,0xdd,0x73,0xc2,0xf0,0x6b,0xa,0xbc,0x9b,0x4c,0x26,0xed,0x34,0x4d,0xef,0xa,0x38,0x8e,0x73,0xbc,0xb7,0xf7,0xf8,0xcb,0xd9,0xd9,0xa7,0xe2,0xe2,0x7d,0x88,0x8,0x27,0x27,0xef,0xb9,0xb9,0xf9,0xf9,0x5a,0x6b,0xdd,0x2e,0x4,0xf2,0xb1,0x7f,0xf4,0x7a,0xbd,0x5d,0xc3,0x30,0xc8,0xb2,0x8c,0xf1,0x78,0x4c,0x14,0x45,0x0,0xb8,0xae,0x8b,0xe7,0x79,0x94,0xcb,0x65,0x44,0x84,0x46,0xa3,0x91,0x2,0x4f,0xb5,0xd6,0x53,0x13,0xa0,0x52,0xa9,0x7c,0x6c,0x36,0x8f,0x9e,0x1f,0x1c,0xd4,0xc8,0xb2,0x8c,0x4e,0xa7,0x43,0xab,0xd5,0x62,0x30,0x18,0x30,0x1c,0xe,0x19,0x8d,0x46,0xac,0x56,0x2b,0xea,0xf5,0x3a,0x96,0x65,0x21,0x52,0xda,0xb9,0xba,0xba,0x5c,0xce,0x66,0xb3,0x6f,0xeb,0xf1,0x2f,0xe2,0x38,0x16,0xad,0xb5,0x4,0x41,0x20,0x4a,0x29,0x1,0xee,0x1c,0xa5,0x94,0x4,0x41,0x20,0x5a,0x6b,0x89,0xe3,0x58,0x1c,0xc7,0xb9,0x0,0x28,0xe5,0xf6,0xaa,0x6b,0xdf,0x51,0x14,0x91,0x24,0xc9,0x86,0xff,0x24,0x49,0xa,0x4b,0x39,0xb7,0xfa,0xb7,0xc0,0x7f,0x63,0x2d,0x70,0x2d,0x22,0xc5,0x83,0xd9,0xb6,0xbd,0x41,0xb4,0x6d,0x1b,0xd7,0x75,0x8b,0x6d,0xe4,0xd9,0x28,0x4,0xfa,0xdd,0xee,0x39,0x0,0x9e,0xe7,0xe1,0xfb,0x3e,0x4a,0x29,0x4c,0xd3,0xc4,0x34,0x4d,0x94,0x52,0xf8,0xbe,0x8f,0xe7,0x79,0x0,0xe4,0xdc,0xfe,0x83,0xac,0x71,0xeb,0x20,0x99,0xeb,0xe6,0x62,0xb1,0xf8,0x6e,0x18,0x4c,0xc3,0x30,0x7c,0x21,0x52,0xda,0xa9,0xd5,0x9e,0x6d,0x44,0xf9,0xf4,0xf4,0x43,0x3a,0x9f,0xcf,0xdf,0xdc,0xde,0xfe,0x6a,0x2f,0x97,0xcb,0x87,0xf9,0x4c,0x5b,0xe3,0x37,0x57,0xdf,0xd7,0x8,0xe6,0x62,0x7d,0xab,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82 +}; + + +static const unsigned char radio_unchecked_png[]={ +0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x3,0x1,0x4,0x1b,0x6,0x97,0xfc,0xdf,0x9c,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x1,0x9,0x49,0x44,0x41,0x54,0x38,0xcb,0xad,0x93,0xbd,0x72,0x82,0x40,0x14,0x85,0xf,0x68,0xa,0x9e,0x21,0x8d,0x8e,0x9,0xdb,0xc4,0xc7,0x48,0x41,0x43,0x2b,0xa3,0xad,0x69,0x32,0xc3,0xda,0xc7,0xa7,0x8,0x94,0xa1,0xd,0x68,0x4b,0xc3,0x5b,0xd8,0x5f,0x2d,0xe2,0x60,0xe8,0x99,0xa1,0xd8,0x82,0xc2,0x34,0x17,0x67,0x35,0x19,0x43,0x34,0xa7,0xbc,0x7b,0xee,0x37,0xf7,0x6f,0x81,0x2b,0x65,0x9c,0x6,0x84,0x10,0xb7,0x0,0x7c,0x0,0xe,0x0,0x9b,0xc3,0x6b,0x0,0x19,0x80,0x90,0x88,0x8a,0x1f,0x1,0xdd,0x4e,0x17,0x83,0xbb,0xc1,0x14,0x40,0xe0,0x79,0x13,0x6b,0x3c,0x1e,0x1d,0x81,0xe3,0x78,0x89,0xc5,0xe2,0x5d,0x1,0x90,0x79,0x9e,0x47,0x4a,0xa9,0x63,0x80,0x10,0x62,0xda,0xeb,0xf5,0xdf,0x82,0xe0,0xf5,0x6c,0xc9,0x52,0xce,0xb0,0xdd,0x7e,0x3c,0x11,0x51,0x74,0x0,0x70,0xd9,0x9b,0x34,0x4d,0xad,0x36,0x7d,0xbb,0xae,0xab,0x0,0xdc,0x13,0x51,0x61,0x72,0xcc,0xf7,0xbc,0x89,0xd5,0x76,0x70,0xec,0xf5,0x1,0xa0,0x1,0x38,0xa7,0x3d,0x9f,0x13,0x7b,0x1d,0x1d,0x60,0x5f,0xb0,0x41,0x5b,0x7,0x5c,0x2c,0x53,0xdb,0xf3,0x5f,0xb5,0xd6,0x1,0x59,0x1c,0x2f,0x5b,0x67,0xb2,0x37,0xd3,0x1,0x21,0x1f,0x49,0x2b,0xb1,0x37,0x3c,0x0,0xf8,0x3c,0xa5,0x94,0xb3,0x5f,0x93,0xd9,0x23,0x9b,0x93,0xee,0x34,0xf,0x55,0x55,0xad,0xc,0x3,0x45,0x92,0x24,0x8f,0xfb,0xbd,0x79,0x33,0x1c,0x3e,0x7c,0x2b,0x7b,0x3e,0x7f,0x51,0x65,0x59,0x3e,0xef,0x76,0x9f,0x51,0x5d,0xd7,0xff,0xf3,0x99,0xae,0xd6,0x17,0xf,0x97,0x66,0x8b,0x3d,0xf1,0x64,0x47,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82 +}; + + static const unsigned char reference_border_png[]={ 0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x1,0x73,0x52,0x47,0x42,0x0,0xae,0xce,0x1c,0xe9,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdb,0x7,0x9,0x11,0x2b,0x1a,0xed,0xf3,0x18,0x82,0x0,0x0,0x0,0x5b,0x49,0x44,0x41,0x54,0x38,0xcb,0x63,0xfc,0xbf,0x7d,0xfb,0x7f,0x6,0x6,0x6,0x6,0x86,0xae,0x2e,0x6,0x92,0x40,0x59,0x19,0x84,0x86,0x1b,0x40,0x6,0xf8,0xbf,0x7d,0xfb,0x7f,0xc6,0xff,0x8e,0x8e,0xff,0x19,0xf7,0xef,0x67,0xfc,0x7f,0xf1,0x22,0x49,0x9a,0x19,0xf5,0xf5,0x19,0xfe,0x3b,0x3a,0xfe,0x67,0x41,0x17,0x24,0xca,0x66,0x24,0xcb,0x98,0x18,0x28,0x4,0xa3,0x6,0x8c,0x1a,0xc0,0xc0,0xc0,0xc0,0xc0,0x82,0x2b,0x85,0x91,0x94,0x21,0x28,0xcb,0x4c,0x14,0x66,0x67,0x0,0x0,0x2b,0x27,0xc7,0x5e,0xa8,0x15,0xe4,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82 }; diff --git a/tools/editor/icons/icon_check_box.png b/tools/editor/icons/icon_check_box.png new file mode 100644 index 0000000000..8a2b56cc3e Binary files /dev/null and b/tools/editor/icons/icon_check_box.png differ -- cgit v1.2.3 From 205ed6c9f5d6680608765dde17cbcabedfbbffa9 Mon Sep 17 00:00:00 2001 From: Mariano Javier Suligoy Date: Sun, 1 Mar 2015 16:45:13 -0300 Subject: Improve mechanism and fix radio icon rendering. --- scene/gui/check_box.cpp | 45 +++++++++++++------------ scene/gui/check_box.h | 7 ++-- scene/resources/default_theme/default_theme.cpp | 8 +++-- 3 files changed, 32 insertions(+), 28 deletions(-) diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp index 1f37833618..ac156f5144 100644 --- a/scene/gui/check_box.cpp +++ b/scene/gui/check_box.cpp @@ -31,9 +31,27 @@ #include "servers/visual_server.h" #include "button_group.h" -void CheckBox::_bind_methods() -{ - ObjectTypeDB::bind_method(_MD("set_pressed","pressed"),&CheckBox::toggled); + +void CheckBox::_notification(int p_what) { + + if (p_what==NOTIFICATION_DRAW) { + + RID ci = get_canvas_item(); + + Ref on=Control::get_icon(is_radio() ? "radio_checked" : "checked"); + Ref off=Control::get_icon(is_radio() ? "radio_unchecked" : "unchecked"); + + Vector2 ofs; + ofs.x = 0; + ofs.y = int((get_size().height - on->get_height())/2); + + if (is_pressed()) + on->draw(ci,ofs); + else + off->draw(ci,ofs); + + + } } bool CheckBox::is_radio() @@ -41,34 +59,19 @@ bool CheckBox::is_radio() Node* parent = this; do { parent = parent->get_parent(); - if (dynamic_cast< ButtonGroup* >( parent)) + if (dynamic_cast< ButtonGroup* >(parent)) break; } while (parent != nullptr); return (parent != nullptr); } -void CheckBox::update_icon(bool p_pressed) -{ - if (is_radio()) - set_icon(Control::get_icon(p_pressed ? "radio_checked" : "radio_unchecked")); - else - set_icon(Control::get_icon(p_pressed ? "checked" : "unchecked")); -} - -void CheckBox::toggled(bool p_pressed) -{ - update_icon(); - BaseButton::toggled(p_pressed); -} - -CheckBox::CheckBox() +CheckBox::CheckBox(const String &p_text): + Button(p_text) { set_toggle_mode(true); set_text_align(ALIGN_LEFT); - update_icon(is_pressed()); - } CheckBox::~CheckBox() diff --git a/scene/gui/check_box.h b/scene/gui/check_box.h index 1f0d1ed7ed..171fd55351 100644 --- a/scene/gui/check_box.h +++ b/scene/gui/check_box.h @@ -40,17 +40,14 @@ class CheckBox : public Button { protected: - static void _bind_methods(); + void _notification(int p_what); bool is_radio(); - void update_icon(bool p_pressed); - public: - void toggled(bool p_pressed); - CheckBox(); + CheckBox(const String& p_text=String()); ~CheckBox(); }; diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index ab0688af81..7d5981522e 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -303,9 +303,13 @@ void make_default_theme() { // CheckBox Ref cbx_empty = memnew( StyleBoxEmpty ); + cbx_empty->set_default_margin(MARGIN_LEFT,22); + cbx_empty->set_default_margin(MARGIN_RIGHT,4); + cbx_empty->set_default_margin(MARGIN_TOP,4); + cbx_empty->set_default_margin(MARGIN_BOTTOM,5); Ref cbx_focus = focus; cbx_focus->set_default_margin(MARGIN_LEFT,4); - cbx_focus->set_default_margin(MARGIN_RIGHT,4); + cbx_focus->set_default_margin(MARGIN_RIGHT,22); cbx_focus->set_default_margin(MARGIN_TOP,4); cbx_focus->set_default_margin(MARGIN_BOTTOM,5); @@ -570,7 +574,7 @@ void make_default_theme() { // Tree Ref tree_selected = make_stylebox( selection_png,4,4,4,4,8,0,8,0); - Ref tree_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,0,8,0); + Ref tree_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,0,8,0); t->set_stylebox("bg","Tree", make_stylebox( tree_bg_png,4,4,4,5) ); t->set_stylebox("bg_focus","Tree", focus ); -- cgit v1.2.3 From 320700fc92f48c4c9d01c69f36cad1affc58b535 Mon Sep 17 00:00:00 2001 From: romulox_x Date: Sun, 1 Mar 2015 15:44:02 -0800 Subject: changed the blending function when using a transparent render target so that it blends properly --- drivers/gles2/rasterizer_gles2.cpp | 63 ++++++++++++++++++++++++++++++++------ 1 file changed, 54 insertions(+), 9 deletions(-) diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index b6a48652cb..aba0b5ca90 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -6398,7 +6398,12 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans case VS::MATERIAL_BLEND_MODE_MIX: { glBlendEquation(GL_FUNC_ADD); - glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); + if (current_rt && current_rt_transparent) { + glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA); + } + else { + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + } } break; case VS::MATERIAL_BLEND_MODE_ADD: { @@ -6414,7 +6419,12 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans } break; case VS::MATERIAL_BLEND_MODE_MUL: { glBlendEquation(GL_FUNC_ADD); - glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); + if (current_rt && current_rt_transparent) { + glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA); + } + else { + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + } } break; @@ -6681,7 +6691,12 @@ void RasterizerGLES2::_copy_to_texscreen() { #endif glDisable(GL_BLEND); glBlendEquation(GL_FUNC_ADD); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + if (current_rt && current_rt_transparent) { + glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA); + } + else { + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + } //glPolygonMode(GL_FRONT_AND_BACK,GL_FILL); glBindBuffer(GL_ARRAY_BUFFER,0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,0); @@ -7155,7 +7170,12 @@ void RasterizerGLES2::end_scene() { current_depth_mask=true; texscreen_copied=false; glBlendEquation(GL_FUNC_ADD); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + if (current_rt && current_rt_transparent) { + glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA); + } + else { + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + } glDisable(GL_BLEND); current_blend_mode=VS::MATERIAL_BLEND_MODE_MIX; @@ -7172,7 +7192,12 @@ void RasterizerGLES2::end_scene() { } glBlendEquation(GL_FUNC_ADD); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + if (current_rt && current_rt_transparent) { + glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA); + } + else { + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + } glDisable(GL_BLEND); current_blend_mode=VS::MATERIAL_BLEND_MODE_MIX; material_shader.set_conditional(MaterialShaderGLES2::USE_GLOW,false); @@ -7809,7 +7834,12 @@ void RasterizerGLES2::canvas_begin() { #endif glEnable(GL_BLEND); glBlendEquation(GL_FUNC_ADD); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + if (current_rt && current_rt_transparent) { + glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA); + } + else { + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + } //glPolygonMode(GL_FRONT_AND_BACK,GL_FILL); glLineWidth(1.0); glBindBuffer(GL_ARRAY_BUFFER,0); @@ -7866,7 +7896,12 @@ void RasterizerGLES2::canvas_set_blend_mode(VS::MaterialBlendMode p_mode) { case VS::MATERIAL_BLEND_MODE_MIX: { glBlendEquation(GL_FUNC_ADD); - glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); + if (current_rt && current_rt_transparent) { + glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA); + } + else { + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + } } break; case VS::MATERIAL_BLEND_MODE_ADD: { @@ -8675,7 +8710,12 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const case VS::MATERIAL_BLEND_MODE_MIX: { glBlendEquation(GL_FUNC_ADD); - glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); + if (current_rt && current_rt_transparent) { + glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA); + } + else { + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + } } break; case VS::MATERIAL_BLEND_MODE_ADD: { @@ -8805,7 +8845,12 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_shader.set_uniform(CanvasShaderGLES2::MODULATE,canvas_modulate); glBlendEquation(GL_FUNC_ADD); - glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); + if (current_rt && current_rt_transparent) { + glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA); + } + else { + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + } } -- cgit v1.2.3 From a1f715a4da71fbc2b7d6fad68624bf8b22c6da17 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 2 Mar 2015 00:54:10 -0300 Subject: support for 2D shadow casters Added support for 2D shadow casters. *DANGER* Shaders in CanvasItem CHANGED, if you are using shader in a CanvasItem and pull this, you will lose them. Shaders now work through a 2D material system similar to 3D. If you don't want to lose the 2D shader code, save the shader as a .shd, then create a material in CanvasItem and re-assign the shader. --- core/io/resource_format_binary.cpp | 10 + core/io/resource_format_xml.cpp | 5 + core/math/camera_matrix.cpp | 19 +- core/variant_op.cpp | 3 + demos/3d/kinematic_char/cubelib.res | Bin 11431 -> 11530 bytes demos/3d/kinematic_char/level.scn | Bin 15323 -> 15556 bytes drivers/SCsub | 1 - drivers/gles2/rasterizer_gles2.cpp | 598 ++++++++++++++++++++- drivers/gles2/rasterizer_gles2.h | 62 ++- drivers/gles2/shaders/SCsub | 1 + drivers/gles2/shaders/canvas.glsl | 123 ++++- drivers/gles2/shaders/canvas_shadow.glsl | 62 +++ drivers/windows/file_access_windows.cpp | 20 +- modules/gdscript/gd_script.cpp | 5 +- platform/android/audio_driver_opensl.cpp | 8 + platform/android/os_android.cpp | 2 +- platform/windows/detect.py | 4 +- scene/2d/canvas_item.cpp | 309 +++++++---- scene/2d/canvas_item.h | 59 +- scene/2d/light_2d.cpp | 49 +- scene/2d/light_2d.h | 8 + scene/2d/light_occluder_2d.cpp | 201 +++++++ scene/2d/light_occluder_2d.h | 73 +++ scene/3d/camera.cpp | 6 +- scene/3d/visual_instance.cpp | 15 + scene/3d/visual_instance.h | 4 + scene/register_scene_types.cpp | 4 + scene/scene_string_names.cpp | 1 + scene/scene_string_names.h | 1 + servers/visual/rasterizer.h | 67 ++- servers/visual/visual_server_raster.cpp | 377 +++++++++++-- servers/visual/visual_server_raster.h | 61 ++- servers/visual/visual_server_wrap_mt.h | 30 +- servers/visual_server.h | 33 +- tools/editor/editor_node.cpp | 2 + tools/editor/icons/icon_canvas_item_material.png | Bin 0 -> 835 bytes tools/editor/icons/icon_canvas_modulate.png | Bin 0 -> 441 bytes tools/editor/icons/icon_light_occluder_2d.png | Bin 0 -> 516 bytes tools/editor/icons/icon_occluder_polygon_2d.png | Bin 0 -> 581 bytes .../plugins/collision_polygon_2d_editor_plugin.cpp | 1 + .../plugins/light_occluder_2d_editor_plugin.cpp | 500 +++++++++++++++++ .../plugins/light_occluder_2d_editor_plugin.h | 87 +++ tools/editor/property_editor.cpp | 40 +- 43 files changed, 2583 insertions(+), 268 deletions(-) create mode 100644 drivers/gles2/shaders/canvas_shadow.glsl create mode 100644 scene/2d/light_occluder_2d.cpp create mode 100644 scene/2d/light_occluder_2d.h create mode 100644 tools/editor/icons/icon_canvas_item_material.png create mode 100644 tools/editor/icons/icon_canvas_modulate.png create mode 100644 tools/editor/icons/icon_light_occluder_2d.png create mode 100644 tools/editor/icons/icon_occluder_polygon_2d.png create mode 100644 tools/editor/plugins/light_occluder_2d_editor_plugin.cpp create mode 100644 tools/editor/plugins/light_occluder_2d_editor_plugin.h diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index e2371fe24f..ead6984650 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -1778,6 +1778,11 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path,const RES& p_ f->store_32(VERSION_MINOR); f->store_32(FORMAT_VERSION); + if (f->get_error()!=OK && f->get_error()!=ERR_FILE_EOF) { + f->close(); + return ERR_CANT_CREATE; + } + //f->store_32(saved_resources.size()+external_resources.size()); // load steps -not needed save_unicode_string(p_resource->get_type()); uint64_t md_at = f->get_pos(); @@ -1910,6 +1915,11 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path,const RES& p_ f->store_buffer((const uint8_t*)"RSRC",4); //magic at end + if (f->get_error()!=OK && f->get_error()!=ERR_FILE_EOF) { + f->close(); + return ERR_CANT_CREATE; + } + f->close(); diff --git a/core/io/resource_format_xml.cpp b/core/io/resource_format_xml.cpp index 75384d4ab6..033b4d5e5a 100644 --- a/core/io/resource_format_xml.cpp +++ b/core/io/resource_format_xml.cpp @@ -2592,6 +2592,11 @@ Error ResourceFormatSaverXMLInstance::save(const String &p_path,const RES& p_res } exit_tag("resource_file"); + if (f->get_error()!=OK && f->get_error()!=ERR_FILE_EOF) { + f->close(); + return ERR_CANT_CREATE; + } + f->close(); //memdelete(f); diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp index a60dea7379..fbe5f8c741 100644 --- a/core/math/camera_matrix.cpp +++ b/core/math/camera_matrix.cpp @@ -121,7 +121,7 @@ void CameraMatrix::set_orthogonal(float p_size, float p_aspect, float p_znear, f void CameraMatrix::set_frustum(float p_left, float p_right, float p_bottom, float p_top, float p_near, float p_far) { - +#if 0 ///@TODO, give a check to this. I'm not sure if it's working. set_identity(); @@ -133,10 +133,27 @@ void CameraMatrix::set_frustum(float p_left, float p_right, float p_bottom, floa matrix[2][3]=-(2*p_far*p_near) / (p_far-p_near); matrix[3][2]=-1; matrix[3][3]=0; +#else + float *te = &matrix[0][0]; + float x = 2 * p_near / ( p_right - p_left ); + float y = 2 * p_near / ( p_top - p_bottom ); + + float a = ( p_right + p_left ) / ( p_right - p_left ); + float b = ( p_top + p_bottom ) / ( p_top - p_bottom ); + float c = - ( p_far + p_near ) / ( p_far - p_near ); + float d = - 2 * p_far * p_near / ( p_far - p_near ); + + te[0] = x; te[4] = 0; te[8] = a; te[12] = 0; + te[1] = 0; te[5] = y; te[9] = b; te[13] = 0; + te[2] = 0; te[6] = 0; te[10] = c; te[14] = d; + te[3] = 0; te[7] = 0; te[11] = - 1; te[15] = 0; + +#endif } + float CameraMatrix::get_z_far() const { const float * matrix = (const float*)this->matrix; diff --git a/core/variant_op.cpp b/core/variant_op.cpp index 21bbc8c7ee..d6129e150c 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -552,6 +552,9 @@ void Variant::evaluate(const Operator& p_op, const Variant& p_a, const Variant& if (p_b.type==MATRIX32) { _RETURN( *p_a._data._matrix32 * *p_b._data._matrix32 ); }; + if (p_b.type==VECTOR2) { + _RETURN( p_a._data._matrix32->xform( *(const Vector2*)p_b._data._mem) ); + }; r_valid=false; return; } break; diff --git a/demos/3d/kinematic_char/cubelib.res b/demos/3d/kinematic_char/cubelib.res index 66b999d78d..27f2b9b3bd 100644 Binary files a/demos/3d/kinematic_char/cubelib.res and b/demos/3d/kinematic_char/cubelib.res differ diff --git a/demos/3d/kinematic_char/level.scn b/demos/3d/kinematic_char/level.scn index a276fe22e1..7ccb2430c1 100644 Binary files a/demos/3d/kinematic_char/level.scn and b/demos/3d/kinematic_char/level.scn differ diff --git a/drivers/SCsub b/drivers/SCsub index 46334468ba..a1a2191cbc 100644 --- a/drivers/SCsub +++ b/drivers/SCsub @@ -10,7 +10,6 @@ SConscript('alsa/SCsub'); SConscript('pulseaudio/SCsub'); SConscript('windows/SCsub'); SConscript('gles2/SCsub'); -SConscript('gles1/SCsub'); SConscript('gl_context/SCsub'); SConscript('openssl/SCsub'); diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index aba0b5ca90..aa7bad0b8f 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -971,7 +971,7 @@ void RasterizerGLES2::texture_set_data(RID p_texture,const Image& p_image,VS::Cu - if ((!texture->flags&VS::TEXTURE_FLAG_VIDEO_SURFACE) && img.detect_alpha()==Image::ALPHA_BLEND) { + if (!(texture->flags&VS::TEXTURE_FLAG_VIDEO_SURFACE) && img.detect_alpha()==Image::ALPHA_BLEND) { texture->has_alpha=true; } @@ -2525,7 +2525,7 @@ Error RasterizerGLES2::_surface_set_arrays(Surface *p_surface, uint8_t *p_mem,ui void RasterizerGLES2::mesh_add_custom_surface(RID p_mesh,const Variant& p_dat) { ERR_EXPLAIN("OpenGL Rasterizer does not support custom surfaces. Running on wrong platform?"); - ERR_FAIL_V(); + ERR_FAIL(); } Array RasterizerGLES2::mesh_get_surface_arrays(RID p_mesh,int p_surface) const { @@ -4116,6 +4116,10 @@ void RasterizerGLES2::begin_frame() { shadow_filter=ShadowFilterTechnique(int(Globals::get_singleton()->get("rasterizer/shadow_filter"))); #endif + canvas_shader.set_conditional(CanvasShaderGLES2::SHADOW_PCF5,shadow_filter==SHADOW_FILTER_PCF5); + canvas_shader.set_conditional(CanvasShaderGLES2::SHADOW_PCF13,shadow_filter==SHADOW_FILTER_PCF13); + canvas_shader.set_conditional(CanvasShaderGLES2::SHADOW_ESM,shadow_filter==SHADOW_FILTER_ESM); + window_size = Size2( OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height ); double time = (OS::get_singleton()->get_ticks_usec()/1000); // get msec @@ -7874,7 +7878,8 @@ void RasterizerGLES2::canvas_begin() { canvas_blend_mode=VS::MATERIAL_BLEND_MODE_MIX; canvas_texscreen_used=false; uses_texpixel_size=false; - canvas_last_shader=RID(); + + canvas_last_material=NULL; } @@ -8364,6 +8369,476 @@ void RasterizerGLES2::canvas_set_transform(const Matrix32& p_transform) { //canvas_transform = Variant(p_transform); } +RID RasterizerGLES2::canvas_light_occluder_create() { + + CanvasOccluder *co = memnew( CanvasOccluder ); + co->index_id=0; + co->vertex_id=0; + co->len=0; + + return canvas_occluder_owner.make_rid(co); +} + +void RasterizerGLES2::canvas_light_occluder_set_polylines(RID p_occluder, const DVector& p_lines) { + + CanvasOccluder *co = canvas_occluder_owner.get(p_occluder); + ERR_FAIL_COND(!co); + + co->lines=p_lines; + + if (p_lines.size()!=co->len) { + + if (co->index_id) + glDeleteBuffers(1,&co->index_id); + if (co->vertex_id) + glDeleteBuffers(1,&co->vertex_id); + + co->index_id=0; + co->vertex_id=0; + co->len=0; + + } + + if (p_lines.size()) { + + + + DVector geometry; + DVector indices; + int lc = p_lines.size(); + + geometry.resize(lc*6); + indices.resize(lc*3); + + DVector::Write vw=geometry.write(); + DVector::Write iw=indices.write(); + + + DVector::Read lr=p_lines.read(); + + const int POLY_HEIGHT = 16384; + + for(int i=0;ivertex_id) { + glGenBuffers(1,&co->vertex_id); + glBindBuffer(GL_ARRAY_BUFFER,co->vertex_id); + glBufferData(GL_ARRAY_BUFFER,lc*6*sizeof(real_t),vw.ptr(),GL_STATIC_DRAW); + } else { + + glBindBuffer(GL_ARRAY_BUFFER,co->vertex_id); + glBufferSubData(GL_ARRAY_BUFFER,0,lc*6*sizeof(real_t),vw.ptr()); + + } + + glBindBuffer(GL_ARRAY_BUFFER,0); //unbind + + if (!co->index_id) { + + glGenBuffers(1,&co->index_id); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,co->index_id); + glBufferData(GL_ELEMENT_ARRAY_BUFFER,lc*3*sizeof(uint16_t),iw.ptr(),GL_STATIC_DRAW); + } else { + + + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,co->index_id); + glBufferSubData(GL_ELEMENT_ARRAY_BUFFER,0,lc*3*sizeof(uint16_t),iw.ptr()); + } + + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,0); //unbind + + co->len=lc; + + } + + + +} + +RID RasterizerGLES2::canvas_light_shadow_buffer_create(int p_width) { + + CanvasLightShadow *cls = memnew( CanvasLightShadow ); + if (p_width>max_texture_size) + p_width=max_texture_size; + + cls->size=p_width; + glActiveTexture(GL_TEXTURE0); + + glGenFramebuffers(1, &cls->fbo); + glBindFramebuffer(GL_FRAMEBUFFER, cls->fbo); + + // Create a render buffer + glGenRenderbuffers(1, &cls->rbo); + glBindRenderbuffer(GL_RENDERBUFFER, cls->rbo); + + // Create a texture for storing the depth + glGenTextures(1, &cls->depth); + glBindTexture(GL_TEXTURE_2D, cls->depth); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + + // Remove artifact on the edges of the shadowmap + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + + cls->height=16; + + //print_line("ERROR? "+itos(glGetError())); + if ( read_depth_supported ) { + + // We'll use a depth texture to store the depths in the shadow map + glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, cls->size, cls->height, 0, + GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); + +#ifdef GLEW_ENABLED + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); +#endif + + // Attach the depth texture to FBO depth attachment point + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, + GL_TEXTURE_2D, cls->depth, 0); + +#ifdef GLEW_ENABLED + glDrawBuffer(GL_NONE); +#endif + } else { + // We'll use a RGBA texture into which we pack the depth info + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, cls->size, cls->height, 0, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + + // Attach the RGBA texture to FBO color attachment point + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + GL_TEXTURE_2D, cls->depth, 0); + + // Allocate 16-bit depth buffer + glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, cls->size, cls->height); + + // Attach the render buffer as depth buffer - will be ignored + glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, + GL_RENDERBUFFER, cls->rbo); + + + } + + GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); + //printf("errnum: %x\n",status); +#ifdef GLEW_ENABLED + if (read_depth_supported) { + glDrawBuffer(GL_BACK); + } +#endif + glBindFramebuffer(GL_FRAMEBUFFER, base_framebuffer); + DEBUG_TEST_ERROR("2D Shadow Buffer Init"); + ERR_FAIL_COND_V( status != GL_FRAMEBUFFER_COMPLETE, RID() ); + +#ifdef GLEW_ENABLED + if (read_depth_supported) { + glDrawBuffer(GL_BACK); + } +#endif + + return canvas_light_shadow_owner.make_rid(cls); +} + +void RasterizerGLES2::canvas_light_shadow_buffer_update(RID p_buffer, const Matrix32& p_light_xform, int p_light_mask,float p_near, float p_far, CanvasLightOccluderInstance* p_occluders, CameraMatrix *p_xform_cache) { + + CanvasLightShadow *cls = canvas_light_shadow_owner.get(p_buffer); + ERR_FAIL_COND(!cls); + + + glDisable(GL_BLEND); + glDisable(GL_SCISSOR_TEST); + glDisable(GL_DITHER); + glDisable(GL_CULL_FACE); + glDepthFunc(GL_LEQUAL); + glEnable(GL_DEPTH_TEST); + glDepthMask(true); + + glBindFramebuffer(GL_FRAMEBUFFER, cls->fbo); + + if (!use_rgba_shadowmaps) + glColorMask(0, 0, 0, 0); + + glEnableVertexAttribArray(VS::ARRAY_VERTEX); + canvas_shadow_shader.bind(); + + const int vp_height = 10; + + glViewport(0, 0, cls->size,cls->height); + _glClearDepth(1.0f); + glClearColor(1,1,1,1); + glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); + + VS::CanvasOccluderPolygonCullMode cull=VS::CANVAS_OCCLUDER_POLYGON_CULL_DISABLED; + + + for(int i=0;i<4;i++) { + + //make sure it remains orthogonal, makes easy to read angle later + + Transform light; + light.origin[0]=p_light_xform[2][0]; + light.origin[1]=p_light_xform[2][1]; + light.basis[0][0]=p_light_xform[0][0]; + light.basis[0][1]=p_light_xform[1][0]; + light.basis[1][0]=p_light_xform[0][1]; + light.basis[1][1]=p_light_xform[1][1]; + + //light.basis.scale(Vector3(to_light.elements[0].length(),to_light.elements[1].length(),1)); + + /// p_near=1; + CameraMatrix projection; + { + real_t fov = 90; + real_t near = p_near; + real_t far = p_far; + real_t aspect = 1.0; + + real_t ymax = near * Math::tan( Math::deg2rad( fov * 0.5 ) ); + real_t ymin = - ymax; + real_t xmin = ymin * aspect; + real_t xmax = ymax * aspect; + + projection.set_frustum( xmin, xmax, ymin, ymax, near, far ); + } + + Vector3 cam_target=Matrix3(Vector3(0,0,Math_PI*2*(i/4.0))).xform(Vector3(0,1,0)); + projection = projection * CameraMatrix(Transform().looking_at(cam_target,Vector3(0,0,-1)).affine_inverse()); + + //print_line("near: "+rtos(p_near)); + //print_line("far: "+rtos(p_far)); + //projection.set_perspective(60,size/float(vp_height),p_near,p_far); + + // CameraMatrix light_mat = projection * CameraMatrix(camera); + + canvas_shadow_shader.set_uniform(CanvasShadowShaderGLES2::PROJECTION_MATRIX,projection); + canvas_shadow_shader.set_uniform(CanvasShadowShaderGLES2::LIGHT_MATRIX,light); + + if (i==0) + *p_xform_cache=projection; + + glViewport(0, (cls->height/4)*i, cls->size,cls->height/4); + + CanvasLightOccluderInstance *instance=p_occluders; + + while(instance) { + + CanvasOccluder *cc = canvas_occluder_owner.get(instance->polygon_buffer); + if (!cc || cc->len==0 || !(p_light_mask&instance->light_mask)) { + + instance=instance->next; + continue; + } + + canvas_shadow_shader.set_uniform(CanvasShadowShaderGLES2::WORLD_MATRIX,instance->xform_cache); + if (cull!=instance->cull_cache) { + + cull=instance->cull_cache; + switch(cull) { + case VS::CANVAS_OCCLUDER_POLYGON_CULL_DISABLED: { + + glDisable(GL_CULL_FACE); + + } break; + case VS::CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE: { + + glEnable(GL_CULL_FACE); + glCullFace(GL_FRONT); + } break; + case VS::CANVAS_OCCLUDER_POLYGON_CULL_COUNTER_CLOCKWISE: { + + glEnable(GL_CULL_FACE); + glCullFace(GL_BACK); + + } break; + } + } +/* + if (i==0) { + for(int i=0;ilines.size();i++) { + Vector2 p = instance->xform_cache.xform(cc->lines.get(i)); + Plane pp(Vector3(p.x,p.y,0),1); + pp.normal = light.xform(pp.normal); + pp = projection.xform4(pp); + print_line(itos(i)+": "+pp.normal/pp.d); + //pp=light_mat.xform4(pp); + //print_line(itos(i)+": "+pp.normal/pp.d); + } + } +*/ + glBindBuffer(GL_ARRAY_BUFFER,cc->vertex_id); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,cc->index_id); + glVertexAttribPointer(VS::ARRAY_VERTEX, 3, GL_FLOAT, false, 0, 0); + glDrawElements(GL_TRIANGLES,cc->len*3,GL_UNSIGNED_SHORT,0); + + + instance=instance->next; + } + + + } + + glDisableVertexAttribArray(VS::ARRAY_VERTEX); + glBindBuffer(GL_ARRAY_BUFFER,0); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,0); + + if (shadow_filter==SHADOW_FILTER_ESM) { + //blur the buffer +#if 0 + //this is ignord, it did not make any difference.. + if (read_depth_supported) { + glDepthFunc(GL_ALWAYS); + } else { + glDisable(GL_DEPTH_TEST); + glDepthMask(false); + } + glDisable(GL_CULL_FACE); + glViewport(0, 0, cls->size,cls->height); + + int passes=1; + CanvasLightShadow *blur = canvas_light_shadow_owner.get(canvas_shadow_blur); + + copy_shader.set_conditional(CopyShaderGLES2::SHADOW_BLUR_H_PASS,true); + copy_shader.bind(); + copy_shader.set_uniform(CopyShaderGLES2::PIXEL_SCALE,1); + copy_shader.set_uniform(CopyShaderGLES2::BLUR_MAGNITUDE,1); + glUniform1i(copy_shader.get_uniform_location(CopyShaderGLES2::SOURCE),0); + + for(int i=0;ifbo); + glActiveTexture(GL_TEXTURE0); + + if (read_depth_supported) + glBindTexture(GL_TEXTURE_2D,cls->depth); + else + glBindTexture(GL_TEXTURE_2D,cls->rgba); + + + { + Vector2 src_sb_uv[4]={ + Vector2( 0, 1), + Vector2( 1, 1), + Vector2( 1, 0), + Vector2( 0, 0) + }; + static const Vector2 dst_pos[4]={ + Vector2(-1, 1), + Vector2( 1, 1), + Vector2( 1,-1), + Vector2(-1,-1) + }; + + + + copy_shader.set_uniform(CopyShaderGLES2::PIXEL_SIZE,Vector2(1.0,1.0)/cls->size); + _draw_gui_primitive(4,dst_pos,NULL,src_sb_uv); + } + + glActiveTexture(GL_TEXTURE0); + if (read_depth_supported) + glBindTexture(GL_TEXTURE_2D,blur->depth); + else + glBindTexture(GL_TEXTURE_2D,blur->rgba); + + glBindFramebuffer(GL_FRAMEBUFFER, cls->fbo); + + { + float hlimit = float(cls->size) / blur->size; + //hlimit*=2.0; + Vector2 src_sb_uv[4]={ + Vector2( 0, 1), + Vector2( hlimit, 1), + Vector2( hlimit, 0), + Vector2( 0, 0) + }; + static const Vector2 dst_pos[4]={ + Vector2(-1, 1), + Vector2( 1, 1), + Vector2( 1,-1), + Vector2(-1,-1) + }; + + + copy_shader.set_uniform(CopyShaderGLES2::PIXEL_SIZE,Vector2(1.0,1.0)/blur->size); + _draw_gui_primitive(4,dst_pos,NULL,src_sb_uv); + } + + } + copy_shader.set_conditional(CopyShaderGLES2::SHADOW_BLUR_H_PASS,false); + glDepthFunc(GL_LEQUAL); +#endif + } + + glBindFramebuffer(GL_FRAMEBUFFER, current_rt?current_rt->fbo:base_framebuffer); + glColorMask(1, 1, 1, 1); + + + +} + + +void RasterizerGLES2::canvas_debug_viewport_shadows(CanvasLight* p_lights_with_shadow) { + + CanvasLight* light=p_lights_with_shadow; + + canvas_begin(); //reset + + int h = 10; + int w = viewport.width; + int ofs = h; + while(light) { + + if (light->shadow_buffer.is_valid()) { + + CanvasLightShadow * sb = canvas_light_shadow_owner.get(light->shadow_buffer); + if (sb) { + glActiveTexture(GL_TEXTURE0); + if (read_depth_supported) + glBindTexture(GL_TEXTURE_2D,sb->depth); + else + glBindTexture(GL_TEXTURE_2D,sb->rgba); + _draw_textured_quad(Rect2(h,ofs,w-h*2,h),Rect2(0,0,sb->size,10),Size2(sb->size,10),false,false); + ofs+=h*2; + + } + } + + light=light->shadows_next_ptr; + } + +} + void RasterizerGLES2::_canvas_normal_set_flip(const Vector2& p_flip) { if (p_flip==normal_flip) @@ -8508,14 +8983,14 @@ void RasterizerGLES2::_canvas_item_render_commands(CanvasItem *p_item,CanvasItem } -void RasterizerGLES2::_canvas_item_setup_shader_params(CanvasItem *shader_owner,Shader* shader) { +void RasterizerGLES2::_canvas_item_setup_shader_params(CanvasItemMaterial *material,Shader* shader) { if (canvas_shader.bind()) rebind_texpixel_size=true; - if (shader_owner->shader_version!=shader->version) { + if (material->shader_version!=shader->version) { //todo optimize uniforms - shader_owner->shader_version=shader->version; + material->shader_version=shader->version; } if (shader->has_texscreen && framebuffer.active) { @@ -8558,14 +9033,14 @@ void RasterizerGLES2::_canvas_item_setup_shader_params(CanvasItem *shader_owner, } -void RasterizerGLES2::_canvas_item_setup_shader_uniforms(CanvasItem *shader_owner,Shader* shader) { +void RasterizerGLES2::_canvas_item_setup_shader_uniforms(CanvasItemMaterial *material,Shader* shader) { //this can be optimized.. int tex_id=1; int idx=0; for(Map::Element *E=shader->uniforms.front();E;E=E->next()) { - Map::Element *F=shader_owner->shader_param.find(E->key()); + Map::Element *F=material->shader_param.find(E->key()); if ((E->get().type==ShaderLanguage::TYPE_TEXTURE || E->get().type==ShaderLanguage::TYPE_CUBEMAP)) { @@ -8623,6 +9098,8 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_modulate=p_modulate; canvas_shader.set_conditional(CanvasShaderGLES2::USE_MODULATE,canvas_use_modulate); + bool reset_modulate=false; + while(p_item_list) { CanvasItem *ci=p_item_list; @@ -8632,12 +9109,13 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const draw_viewport_func(ci->vp_render->owner,ci->vp_render->udata,ci->vp_render->rect); } memdelete(ci->vp_render); - ci->vp_render=NULL; - canvas_last_shader=RID(); + ci->vp_render=NULL; + canvas_last_material=NULL; canvas_use_modulate=p_modulate!=Color(1,1,1,1); canvas_modulate=p_modulate; canvas_shader.set_conditional(CanvasShaderGLES2::USE_MODULATE,canvas_use_modulate); rebind_shader=true; + reset_modulate=true; } @@ -8660,13 +9138,14 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const //begin rect - CanvasItem *shader_owner = ci->shader_owner?ci->shader_owner:ci; + CanvasItem *material_owner = ci->material_owner?ci->material_owner:ci; + CanvasItemMaterial *material = material_owner->material; - if (shader_owner->shader!=canvas_last_shader || rebind_shader) { + if (material!=canvas_last_material || rebind_shader) { Shader *shader = NULL; - if (shader_owner->shader.is_valid()) { - shader = this->shader_owner.get(shader_owner->shader); + if (material && material->shader.is_valid()) { + shader = shader_owner.get(material->shader); if (shader && !shader->valid) { shader=NULL; } @@ -8676,7 +9155,7 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const if (shader) { canvas_shader.set_custom_shader(shader->custom_code_id); - _canvas_item_setup_shader_params(shader_owner,shader); + _canvas_item_setup_shader_params(material,shader); } else { shader_cache=NULL; canvas_shader.set_custom_shader(0); @@ -8688,16 +9167,26 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_shader.set_uniform(CanvasShaderGLES2::PROJECTION_MATRIX,canvas_transform); if (canvas_use_modulate) - canvas_shader.set_uniform(CanvasShaderGLES2::MODULATE,canvas_modulate); - canvas_last_shader=shader_owner->shader; + reset_modulate=true; + canvas_last_material=material; rebind_shader=false; } - if (shader_cache) { + if (material && shader_cache) { + + _canvas_item_setup_shader_uniforms(material,shader_cache); + } - _canvas_item_setup_shader_uniforms(shader_owner,shader_cache); + if (material && material->unshaded) { + canvas_shader.set_uniform(CanvasShaderGLES2::MODULATE,Color(1,1,1,1)); + reset_modulate=true; + } else if (reset_modulate) { + canvas_shader.set_uniform(CanvasShaderGLES2::MODULATE,canvas_modulate); + reset_modulate=false; } + + canvas_shader.set_uniform(CanvasShaderGLES2::MODELVIEW_MATRIX,ci->final_transform); canvas_shader.set_uniform(CanvasShaderGLES2::EXTRA_MATRIX,Matrix32()); @@ -8747,7 +9236,7 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const _canvas_item_render_commands(ci,current_clip,reclip); - if (canvas_blend_mode==VS::MATERIAL_BLEND_MODE_MIX && p_light) { + if (canvas_blend_mode==VS::MATERIAL_BLEND_MODE_MIX && p_light && (!material || !material->unshaded)) { CanvasLight *light = p_light; bool light_used=false; @@ -8785,13 +9274,15 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const normal_flip=Vector2(1,1); } + canvas_shader.set_conditional(CanvasShaderGLES2::USE_SHADOWS,light->shadow_buffer.is_valid()); + bool light_rebind = canvas_shader.bind(); if (light_rebind) { - if (shader_owner && shader_cache) { - _canvas_item_setup_shader_params(shader_owner,shader_cache); - _canvas_item_setup_shader_uniforms(shader_owner,shader_cache); + if (material && shader_cache) { + _canvas_item_setup_shader_params(material,shader_cache); + _canvas_item_setup_shader_uniforms(material,shader_cache); } canvas_shader.set_uniform(CanvasShaderGLES2::MODELVIEW_MATRIX,ci->final_transform); @@ -8800,6 +9291,7 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const if (canvas_use_modulate) canvas_shader.set_uniform(CanvasShaderGLES2::MODULATE,canvas_modulate); canvas_shader.set_uniform(CanvasShaderGLES2::NORMAL_FLIP,Vector2(1,1)); + canvas_shader.set_uniform(CanvasShaderGLES2::SHADOWPIXEL_SIZE,1.0/light->shadow_buffer_size); } @@ -8808,6 +9300,23 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_POS,light->light_shader_pos); canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_COLOR,light->color); canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_HEIGHT,light->height); + if (light->shadow_buffer.is_valid()) { + + CanvasLightShadow *cls = canvas_light_shadow_owner.get(light->shadow_buffer); + glActiveTexture(GL_TEXTURE0+max_texture_units-3); + if (read_depth_supported) + glBindTexture(GL_TEXTURE_2D,cls->depth); + else + glBindTexture(GL_TEXTURE_2D,cls->rgba); + + canvas_shader.set_uniform(CanvasShaderGLES2::SHADOW_TEXTURE,max_texture_units-3); + canvas_shader.set_uniform(CanvasShaderGLES2::SHADOW_MATRIX,light->shadow_matrix_cache); + canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_LOCAL_MATRIX,light->xform_cache.affine_inverse()); + canvas_shader.set_uniform(CanvasShaderGLES2::SHADOW_ESM_MULTIPLIER,light->shadow_esm_mult); + + } + + glActiveTexture(GL_TEXTURE0+max_texture_units-2); canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_TEXTURE,max_texture_units-2); Texture *t = texture_owner.get(light->texture); @@ -8831,12 +9340,13 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_shader.set_conditional(CanvasShaderGLES2::USE_LIGHTING,false); canvas_shader.set_conditional(CanvasShaderGLES2::USE_MODULATE,canvas_use_modulate); + canvas_shader.set_conditional(CanvasShaderGLES2::USE_SHADOWS,false); canvas_shader.bind(); - if (shader_owner && shader_cache) { - _canvas_item_setup_shader_params(shader_owner,shader_cache); - _canvas_item_setup_shader_uniforms(shader_owner,shader_cache); + if (material && shader_cache) { + _canvas_item_setup_shader_params(material,shader_cache); + _canvas_item_setup_shader_uniforms(material,shader_cache); } canvas_shader.set_uniform(CanvasShaderGLES2::MODELVIEW_MATRIX,ci->final_transform); @@ -9067,6 +9577,11 @@ bool RasterizerGLES2::is_environment(const RID& p_rid) const { } bool RasterizerGLES2::is_shader(const RID& p_rid) const { + return shader_owner.owns(p_rid); +} + +bool RasterizerGLES2::is_canvas_light_occluder(const RID& p_rid) const { + return false; } @@ -9244,7 +9759,30 @@ void RasterizerGLES2::free(const RID& p_rid) { glDeleteTextures(1,&sampled_light->texture); sampled_light_owner.free(p_rid); memdelete( sampled_light ); + } else if (canvas_occluder_owner.owns(p_rid)) { + + CanvasOccluder *co = canvas_occluder_owner.get(p_rid); + if (co->index_id) + glDeleteBuffers(1,&co->index_id); + if (co->vertex_id) + glDeleteBuffers(1,&co->vertex_id); + + canvas_occluder_owner.free(p_rid); + memdelete(co); + + } else if (canvas_light_shadow_owner.owns(p_rid)) { + + CanvasLightShadow *cls = canvas_light_shadow_owner.get(p_rid); + glDeleteFramebuffers(1,&cls->fbo); + glDeleteRenderbuffers(1,&cls->rbo); + glDeleteTextures(1,&cls->depth); + if (!read_depth_supported) { + glDeleteTextures(1,&cls->rgba); + } + + canvas_light_shadow_owner.free(p_rid); + memdelete(cls); }; } @@ -9779,10 +10317,12 @@ void RasterizerGLES2::init() { material_shader.init(); canvas_shader.init(); copy_shader.init(); + canvas_shadow_shader.init(); #ifdef GLEW_ENABLED material_shader.set_conditional(MaterialShaderGLES2::USE_GLES_OVER_GL,true); canvas_shader.set_conditional(CanvasShaderGLES2::USE_GLES_OVER_GL,true); + canvas_shadow_shader.set_conditional(CanvasShadowShaderGLES2::USE_GLES_OVER_GL,true); copy_shader.set_conditional(CopyShaderGLES2::USE_GLES_OVER_GL,true); #endif @@ -9923,8 +10463,11 @@ void RasterizerGLES2::init() { glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &max_texture_units); + glGetIntegerv(GL_MAX_TEXTURE_SIZE,&max_texture_size); //read_depth_supported=false; + canvas_shadow_blur = canvas_light_shadow_buffer_create(max_texture_size); + { //shadowmaps OS::VideoMode vm=OS::get_singleton()->get_video_mode(); @@ -9946,6 +10489,7 @@ void RasterizerGLES2::init() { //material_shader material_shader.set_conditional(MaterialShaderGLES2::USE_DEPTH_SHADOWS,!use_rgba_shadowmaps); + canvas_shadow_shader.set_conditional(CanvasShadowShaderGLES2::USE_DEPTH_SHADOWS,!use_rgba_shadowmaps); } @@ -9978,7 +10522,7 @@ void RasterizerGLES2::init() { void RasterizerGLES2::finish() { - + free(canvas_shadow_blur); } int RasterizerGLES2::get_render_info(VS::RenderInfo p_info) { diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index 173ca14180..f09714f50c 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -51,6 +51,7 @@ #include "drivers/gles2/shaders/material.glsl.h" #include "drivers/gles2/shaders/canvas.glsl.h" +#include "drivers/gles2/shaders/canvas_shadow.glsl.h" #include "drivers/gles2/shaders/blur.glsl.h" #include "drivers/gles2/shaders/copy.glsl.h" #include "drivers/gles2/shader_compiler_gles2.h" @@ -816,6 +817,7 @@ class RasterizerGLES2 : public Rasterizer { bool current_depth_mask; VS::MaterialBlendMode current_blend_mode; bool use_fast_texture_filter; + int max_texture_size; bool fragment_lighting; RID shadow_material; @@ -1160,6 +1162,7 @@ class RasterizerGLES2 : public Rasterizer { void _process_glow_and_bloom(); //void _update_blur_buffer(); + /*********/ /* FRAME */ /*********/ @@ -1178,6 +1181,45 @@ class RasterizerGLES2 : public Rasterizer { } _rinfo; + /*******************/ + /* CANVAS OCCLUDER */ + /*******************/ + + + struct CanvasOccluder { + + GLuint vertex_id; // 0 means, unconfigured + GLuint index_id; // 0 means, unconfigured + DVector lines; + int len; + }; + + RID_Owner canvas_occluder_owner; + + /***********************/ + /* CANVAS LIGHT SHADOW */ + /***********************/ + + + struct CanvasLightShadow { + + int size; + int height; + GLuint fbo; + GLuint rbo; + GLuint depth; + GLuint rgba; //for older devices + + GLuint blur; + + }; + + RID_Owner canvas_light_shadow_owner; + + RID canvas_shadow_blur; + + /* ETC */ + RenderTarget *current_rt; bool current_rt_transparent; bool current_rt_vflip; @@ -1192,7 +1234,7 @@ class RasterizerGLES2 : public Rasterizer { bool uses_texpixel_size; bool rebind_texpixel_size; Transform canvas_transform; - RID canvas_last_shader; + CanvasItemMaterial *canvas_last_material; bool canvas_texscreen_used; Vector2 normal_flip; _FORCE_INLINE_ void _canvas_normal_set_flip(const Vector2& p_flip); @@ -1227,10 +1269,12 @@ class RasterizerGLES2 : public Rasterizer { VS::ScenarioDebugMode current_debug; RID overdraw_material; + mutable MaterialShaderGLES2 material_shader; mutable CanvasShaderGLES2 canvas_shader; BlurShaderGLES2 blur_shader; CopyShaderGLES2 copy_shader; + mutable CanvasShadowShaderGLES2 canvas_shadow_shader; mutable ShaderCompilerGLES2 shader_precompiler; @@ -1254,8 +1298,8 @@ class RasterizerGLES2 : public Rasterizer { template _FORCE_INLINE_ void _canvas_item_render_commands(CanvasItem *p_item,CanvasItem *current_clip,bool &reclip); - _FORCE_INLINE_ void _canvas_item_setup_shader_params(CanvasItem *shader_owner,Shader* p_shader); - _FORCE_INLINE_ void _canvas_item_setup_shader_uniforms(CanvasItem *shader_owner,Shader* p_shader); + _FORCE_INLINE_ void _canvas_item_setup_shader_params(CanvasItemMaterial *material,Shader* p_shader); + _FORCE_INLINE_ void _canvas_item_setup_shader_uniforms(CanvasItemMaterial *material,Shader* p_shader); public: /* TEXTURE API */ @@ -1572,7 +1616,17 @@ public: virtual void canvas_set_transform(const Matrix32& p_transform); virtual void canvas_render_items(CanvasItem *p_item_list,int p_z,const Color& p_modulate,CanvasLight *p_light); + virtual void canvas_debug_viewport_shadows(CanvasLight* p_lights_with_shadow); + /* CANVAS LIGHT SHADOW */ + + //buffer + virtual RID canvas_light_shadow_buffer_create(int p_width); + virtual void canvas_light_shadow_buffer_update(RID p_buffer, const Matrix32& p_light_xform, int p_light_mask,float p_near, float p_far, CanvasLightOccluderInstance* p_occluders, CameraMatrix *p_xform_cache); + + //occluder + virtual RID canvas_light_occluder_create(); + virtual void canvas_light_occluder_set_polylines(RID p_occluder, const DVector& p_lines); /* ENVIRONMENT */ @@ -1611,6 +1665,8 @@ public: virtual bool is_environment(const RID& p_rid) const; virtual bool is_shader(const RID& p_rid) const; + virtual bool is_canvas_light_occluder(const RID& p_rid) const; + virtual void free(const RID& p_rid); virtual void init(); diff --git a/drivers/gles2/shaders/SCsub b/drivers/gles2/shaders/SCsub index c665cf9036..9679223b16 100644 --- a/drivers/gles2/shaders/SCsub +++ b/drivers/gles2/shaders/SCsub @@ -3,6 +3,7 @@ Import('env') if env['BUILDERS'].has_key('GLSL120GLES'): env.GLSL120GLES('material.glsl'); env.GLSL120GLES('canvas.glsl'); + env.GLSL120GLES('canvas_shadow.glsl'); env.GLSL120GLES('blur.glsl'); env.GLSL120GLES('copy.glsl'); diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl index 227a8b7bdd..9022f30d7f 100644 --- a/drivers/gles2/shaders/canvas.glsl +++ b/drivers/gles2/shaders/canvas.glsl @@ -34,6 +34,10 @@ varying vec4 local_rot; uniform vec2 normal_flip; #endif +#ifdef USE_SHADOWS +highp varying vec2 pos; +#endif + #endif #if defined(ENABLE_VAR1_INTERP) @@ -63,6 +67,8 @@ VERTEX_SHADER_CODE outvec = modelview_matrix * outvec; #endif + + #ifdef USE_PIXEL_SNAP outvec.xy=floor(outvec.xy+0.5); @@ -75,6 +81,9 @@ VERTEX_SHADER_CODE light_uv_interp.xy = (light_matrix * outvec).xy; light_uv_interp.zw = outvec.xy-light_pos; +#ifdef USE_SHADOWS + pos=outvec.xy; +#endif #if defined(NORMAL_USED) local_rot.xy=normalize( (modelview_matrix * ( extra_matrix * vec4(1.0,0.0,0.0,0.0) )).xy )*normal_flip.x; @@ -154,6 +163,15 @@ varying vec4 local_rot; uniform sampler2D shadow_texture; uniform float shadow_attenuation; +uniform highp mat4 shadow_matrix; +uniform highp mat4 light_local_matrix; +highp varying vec2 pos; +uniform float shadowpixel_size; + +#ifdef SHADOW_ESM +uniform float shadow_esm_multiplier; +#endif + #endif #endif @@ -173,10 +191,6 @@ void main() { vec3 normal = vec3(0,0,1); #endif -#ifdef USE_MODULATE - - color*=modulate; -#endif color *= texture2D( texture, uv_interp ); #if defined(ENABLE_SCREEN_UV) @@ -191,6 +205,12 @@ FRAGMENT_SHADER_CODE color = vec4(vec3(enc32),1.0); #endif +#ifdef USE_MODULATE + + color*=modulate; +#endif + + #ifdef USE_LIGHTING #if defined(NORMAL_USED) @@ -201,13 +221,96 @@ FRAGMENT_SHADER_CODE vec4 light = texture2D(light_texture,light_uv_interp.xy) * light_color; #ifdef USE_SHADOWS - //this might not be that great on mobile? - float light_dist = length(light_texture.zw); - float light_angle = atan2(light_texture.x,light_texture.z) + 1.0 * 0.5; - float shadow_dist = texture2D(shadow_texture,vec2(light_angle,0)); - if (light_dist>shadow_dist) { - light*=shadow_attenuation; + + + vec2 lpos = (light_local_matrix * vec4(pos,0.0,1.0)).xy; + float angle_to_light = -atan(lpos.x,lpos.y); + float PI = 3.14159265358979323846264; + /*int i = int(mod(floor((angle_to_light+7.0*PI/6.0)/(4.0*PI/6.0))+1.0, 3.0)); // +1 pq os indices estao em ordem 2,0,1 nos arrays + float ang*/ + + float su,sz; + + float abs_angle = abs(angle_to_light); + vec2 point; + float sh; + if (abs_angle<45.0*PI/180.0) { + point = lpos; + sh=0+(1.0/8.0); + } else if (abs_angle>135.0*PI/180.0) { + point = -lpos; + sh = 0.5+(1.0/8.0); + } else if (angle_to_light>0) { + + point = vec2(lpos.y,-lpos.x); + sh = 0.25+(1.0/8.0); + } else { + + point = vec2(-lpos.y,lpos.x); + sh = 0.75+(1.0/8.0); + + } + + + vec4 s = shadow_matrix * vec4(point,0.0,1.0); + s.xyz/=s.w; + su=s.x*0.5+0.5; + sz=s.z*0.5+0.5; + + float shadow_attenuation; + +#ifdef SHADOW_PCF5 + + shadow_attenuation=0.0; + shadow_attenuation += texture2D(shadow_texture,vec2(su,sh)).z +#include "Shlwapi.h" #include "file_access_windows.h" + #include #include #include #include #include "print_string.h" + #ifdef _MSC_VER #define S_ISREG(m) ((m)&_S_IFREG) #endif @@ -111,10 +115,20 @@ void FileAccessWindows::close() { //unlink(save_path.utf8().get_data()); //print_line("renaming.."); - _wunlink(save_path.c_str()); //unlink if exists - int rename_error = _wrename((save_path+".tmp").c_str(),save_path.c_str()); + //_wunlink(save_path.c_str()); //unlink if exists + //int rename_error = _wrename((save_path+".tmp").c_str(),save_path.c_str()); + + + bool rename_error; + if (!PathFileExistsW(save_path.c_str())) { + //creating new file + rename_error = _wrename((save_path+".tmp").c_str(),save_path.c_str())!=0; + } else { + //atomic replace for existing file + rename_error = !ReplaceFileW(save_path.c_str(), (save_path+".tmp").c_str(), NULL, 2|4, NULL, NULL); + } save_path=""; - ERR_FAIL_COND( rename_error != 0); + ERR_FAIL_COND( rename_error ); } diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp index 0aa115ffbc..d3a9abf4b7 100644 --- a/modules/gdscript/gd_script.cpp +++ b/modules/gdscript/gd_script.cpp @@ -2696,7 +2696,10 @@ Error ResourceFormatSaverGDScript::save(const String &p_path,const RES& p_resour } file->store_string(source); - + if (file->get_error()!=OK && file->get_error()!=ERR_FILE_EOF) { + memdelete(file); + return ERR_CANT_CREATE; + } file->close(); memdelete(file); return OK; diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp index 857d1a4a54..4c0c095e10 100644 --- a/platform/android/audio_driver_opensl.cpp +++ b/platform/android/audio_driver_opensl.cpp @@ -396,6 +396,14 @@ void AudioDriverOpenSL::finish(){ void AudioDriverOpenSL::set_pause(bool p_pause) { pause=p_pause; + + if (active) { + if (pause) { + (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PAUSED); + } else { + (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING); + } + } } diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 6f1c03b593..6b91c01dfc 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -151,7 +151,7 @@ void OS_Android::initialize(const VideoMode& p_desired,int p_video_driver,int p_ sample_manager = memnew( SampleManagerMallocSW ); audio_server = memnew( AudioServerSW(sample_manager) ); - audio_server->set_mixer_params(AudioMixerSW::INTERPOLATION_LINEAR,false); + audio_server->set_mixer_params(AudioMixerSW::INTERPOLATION_LINEAR,true); audio_server->init(); spatial_sound_server = memnew( SpatialSoundServerSW ); diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 16dd695c59..62bab00f7b 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -115,7 +115,7 @@ def configure(env): env.Append(CCFLAGS=['/DGLES2_ENABLED']) env.Append(CCFLAGS=['/DGLEW_ENABLED']) - LIBS=['winmm','opengl32','dsound','kernel32','ole32','user32','gdi32', 'IPHLPAPI', 'wsock32', 'shell32','advapi32'] + LIBS=['winmm','opengl32','dsound','kernel32','ole32','user32','gdi32', 'IPHLPAPI','Shlwapi', 'wsock32', 'shell32','advapi32'] env.Append(LINKFLAGS=[p+env["LIBSUFFIX"] for p in LIBS]) env.Append(LIBPATH=[os.getenv("WindowsSdkDir")+"/Lib"]) @@ -229,7 +229,7 @@ def configure(env): env.Append(CCFLAGS=['-DWINDOWS_ENABLED','-mwindows']) env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED']) env.Append(CCFLAGS=['-DGLES2_ENABLED','-DGLEW_ENABLED']) - env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','wsock32','kernel32']) + env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','shlwapi','wsock32','kernel32']) if (env["bits"]=="32" and env["mingw64_for_32"]!="yes"): # env.Append(LIBS=['gcc_s']) diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 223adaf9bb..4a1842100a 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -36,6 +36,192 @@ #include "scene/resources/texture.h" #include "scene/resources/style_box.h" + +bool CanvasItemMaterial::_set(const StringName& p_name, const Variant& p_value) { + + if (p_name==SceneStringNames::get_singleton()->shader_shader) { + set_shader(p_value); + return true; + } else if (p_name==SceneStringNames::get_singleton()->shader_unshaded) { + set_unshaded(p_value); + print_line("set unshaded"); + return true; + } else { + + if (shader.is_valid()) { + + + StringName pr = shader->remap_param(p_name); + if (!pr) { + String n = p_name; + if (n.find("param/")==0) { //backwards compatibility + pr = n.substr(6,n.length()); + } + } + if (pr) { + VisualServer::get_singleton()->canvas_item_material_set_shader_param(material,pr,p_value); + return true; + } + } + } + + return false; +} + +bool CanvasItemMaterial::_get(const StringName& p_name,Variant &r_ret) const { + + + if (p_name==SceneStringNames::get_singleton()->shader_shader) { + + r_ret=get_shader(); + return true; + } else if (p_name==SceneStringNames::get_singleton()->shader_unshaded) { + + + r_ret=unshaded; + return true; + } else { + + if (shader.is_valid()) { + + StringName pr = shader->remap_param(p_name); + if (pr) { + r_ret=VisualServer::get_singleton()->canvas_item_material_get_shader_param(material,pr); + return true; + } + } + + } + + + return false; +} + + +void CanvasItemMaterial::_get_property_list( List *p_list) const { + + p_list->push_back( PropertyInfo( Variant::OBJECT, "shader/shader", PROPERTY_HINT_RESOURCE_TYPE,"CanvasItemShader,CanvasItemShaderGraph" ) ); + p_list->push_back( PropertyInfo( Variant::BOOL, "shader/unshaded") ); + + if (!shader.is_null()) { + + shader->get_param_list(p_list); + } + +} + +void CanvasItemMaterial::set_shader(const Ref& p_shader) { + + ERR_FAIL_COND(p_shader.is_valid() && p_shader->get_mode()!=Shader::MODE_CANVAS_ITEM); +#ifdef TOOLS_ENABLED + + if (shader.is_valid()) { + shader->disconnect("changed",this,"_shader_changed"); + } +#endif + shader=p_shader; + +#ifdef TOOLS_ENABLED + + if (shader.is_valid()) { + shader->connect("changed",this,"_shader_changed"); + } +#endif + + RID rid; + if (shader.is_valid()) + rid=shader->get_rid(); + + VS::get_singleton()->canvas_item_material_set_shader(material,rid); + _change_notify(); //properties for shader exposed + emit_changed(); +} + +Ref CanvasItemMaterial::get_shader() const{ + + return shader; +} + +void CanvasItemMaterial::set_shader_param(const StringName& p_param,const Variant& p_value){ + + VS::get_singleton()->canvas_item_material_set_shader_param(material,p_param,p_value); +} + +Variant CanvasItemMaterial::get_shader_param(const StringName& p_param) const{ + + return VS::get_singleton()->canvas_item_material_get_shader_param(material,p_param); +} + +void CanvasItemMaterial::_shader_changed() { + + +} + +RID CanvasItemMaterial::get_rid() const { + + return material; +} + +void CanvasItemMaterial::set_unshaded(bool p_unshaded) { + + unshaded=p_unshaded; + VS::get_singleton()->canvas_item_material_set_unshaded(material,p_unshaded); +} + +bool CanvasItemMaterial::is_unshaded() const{ + + return unshaded; +} + +void CanvasItemMaterial::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("set_shader","shader:Shader"),&CanvasItemMaterial::set_shader); + ObjectTypeDB::bind_method(_MD("get_shader:Shader"),&CanvasItemMaterial::get_shader); + ObjectTypeDB::bind_method(_MD("set_shader_param","param","value"),&CanvasItemMaterial::set_shader_param); + ObjectTypeDB::bind_method(_MD("get_shader_param","param"),&CanvasItemMaterial::get_shader_param); + ObjectTypeDB::bind_method(_MD("set_unshaded","unshaded"),&CanvasItemMaterial::set_unshaded); + ObjectTypeDB::bind_method(_MD("is_unshaded"),&CanvasItemMaterial::is_unshaded); + +} + +void CanvasItemMaterial::get_argument_options(const StringName& p_function,int p_idx,List*r_options) const { + + String f = p_function.operator String(); + if ((f=="get_shader_param" || f=="set_shader_param") && p_idx==0) { + + if (shader.is_valid()) { + List pl; + shader->get_param_list(&pl); + for (List::Element *E=pl.front();E;E=E->next()) { + r_options->push_back("\""+E->get().name.replace_first("shader_param/","")+"\""); + } + } + } + Resource::get_argument_options(p_function,p_idx,r_options); +} + +CanvasItemMaterial::CanvasItemMaterial() { + + material=VS::get_singleton()->canvas_item_material_create(); + unshaded=false; +} + +CanvasItemMaterial::~CanvasItemMaterial(){ + + VS::get_singleton()->free(material); +} + + + + + + + + +/////////////////////////////////////////////////////////////////// + + + bool CanvasItem::is_visible() const { if (!is_inside_tree()) @@ -730,111 +916,35 @@ bool CanvasItem::is_draw_behind_parent_enabled() const{ return behind; } -void CanvasItem::set_shader(const Ref& p_shader) { - - ERR_FAIL_COND(p_shader.is_valid() && p_shader->get_mode()!=Shader::MODE_CANVAS_ITEM); - -#ifdef TOOLS_ENABLED - - if (shader.is_valid()) { - shader->disconnect("changed",this,"_shader_changed"); - } -#endif - shader=p_shader; - -#ifdef TOOLS_ENABLED +void CanvasItem::set_material(const Ref& p_material) { - if (shader.is_valid()) { - shader->connect("changed",this,"_shader_changed"); - } -#endif + material=p_material; RID rid; - if (shader.is_valid()) - rid=shader->get_rid(); - VS::get_singleton()->canvas_item_set_shader(canvas_item,rid); - _change_notify(); //properties for shader exposed -} - -void CanvasItem::set_use_parent_shader(bool p_use_parent_shader) { - - use_parent_shader=p_use_parent_shader; - VS::get_singleton()->canvas_item_set_use_parent_shader(canvas_item,p_use_parent_shader); + if (material.is_valid()) + rid=material->get_rid(); + VS::get_singleton()->canvas_item_set_material(canvas_item,rid); + _change_notify(); //properties for material exposed } -bool CanvasItem::get_use_parent_shader() const{ +void CanvasItem::set_use_parent_material(bool p_use_parent_material) { - return use_parent_shader; + use_parent_material=p_use_parent_material; + VS::get_singleton()->canvas_item_set_use_parent_material(canvas_item,p_use_parent_material); } -Ref CanvasItem::get_shader() const{ +bool CanvasItem::get_use_parent_material() const{ - return shader; + return use_parent_material; } -void CanvasItem::set_shader_param(const StringName& p_param,const Variant& p_value) { +Ref CanvasItem::get_material() const{ - VS::get_singleton()->canvas_item_set_shader_param(canvas_item,p_param,p_value); + return material; } -Variant CanvasItem::get_shader_param(const StringName& p_param) const { - - return VS::get_singleton()->canvas_item_get_shader_param(canvas_item,p_param); -} - -bool CanvasItem::_set(const StringName& p_name, const Variant& p_value) { - - if (shader.is_valid()) { - StringName pr = shader->remap_param(p_name); - if (pr) { - set_shader_param(pr,p_value); - return true; - } - } - return false; -} -bool CanvasItem::_get(const StringName& p_name,Variant &r_ret) const{ - if (shader.is_valid()) { - StringName pr = shader->remap_param(p_name); - if (pr) { - r_ret=get_shader_param(pr); - return true; - } - } - return false; - -} -void CanvasItem::_get_property_list( List *p_list) const{ - - if (shader.is_valid()) { - shader->get_param_list(p_list); - } -} - -#ifdef TOOLS_ENABLED -void CanvasItem::_shader_changed() { - - _change_notify(); -} -#endif - -void CanvasItem::get_argument_options(const StringName& p_function,int p_idx,List*r_options) const { - - if (p_idx==0 && shader.is_valid() && (p_function.operator String()=="get_shader_param" || p_function.operator String()=="set_shader_param")) { - - List pl; - shader->get_param_list(&pl); - for(List::Element *E=pl.front();E;E=E->next()) { - r_options->push_back("\""+E->get().name.replace_first("shader_param/","")+"\""); - } - - return; - } - - Node::get_argument_options(p_function,p_idx,r_options); -} void CanvasItem::_bind_methods() { @@ -880,9 +990,6 @@ void CanvasItem::_bind_methods() { ObjectTypeDB::bind_method(_MD("_set_on_top","on_top"),&CanvasItem::_set_on_top); ObjectTypeDB::bind_method(_MD("_is_on_top"),&CanvasItem::_is_on_top); -#ifdef TOOLS_ENABLED - ObjectTypeDB::bind_method(_MD("_shader_changed"),&CanvasItem::_shader_changed); -#endif //ObjectTypeDB::bind_method(_MD("get_transform"),&CanvasItem::get_transform); ObjectTypeDB::bind_method(_MD("draw_line","from","to","color","width"),&CanvasItem::draw_line,DEFVAL(1.0)); @@ -901,20 +1008,18 @@ void CanvasItem::_bind_methods() { ObjectTypeDB::bind_method(_MD("draw_set_transform","pos","rot","scale"),&CanvasItem::draw_set_transform); ObjectTypeDB::bind_method(_MD("get_transform"),&CanvasItem::get_transform); ObjectTypeDB::bind_method(_MD("get_global_transform"),&CanvasItem::get_global_transform); + ObjectTypeDB::bind_method(_MD("get_global_transform_with_canvas"),&CanvasItem::get_global_transform_with_canvas); ObjectTypeDB::bind_method(_MD("get_viewport_transform"),&CanvasItem::get_viewport_transform); ObjectTypeDB::bind_method(_MD("get_viewport_rect"),&CanvasItem::get_viewport_rect); ObjectTypeDB::bind_method(_MD("get_canvas"),&CanvasItem::get_canvas); ObjectTypeDB::bind_method(_MD("get_world_2d"),&CanvasItem::get_world_2d); //ObjectTypeDB::bind_method(_MD("get_viewport"),&CanvasItem::get_viewport); - ObjectTypeDB::bind_method(_MD("set_shader","shader"),&CanvasItem::set_shader); - ObjectTypeDB::bind_method(_MD("get_shader"),&CanvasItem::get_shader); - ObjectTypeDB::bind_method(_MD("set_use_parent_shader","enable"),&CanvasItem::set_use_parent_shader); - ObjectTypeDB::bind_method(_MD("get_use_parent_shader"),&CanvasItem::get_use_parent_shader); - - ObjectTypeDB::bind_method(_MD("set_shader_param","param","value"),&CanvasItem::set_shader_param); - ObjectTypeDB::bind_method(_MD("get_shader_param","param"),&CanvasItem::get_shader_param); + ObjectTypeDB::bind_method(_MD("set_material","material:CanvasItemMaterial"),&CanvasItem::set_material); + ObjectTypeDB::bind_method(_MD("get_material:CanvasItemMaterial"),&CanvasItem::get_material); + ObjectTypeDB::bind_method(_MD("set_use_parent_material","enable"),&CanvasItem::set_use_parent_material); + ObjectTypeDB::bind_method(_MD("get_use_parent_material"),&CanvasItem::get_use_parent_material); BIND_VMETHOD(MethodInfo("_draw")); @@ -926,8 +1031,8 @@ void CanvasItem::_bind_methods() { ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"visibility/blend_mode",PROPERTY_HINT_ENUM, "Mix,Add,Sub,Mul,PMAlpha"), _SCS("set_blend_mode"),_SCS("get_blend_mode") ); ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"visibility/light_mask",PROPERTY_HINT_ALL_FLAGS), _SCS("set_light_mask"),_SCS("get_light_mask") ); - ADD_PROPERTYNZ( PropertyInfo(Variant::OBJECT,"shader/shader",PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemShader,CanvasItemShaderGraph"), _SCS("set_shader"),_SCS("get_shader") ); - ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"shader/use_parent"), _SCS("set_use_parent_shader"),_SCS("get_use_parent_shader") ); + ADD_PROPERTYNZ( PropertyInfo(Variant::OBJECT,"material/material",PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial"), _SCS("set_material"),_SCS("get_material") ); + ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"material/use_parent"), _SCS("set_use_parent_material"),_SCS("get_use_parent_material") ); //exporting these two things doesn't really make much sense i think //ADD_PROPERTY( PropertyInfo(Variant::BOOL,"transform/toplevel"), _SCS("set_as_toplevel"),_SCS("is_set_as_toplevel") ); //ADD_PROPERTY(PropertyInfo(Variant::BOOL,"transform/notify"),_SCS("set_transform_notify"),_SCS("is_transform_notify_enabled")); @@ -1004,7 +1109,7 @@ CanvasItem::CanvasItem() : xform_change(this) { block_transform_notify=false; // viewport=NULL; canvas_layer=NULL; - use_parent_shader=false; + use_parent_material=false; global_invalid=true; light_mask=1; diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 2441d205ce..0c7be261ab 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -40,6 +40,41 @@ class Font; class StyleBox; +class CanvasItemMaterial : public Resource{ + + OBJ_TYPE(CanvasItemMaterial,Resource); + RID material; + Ref shader; + bool unshaded; + +protected: + + bool _set(const StringName& p_name, const Variant& p_value); + bool _get(const StringName& p_name,Variant &r_ret) const; + void _get_property_list( List *p_list) const; + + void _shader_changed(); + static void _bind_methods(); + + void get_argument_options(const StringName& p_function,int p_idx,List*r_options) const; + +public: + + void set_shader(const Ref& p_shader); + Ref get_shader() const; + + void set_shader_param(const StringName& p_param,const Variant& p_value); + Variant get_shader_param(const StringName& p_param) const; + + void set_unshaded(bool p_unshaded); + bool is_unshaded() const; + + virtual RID get_rid() const; + CanvasItemMaterial(); + ~CanvasItemMaterial(); +}; + + class CanvasItem : public Node { OBJ_TYPE( CanvasItem, Node ); @@ -81,9 +116,9 @@ private: bool drawing; bool block_transform_notify; bool behind; - bool use_parent_shader; + bool use_parent_material; - Ref shader; + Ref material; mutable Matrix32 global_transform; mutable bool global_invalid; @@ -104,9 +139,6 @@ private: void _queue_sort_children(); void _sort_children(); -#ifdef TOOLS_ENABLED - void _shader_changed(); -#endif void _notify_transform(CanvasItem *p_node); void _set_on_top(bool p_on_top) { set_draw_behind_parent(!p_on_top); } @@ -114,11 +146,6 @@ private: protected: - bool _set(const StringName& p_name, const Variant& p_value); - bool _get(const StringName& p_name,Variant &r_ret) const; - void _get_property_list( List *p_list) const; - - _FORCE_INLINE_ void _notify_transform() { if (!is_inside_tree()) return; _notify_transform(this); if (!block_transform_notify) notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); } void item_rect_changed(); @@ -216,16 +243,12 @@ public: RID get_canvas() const; Ref get_world_2d() const; - void set_shader(const Ref& p_shader); - Ref get_shader() const; + void set_material(const Ref& p_material); + Ref get_material() const; - void set_use_parent_shader(bool p_use_parent_shader); - bool get_use_parent_shader() const; + void set_use_parent_material(bool p_use_parent_material); + bool get_use_parent_material() const; - void set_shader_param(const StringName& p_param,const Variant& p_value); - Variant get_shader_param(const StringName& p_param) const; - - void get_argument_options(const StringName& p_function,int p_idx,List*r_options) const; CanvasItem(); ~CanvasItem(); diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index cea8c06d3f..93be0c397f 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -170,6 +170,29 @@ bool Light2D::is_shadow_enabled() const { return shadow; } +void Light2D::set_shadow_buffer_size( int p_size ) { + + shadow_buffer_size=p_size; + VS::get_singleton()->canvas_light_set_shadow_buffer_size(canvas_light,shadow_buffer_size); +} + +int Light2D::get_shadow_buffer_size() const { + + return shadow_buffer_size; +} + +void Light2D::set_shadow_esm_multiplier( float p_multiplier) { + + shadow_esm_multiplier=p_multiplier; + VS::get_singleton()->canvas_light_set_shadow_esm_multiplier(canvas_light,p_multiplier); +} + +float Light2D::get_shadow_esm_multiplier() const{ + + return shadow_esm_multiplier; +} + + void Light2D::_notification(int p_what) { if (p_what==NOTIFICATION_ENTER_TREE) { @@ -229,18 +252,26 @@ void Light2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_shadow_enabled","enabled"),&Light2D::set_shadow_enabled); ObjectTypeDB::bind_method(_MD("is_shadow_enabled"),&Light2D::is_shadow_enabled); + ObjectTypeDB::bind_method(_MD("set_shadow_buffer_size","size"),&Light2D::set_shadow_buffer_size); + ObjectTypeDB::bind_method(_MD("get_shadow_buffer_size"),&Light2D::get_shadow_buffer_size); + + ObjectTypeDB::bind_method(_MD("set_shadow_esm_multiplier","multiplier"),&Light2D::set_shadow_esm_multiplier); + ObjectTypeDB::bind_method(_MD("get_shadow_esm_multiplier"),&Light2D::get_shadow_esm_multiplier); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled")); ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture")); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"texture_offset"),_SCS("set_texture_offset"),_SCS("get_texture_offset")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_texture_offset"),_SCS("get_texture_offset")); ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),_SCS("set_color"),_SCS("get_color")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"height"),_SCS("set_height"),_SCS("get_height")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"z_range_min",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_min"),_SCS("get_z_range_min")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"z_range_max",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_max"),_SCS("get_z_range_max")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"layer_range_min",PROPERTY_HINT_RANGE,"-512,512,1"),_SCS("set_layer_range_min"),_SCS("get_layer_range_min")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"layer_range_max",PROPERTY_HINT_RANGE,"-512,512,1"),_SCS("set_layer_range_max"),_SCS("get_layer_range_max")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"item_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_item_mask"),_SCS("get_item_mask")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"subtract"),_SCS("set_subtract_mode"),_SCS("get_subtract_mode")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"shadow_enabled"),_SCS("set_shadow_enabled"),_SCS("is_shadow_enabled")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"range/height"),_SCS("set_height"),_SCS("get_height")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"range/z_min",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_min"),_SCS("get_z_range_min")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"range/z_max",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_max"),_SCS("get_z_range_max")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"range/layer_min",PROPERTY_HINT_RANGE,"-512,512,1"),_SCS("set_layer_range_min"),_SCS("get_layer_range_min")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"range/layer_max",PROPERTY_HINT_RANGE,"-512,512,1"),_SCS("set_layer_range_max"),_SCS("get_layer_range_max")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"range/item_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_item_mask"),_SCS("get_item_mask")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"shadow/enabled"),_SCS("set_shadow_enabled"),_SCS("is_shadow_enabled")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow/buffer_size",PROPERTY_HINT_RANGE,"32,16384,1"),_SCS("set_shadow_buffer_size"),_SCS("get_shadow_buffer_size")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"shadow/esm_multiplier",PROPERTY_HINT_RANGE,"1,4096,0.1"),_SCS("set_shadow_esm_multiplier"),_SCS("get_shadow_esm_multiplier")); } @@ -258,6 +289,8 @@ Light2D::Light2D() { layer_max=0; item_mask=1; subtract_mode=false; + shadow_buffer_size=2048; + shadow_esm_multiplier=80; } diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h index dbfd233d39..89f351c3cd 100644 --- a/scene/2d/light_2d.h +++ b/scene/2d/light_2d.h @@ -17,6 +17,8 @@ private: int layer_min; int layer_max; int item_mask; + int shadow_buffer_size; + float shadow_esm_multiplier; bool subtract_mode; Ref texture; Vector2 texture_offset; @@ -68,6 +70,12 @@ public: void set_shadow_enabled( bool p_enabled); bool is_shadow_enabled() const; + void set_shadow_buffer_size( int p_size ); + int get_shadow_buffer_size() const; + + void set_shadow_esm_multiplier( float p_multiplier); + float get_shadow_esm_multiplier() const; + virtual Rect2 get_item_rect() const; Light2D(); diff --git a/scene/2d/light_occluder_2d.cpp b/scene/2d/light_occluder_2d.cpp new file mode 100644 index 0000000000..186ea2e248 --- /dev/null +++ b/scene/2d/light_occluder_2d.cpp @@ -0,0 +1,201 @@ +#include "light_occluder_2d.h" + + +void OccluderPolygon2D::set_polygon(const DVector& p_polygon) { + + polygon=p_polygon; + VS::get_singleton()->canvas_occluder_polygon_set_shape(occ_polygon,p_polygon,closed); + emit_changed(); +} + +DVector OccluderPolygon2D::get_polygon() const{ + + return polygon; +} + +void OccluderPolygon2D::set_closed(bool p_closed) { + + if (closed==p_closed) + return; + closed=p_closed; + VS::get_singleton()->canvas_occluder_polygon_set_shape(occ_polygon,polygon,closed); + emit_changed(); +} + +bool OccluderPolygon2D::is_closed() const{ + + return closed; +} + +void OccluderPolygon2D::set_cull_mode(CullMode p_mode){ + + cull=p_mode; + VS::get_singleton()->canvas_occluder_polygon_set_cull_mode(occ_polygon,VS::CanvasOccluderPolygonCullMode(p_mode)); +} + +OccluderPolygon2D::CullMode OccluderPolygon2D::get_cull_mode() const{ + + return cull; +} + + +RID OccluderPolygon2D::get_rid() const { + + return occ_polygon; +} + +void OccluderPolygon2D::_bind_methods() { + + + ObjectTypeDB::bind_method(_MD("set_closed","closed"),&OccluderPolygon2D::set_closed); + ObjectTypeDB::bind_method(_MD("is_closed"),&OccluderPolygon2D::is_closed); + + ObjectTypeDB::bind_method(_MD("set_cull_mode","cull_mode"),&OccluderPolygon2D::set_cull_mode); + ObjectTypeDB::bind_method(_MD("get_cull_mode"),&OccluderPolygon2D::get_cull_mode); + + ObjectTypeDB::bind_method(_MD("set_polygon","polygon"),&OccluderPolygon2D::set_polygon); + ObjectTypeDB::bind_method(_MD("get_polygon"),&OccluderPolygon2D::get_polygon); + + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"closed"),_SCS("set_closed"),_SCS("is_closed")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"cull_mode",PROPERTY_HINT_ENUM,"Disabled,ClockWise,CounterClockWise"),_SCS("set_cull_mode"),_SCS("get_cull_mode")); + + BIND_CONSTANT(CULL_DISABLED); + BIND_CONSTANT(CULL_CLOCKWISE); + BIND_CONSTANT(CULL_COUNTER_CLOCKWISE); +} + + +OccluderPolygon2D::OccluderPolygon2D() { + + occ_polygon=VS::get_singleton()->canvas_occluder_polygon_create(); + closed=true; + cull=CULL_DISABLED; +} + +OccluderPolygon2D::~OccluderPolygon2D() { + + VS::get_singleton()->free(occ_polygon); +} + +#ifdef DEBUG_ENABLED +void LightOccluder2D::_poly_changed() { + + update(); +} +#endif + + +void LightOccluder2D::_notification(int p_what) { + + if (p_what==NOTIFICATION_ENTER_CANVAS) { + + VS::get_singleton()->canvas_light_occluder_attach_to_canvas(occluder,get_canvas()); + VS::get_singleton()->canvas_light_occluder_set_transform(occluder,get_global_transform()); + + } + if (p_what==NOTIFICATION_TRANSFORM_CHANGED) { + + VS::get_singleton()->canvas_light_occluder_set_transform(occluder,get_global_transform()); + } + + if (p_what==NOTIFICATION_DRAW) { + + if (get_tree()->is_editor_hint()) { + + if (occluder_polygon.is_valid()) { + + DVector poly = occluder_polygon->get_polygon(); + + if (poly.size()) { + if (occluder_polygon->is_closed()) { + Vector color; + color.push_back(Color(0,0,0,0.6)); + draw_polygon(Variant(poly),color); + } else { + + int ps=poly.size(); + DVector::Read r = poly.read(); + for(int i=0;icanvas_light_occluder_attach_to_canvas(occluder,RID()); + } + + +} + +void LightOccluder2D::set_occluder_polygon(const Ref& p_polygon) { + +#ifdef DEBUG_ENABLED + if (occluder_polygon.is_valid()) + occluder_polygon->disconnect("changed",this,"_poly_changed"); +#endif + occluder_polygon=p_polygon; + + if (occluder_polygon.is_valid()) + VS::get_singleton()->canvas_light_occluder_set_polygon(occluder,occluder_polygon->get_rid()); + else + VS::get_singleton()->canvas_light_occluder_set_polygon(occluder,RID()); + +#ifdef DEBUG_ENABLED + if (occluder_polygon.is_valid()) + occluder_polygon->connect("changed",this,"_poly_changed"); + update(); +#endif + +} + +Ref LightOccluder2D::get_occluder_polygon() const { + + return occluder_polygon; +} + +void LightOccluder2D::set_occluder_light_mask(int p_mask) { + + mask=p_mask; + VS::get_singleton()->canvas_light_occluder_set_light_mask(occluder,mask); +} + +int LightOccluder2D::get_occluder_light_mask() const{ + + return mask; +} + +void LightOccluder2D::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("set_occluder_polygon","polygon:OccluderPolygon2D"),&LightOccluder2D::set_occluder_polygon); + ObjectTypeDB::bind_method(_MD("get_occluder_polygon:OccluderPolygon2D"),&LightOccluder2D::get_occluder_polygon); + + ObjectTypeDB::bind_method(_MD("set_occluder_light_mask","mask"),&LightOccluder2D::set_occluder_light_mask); + ObjectTypeDB::bind_method(_MD("get_occluder_light_mask"),&LightOccluder2D::get_occluder_light_mask); + +#ifdef DEBUG_ENABLED + ObjectTypeDB::bind_method("_poly_changed",&LightOccluder2D::_poly_changed); +#endif + + ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"occluder",PROPERTY_HINT_RESOURCE_TYPE,"OccluderPolygon2D"),_SCS("set_occluder_polygon"),_SCS("get_occluder_polygon")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"light_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_occluder_light_mask"),_SCS("get_occluder_light_mask")); +} + +LightOccluder2D::LightOccluder2D() { + + occluder=VS::get_singleton()->canvas_light_occluder_create(); + mask=1; +} + +LightOccluder2D::~LightOccluder2D() { + + VS::get_singleton()->free(occluder); +} + diff --git a/scene/2d/light_occluder_2d.h b/scene/2d/light_occluder_2d.h new file mode 100644 index 0000000000..0343e3697e --- /dev/null +++ b/scene/2d/light_occluder_2d.h @@ -0,0 +1,73 @@ +#ifndef LIGHTOCCLUDER2D_H +#define LIGHTOCCLUDER2D_H + +#include "scene/2d/node_2d.h" + +class OccluderPolygon2D : public Resource { + + OBJ_TYPE(OccluderPolygon2D,Resource); +public: + + enum CullMode { + CULL_DISABLED, + CULL_CLOCKWISE, + CULL_COUNTER_CLOCKWISE + }; +private: + + + RID occ_polygon; + DVector polygon; + bool closed; + CullMode cull; + +protected: + + static void _bind_methods(); +public: + + void set_polygon(const DVector& p_polygon); + DVector get_polygon() const; + + void set_closed(bool p_closed); + bool is_closed() const; + + void set_cull_mode(CullMode p_mode); + CullMode get_cull_mode() const; + + virtual RID get_rid() const; + OccluderPolygon2D(); + ~OccluderPolygon2D(); + +}; + +VARIANT_ENUM_CAST(OccluderPolygon2D::CullMode); + +class LightOccluder2D : public Node2D { + OBJ_TYPE(LightOccluder2D,Node2D); + + RID occluder; + bool enabled; + int mask; + Ref occluder_polygon; + +#ifdef DEBUG_ENABLED + void _poly_changed(); +#endif + +protected: + void _notification(int p_what); + static void _bind_methods(); +public: + + void set_occluder_polygon(const Ref& p_polygon); + Ref get_occluder_polygon() const; + + void set_occluder_light_mask(int p_mask); + int get_occluder_light_mask() const; + + LightOccluder2D(); + ~LightOccluder2D(); +}; + +#endif // LIGHTOCCLUDER2D_H diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index 95eafa0df4..1109139180 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -152,11 +152,11 @@ void Camera::_get_property_list( List *p_list) const { case PROJECTION_PERSPECTIVE: { - p_list->push_back( PropertyInfo( Variant::REAL, "fov" , PROPERTY_HINT_RANGE, "1,89,0.1",PROPERTY_USAGE_NOEDITOR) ); + p_list->push_back( PropertyInfo( Variant::REAL, "fov" , PROPERTY_HINT_RANGE, "1,179,0.1",PROPERTY_USAGE_NOEDITOR) ); if (keep_aspect==KEEP_WIDTH) - p_list->push_back( PropertyInfo( Variant::REAL, "fovx" , PROPERTY_HINT_RANGE, "1,89,0.1",PROPERTY_USAGE_EDITOR) ); + p_list->push_back( PropertyInfo( Variant::REAL, "fovx" , PROPERTY_HINT_RANGE, "1,179,0.1",PROPERTY_USAGE_EDITOR) ); else - p_list->push_back( PropertyInfo( Variant::REAL, "fovy" , PROPERTY_HINT_RANGE, "1,89,0.1",PROPERTY_USAGE_EDITOR) ); + p_list->push_back( PropertyInfo( Variant::REAL, "fovy" , PROPERTY_HINT_RANGE, "1,179,0.1",PROPERTY_USAGE_EDITOR) ); } break; diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp index a82c69e67f..45c7fa912c 100644 --- a/scene/3d/visual_instance.cpp +++ b/scene/3d/visual_instance.cpp @@ -310,6 +310,17 @@ int GeometryInstance::get_baked_light_texture_id() const{ return baked_light_texture_id; } +void GeometryInstance::set_extra_cull_margin(float p_margin) { + + ERR_FAIL_COND(p_margin<0); + extra_cull_margin=p_margin; + VS::get_singleton()->instance_set_extra_visibility_margin(get_instance(),extra_cull_margin); +} + +float GeometryInstance::get_extra_cull_margin() const{ + + return extra_cull_margin; +} void GeometryInstance::_bind_methods() { @@ -328,6 +339,9 @@ void GeometryInstance::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_baked_light_texture_id","id"), &GeometryInstance::set_baked_light_texture_id); ObjectTypeDB::bind_method(_MD("get_baked_light_texture_id"), &GeometryInstance::get_baked_light_texture_id); + ObjectTypeDB::bind_method(_MD("set_extra_cull_margin","margin"), &GeometryInstance::set_extra_cull_margin); + ObjectTypeDB::bind_method(_MD("get_extra_cull_margin"), &GeometryInstance::get_extra_cull_margin); + ObjectTypeDB::bind_method(_MD("_baked_light_changed"), &GeometryInstance::_baked_light_changed); ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "geometry/visible"), _SCS("set_flag"), _SCS("get_flag"),FLAG_VISIBLE); @@ -336,6 +350,7 @@ void GeometryInstance::_bind_methods() { ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "geometry/receive_shadows"), _SCS("set_flag"), _SCS("get_flag"),FLAG_RECEIVE_SHADOWS); ADD_PROPERTY( PropertyInfo( Variant::INT, "geometry/range_begin",PROPERTY_HINT_RANGE,"0,32768,0.01"), _SCS("set_draw_range_begin"), _SCS("get_draw_range_begin")); ADD_PROPERTY( PropertyInfo( Variant::INT, "geometry/range_end",PROPERTY_HINT_RANGE,"0,32768,0.01"), _SCS("set_draw_range_end"), _SCS("get_draw_range_end")); + ADD_PROPERTY( PropertyInfo( Variant::REAL, "geometry/extra_cull_margin",PROPERTY_HINT_RANGE,"0,16384,0"), _SCS("set_extra_cull_margin"), _SCS("get_extra_cull_margin")); ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "geometry/billboard"), _SCS("set_flag"), _SCS("get_flag"),FLAG_BILLBOARD); ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "geometry/billboard_y"), _SCS("set_flag"), _SCS("get_flag"),FLAG_BILLBOARD_FIX_Y); ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "geometry/depth_scale"), _SCS("set_flag"), _SCS("get_flag"),FLAG_DEPH_SCALE); diff --git a/scene/3d/visual_instance.h b/scene/3d/visual_instance.h index e9fefe1ba0..e08acbe9a2 100644 --- a/scene/3d/visual_instance.h +++ b/scene/3d/visual_instance.h @@ -108,6 +108,7 @@ private: void _find_baked_light(); BakedLightInstance *baked_light_instance; int baked_light_texture_id; + float extra_cull_margin; void _baked_light_changed(); void _update_visibility(); @@ -132,6 +133,9 @@ public: void set_baked_light_texture_id(int p_id); int get_baked_light_texture_id() const; + void set_extra_cull_margin(float p_margin); + float get_extra_cull_margin() const; + GeometryInstance(); }; diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index ff525203bf..f90db42614 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -80,6 +80,7 @@ #include "scene/2d/particles_2d.h" #include "scene/2d/path_2d.h" #include "scene/2d/light_2d.h" +#include "scene/2d/light_occluder_2d.h" #include "scene/2d/canvas_item.h" #include "scene/2d/sprite.h" @@ -454,6 +455,7 @@ void register_scene_types() { //ObjectTypeDB::set_type_enabled("BodyVolumeCylinder",false); //ObjectTypeDB::set_type_enabled("BodyVolumeConvexPolygon",false); + ObjectTypeDB::register_type(); ObjectTypeDB::register_virtual_type(); ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); @@ -476,6 +478,8 @@ void register_scene_types() { ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); + ObjectTypeDB::register_type(); + ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); ObjectTypeDB::set_type_enabled("CollisionShape2D",false); diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index af5e6d4165..c30ff0044e 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -41,6 +41,7 @@ SceneStringNames::SceneStringNames() { visibility_changed=StaticCString::create("visibility_changed"); input_event=StaticCString::create("input_event"); shader_shader=StaticCString::create("shader/shader"); + shader_unshaded=StaticCString::create("shader/unshaded"); enter_tree=StaticCString::create("enter_tree"); exit_tree=StaticCString::create("exit_tree"); item_rect_changed=StaticCString::create("item_rect_changed"); diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h index 14e5e83b8d..184cbe347b 100644 --- a/scene/scene_string_names.h +++ b/scene/scene_string_names.h @@ -56,6 +56,7 @@ public: StringName _input_event; StringName item_rect_changed; StringName shader_shader; + StringName shader_unshaded; StringName enter_tree; StringName exit_tree; StringName size_flags_changed; diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 4c9d0491b1..62ab8b3c56 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -572,8 +572,8 @@ public: struct CanvasLight { + bool enabled; - bool shadow; Color color; Matrix32 xform; float height; @@ -586,21 +586,26 @@ public: RID texture; Vector2 texture_offset; RID canvas; + RID shadow_buffer; + int shadow_buffer_size; + float shadow_esm_mult; void *texture_cache; // implementation dependent Rect2 rect_cache; Matrix32 xform_cache; + float radius_cache; //used for shadow far plane + CameraMatrix shadow_matrix_cache; Matrix32 light_shader_xform; Vector2 light_shader_pos; + CanvasLight *shadows_next_ptr; CanvasLight *filter_next_ptr; CanvasLight *next_ptr; CanvasLight() { - enabled=true; - shadow=false; + enabled=true; color=Color(1,1,1); height=0; z_min=-1024; @@ -612,9 +617,24 @@ public: texture_cache=NULL; next_ptr=NULL; filter_next_ptr=NULL; + shadow_buffer_size=2048; + shadow_esm_mult=80; + } }; + struct CanvasItem; + + struct CanvasItemMaterial { + + RID shader; + Map shader_param; + uint32_t shader_version; + Set owners; + bool unshaded; + + CanvasItemMaterial() {unshaded=false; shader_version=0; } + }; struct CanvasItem { @@ -744,16 +764,14 @@ public: mutable bool rect_dirty; mutable Rect2 rect; CanvasItem*next; - RID shader; - Map shader_param; - uint32_t shader_version; + CanvasItemMaterial* material; float final_opacity; Matrix32 final_transform; Rect2 final_clip_rect; CanvasItem* final_clip_owner; - CanvasItem* shader_owner; + CanvasItem* material_owner; ViewportRender *vp_render; Rect2 global_rect_cache; @@ -881,8 +899,8 @@ public: return rect; } - void clear() { for (int i=0;i& p_lines)=0; + + + virtual RID canvas_light_shadow_buffer_create(int p_width)=0; + struct CanvasLightOccluderInstance { + + + bool enabled; + RID canvas; + RID polygon; + RID polygon_buffer; + Rect2 aabb_cache; + Matrix32 xform; + Matrix32 xform_cache; + int light_mask; + VS::CanvasOccluderPolygonCullMode cull_cache; + + CanvasLightOccluderInstance *next; + + CanvasLightOccluderInstance() { enabled=true; next=NULL; light_mask=1; cull_cache=VS::CANVAS_OCCLUDER_POLYGON_CULL_DISABLED; } + }; + + + + virtual void canvas_light_shadow_buffer_update(RID p_buffer, const Matrix32& p_light_xform, int p_light_mask,float p_near, float p_far, CanvasLightOccluderInstance* p_occluders, CameraMatrix *p_xform_cache)=0; /* ENVIRONMENT */ @@ -945,6 +992,8 @@ public: virtual bool is_environment(const RID& p_rid) const=0; virtual bool is_shader(const RID& p_rid) const=0; + virtual bool is_canvas_light_occluder(const RID& p_rid) const=0; + virtual void free(const RID& p_rid)=0; virtual void init()=0; diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index feb14d8a9d..3bcf0b8a3e 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -3765,55 +3765,32 @@ void VisualServerRaster::canvas_item_set_z_as_relative_to_parent(RID p_item, boo } -void VisualServerRaster::canvas_item_set_use_parent_shader(RID p_item, bool p_enable) { +void VisualServerRaster::canvas_item_set_use_parent_material(RID p_item, bool p_enable) { VS_CHANGED; CanvasItem *canvas_item = canvas_item_owner.get( p_item ); ERR_FAIL_COND(!canvas_item); - canvas_item->use_parent_shader=p_enable; + canvas_item->use_parent_material=p_enable; } -void VisualServerRaster::canvas_item_set_shader(RID p_item, RID p_shader) { +void VisualServerRaster::canvas_item_set_material(RID p_item, RID p_material) { VS_CHANGED; CanvasItem *canvas_item = canvas_item_owner.get( p_item ); ERR_FAIL_COND(!canvas_item); - canvas_item->shader=p_shader; -} - -RID VisualServerRaster::canvas_item_get_shader(RID p_item) const{ - - CanvasItem *canvas_item = canvas_item_owner.get( p_item ); - ERR_FAIL_COND_V(!canvas_item,RID()); - return canvas_item->shader; -} + if (canvas_item->material) + canvas_item->material->owners.erase(canvas_item); -void VisualServerRaster::canvas_item_set_shader_param(RID p_canvas_item, const StringName& p_param, const Variant& p_value){ + canvas_item->material=NULL; - VS_CHANGED; - CanvasItem *canvas_item = canvas_item_owner.get( p_canvas_item ); - ERR_FAIL_COND(!canvas_item); - if (p_value.get_type()==Variant::NIL) - canvas_item->shader_param.erase(p_param); - else - canvas_item->shader_param[p_param]=p_value; - -} -Variant VisualServerRaster::canvas_item_get_shader_param(RID p_canvas_item, const StringName& p_param) const{ - - CanvasItem *canvas_item = canvas_item_owner.get( p_canvas_item ); - ERR_FAIL_COND_V(!canvas_item,Variant()); - if (!canvas_item->shader_param.has(p_param)) { - ERR_FAIL_COND_V(!canvas_item->shader.is_valid(),Variant()); - return rasterizer->shader_get_default_param(canvas_item->shader,p_param); + if (canvas_item_material_owner.owns(p_material)) { + canvas_item->material=canvas_item_material_owner.get(p_material); + canvas_item->material->owners.insert(canvas_item); } - - return canvas_item->shader_param[p_param]; } - void VisualServerRaster::canvas_item_set_sort_children_by_y(RID p_item, bool p_enable) { VS_CHANGED; @@ -3989,19 +3966,41 @@ void VisualServerRaster::canvas_light_set_shadow_enabled(RID p_light, bool p_ena Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - clight->shadow=p_enabled; + + if (clight->shadow_buffer.is_valid()==p_enabled) + return; + if (p_enabled) { + clight->shadow_buffer=rasterizer->canvas_light_shadow_buffer_create(clight->shadow_buffer_size); + } else { + rasterizer->free(clight->shadow_buffer); + clight->shadow_buffer=RID(); + + } } + void VisualServerRaster::canvas_light_set_shadow_buffer_size(RID p_light, int p_size){ Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); + ERR_FAIL_COND(p_size<32 || p_size>16384); + + clight->shadow_buffer_size=nearest_power_of_2(p_size); + + + if (clight->shadow_buffer.is_valid()) { + rasterizer->free(clight->shadow_buffer); + clight->shadow_buffer=rasterizer->canvas_light_shadow_buffer_create(clight->shadow_buffer_size); + } + } -void VisualServerRaster::canvas_light_set_shadow_filter(RID p_light, int p_size){ + +void VisualServerRaster::canvas_light_set_shadow_esm_multiplier(RID p_light, float p_multiplier) { Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); + clight->shadow_esm_mult=p_multiplier; } @@ -4009,26 +4008,217 @@ void VisualServerRaster::canvas_light_set_shadow_filter(RID p_light, int p_size) RID VisualServerRaster::canvas_light_occluder_create() { - return RID(); + Rasterizer::CanvasLightOccluderInstance *occluder = memnew( Rasterizer::CanvasLightOccluderInstance ); + + return canvas_light_occluder_owner.make_rid( occluder ); + } void VisualServerRaster::canvas_light_occluder_attach_to_canvas(RID p_occluder,RID p_canvas) { + Rasterizer::CanvasLightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder); + ERR_FAIL_COND(!occluder); + + if (occluder->canvas.is_valid()) { + + Canvas *canvas = canvas_owner.get(occluder->canvas); + canvas->occluders.erase(occluder); + } + + if (!canvas_owner.owns(p_canvas)) + p_canvas=RID(); + + occluder->canvas=p_canvas; + if (occluder->canvas.is_valid()) { + + Canvas *canvas = canvas_owner.get(occluder->canvas); + canvas->occluders.insert(occluder); + } } void VisualServerRaster::canvas_light_occluder_set_enabled(RID p_occluder,bool p_enabled){ + Rasterizer::CanvasLightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder); + ERR_FAIL_COND(!occluder); + + occluder->enabled=p_enabled; } -void VisualServerRaster::canvas_light_occluder_set_shape(RID p_occluder,const DVector& p_shape){ +void VisualServerRaster::canvas_light_occluder_set_polygon(RID p_occluder,RID p_polygon) { + + Rasterizer::CanvasLightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder); + ERR_FAIL_COND(!occluder); + + if (occluder->polygon.is_valid()) { + CanvasLightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon); + if (occluder_poly) { + occluder_poly->owners.erase(occluder); + } + } + occluder->polygon=p_polygon; + occluder->polygon_buffer=RID(); + + if (occluder->polygon.is_valid()) { + CanvasLightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon); + if (!occluder_poly) + occluder->polygon=RID(); + ERR_FAIL_COND(!occluder_poly); + occluder_poly->owners.insert(occluder); + occluder->polygon_buffer=occluder_poly->occluder; + occluder->aabb_cache=occluder_poly->aabb; + occluder->cull_cache=occluder_poly->cull_mode; + } } + +void VisualServerRaster::canvas_light_occluder_set_transform(RID p_occluder,const Matrix32& p_xform) { + + Rasterizer::CanvasLightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder); + ERR_FAIL_COND(!occluder); + + occluder->xform=p_xform; + +} + +void VisualServerRaster::canvas_light_occluder_set_light_mask(RID p_occluder,int p_mask) { + + Rasterizer::CanvasLightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder); + ERR_FAIL_COND(!occluder); + + occluder->light_mask=p_mask; + +} + + +RID VisualServerRaster::canvas_occluder_polygon_create() { + + CanvasLightOccluderPolygon * occluder_poly = memnew( CanvasLightOccluderPolygon ); + occluder_poly->occluder=rasterizer->canvas_light_occluder_create(); + return canvas_light_occluder_polygon_owner.make_rid(occluder_poly); + +} + +void VisualServerRaster::canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const DVector& p_shape, bool p_close){ + + if (p_shape.size()<3) { + canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon,p_shape); + return; + } + + DVector lines; + int lc = p_shape.size()*2; + + lines.resize(lc-(p_close?0:2)); + { + DVector::Write w = lines.write(); + DVector::Read r = p_shape.read(); + + int max=lc/2; + if (!p_close) { + max--; + } + for(int i=0;i& p_shape) { + + CanvasLightOccluderPolygon * occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon); + ERR_FAIL_COND(!occluder_poly); + ERR_FAIL_COND(p_shape.size()&1); + + int lc = p_shape.size(); + occluder_poly->aabb=Rect2(); + { + DVector::Read r = p_shape.read(); + for(int i=0;iaabb.pos=r[i]; + else + occluder_poly->aabb.expand_to(r[i]); + } + } + + rasterizer->canvas_light_occluder_set_polylines(occluder_poly->occluder,p_shape); + for( Set::Element *E=occluder_poly->owners.front();E;E=E->next()) { + E->get()->aabb_cache=occluder_poly->aabb; + } +} + +void VisualServerRaster::canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon,CanvasOccluderPolygonCullMode p_mode) { + + CanvasLightOccluderPolygon * occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon); + ERR_FAIL_COND(!occluder_poly); + occluder_poly->cull_mode=p_mode; + for( Set::Element *E=occluder_poly->owners.front();E;E=E->next()) { + E->get()->cull_cache=p_mode; + } + +} + +RID VisualServerRaster::canvas_item_material_create() { + + Rasterizer::CanvasItemMaterial *material = memnew( Rasterizer::CanvasItemMaterial ); + return canvas_item_material_owner.make_rid(material); + +} + +void VisualServerRaster::canvas_item_material_set_shader(RID p_material, RID p_shader){ + + VS_CHANGED; + Rasterizer::CanvasItemMaterial *material = canvas_item_material_owner.get( p_material ); + ERR_FAIL_COND(!material); + material->shader=p_shader; + +} +void VisualServerRaster::canvas_item_material_set_shader_param(RID p_material, const StringName& p_param, const Variant& p_value){ + + VS_CHANGED; + Rasterizer::CanvasItemMaterial *material = canvas_item_material_owner.get( p_material ); + ERR_FAIL_COND(!material); + if (p_value.get_type()==Variant::NIL) + material->shader_param.erase(p_param); + else + material->shader_param[p_param]=p_value; + + +} +Variant VisualServerRaster::canvas_item_material_get_shader_param(RID p_material, const StringName& p_param) const{ + Rasterizer::CanvasItemMaterial *material = canvas_item_material_owner.get( p_material ); + ERR_FAIL_COND_V(!material,Variant()); + if (!material->shader_param.has(p_param)) { + ERR_FAIL_COND_V(!material->shader.is_valid(),Variant()); + return rasterizer->shader_get_default_param(material->shader,p_param); + } + + return material->shader_param[p_param]; +} + +void VisualServerRaster::canvas_item_material_set_unshaded(RID p_material, bool p_unshaded){ + + VS_CHANGED; + Rasterizer::CanvasItemMaterial *material = canvas_item_material_owner.get( p_material ); + ERR_FAIL_COND(!material); + material->unshaded=p_unshaded; + +} + + /******** CANVAS *********/ @@ -4285,6 +4475,10 @@ void VisualServerRaster::free( RID p_rid ) { E->get()->canvas=RID(); } + for (Set::Element *E=canvas->occluders.front();E;E=E->next()) { + + E->get()->canvas=RID(); + } canvas_owner.free( p_rid ); @@ -4314,10 +4508,26 @@ void VisualServerRaster::free( RID p_rid ) { canvas_item->child_items[i]->parent=RID(); } + if (canvas_item->material) { + canvas_item->material->owners.erase(canvas_item); + } + canvas_item_owner.free( p_rid ); memdelete( canvas_item ); + } else if (canvas_item_material_owner.owns(p_rid)) { + + Rasterizer::CanvasItemMaterial *material = canvas_item_material_owner.get(p_rid); + ERR_FAIL_COND(!material); + for(Set::Element *E=material->owners.front();E;E=E->next()) { + + E->get()->material=NULL; + } + + canvas_item_material_owner.free(p_rid); + memdelete(material); + } else if (canvas_light_owner.owns(p_rid)) { Rasterizer::CanvasLight *canvas_light = canvas_light_owner.get(p_rid); @@ -4329,9 +4539,44 @@ void VisualServerRaster::free( RID p_rid ) { canvas->lights.erase(canvas_light); } + if (canvas_light->shadow_buffer.is_valid()) + rasterizer->free(canvas_light->shadow_buffer); + canvas_light_owner.free( p_rid ); memdelete( canvas_light ); + } else if (canvas_light_occluder_owner.owns(p_rid)) { + + Rasterizer::CanvasLightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_rid); + ERR_FAIL_COND(!occluder); + + if (occluder->polygon.is_valid()) { + + CanvasLightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(occluder->polygon); + if (occluder_poly) { + occluder_poly->owners.erase(occluder); + } + + } + + canvas_light_occluder_owner.free( p_rid ); + memdelete(occluder); + + } else if (canvas_light_occluder_polygon_owner.owns(p_rid)) { + + CanvasLightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_rid); + ERR_FAIL_COND(!occluder_poly); + rasterizer->free(occluder_poly->occluder); + + while(occluder_poly->owners.size()) { + + occluder_poly->owners.front()->get()->polygon=RID(); + occluder_poly->owners.erase( occluder_poly->owners.front() ); + } + + canvas_light_occluder_polygon_owner.free( p_rid ); + memdelete(occluder_poly); + } else if (scenario_owner.owns(p_rid)) { Scenario *scenario=scenario_owner.get(p_rid); @@ -6410,7 +6655,7 @@ void VisualServerRaster::_render_canvas_item_viewport(VisualServer* p_self,void } -void VisualServerRaster::_render_canvas_item(CanvasItem *p_canvas_item,const Matrix32& p_transform,const Rect2& p_clip_rect, float p_opacity,int p_z,Rasterizer::CanvasItem **z_list,Rasterizer::CanvasItem **z_last_list,CanvasItem *p_canvas_clip,CanvasItem *p_shader_owner) { +void VisualServerRaster::_render_canvas_item(CanvasItem *p_canvas_item,const Matrix32& p_transform,const Rect2& p_clip_rect, float p_opacity,int p_z,Rasterizer::CanvasItem **z_list,Rasterizer::CanvasItem **z_last_list,CanvasItem *p_canvas_clip,CanvasItem *p_material_owner) { CanvasItem *ci = p_canvas_item; @@ -6455,11 +6700,11 @@ void VisualServerRaster::_render_canvas_item(CanvasItem *p_canvas_item,const Mat ci->vp_render=NULL; } - if (ci->use_parent_shader && p_shader_owner) - ci->shader_owner=p_shader_owner; + if (ci->use_parent_material && p_material_owner) + ci->material_owner=p_material_owner; else { - p_shader_owner=ci; - ci->shader_owner=NULL; + p_material_owner=ci; + ci->material_owner=NULL; } @@ -6493,7 +6738,7 @@ void VisualServerRaster::_render_canvas_item(CanvasItem *p_canvas_item,const Mat if (child_items[i]->ontop) continue; - _render_canvas_item(child_items[i],xform,p_clip_rect,opacity,p_z,z_list,z_last_list,(CanvasItem*)ci->final_clip_owner,p_shader_owner); + _render_canvas_item(child_items[i],xform,p_clip_rect,opacity,p_z,z_list,z_last_list,(CanvasItem*)ci->final_clip_owner,p_material_owner); } @@ -6524,7 +6769,7 @@ void VisualServerRaster::_render_canvas_item(CanvasItem *p_canvas_item,const Mat if (!child_items[i]->ontop) continue; - _render_canvas_item(child_items[i],xform,p_clip_rect,opacity,p_z,z_list,z_last_list,(CanvasItem*)ci->final_clip_owner,p_shader_owner); + _render_canvas_item(child_items[i],xform,p_clip_rect,opacity,p_z,z_list,z_last_list,(CanvasItem*)ci->final_clip_owner,p_material_owner); } } @@ -6658,6 +6903,8 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ Rect2 clip_rect(0,0,viewport_rect.width,viewport_rect.height); Rasterizer::CanvasLight *lights=NULL; + Rasterizer::CanvasLight *lights_with_shadow=NULL; + Rect2 shadow_rect; for (Map::Element *E=p_viewport->canvas_map.front();E;E=E->next()) { @@ -6676,6 +6923,7 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ cl->rect_cache=Rect2(-offset+cl->texture_offset,tsize); cl->xform_cache=xf * cl->xform; + if (clip_rect.intersects_transformed(cl->xform_cache,cl->rect_cache)) { cl->filter_next_ptr=lights; lights=cl; @@ -6685,16 +6933,55 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ scale.elements[2]=cl->rect_cache.pos; cl->light_shader_xform = (cl->xform_cache * scale).affine_inverse(); cl->light_shader_pos=cl->xform_cache[2]; + if (cl->shadow_buffer.is_valid()) { + cl->shadows_next_ptr=lights_with_shadow; + if (lights_with_shadow==NULL) { + shadow_rect = cl->xform_cache.xform(cl->rect_cache); + } else { + shadow_rect=shadow_rect.merge( cl->xform_cache.xform(cl->rect_cache) ); + } + lights_with_shadow=cl; + cl->radius_cache=cl->rect_cache.size.length(); + + } } + } + } + + canvas_map[ Viewport::CanvasKey( E->key(), E->get().layer) ]=&E->get(); + } + + if (lights_with_shadow) { + //update shadows if any + + Rasterizer::CanvasLightOccluderInstance * occluders=NULL; + + //make list of occluders + for (Map::Element *E=p_viewport->canvas_map.front();E;E=E->next()) { + + Matrix32 xf = p_viewport->global_transform * E->get().transform; + for(Set::Element *F=E->get().canvas->occluders.front();F;F=F->next()) { + F->get()->xform_cache = xf * F->get()->xform; + if (shadow_rect.intersects_transformed(F->get()->xform_cache,F->get()->aabb_cache)) { + F->get()->next=occluders; + occluders=F->get(); + + } } } + //update the light shadowmaps with them + Rasterizer::CanvasLight *light=lights_with_shadow; + while(light) { - canvas_map[ Viewport::CanvasKey( E->key(), E->get().layer) ]=&E->get(); + rasterizer->canvas_light_shadow_buffer_update(light->shadow_buffer,light->xform_cache.affine_inverse(),light->item_mask,light->radius_cache/1000.0,light->radius_cache*1.1,occluders,&light->shadow_matrix_cache); + light=light->shadows_next_ptr; + } + rasterizer->set_viewport(viewport_rect); //must reset viewport afterwards } for (Map::Element *E=canvas_map.front();E;E=E->next()) { @@ -6719,6 +7006,8 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ i++; } + + rasterizer->canvas_debug_viewport_shadows(lights_with_shadow); } //capture diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 9b2b0c9c1a..b9a3f83364 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -371,7 +371,7 @@ class VisualServerRaster : public VisualServer { - + mutable RID_Owner canvas_item_material_owner; struct CanvasItem : public Rasterizer::CanvasItem { @@ -384,7 +384,7 @@ class VisualServerRaster : public VisualServer { bool sort_y; float opacity; float self_opacity; - bool use_parent_shader; + bool use_parent_material; Vector child_items; @@ -396,7 +396,7 @@ class VisualServerRaster : public VisualServer { opacity=1; self_opacity=1; sort_y=false; - use_parent_shader=false; + use_parent_material=false; z_relative=true; } }; @@ -410,6 +410,24 @@ class VisualServerRaster : public VisualServer { } }; + struct CanvasLightOccluder; + + struct CanvasLightOccluderPolygon { + + bool active; + Rect2 aabb; + CanvasOccluderPolygonCullMode cull_mode; + RID occluder; + Set owners; + + CanvasLightOccluderPolygon() { active=false; cull_mode=CANVAS_OCCLUDER_POLYGON_CULL_DISABLED; } + }; + + + RID_Owner canvas_light_occluder_polygon_owner; + + RID_Owner canvas_light_occluder_owner; + struct CanvasLight; struct Canvas { @@ -422,6 +440,7 @@ class VisualServerRaster : public VisualServer { }; Set lights; + Set occluders; Vector child_items; Color modulate; @@ -610,7 +629,7 @@ class VisualServerRaster : public VisualServer { void _render_camera(Viewport *p_viewport,Camera *p_camera, Scenario *p_scenario); static void _render_canvas_item_viewport(VisualServer* p_self,void *p_vp,const Rect2& p_rect); void _render_canvas_item_tree(CanvasItem *p_canvas_item, const Matrix32& p_transform, const Rect2& p_clip_rect, const Color &p_modulate, Rasterizer::CanvasLight *p_lights); - void _render_canvas_item(CanvasItem *p_canvas_item,const Matrix32& p_transform,const Rect2& p_clip_rect, float p_opacity,int p_z,Rasterizer::CanvasItem **z_list,Rasterizer::CanvasItem **z_last_list,CanvasItem *p_canvas_clip,CanvasItem *p_shader_owner); + void _render_canvas_item(CanvasItem *p_canvas_item, const Matrix32& p_transform, const Rect2& p_clip_rect, float p_opacity, int p_z, Rasterizer::CanvasItem **z_list, Rasterizer::CanvasItem **z_last_list, CanvasItem *p_canvas_clip, CanvasItem *p_material_owner); void _render_canvas(Canvas *p_canvas, const Matrix32 &p_transform, Rasterizer::CanvasLight *p_lights); Vector _camera_generate_endpoints(Instance *p_light,Camera *p_camera,float p_range_min, float p_range_max); Vector _camera_generate_orthogonal_planes(Instance *p_light,Camera *p_camera,float p_range_min, float p_range_max); @@ -1131,15 +1150,8 @@ public: virtual void canvas_item_set_z(RID p_item, int p_z); virtual void canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable); - virtual void canvas_item_set_shader(RID p_item, RID p_shader); - virtual RID canvas_item_get_shader(RID p_item) const; - - virtual void canvas_item_set_use_parent_shader(RID p_item, bool p_enable); - - - - virtual void canvas_item_set_shader_param(RID p_canvas_item, const StringName& p_param, const Variant& p_value); - virtual Variant canvas_item_get_shader_param(RID p_canvas_item, const StringName& p_param) const; + virtual void canvas_item_set_material(RID p_item, RID p_material); + virtual void canvas_item_set_use_parent_material(RID p_item, bool p_enable); virtual RID canvas_light_create(); virtual void canvas_light_attach_to_canvas(RID p_light,RID p_canvas); @@ -1156,17 +1168,36 @@ public: virtual void canvas_light_set_subtract_mode(RID p_light, bool p_enable); virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled); virtual void canvas_light_set_shadow_buffer_size(RID p_light, int p_size); - virtual void canvas_light_set_shadow_filter(RID p_light, int p_size); + virtual void canvas_light_set_shadow_esm_multiplier(RID p_light, float p_multiplier); virtual RID canvas_light_occluder_create(); virtual void canvas_light_occluder_attach_to_canvas(RID p_occluder,RID p_canvas); virtual void canvas_light_occluder_set_enabled(RID p_occluder,bool p_enabled); - virtual void canvas_light_occluder_set_shape(RID p_occluder,const DVector& p_shape); + virtual void canvas_light_occluder_set_polygon(RID p_occluder,RID p_polygon); + virtual void canvas_light_occluder_set_transform(RID p_occluder,const Matrix32& p_xform); + virtual void canvas_light_occluder_set_light_mask(RID p_occluder,int p_mask); + + + virtual RID canvas_occluder_polygon_create(); + virtual void canvas_occluder_polygon_set_shape(RID p_occluder_polygon,const DVector& p_shape,bool p_close); + virtual void canvas_occluder_polygon_set_shape_as_lines(RID p_occluder_polygon,const DVector& p_shape); + virtual void canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon,CanvasOccluderPolygonCullMode p_mode); + + virtual void canvas_item_clear(RID p_item); virtual void canvas_item_raise(RID p_item); + /* CANVAS ITEM MATERIAL */ + + virtual RID canvas_item_material_create(); + virtual void canvas_item_material_set_shader(RID p_material, RID p_shader); + virtual void canvas_item_material_set_shader_param(RID p_material, const StringName& p_param, const Variant& p_value); + virtual Variant canvas_item_material_get_shader_param(RID p_material, const StringName& p_param) const; + virtual void canvas_item_material_set_unshaded(RID p_material, bool p_unshaded); + + /* CURSOR */ virtual void cursor_set_rotation(float p_rotation, int p_cursor = 0); // radians virtual void cursor_set_texture(RID p_texture, const Point2 &p_center_offset, int p_cursor=0); diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 6c95b6ed58..1890f7b760 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -1139,14 +1139,9 @@ public: FUNC2(canvas_item_set_z,RID,int); FUNC2(canvas_item_set_z_as_relative_to_parent,RID,bool); - FUNC2(canvas_item_set_shader,RID, RID ); - FUNC1RC(RID,canvas_item_get_shader,RID ); + FUNC2(canvas_item_set_material,RID, RID ); - FUNC2(canvas_item_set_use_parent_shader,RID, bool ); - - - FUNC3(canvas_item_set_shader_param,RID,const StringName&,const Variant&); - FUNC2RC(Variant,canvas_item_get_shader_param,RID,const StringName&); + FUNC2(canvas_item_set_use_parent_material,RID, bool ); FUNC1(canvas_item_clear,RID); FUNC1(canvas_item_raise,RID); @@ -1167,14 +1162,31 @@ public: FUNC2(canvas_light_set_subtract_mode,RID,bool); FUNC2(canvas_light_set_shadow_enabled,RID,bool); FUNC2(canvas_light_set_shadow_buffer_size,RID,int); - FUNC2(canvas_light_set_shadow_filter,RID,int); + FUNC2(canvas_light_set_shadow_esm_multiplier,RID,float); + /* CANVAS OCCLUDER */ FUNC0R(RID,canvas_light_occluder_create); FUNC2(canvas_light_occluder_attach_to_canvas,RID,RID); FUNC2(canvas_light_occluder_set_enabled,RID,bool); - FUNC2(canvas_light_occluder_set_shape,RID,const DVector&); + FUNC2(canvas_light_occluder_set_polygon,RID,RID); + FUNC2(canvas_light_occluder_set_transform,RID,const Matrix32&); + FUNC2(canvas_light_occluder_set_light_mask,RID,int); + + + FUNC0R(RID,canvas_occluder_polygon_create); + FUNC3(canvas_occluder_polygon_set_shape,RID,const DVector&,bool); + FUNC2(canvas_occluder_polygon_set_shape_as_lines,RID,const DVector&); + FUNC2(canvas_occluder_polygon_set_cull_mode,RID,CanvasOccluderPolygonCullMode); + + /* CANVAS MATERIAL */ + + FUNC0R(RID,canvas_item_material_create); + FUNC2(canvas_item_material_set_shader,RID,RID); + FUNC3(canvas_item_material_set_shader_param,RID,const StringName&,const Variant&); + FUNC2RC(Variant,canvas_item_material_get_shader_param,RID,const StringName&); + FUNC2(canvas_item_material_set_unshaded,RID,bool); /* CURSOR */ FUNC2(cursor_set_rotation,float , int ); // radians diff --git a/servers/visual_server.h b/servers/visual_server.h index 37368e32f4..ccf6978ae3 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -998,13 +998,9 @@ public: virtual void canvas_item_clear(RID p_item)=0; virtual void canvas_item_raise(RID p_item)=0; - virtual void canvas_item_set_shader(RID p_item, RID p_shader)=0; - virtual RID canvas_item_get_shader(RID p_item) const=0; + virtual void canvas_item_set_material(RID p_item, RID p_material)=0; - virtual void canvas_item_set_use_parent_shader(RID p_item, bool p_enable)=0; - - virtual void canvas_item_set_shader_param(RID p_canvas_item, const StringName& p_param, const Variant& p_value)=0; - virtual Variant canvas_item_get_shader_param(RID p_canvas_item, const StringName& p_param) const=0; + virtual void canvas_item_set_use_parent_material(RID p_item, bool p_enable)=0; virtual RID canvas_light_create()=0; virtual void canvas_light_attach_to_canvas(RID p_light,RID p_canvas)=0; @@ -1021,13 +1017,34 @@ public: virtual void canvas_light_set_subtract_mode(RID p_light, bool p_enable)=0; virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled)=0; virtual void canvas_light_set_shadow_buffer_size(RID p_light, int p_size)=0; - virtual void canvas_light_set_shadow_filter(RID p_light, int p_size)=0; + virtual void canvas_light_set_shadow_esm_multiplier(RID p_light, float p_multiplier)=0; + virtual RID canvas_light_occluder_create()=0; virtual void canvas_light_occluder_attach_to_canvas(RID p_occluder,RID p_canvas)=0; virtual void canvas_light_occluder_set_enabled(RID p_occluder,bool p_enabled)=0; - virtual void canvas_light_occluder_set_shape(RID p_occluder,const DVector& p_shape)=0; + virtual void canvas_light_occluder_set_polygon(RID p_occluder,RID p_polygon)=0; + virtual void canvas_light_occluder_set_transform(RID p_occluder,const Matrix32& p_xform)=0; + virtual void canvas_light_occluder_set_light_mask(RID p_occluder,int p_mask)=0; + + virtual RID canvas_occluder_polygon_create()=0; + virtual void canvas_occluder_polygon_set_shape(RID p_occluder_polygon,const DVector& p_shape,bool p_closed)=0; + virtual void canvas_occluder_polygon_set_shape_as_lines(RID p_occluder_polygon,const DVector& p_shape)=0; + enum CanvasOccluderPolygonCullMode { + CANVAS_OCCLUDER_POLYGON_CULL_DISABLED, + CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE, + CANVAS_OCCLUDER_POLYGON_CULL_COUNTER_CLOCKWISE, + }; + virtual void canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon,CanvasOccluderPolygonCullMode p_mode)=0; + + /* CANVAS ITEM MATERIAL */ + + virtual RID canvas_item_material_create()=0; + virtual void canvas_item_material_set_shader(RID p_material, RID p_shader)=0; + virtual void canvas_item_material_set_shader_param(RID p_material, const StringName& p_param, const Variant& p_value)=0; + virtual Variant canvas_item_material_get_shader_param(RID p_material, const StringName& p_param) const=0; + virtual void canvas_item_material_set_unshaded(RID p_material, bool p_unshaded)=0; /* CURSOR */ virtual void cursor_set_rotation(float p_rotation, int p_cursor = 0)=0; // radians diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index cc1a05f7d3..3d42867d9a 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -90,6 +90,7 @@ #include "plugins/baked_light_editor_plugin.h" #include "plugins/polygon_2d_editor_plugin.h" #include "plugins/navigation_polygon_editor_plugin.h" +#include "plugins/light_occluder_2d_editor_plugin.h" // end #include "tools/editor/io_plugins/editor_texture_import_plugin.h" #include "tools/editor/io_plugins/editor_scene_import_plugin.h" @@ -4115,6 +4116,7 @@ EditorNode::EditorNode() { add_editor_plugin( memnew( PathEditorPlugin(this) ) ); add_editor_plugin( memnew( BakedLightEditorPlugin(this) ) ); add_editor_plugin( memnew( Polygon2DEditorPlugin(this) ) ); + add_editor_plugin( memnew( LightOccluder2DEditorPlugin(this) ) ); add_editor_plugin( memnew( NavigationPolygonEditorPlugin(this) ) ); for(int i=0;iset_icon( get_icon("Edit","EditorIcons")); + button_edit->set_icon( get_icon("MovePoint","EditorIcons")); + button_edit->set_pressed(true); + get_tree()->connect("node_removed",this,"_node_removed"); + create_poly->connect("confirmed",this,"_create_poly"); + + } break; + case NOTIFICATION_FIXED_PROCESS: { + + + } break; + } + +} +void LightOccluder2DEditor::_node_removed(Node *p_node) { + + if(p_node==node) { + node=NULL; + hide(); + canvas_item_editor->get_viewport_control()->update(); + } + +} + + +Vector2 LightOccluder2DEditor::snap_point(const Vector2& p_point) const { + + if (canvas_item_editor->is_snap_active()) { + + return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap()); + + } else { + return p_point; + } +} + +void LightOccluder2DEditor::_menu_option(int p_option) { + + switch(p_option) { + + case MODE_CREATE: { + + mode=MODE_CREATE; + button_create->set_pressed(true); + button_edit->set_pressed(false); + } break; + case MODE_EDIT: { + + mode=MODE_EDIT; + button_create->set_pressed(false); + button_edit->set_pressed(true); + } break; + + } +} + +void LightOccluder2DEditor::_wip_close(bool p_closed) { + + undo_redo->create_action("Create Poly"); + undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",node->get_occluder_polygon()->get_polygon()); + undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",wip); + undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_closed",node->get_occluder_polygon()->is_closed()); + undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_closed",p_closed); + + undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->commit_action(); + wip.clear(); + wip_active=false; + mode=MODE_EDIT; + button_edit->set_pressed(true); + button_create->set_pressed(false); + edited_point=-1; +} + +bool LightOccluder2DEditor::forward_input_event(const InputEvent& p_event) { + + + if (!node) + return false; + + if (node->get_occluder_polygon().is_null()) { + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1 && p_event.mouse_button.pressed) { + create_poly->set_text("No OccluderPolygon2D resource on this node.\nCreate and assign one?"); + create_poly->popup_centered_minsize(); + } + return false; + } + switch(p_event.type) { + + case InputEvent::MOUSE_BUTTON: { + + const InputEventMouseButton &mb=p_event.mouse_button; + + Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); + + + Vector2 gpoint = Point2(mb.x,mb.y); + Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); + cpoint=snap_point(cpoint); + cpoint = node->get_global_transform().affine_inverse().xform(cpoint); + + Vector poly = Variant(node->get_occluder_polygon()->get_polygon()); + + //first check if a point is to be added (segment split) + real_t grab_treshold=EDITOR_DEF("poly_editor/point_grab_radius",8); + + switch(mode) { + + + case MODE_CREATE: { + + if (mb.button_index==BUTTON_LEFT && mb.pressed) { + + + if (!wip_active) { + + wip.clear(); + wip.push_back( cpoint ); + wip_active=true; + edited_point_pos=cpoint; + canvas_item_editor->get_viewport_control()->update(); + edited_point=1; + return true; + } else { + + + if (wip.size()>1 && xform.xform(wip[0]).distance_to(gpoint)1 && xform.xform(wip[wip.size()-1]).distance_to(gpoint)get_viewport_control()->update(); + return true; + + //add wip point + } + } + } else if (mb.button_index==BUTTON_RIGHT && mb.pressed && wip_active) { + _wip_close(true); + } + + + + } break; + + case MODE_EDIT: { + + if (mb.button_index==BUTTON_LEFT) { + if (mb.pressed) { + + if (mb.mod.control) { + + + if (poly.size() < 3) { + + undo_redo->create_action("Edit Poly"); + undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",poly); + poly.push_back(cpoint); + undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",poly); + undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->commit_action(); + return true; + } + + //search edges + int closest_idx=-1; + Vector2 closest_pos; + real_t closest_dist=1e10; + for(int i=0;i=0) { + + pre_move_edit=poly; + poly.insert(closest_idx+1,xform.affine_inverse().xform(closest_pos)); + edited_point=closest_idx+1; + edited_point_pos=xform.affine_inverse().xform(closest_pos); + node->get_occluder_polygon()->set_polygon(Variant(poly)); + canvas_item_editor->get_viewport_control()->update(); + return true; + } + } else { + + //look for points to move + + int closest_idx=-1; + Vector2 closest_pos; + real_t closest_dist=1e10; + for(int i=0;i=0) { + + pre_move_edit=poly; + edited_point=closest_idx; + edited_point_pos=xform.affine_inverse().xform(closest_pos); + canvas_item_editor->get_viewport_control()->update(); + return true; + } + } + } else { + + if (edited_point!=-1) { + + //apply + + ERR_FAIL_INDEX_V(edited_point,poly.size(),false); + poly[edited_point]=edited_point_pos; + undo_redo->create_action("Edit Poly"); + undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",poly); + undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",pre_move_edit); + undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->commit_action(); + + edited_point=-1; + return true; + } + } + } if (mb.button_index==BUTTON_RIGHT && mb.pressed && edited_point==-1) { + + + + int closest_idx=-1; + Vector2 closest_pos; + real_t closest_dist=1e10; + for(int i=0;i=0) { + + + undo_redo->create_action("Edit Poly (Remove Point)"); + undo_redo->add_undo_method(node->get_occluder_polygon().ptr(),"set_polygon",poly); + poly.remove(closest_idx); + undo_redo->add_do_method(node->get_occluder_polygon().ptr(),"set_polygon",poly); + undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->commit_action(); + return true; + } + + } + + + + } break; + } + + + + } break; + case InputEvent::MOUSE_MOTION: { + + const InputEventMouseMotion &mm=p_event.mouse_motion; + + if (edited_point!=-1 && (wip_active || mm.button_mask&BUTTON_MASK_LEFT)) { + + Vector2 gpoint = Point2(mm.x,mm.y); + Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); + cpoint=snap_point(cpoint); + edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); + + canvas_item_editor->get_viewport_control()->update(); + + } + + } break; + } + + return false; +} +void LightOccluder2DEditor::_canvas_draw() { + + if (!node || !node->get_occluder_polygon().is_valid()) + return; + + Control *vpc = canvas_item_editor->get_viewport_control(); + + Vector poly; + + if (wip_active) + poly=wip; + else + poly=Variant(node->get_occluder_polygon()->get_polygon()); + + + Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); + Ref handle= get_icon("EditorHandle","EditorIcons"); + + int len = poly.size(); + + for(int i=0;iget_occluder_polygon()->is_closed() || wip_active)) { + + } else { + vpc->draw_line(point,next_point,col,2); + } + vpc->draw_texture(handle,point-handle->get_size()*0.5); + } +} + + + +void LightOccluder2DEditor::edit(Node *p_collision_polygon) { + + if (!canvas_item_editor) { + canvas_item_editor=CanvasItemEditor::get_singleton(); + } + + if (p_collision_polygon) { + + node=p_collision_polygon->cast_to(); + if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw")) + canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw"); + wip.clear(); + wip_active=false; + edited_point=-1; + + } else { + node=NULL; + + if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw")) + canvas_item_editor->get_viewport_control()->disconnect("draw",this,"_canvas_draw"); + + } + +} + +void LightOccluder2DEditor::_create_poly() { + + undo_redo->create_action("Create Occluder Polygon"); + undo_redo->add_do_method(node,"set_occluder_polygon",Ref(memnew( OccluderPolygon2D))); + undo_redo->add_undo_method(node,"set_occluder_polygon",Variant(REF())); + undo_redo->commit_action(); +} + +void LightOccluder2DEditor::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("_menu_option"),&LightOccluder2DEditor::_menu_option); + ObjectTypeDB::bind_method(_MD("_canvas_draw"),&LightOccluder2DEditor::_canvas_draw); + ObjectTypeDB::bind_method(_MD("_node_removed"),&LightOccluder2DEditor::_node_removed); + ObjectTypeDB::bind_method(_MD("_create_poly"),&LightOccluder2DEditor::_create_poly); + +} + + +LightOccluder2DEditor::LightOccluder2DEditor(EditorNode *p_editor) { + + canvas_item_editor=NULL; + editor=p_editor; + undo_redo = editor->get_undo_redo(); + + add_child( memnew( VSeparator )); + button_create = memnew( ToolButton ); + add_child(button_create); + button_create->connect("pressed",this,"_menu_option",varray(MODE_CREATE)); + button_create->set_toggle_mode(true); + button_create->set_tooltip("Create a new polygon from scratch"); + + button_edit = memnew( ToolButton ); + add_child(button_edit); + button_edit->connect("pressed",this,"_menu_option",varray(MODE_EDIT)); + button_edit->set_toggle_mode(true); + button_edit->set_tooltip("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point."); + + create_poly = memnew( ConfirmationDialog ); + add_child(create_poly); + create_poly->get_ok()->set_text("Create"); + + + //add_constant_override("separation",0); + +#if 0 + options = memnew( MenuButton ); + add_child(options); + options->set_area_as_parent_rect(); + options->set_text("Polygon"); + //options->get_popup()->add_item("Parse BBCODE",PARSE_BBCODE); + options->get_popup()->connect("item_pressed", this,"_menu_option"); +#endif + + mode = MODE_EDIT; + wip_active=false; + +} + + +void LightOccluder2DEditorPlugin::edit(Object *p_object) { + + collision_polygon_editor->edit(p_object->cast_to()); +} + +bool LightOccluder2DEditorPlugin::handles(Object *p_object) const { + + return p_object->is_type("LightOccluder2D"); +} + +void LightOccluder2DEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) { + collision_polygon_editor->show(); + } else { + + collision_polygon_editor->hide(); + collision_polygon_editor->edit(NULL); + } + +} + +LightOccluder2DEditorPlugin::LightOccluder2DEditorPlugin(EditorNode *p_node) { + + editor=p_node; + collision_polygon_editor = memnew( LightOccluder2DEditor(p_node) ); + CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor); + + collision_polygon_editor->hide(); + + + +} + + +LightOccluder2DEditorPlugin::~LightOccluder2DEditorPlugin() +{ +} + diff --git a/tools/editor/plugins/light_occluder_2d_editor_plugin.h b/tools/editor/plugins/light_occluder_2d_editor_plugin.h new file mode 100644 index 0000000000..5fb5631d05 --- /dev/null +++ b/tools/editor/plugins/light_occluder_2d_editor_plugin.h @@ -0,0 +1,87 @@ +#ifndef LIGHT_OCCLUDER_2D_EDITOR_PLUGIN_H +#define LIGHT_OCCLUDER_2D_EDITOR_PLUGIN_H + + + +#include "tools/editor/editor_plugin.h" +#include "tools/editor/editor_node.h" +#include "scene/2d/light_occluder_2d.h" +#include "scene/gui/tool_button.h" +#include "scene/gui/button_group.h" + +/** + @author Juan Linietsky +*/ +class CanvasItemEditor; + +class LightOccluder2DEditor : public HBoxContainer { + + OBJ_TYPE(LightOccluder2DEditor, HBoxContainer ); + + UndoRedo *undo_redo; + enum Mode { + + MODE_CREATE, + MODE_EDIT, + + }; + + Mode mode; + + ToolButton *button_create; + ToolButton *button_edit; + + CanvasItemEditor *canvas_item_editor; + EditorNode *editor; + Panel *panel; + LightOccluder2D *node; + MenuButton *options; + + int edited_point; + Vector2 edited_point_pos; + Vector pre_move_edit; + Vector wip; + bool wip_active; + + ConfirmationDialog *create_poly; + + void _wip_close(bool p_closed); + void _canvas_draw(); + void _menu_option(int p_option); + void _create_poly(); + +protected: + void _notification(int p_what); + void _node_removed(Node *p_node); + static void _bind_methods(); +public: + + Vector2 snap_point(const Vector2& p_point) const; + bool forward_input_event(const InputEvent& p_event); + void edit(Node *p_collision_polygon); + LightOccluder2DEditor(EditorNode *p_editor); +}; + +class LightOccluder2DEditorPlugin : public EditorPlugin { + + OBJ_TYPE( LightOccluder2DEditorPlugin, EditorPlugin ); + + LightOccluder2DEditor *collision_polygon_editor; + EditorNode *editor; + +public: + + virtual bool forward_input_event(const InputEvent& p_event) { return collision_polygon_editor->forward_input_event(p_event); } + + virtual String get_name() const { return "LightOccluder2D"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_node); + virtual bool handles(Object *p_node) const; + virtual void make_visible(bool p_visible); + + LightOccluder2DEditorPlugin(EditorNode *p_node); + ~LightOccluder2DEditorPlugin(); + +}; + +#endif // LIGHT_OCCLUDER_2D_EDITOR_PLUGIN_H diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index a600683097..25c39b3173 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -1857,8 +1857,33 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p } else { p_item->set_text(1,"<"+res->get_type()+">"); }; + + if (has_icon(res->get_type(),"EditorIcons")) { + + p_item->set_icon(1,get_icon(res->get_type(),"EditorIcons")); + } else { + + Dictionary d = p_item->get_metadata(0); + int hint=d.has("hint")?d["hint"].operator int():-1; + String hint_text=d.has("hint_text")?d["hint_text"]:""; + if (hint==PROPERTY_HINT_RESOURCE_TYPE) { + + if (has_icon(hint_text,"EditorIcons")) { + + p_item->set_icon(1,get_icon(hint_text,"EditorIcons")); + + } else { + p_item->set_icon(1,get_icon("Object","EditorIcons")); + + } + } + } + + + } + } break; default: {}; } @@ -2529,7 +2554,10 @@ void PropertyEditor::update_tree() { item->set_editable( 1, !read_only ); item->add_button(1,get_icon("EditResource","EditorIcons")); String type; + if (p.hint==PROPERTY_HINT_RESOURCE_TYPE) + type=p.hint_string; bool notnil=false; + if (obj->get( p.name ).get_type() == Variant::NIL || obj->get( p.name ).operator RefPtr().is_null()) { item->set_text(1,""); @@ -2553,12 +2581,18 @@ void PropertyEditor::update_tree() { }; notnil=true; + if (has_icon(res->get_type(),"EditorIcons")) { + type=res->get_type(); + } } - if (p.hint==PROPERTY_HINT_RESOURCE_TYPE) { + + if (type!=String()) { + if (type.find(",")!=-1) + type=type.get_slice(",",0); //printf("prop %s , type %s\n",p.name.ascii().get_data(),p.hint_string.ascii().get_data()); - if (has_icon(p.hint_string,"EditorIcons")) - item->set_icon( 0, get_icon(p.hint_string,"EditorIcons") ); + if (has_icon(type,"EditorIcons")) + item->set_icon( 0, get_icon(type,"EditorIcons") ); else item->set_icon( 0, get_icon("Object","EditorIcons") ); } -- cgit v1.2.3 From a0ee5cc3531786a652ee43d3a57cb69dff34bd70 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 2 Mar 2015 19:21:19 -0300 Subject: time was not being set properly with the rest of the uniforms. --- drivers/gles2/rasterizer_gles2.cpp | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index aa7bad0b8f..e167b647e7 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -9023,11 +9023,6 @@ void RasterizerGLES2::_canvas_item_setup_shader_params(CanvasItemMaterial *mater canvas_shader.set_uniform(CanvasShaderGLES2::SCREEN_UV_MULT,Vector2(1.0/viewport.width,1.0/viewport.height)); } - if (shader->uses_time) { - canvas_shader.set_uniform(CanvasShaderGLES2::TIME,Math::fmod(last_time,300.0)); - draw_next_frame=true; - } - //if uses TIME - draw_next_frame=true uses_texpixel_size=shader->uses_texpixel_size; @@ -9083,6 +9078,13 @@ void RasterizerGLES2::_canvas_item_setup_shader_uniforms(CanvasItemMaterial *mat glActiveTexture(GL_TEXTURE0); } + if (shader->uses_time) { + canvas_shader.set_uniform(CanvasShaderGLES2::TIME,Math::fmod(last_time,300.0)); + draw_next_frame=true; + } + //if uses TIME - draw_next_frame=true + + } void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const Color& p_modulate,CanvasLight *p_light) { -- cgit v1.2.3 From 63006f6f6f55573d55c14fcb9f7b6eeb6444aeb6 Mon Sep 17 00:00:00 2001 From: Mariano Javier Suligoy Date: Sun, 1 Mar 2015 21:07:50 -0300 Subject: Register CheckBox class to create it using editor. --- scene/gui/base_button.cpp | 5 +++-- scene/register_scene_types.cpp | 2 ++ tools/editor/plugins/theme_editor_plugin.cpp | 20 ++++++++++++++++++++ tools/editor/plugins/theme_editor_plugin.h | 2 ++ 4 files changed, 27 insertions(+), 2 deletions(-) diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 0167687621..bbe15da1cc 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -279,12 +279,12 @@ void BaseButton::set_disabled(bool p_disabled) { set_focus_mode(FOCUS_NONE); else set_focus_mode(FOCUS_ALL); -}; +} bool BaseButton::is_disabled() const { return status.disabled; -}; +} void BaseButton::set_pressed(bool p_pressed) { @@ -391,6 +391,7 @@ void BaseButton::_bind_methods() { ADD_SIGNAL( MethodInfo("toggled", PropertyInfo( Variant::BOOL,"pressed") ) ); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "disabled"), _SCS("set_disabled"), _SCS("is_disabled")); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "toggle_mode"), _SCS("set_toggle_mode"), _SCS("is_toggle_mode")); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "is_pressed"), _SCS("set_pressed"), _SCS("is_pressed")); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "click_on_press"), _SCS("set_click_on_press"), _SCS("get_click_on_press")); diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index ff525203bf..02a9b60508 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -53,6 +53,7 @@ #include "scene/gui/color_picker.h" #include "scene/gui/texture_frame.h" #include "scene/gui/menu_button.h" +#include "scene/gui/check_box.h" #include "scene/gui/check_button.h" #include "scene/gui/tab_container.h" #include "scene/gui/panel_container.h" @@ -287,6 +288,7 @@ void register_scene_types() { ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); + ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); diff --git a/tools/editor/plugins/theme_editor_plugin.cpp b/tools/editor/plugins/theme_editor_plugin.cpp index ccbd923118..bd6fb37b29 100644 --- a/tools/editor/plugins/theme_editor_plugin.cpp +++ b/tools/editor/plugins/theme_editor_plugin.cpp @@ -568,6 +568,26 @@ ThemeEditor::ThemeEditor() { CheckButton *cb = memnew( CheckButton ); cb->set_text("CheckButton"); first_vb->add_child(cb ); + CheckBox *cbx = memnew( CheckBox ); + cbx->set_text("CheckBox"); + first_vb->add_child(cbx ); + + /* TODO: This is not working properly, controls are overlapping*/ + /* + ButtonGroup *bg = memnew( ButtonGroup ); + bg->set_v_size_flags(SIZE_EXPAND_FILL); + VBoxContainer *gbvb = memnew( VBoxContainer ); + gbvb->set_v_size_flags(SIZE_EXPAND_FILL); + CheckBox *rbx1 = memnew( CheckBox ); + rbx1->set_text("CheckBox Radio1"); + rbx1->set_pressed(true); + gbvb->add_child(rbx1); + CheckBox *rbx2 = memnew( CheckBox ); + rbx2->set_text("CheckBox Radio2"); + gbvb->add_child(rbx2); + bg->add_child(gbvb); + first_vb->add_child(bg); + */ MenuButton* test_menu_button = memnew( MenuButton ); test_menu_button->set_text("MenuButton"); diff --git a/tools/editor/plugins/theme_editor_plugin.h b/tools/editor/plugins/theme_editor_plugin.h index 98156422ee..83432b9232 100644 --- a/tools/editor/plugins/theme_editor_plugin.h +++ b/tools/editor/plugins/theme_editor_plugin.h @@ -33,6 +33,8 @@ #include "scene/gui/texture_frame.h" #include "scene/gui/option_button.h" #include "scene/gui/file_dialog.h" +#include "scene/gui/check_box.h" +#include "scene/gui/button_group.h" #include "tools/editor/editor_node.h" -- cgit v1.2.3 From 4d2198110b4af7f203eeef95697255569e49bce7 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 3 Mar 2015 14:39:13 -0300 Subject: merges from okam repo --- SConstruct | 4 + core/object.cpp | 8 + core/object.h | 1 + doc/base/classes.xml | 3 +- drivers/gles2/rasterizer_gles2.cpp | 24 ++- methods.py | 8 + modules/gdscript/gd_tokenizer.cpp | 4 +- modules/gridmap/grid_map.cpp | 3 +- platform/android/AndroidManifest.xml.template | 3 +- platform/android/SCsub | 2 + platform/android/java_glue.cpp | 113 ++++++++++--- platform/bb10/SCsub | 10 +- platform/bb10/bar/bar-descriptor.xml | 30 ++-- platform/bb10/detect.py | 2 - platform/bb10/export/export.cpp | 79 ++++----- platform/bb10/os_bb10.cpp | 2 +- platform/iphone/gl_view.h | 2 + platform/iphone/gl_view.mm | 52 ++++++ scene/2d/camera_2d.cpp | 11 ++ scene/2d/camera_2d.h | 189 +++++++++++----------- scene/resources/shader_graph.h | 2 + servers/visual/shader_language.cpp | 4 +- tools/collada/collada.cpp | 2 +- tools/collada/collada.h | 18 +++ tools/editor/editor_import_export.cpp | 30 +++- tools/editor/editor_import_export.h | 3 +- tools/editor/io_plugins/editor_import_collada.cpp | 11 +- tools/export/blender25/io_scene_dae/export_dae.py | 71 ++++++-- 28 files changed, 458 insertions(+), 233 deletions(-) diff --git a/SConstruct b/SConstruct index c68ca3989f..2dc9fa1e70 100644 --- a/SConstruct +++ b/SConstruct @@ -67,12 +67,16 @@ env_base.android_source_modules=[] env_base.android_source_files=[] env_base.android_module_libraries=[] env_base.android_manifest_chunk="" +env_base.android_permission_chunk="" +env_base.android_appattributes_chunk="" env_base.disabled_modules=[] env_base.__class__.android_module_source = methods.android_module_source env_base.__class__.android_module_library = methods.android_module_library env_base.__class__.android_module_file = methods.android_module_file env_base.__class__.android_module_manifest = methods.android_module_manifest +env_base.__class__.android_module_permission = methods.android_module_permission +env_base.__class__.android_module_attribute = methods.android_module_attribute env_base.__class__.disable_module = methods.disable_module env_base.__class__.add_source_files = methods.add_source_files diff --git a/core/object.cpp b/core/object.cpp index 82144ab4be..2b83f728d1 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -1033,6 +1033,13 @@ void Object::add_user_signal(const MethodInfo& p_signal) { signal_map[p_signal.name]=s; } +bool Object::_has_user_signal(const StringName& p_name) const { + + if (!signal_map.has(p_name)) + return false; + return signal_map[p_name].user.name.length()>0; +} + struct _ObjectSignalDisconnectData { StringName signal; @@ -1431,6 +1438,7 @@ void Object::_bind_methods() { // ObjectTypeDB::bind_method(_MD("call_deferred","method","arg1","arg2","arg3","arg4"),&Object::_call_deferred_bind,DEFVAL(Variant()),DEFVAL(Variant()),DEFVAL(Variant()),DEFVAL(Variant())); ObjectTypeDB::bind_method(_MD("add_user_signal","signal","arguments"),&Object::_add_user_signal,DEFVAL(Array())); + ObjectTypeDB::bind_method(_MD("has_user_signal","signal"),&Object::_has_user_signal); // ObjectTypeDB::bind_method(_MD("emit_signal","signal","arguments"),&Object::_emit_signal,DEFVAL(Array())); diff --git a/core/object.h b/core/object.h index 97ca50cb1a..eb885f5d20 100644 --- a/core/object.h +++ b/core/object.h @@ -386,6 +386,7 @@ friend void postinitialize_handler(Object*); Dictionary metadata; void _add_user_signal(const String& p_name, const Array& p_pargs=Array()); + bool _has_user_signal(const StringName& p_name) const; Variant _emit_signal(const Variant** p_args, int p_argcount, Variant::CallError& r_error); Array _get_signal_list() const; Array _get_signal_connection_list(const String& p_signal) const; diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 35de0106b5..e5bdcfbc6a 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -18902,7 +18902,8 @@ collider_id: collider id of the object agaisnt which the ray was stopped[br] collider: collider object agaisnt which the ray was stopped[br] rid: [RID] of the object agaisnt which the ray was stopped[br] - If the ray did not intersect anything, then null is returned instead of a [Dictionary]. + If the ray did not intersect anything, then an empty + dictionary (dir.empty()==true) is returned instead. diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 9375532f07..9cee702c05 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -4954,12 +4954,26 @@ _FORCE_INLINE_ void RasterizerGLES2::_update_material_shader_params(Material *p_ Material::UniformData ud; bool keep=true; //keep material value - bool has_old = old_mparams.has(E->key()); + + Map::Element *OLD=old_mparams.find(E->key()); + bool has_old = OLD; bool old_inuse=has_old && old_mparams[E->key()].inuse; - if (!has_old || !old_inuse) + ud.istexture=(E->get().type==ShaderLanguage::TYPE_TEXTURE || E->get().type==ShaderLanguage::TYPE_CUBEMAP); + + if (!has_old || !old_inuse) { keep=false; - else if (old_mparams[E->key()].value.get_type()!=E->value().default_value.get_type()) { + } + else if (OLD->get().value.get_type()!=E->value().default_value.get_type()) { + + if (OLD->get().value.get_type()==Variant::INT && E->get().type==ShaderLanguage::TYPE_FLOAT) { + //handle common mistake using shaders (feeding ints instead of float) + OLD->get().value=float(OLD->get().value); + keep=true; + } else if (!ud.istexture && E->value().default_value.get_type()!=Variant::NIL) { + + keep=false; + } //type changed between old and new /* if (old_mparams[E->key()].value.get_type()==Variant::OBJECT) { if (E->value().default_value.get_type()!=Variant::_RID) //hackfor textures @@ -4968,11 +4982,9 @@ _FORCE_INLINE_ void RasterizerGLES2::_update_material_shader_params(Material *p_ keep=false;*/ //value is invalid because type differs and default is not null - if (E->value().default_value.get_type()!=Variant::NIL) - keep=false; + ; } - ud.istexture=(E->get().type==ShaderLanguage::TYPE_TEXTURE || E->get().type==ShaderLanguage::TYPE_CUBEMAP); if (keep) { ud.value=old_mparams[E->key()].value; diff --git a/methods.py b/methods.py index da1491e3f9..9608b1b61d 100755 --- a/methods.py +++ b/methods.py @@ -1291,6 +1291,14 @@ def android_module_manifest(self,file): base_path = self.Dir(".").abspath+"/modules/"+self.current_module+"/"+file f = open(base_path,"rb") self.android_manifest_chunk+=f.read() +def android_module_permission(self,file): + base_path = self.Dir(".").abspath+"/modules/"+self.current_module+"/"+file + f = open(base_path,"rb") + self.android_permission_chunk+=f.read() +def android_module_attribute(self,file): + base_path = self.Dir(".").abspath+"/modules/"+self.current_module+"/"+file + f = open(base_path,"rb") + self.android_appattributes_chunk+=f.read() def disable_module(self): self.disabled_modules.append(self.current_module) diff --git a/modules/gdscript/gd_tokenizer.cpp b/modules/gdscript/gd_tokenizer.cpp index 6f968f2080..71dbf81fbf 100644 --- a/modules/gdscript/gd_tokenizer.cpp +++ b/modules/gdscript/gd_tokenizer.cpp @@ -538,9 +538,11 @@ void GDTokenizerText::_advance() { is_node_path=true; case '\'': - string_mode=STRING_SINGLE_QUOTE; case '"': { + if (GETCHAR(0)=='\'') + string_mode=STRING_SINGLE_QUOTE; + int i=1; if (string_mode==STRING_DOUBLE_QUOTE && GETCHAR(i)=='"' && GETCHAR(i+1)=='"') { i+=2; diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 7c344e1e90..441b274e33 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -122,7 +122,7 @@ bool GridMap::_set(const StringName& p_name, const Variant& p_value) { Octant &g = *octant_map[ok]; g.baked=b; - g.bake_instance=VS::get_singleton()->instance_create();; + g.bake_instance=VS::get_singleton()->instance_create();; VS::get_singleton()->instance_set_base(g.bake_instance,g.baked->get_rid()); VS::get_singleton()->instance_geometry_set_baked_light(g.bake_instance,baked_light_instance?baked_light_instance->get_baked_light_instance():RID()); } @@ -418,6 +418,7 @@ void GridMap::set_cell_item(int p_x,int p_y,int p_z, int p_item,int p_rot){ Octant *g = memnew( Octant ); g->dirty=true; g->static_body = PhysicsServer::get_singleton()->body_create(PhysicsServer::BODY_MODE_STATIC); + PhysicsServer::get_singleton()->body_attach_object_instance_ID(g->static_body,get_instance_ID()); if (is_inside_world()) PhysicsServer::get_singleton()->body_set_space(g->static_body,get_world()->get_space()); diff --git a/platform/android/AndroidManifest.xml.template b/platform/android/AndroidManifest.xml.template index 60861db603..d31bdbfa53 100644 --- a/platform/android/AndroidManifest.xml.template +++ b/platform/android/AndroidManifest.xml.template @@ -10,7 +10,7 @@ android:largeScreens="true" android:xlargeScreens="true"/> - + +$$ADD_PERMISSION_CHUNKS$$ diff --git a/platform/android/SCsub b/platform/android/SCsub index cffec5ae95..6feeb8b365 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -56,6 +56,8 @@ pp_basein = open(abspath+"/AndroidManifest.xml.template","rb") pp_baseout = open(abspath+"/java/AndroidManifest.xml","wb") manifest = pp_basein.read() manifest = manifest.replace("$$ADD_APPLICATION_CHUNKS$$",env.android_manifest_chunk) +manifest = manifest.replace("$$ADD_PERMISSION_CHUNKS$$",env.android_permission_chunk) +manifest = manifest.replace("$$ADD_APPATTRIBUTE_CHUNKS$$",env.android_appattributes_chunk) pp_baseout.write( manifest ) diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp index 0312d13644..349db08e36 100644 --- a/platform/android/java_glue.cpp +++ b/platform/android/java_glue.cpp @@ -45,9 +45,18 @@ static JavaClassWrapper *java_class_wrapper=NULL; static OS_Android *os_android=NULL; -jvalue _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant* p_arg, bool force_jobject = false) { +struct jvalret { - jvalue v; + jobject obj; + jvalue val; + jvalret() { obj=NULL; } + + +}; + +jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant* p_arg, bool force_jobject = false) { + + jvalret v; switch(p_type) { @@ -59,9 +68,12 @@ jvalue _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant* p_ar jvalue val; val.z = (bool)(*p_arg); jobject obj = env->NewObjectA(bclass, ctor, &val); - v.l = obj; + v.val.l = obj; + v.obj=obj; + env->DeleteLocalRef(bclass); } else { - v.z=*p_arg; + v.val.z=*p_arg; + }; } break; case Variant::INT: { @@ -73,10 +85,13 @@ jvalue _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant* p_ar jvalue val; val.i = (int)(*p_arg); jobject obj = env->NewObjectA(bclass, ctor, &val); - v.l = obj; + v.val.l = obj; + v.obj=obj; + env->DeleteLocalRef(bclass); } else { - v.i=*p_arg; + v.val.i=*p_arg; + }; } break; case Variant::REAL: { @@ -88,17 +103,20 @@ jvalue _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant* p_ar jvalue val; val.d = (double)(*p_arg); jobject obj = env->NewObjectA(bclass, ctor, &val); - v.l = obj; + v.val.l = obj; + v.obj=obj; + env->DeleteLocalRef(bclass); } else { - v.f=*p_arg; + v.val.f=*p_arg; }; } break; case Variant::STRING: { String s = *p_arg; jstring jStr = env->NewStringUTF(s.utf8().get_data()); - v.l=jStr; + v.val.l=jStr; + v.obj=jStr; } break; case Variant::STRING_ARRAY: { @@ -107,9 +125,12 @@ jvalue _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant* p_ar for(int j=0;jSetObjectArrayElement(arr,j,env->NewStringUTF( sarray[j].utf8().get_data() )); + jstring str = env->NewStringUTF( sarray[j].utf8().get_data() ); + env->SetObjectArrayElement(arr,j,str); + env->DeleteLocalRef(str); } - v.l=arr; + v.val.l=arr; + v.obj=arr; } break; @@ -124,27 +145,36 @@ jvalue _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant* p_ar jobjectArray jkeys = env->NewObjectArray(keys.size(), env->FindClass("java/lang/String"), env->NewStringUTF("")); for (int j=0; jSetObjectArrayElement(jkeys, j, env->NewStringUTF(String(keys[j]).utf8().get_data())); + jstring str = env->NewStringUTF(String(keys[j]).utf8().get_data()); + env->SetObjectArrayElement(jkeys, j, str); + env->DeleteLocalRef(str); }; jmethodID set_keys = env->GetMethodID(dclass, "set_keys", "([Ljava/lang/String;)V"); jvalue val; val.l = jkeys; env->CallVoidMethodA(jdict, set_keys, &val); + env->DeleteLocalRef(jkeys); jobjectArray jvalues = env->NewObjectArray(keys.size(), env->FindClass("java/lang/Object"), NULL); for (int j=0; jSetObjectArrayElement(jvalues, j, val.l); + jvalret v = _variant_to_jvalue(env, var.get_type(), &var, true); + env->SetObjectArrayElement(jvalues, j, v.val.l); + if (v.obj) { + env->DeleteLocalRef(v.obj); + } }; jmethodID set_values = env->GetMethodID(dclass, "set_values", "([Ljava/lang/Object;)V"); val.l = jvalues; env->CallVoidMethodA(jdict, set_values, &val); + env->DeleteLocalRef(jvalues); + env->DeleteLocalRef(dclass); - v.l = jdict; + v.val.l = jdict; + v.obj=jdict; } break; case Variant::INT_ARRAY: { @@ -153,7 +183,8 @@ jvalue _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant* p_ar jintArray arr = env->NewIntArray(array.size()); DVector::Read r = array.read(); env->SetIntArrayRegion(arr,0,array.size(),r.ptr()); - v.l=arr; + v.val.l=arr; + v.obj=arr; } break; case Variant::RAW_ARRAY: { @@ -161,7 +192,8 @@ jvalue _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant* p_ar jbyteArray arr = env->NewByteArray(array.size()); DVector::Read r = array.read(); env->SetByteArrayRegion(arr,0,array.size(),reinterpret_cast(r.ptr())); - v.l=arr; + v.val.l=arr; + v.obj=arr; } break; case Variant::REAL_ARRAY: { @@ -170,12 +202,13 @@ jvalue _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant* p_ar jfloatArray arr = env->NewFloatArray(array.size()); DVector::Read r = array.read(); env->SetFloatArrayRegion(arr,0,array.size(),r.ptr()); - v.l=arr; + v.val.l=arr; + v.obj=arr; } break; default: { - v.i = 0; + v.val.i = 0; } break; } @@ -193,8 +226,11 @@ String _get_class_name(JNIEnv * env, jclass cls, bool* array) { jboolean isarr = env->CallBooleanMethod(cls, isArray); (*array) = isarr ? true : false; } + String name = env->GetStringUTFChars( clsName, NULL ); + env->DeleteLocalRef(clsName); + + return name; - return env->GetStringUTFChars( clsName, NULL ); }; @@ -223,6 +259,8 @@ Variant _jobject_to_variant(JNIEnv * env, jobject obj) { jstring string = (jstring) env->GetObjectArrayElement(arr, i); const char *rawString = env->GetStringUTFChars(string, 0); sarr.push_back(String(rawString)); + env->DeleteLocalRef(string); + } return sarr; @@ -321,30 +359,34 @@ Variant _jobject_to_variant(JNIEnv * env, jobject obj) { jobjectArray arr = (jobjectArray)obj; int objCount = env->GetArrayLength(arr); - Array varr; + Array varr(true); for (int i=0; iGetObjectArrayElement(arr, i); Variant v = _jobject_to_variant(env, jobj); varr.push_back(v); + env->DeleteLocalRef(jobj); + } return varr; }; - if (name == "com.android.godot.Dictionary") { + if (name == "java.util.HashMap" || name == "com.android.godot.Dictionary") { - Dictionary ret; + Dictionary ret(true); jclass oclass = c; jmethodID get_keys = env->GetMethodID(oclass, "get_keys", "()[Ljava/lang/String;"); jobjectArray arr = (jobjectArray)env->CallObjectMethod(obj, get_keys); StringArray keys = _jobject_to_variant(env, arr); + env->DeleteLocalRef(arr); jmethodID get_values = env->GetMethodID(oclass, "get_values", "()[Ljava/lang/Object;"); arr = (jobjectArray)env->CallObjectMethod(obj, get_values); Array vals = _jobject_to_variant(env, arr); + env->DeleteLocalRef(arr); //print_line("adding " + String::num(keys.size()) + " to Dictionary!"); for (int i=0; iDeleteLocalRef(c); + return Variant(); }; @@ -432,9 +477,13 @@ public: JNIEnv *env = ThreadAndroid::get_env(); //print_line("argcount "+String::num(p_argcount)); + List to_erase; for(int i=0;iget().argtypes[i], p_args[i]); + jvalret vr = _variant_to_jvalue(env, E->get().argtypes[i], p_args[i]); + v[i] = vr.val; + if (vr.obj) + to_erase.push_back(vr.obj); } //print_line("calling method!!"); @@ -468,6 +517,7 @@ public: jobject o = env->CallObjectMethodA(instance,E->get().method,v); String str = env->GetStringUTFChars((jstring)o, NULL ); ret=str; + env->DeleteLocalRef(o); } break; case Variant::STRING_ARRAY: { @@ -475,6 +525,7 @@ public: ret = _jobject_to_variant(env, arr); + env->DeleteLocalRef(arr); } break; case Variant::INT_ARRAY: { @@ -488,6 +539,7 @@ public: env->GetIntArrayRegion(arr,0,fCount,w.ptr()); w = DVector::Write(); ret=sarr; + env->DeleteLocalRef(arr); } break; case Variant::REAL_ARRAY: { @@ -501,6 +553,7 @@ public: env->GetFloatArrayRegion(arr,0,fCount,w.ptr()); w = DVector::Write(); ret=sarr; + env->DeleteLocalRef(arr); } break; case Variant::DICTIONARY: { @@ -508,6 +561,7 @@ public: //print_line("call dictionary"); jobject obj = env->CallObjectMethodA(instance, E->get().method, v); ret = _jobject_to_variant(env, obj); + env->DeleteLocalRef(obj); } break; default: { @@ -518,6 +572,10 @@ public: } break; } + while (to_erase.size()) { + env->DeleteLocalRef(to_erase.front()->get()); + to_erase.pop_front(); + } //print_line("success"); return ret; @@ -872,6 +930,7 @@ static void _initialize_java_modules() { String modules = Globals::get_singleton()->get("android/modules"); Vector mods = modules.split(",",false); + print_line("ANDROID MODULES : " + modules); __android_log_print(ANDROID_LOG_INFO,"godot","mod count: %i",mods.size()); if (mods.size()) { @@ -1571,6 +1630,8 @@ JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_callobject(JNIEnv * env, memnew_placement(&vlist[i], Variant); vlist[i] = v; vptr[i] = &vlist[i]; + env->DeleteLocalRef(obj); + }; Variant::CallError err; @@ -1588,13 +1649,15 @@ JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_calldeferred(JNIEnv * env int count = env->GetArrayLength(params); Variant args[VARIANT_ARG_MAX]; -// print_line("Java->GD call: "+obj->get_type()+"::"+str_method+" argc "+itos(count)); + //print_line("Java->GD call: "+obj->get_type()+"::"+str_method+" argc "+itos(count)); for (int i=0; iGetObjectArrayElement(params, i); if (obj) args[i] = _jobject_to_variant(env, obj); + env->DeleteLocalRef(obj); + // print_line("\targ"+itos(i)+": "+Variant::get_type_name(args[i].get_type())); }; diff --git a/platform/bb10/SCsub b/platform/bb10/SCsub index 2e8ef47005..24f2b5d242 100644 --- a/platform/bb10/SCsub +++ b/platform/bb10/SCsub @@ -18,13 +18,5 @@ if env['bb10_lgles_override'] == "yes": prog = None -if env["target"]=="release": - prog = env_bps.Program('#platform/bb10/godot_bb10_opt', bb10_lib) -else: - prog = env_bps.Program('#platform/bb10/godot_bb10', bb10_lib) - -import os -fname = os.path.basename(str(prog[0])) - -env.Command('#bin/'+fname, prog, Copy('bin/'+fname, prog[0])) +prog = env_bps.Program('#bin/godot', bb10_lib) diff --git a/platform/bb10/bar/bar-descriptor.xml b/platform/bb10/bar/bar-descriptor.xml index df5d34e077..0ba70b7180 100644 --- a/platform/bb10/bar/bar-descriptor.xml +++ b/platform/bb10/bar/bar-descriptor.xml @@ -1,65 +1,53 @@ - + - - - com.godot.game - Godot Game - 0.0.1 - 0 - Game made with Godot Engine - You Name or Company authorIDherePlease - - landscape false none false - core.games read_device_identifying_information access_internet - assets + data.pck - armle-v7 - godot_bb10.qnx.armle + armle-v7 + godot.bb10.debug.qnx.armle - armle-v7 - godot_bb10_opt.qnx.armle + armle-v7 + godot.bb10.opt.qnx.armle - icon.png + icon.png - - - + diff --git a/platform/bb10/detect.py b/platform/bb10/detect.py index 3ddb7a4450..f134a9df19 100644 --- a/platform/bb10/detect.py +++ b/platform/bb10/detect.py @@ -81,8 +81,6 @@ def configure(env): if (env["target"]=="release"): env.Append(CCFLAGS=['-O3','-DRELEASE_BUILD']) - env['OBJSUFFIX'] = "_opt"+env['OBJSUFFIX'] - env['LIBSUFFIX'] = "_opt"+env['LIBSUFFIX'] elif (env["target"]=="debug"): diff --git a/platform/bb10/export/export.cpp b/platform/bb10/export/export.cpp index d40cb82cdf..7862ecd493 100644 --- a/platform/bb10/export/export.cpp +++ b/platform/bb10/export/export.cpp @@ -321,12 +321,29 @@ Error EditorExportPlatformBB10::export_project(const String& p_path, bool p_debu //BE SUPER CAREFUL WITH THIS PLEASE!!! //BLACKBERRY THIS IS YOUR FAULT FOR NOT MAKING A BETTER WAY!! - if (bar_dir.ends_with("bb10_export")) { - Error err = da->erase_contents_recursive(); - if (err!=OK) { + bool berr = bar_dir.ends_with("bb10_export"); + if (berr) { + if (da->list_dir_begin()) { EditorNode::add_io_error("Can't ensure that dir is empty:\n"+bar_dir); - ERR_FAIL_COND_V(err!=OK,err); - } + ERR_FAIL_COND_V(berr,FAILED); + }; + + String f = da->get_next(); + while (f != "") { + + if (f == "." || f == "..") { + f = da->get_next(); + continue; + }; + Error err = da->remove(bar_dir + "/" + f); + if (err != OK) { + EditorNode::add_io_error("Can't ensure that dir is empty:\n"+bar_dir); + ERR_FAIL_COND_V(err!=OK,err); + }; + f = da->get_next(); + }; + + da->list_dir_end(); } else { print_line("ARE YOU CRAZY??? THIS IS A SERIOUS BUG HERE!!!"); @@ -405,52 +422,23 @@ Error EditorExportPlatformBB10::export_project(const String& p_path, bool p_debu ret = unzGoToNextFile(pkg); } - ep.step("Finding Files..",1); - - Vector files=get_dependencies(false); - ep.step("Adding Files..",2); - da->change_dir(bar_dir); - da->make_dir("assets"); - Error err = da->change_dir("assets"); - ERR_FAIL_COND_V(err,err); - - String asset_dir=da->get_current_dir(); - if (!asset_dir.ends_with("/")) - asset_dir+="/"; - - for(int i=0;i data = get_exported_file(fname); - /* - FileAccess *f=FileAccess::open(files[i],FileAccess::READ); - if (!f) { - EditorNode::add_io_error("Couldn't read: "+String(files[i])); - } - ERR_CONTINUE(!f); - data.resize(f->get_len()); - f->get_buffer(data.ptr(),data.size()); -*/ - String dst_path=fname; - dst_path=dst_path.replace_first("res://",asset_dir); - - da->make_dir_recursive(dst_path.get_base_dir()); - - ep.step("Adding File: "+String(files[i]).get_file(),3+i*100/files.size()); - - FileAccessRef fr = FileAccess::open(dst_path,FileAccess::WRITE); - fr->store_buffer(data.ptr(),data.size()); + FileAccess* dst = FileAccess::open(bar_dir+"/data.pck", FileAccess::WRITE); + if (!dst) { + EditorNode::add_io_error("Can't copy executable file to:\n "+p_path); + return ERR_FILE_CANT_WRITE; } - + save_pack(dst, false, 1024); + dst->close(); + memdelete(dst); ep.step("Creating BAR Package..",104); String bb_packager=EditorSettings::get_singleton()->get("blackberry/host_tools"); bb_packager=bb_packager.plus_file("blackberry-nativepackager"); if (OS::get_singleton()->get_name()=="Windows") - bb_packager+=".exe"; + bb_packager+=".bat"; if (!FileAccess::exists(bb_packager)) { @@ -482,7 +470,7 @@ Error EditorExportPlatformBB10::export_project(const String& p_path, bool p_debu int ec; - err = OS::get_singleton()->execute(bb_packager,args,true,NULL,NULL,&ec); + Error err = OS::get_singleton()->execute(bb_packager,args,true,NULL,NULL,&ec); if (err!=OK) return err; @@ -493,7 +481,6 @@ Error EditorExportPlatformBB10::export_project(const String& p_path, bool p_debu } - bool EditorExportPlatformBB10::poll_devices() { bool dc=devices_changed; @@ -537,7 +524,7 @@ void EditorExportPlatformBB10::_device_poll_thread(void *ud) { bb_deploy=bb_deploy.plus_file("blackberry-deploy"); bool windows = OS::get_singleton()->get_name()=="Windows"; if (windows) - bb_deploy+=".exe"; + bb_deploy+=".bat"; if (!FileAccess::exists(bb_deploy)) { OS::get_singleton()->delay_usec(3000000); @@ -639,7 +626,7 @@ Error EditorExportPlatformBB10::run(int p_device, bool p_dumb) { String bb_deploy=EditorSettings::get_singleton()->get("blackberry/host_tools"); bb_deploy=bb_deploy.plus_file("blackberry-deploy"); if (OS::get_singleton()->get_name()=="Windows") - bb_deploy+=".exe"; + bb_deploy+=".bat"; if (!FileAccess::exists(bb_deploy)) { EditorNode::add_io_error("Blackberry Deploy not found:\n"+bb_deploy); diff --git a/platform/bb10/os_bb10.cpp b/platform/bb10/os_bb10.cpp index ff43a68b1d..d89033b1df 100644 --- a/platform/bb10/os_bb10.cpp +++ b/platform/bb10/os_bb10.cpp @@ -619,7 +619,7 @@ OSBB10::OSBB10() { printf("godot bb10!\n"); getcwd(launch_dir, sizeof(launch_dir)); printf("launch dir %s\n", launch_dir); - chdir("app/native/assets"); + chdir("app/native"); launch_dir_ptr = launch_dir; } diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h index 8ae7c2f87d..8eb96e7e98 100755 --- a/platform/iphone/gl_view.h +++ b/platform/iphone/gl_view.h @@ -93,6 +93,8 @@ - (BOOL)createFramebuffer; - (void)destroyFramebuffer; +- (void)audioRouteChangeListenerCallback:(NSNotification*)notification; + @property NSTimeInterval animationInterval; @end diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm index bee01d3c72..7d33c11315 100755 --- a/platform/iphone/gl_view.mm +++ b/platform/iphone/gl_view.mm @@ -119,6 +119,8 @@ bool _play_video(String p_path, float p_volume, String p_audio_track, String p_s name:AVPlayerItemDidPlayToEndTimeNotification object:[_instance.avPlayer currentItem]]; + [_instance.avPlayer addObserver:_instance forKeyPath:@"rate" options:NSKeyValueObservingOptionNew context:0]; + [_instance.avPlayerLayer setFrame:_instance.bounds]; [_instance.layer addSublayer:_instance.avPlayerLayer]; [_instance.avPlayer play]; @@ -578,6 +580,39 @@ static void clear_touches() { printf("inserting text with character %i\n", character[0]); }; +- (void)audioRouteChangeListenerCallback:(NSNotification*)notification +{ + printf("*********** route changed!%i\n"); + NSDictionary *interuptionDict = notification.userInfo; + + NSInteger routeChangeReason = [[interuptionDict valueForKey:AVAudioSessionRouteChangeReasonKey] integerValue]; + + switch (routeChangeReason) { + + case AVAudioSessionRouteChangeReasonNewDeviceAvailable: + NSLog(@"AVAudioSessionRouteChangeReasonNewDeviceAvailable"); + NSLog(@"Headphone/Line plugged in"); + break; + + case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: + NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable"); + NSLog(@"Headphone/Line was pulled. Resuming video play...."); + if (_is_video_playing) { + + dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ + [_instance.avPlayer play]; // NOTE: change this line according your current player implementation + NSLog(@"resumed play"); + }); + }; + break; + + case AVAudioSessionRouteChangeReasonCategoryChange: + // called at start - also when other audio wants to play + NSLog(@"AVAudioSessionRouteChangeReasonCategoryChange"); + break; + } +} + // When created via code however, we get initWithFrame -(id)initWithFrame:(CGRect)frame @@ -593,6 +628,11 @@ static void clear_touches() { init_touches(); self. multipleTouchEnabled = YES; + printf("******** adding observer for sound routing changes\n"); + [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(audioRouteChangeListenerCallback:) + name:AVAudioSessionRouteChangeNotification + object:nil]; + //self.autoresizesSubviews = YES; //[self setAutoresizingMask:UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleWidth]; @@ -642,6 +682,18 @@ static void clear_touches() { video_current_time = kCMTimeZero; } } + + if (object == _instance.avPlayer && [keyPath isEqualToString:@"rate"]) { + NSLog(@"Player playback rate changed: %.5f", _instance.avPlayer.rate); + if (_is_video_playing() && _instance.avPlayer.rate == 0.0 && !_instance.avPlayer.error) { + dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ + [_instance.avPlayer play]; // NOTE: change this line according your current player implementation + NSLog(@"resumed play"); + }); + + NSLog(@" . . . PAUSED (or just started)"); + } + } } - (void)playerItemDidReachEnd:(NSNotification *)notification { diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index b3897010bf..b2d74b4ad5 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -323,6 +323,16 @@ void Camera2D::make_current() { } } +void Camera2D::clear_current() { + + current=false; + if (is_inside_tree()) { + get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,group_name,"_make_current",(Object*)(NULL)); + } + +} + + void Camera2D::set_limit(Margin p_margin,int p_limit) { ERR_FAIL_INDEX(p_margin,4); @@ -435,6 +445,7 @@ void Camera2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("is_rotating"),&Camera2D::is_rotating); ObjectTypeDB::bind_method(_MD("make_current"),&Camera2D::make_current); + ObjectTypeDB::bind_method(_MD("clear_current"),&Camera2D::clear_current); ObjectTypeDB::bind_method(_MD("_make_current"),&Camera2D::_make_current); ObjectTypeDB::bind_method(_MD("_update_scroll"),&Camera2D::_update_scroll); diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h index 116169cac1..515f9711bf 100644 --- a/scene/2d/camera_2d.h +++ b/scene/2d/camera_2d.h @@ -26,97 +26,98 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef CAMERA_2D_H -#define CAMERA_2D_H - -#include "scene/2d/node_2d.h" -#include "scene/main/viewport.h" - - -class Camera2D : public Node2D { - - OBJ_TYPE( Camera2D, Node2D ); - -protected: - Point2 camera_pos; - Point2 smoothed_camera_pos; - bool first; - - Viewport *viewport; - - StringName group_name; - StringName canvas_group_name; - RID canvas; - Vector2 offset; - Vector2 zoom; - bool centered; - bool rotating; - bool current; - float smoothing; - int limit[4]; - float drag_margin[4]; - - bool h_drag_enabled; - bool v_drag_enabled; - float h_ofs; - float v_ofs; - - - Point2 camera_screen_center; - void _update_scroll(); - - void _make_current(Object *p_which); - void _set_current(bool p_current); -protected: - - virtual Matrix32 get_camera_transform(); - void _notification(int p_what); - static void _bind_methods(); -public: - - void set_offset(const Vector2& p_offset); - Vector2 get_offset() const; - - void set_centered(bool p_centered); - bool is_centered() const; - - void set_rotating(bool p_rotating); - bool is_rotating() const; - - void set_limit(Margin p_margin,int p_limit); - int get_limit(Margin p_margin) const; - - - void set_h_drag_enabled(bool p_enabled); - bool is_h_drag_enabled() const; - - void set_v_drag_enabled(bool p_enabled); - bool is_v_drag_enabled() const; - - void set_drag_margin(Margin p_margin,float p_drag_margin); - float get_drag_margin(Margin p_margin) const; - - void set_v_offset(float p_offset); - float get_v_offset() const; - - void set_h_offset(float p_offset); - float get_h_offset() const; - - void set_follow_smoothing(float p_speed); - float get_follow_smoothing() const; - - void make_current(); - bool is_current() const; - - void set_zoom(const Vector2& p_zoom); - Vector2 get_zoom() const; - - Point2 get_camera_screen_center() const; - - Vector2 get_camera_pos() const; - void force_update_scroll(); - - Camera2D(); -}; - -#endif // CAMERA_2D_H +#ifndef CAMERA_2D_H +#define CAMERA_2D_H + +#include "scene/2d/node_2d.h" +#include "scene/main/viewport.h" + + +class Camera2D : public Node2D { + + OBJ_TYPE( Camera2D, Node2D ); + +protected: + Point2 camera_pos; + Point2 smoothed_camera_pos; + bool first; + + Viewport *viewport; + + StringName group_name; + StringName canvas_group_name; + RID canvas; + Vector2 offset; + Vector2 zoom; + bool centered; + bool rotating; + bool current; + float smoothing; + int limit[4]; + float drag_margin[4]; + + bool h_drag_enabled; + bool v_drag_enabled; + float h_ofs; + float v_ofs; + + + Point2 camera_screen_center; + void _update_scroll(); + + void _make_current(Object *p_which); + void _set_current(bool p_current); +protected: + + virtual Matrix32 get_camera_transform(); + void _notification(int p_what); + static void _bind_methods(); +public: + + void set_offset(const Vector2& p_offset); + Vector2 get_offset() const; + + void set_centered(bool p_centered); + bool is_centered() const; + + void set_rotating(bool p_rotating); + bool is_rotating() const; + + void set_limit(Margin p_margin,int p_limit); + int get_limit(Margin p_margin) const; + + + void set_h_drag_enabled(bool p_enabled); + bool is_h_drag_enabled() const; + + void set_v_drag_enabled(bool p_enabled); + bool is_v_drag_enabled() const; + + void set_drag_margin(Margin p_margin,float p_drag_margin); + float get_drag_margin(Margin p_margin) const; + + void set_v_offset(float p_offset); + float get_v_offset() const; + + void set_h_offset(float p_offset); + float get_h_offset() const; + + void set_follow_smoothing(float p_speed); + float get_follow_smoothing() const; + + void make_current(); + void clear_current(); + bool is_current() const; + + void set_zoom(const Vector2& p_zoom); + Vector2 get_zoom() const; + + Point2 get_camera_screen_center() const; + + Vector2 get_camera_pos() const; + void force_update_scroll(); + + Camera2D(); +}; + +#endif // CAMERA_2D_H diff --git a/scene/resources/shader_graph.h b/scene/resources/shader_graph.h index 55d09b4c38..c515f6e101 100644 --- a/scene/resources/shader_graph.h +++ b/scene/resources/shader_graph.h @@ -66,6 +66,8 @@ public: NODE_VEC_TO_XFORM, // 3 vec input, 1 xform output NODE_SCALAR_INTERP, // scalar interpolation (with optional curve) NODE_VEC_INTERP, // vec3 interpolation (with optional curve) + /*NODE_SCALAR_CURVE_REMAP, + NODE_VEC_CURVE_REMAP,*/ NODE_SCALAR_INPUT, // scalar uniform (assignable in material) NODE_VEC_INPUT, // vec3 uniform (assignable in material) NODE_RGB_INPUT, // color uniform (assignable in material) diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 9a76a009a9..30499ca210 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -2058,7 +2058,9 @@ Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_ex at+=get_datatype_name(compute_node_type(op->arguments[i])); } - parser.set_error("Invalid arguments to operator "+String(token_names[op->op])+": "+at); + static const char *op_names[OP_MAX]={"=","+","-","*","/","+=","-=","*=","/=","-","!","==","!=","<=",">=","<",">","||","&&","call","()"}; + + parser.set_error("Invalid arguments to operator "+String(op_names[op->op])+": "+at); return ERR_PARSE_ERROR; } expression.remove(next_op); diff --git a/tools/collada/collada.cpp b/tools/collada/collada.cpp index 97e9f5c36d..b55edde801 100644 --- a/tools/collada/collada.cpp +++ b/tools/collada/collada.cpp @@ -817,7 +817,7 @@ void Collada::_parse_camera(XMLParser& parser) { if (name=="perspective") { camera.mode=CameraData::MODE_PERSPECTIVE; - } else if (name=="orthogonal") { + } else if (name=="orthographic") { camera.mode=CameraData::MODE_ORTHOGONAL; } else if (name=="xfov") { diff --git a/tools/collada/collada.h b/tools/collada/collada.h index f523d24e02..7691d90c0a 100644 --- a/tools/collada/collada.h +++ b/tools/collada/collada.h @@ -337,6 +337,24 @@ public: if(normal==p_vert.normal) { if(uv==p_vert.uv) { if(uv2==p_vert.uv2) { + + if (!weights.empty() || !p_vert.weights.empty()) { + + if (weights.size()==p_vert.weights.size()) { + + for(int i=0;i 0) { + pad = p_alignment - rest; + }; + + return pad; +}; Error EditorExportPlatform::save_pack_file(void *p_userdata,const String& p_path, const Vector& p_data,int p_file,int p_total) { @@ -930,11 +940,19 @@ Error EditorExportPlatform::save_pack_file(void *p_userdata,const String& p_path pd->ep->step("Storing File: "+p_path,2+p_file*100/p_total); pd->count++; pd->ftmp->store_buffer(p_data.ptr(),p_data.size()); + if (pd->alignment > 1) { + + int pad = _get_pad(pd->alignment, pd->ftmp->get_pos()); + for (int i=0; iftmp->store_8(0); + }; + }; return OK; } -Error EditorExportPlatform::save_pack(FileAccess *dst,bool p_make_bundles) { +Error EditorExportPlatform::save_pack(FileAccess *dst,bool p_make_bundles, int p_alignment) { EditorProgress ep("savepack","Packing",102); @@ -952,7 +970,6 @@ Error EditorExportPlatform::save_pack(FileAccess *dst,bool p_make_bundles) { dst->store_32(0); } - size_t fcountpos = dst->get_pos(); dst->store_32(0); @@ -961,11 +978,20 @@ Error EditorExportPlatform::save_pack(FileAccess *dst,bool p_make_bundles) { pd.f=dst; pd.ftmp=tmp; pd.count=0; + pd.alignment = p_alignment; Error err = export_project_files(save_pack_file,&pd,p_make_bundles); memdelete(tmp); if (err) return err; + if (p_alignment > 1) { + int pad = _get_pad(p_alignment, dst->get_pos()); + for (int i=0; istore_8(0); + }; + }; + size_t ofsplus = dst->get_pos(); //append file diff --git a/tools/editor/editor_import_export.h b/tools/editor/editor_import_export.h index 8305e3c88c..b97dde12f2 100644 --- a/tools/editor/editor_import_export.h +++ b/tools/editor/editor_import_export.h @@ -100,6 +100,7 @@ protected: Vector file_ofs; EditorProgress *ep; int count; + int alignment; }; @@ -121,7 +122,7 @@ public: Error export_project_files(EditorExportSaveFunction p_func, void* p_udata,bool p_make_bundles); - Error save_pack(FileAccess *p_where, bool p_make_bundles=false); + Error save_pack(FileAccess *p_where, bool p_make_bundles=false, int p_alignment = 1); virtual String get_name() const =0; virtual ImageCompression get_image_compression() const=0; virtual Ref get_logo() const =0; diff --git a/tools/editor/io_plugins/editor_import_collada.cpp b/tools/editor/io_plugins/editor_import_collada.cpp index 529ed3374b..6dd46843cc 100644 --- a/tools/editor/io_plugins/editor_import_collada.cpp +++ b/tools/editor/io_plugins/editor_import_collada.cpp @@ -285,13 +285,16 @@ Error ColladaImport::_create_scene(Collada::Node *p_node, Spatial *p_parent) { case Collada::CameraData::MODE_ORTHOGONAL: { - if (cd.orthogonal.x_mag) { + if (cd.orthogonal.y_mag) { - camera->set_orthogonal(cd.orthogonal.x_mag,cd.z_near,cd.z_far); + camera->set_keep_aspect_mode(Camera::KEEP_HEIGHT); + camera->set_orthogonal(cd.orthogonal.y_mag*2.0 ,cd.z_near,cd.z_far); - } else if (!cd.orthogonal.x_mag && cd.orthogonal.y_mag) { + } else if (!cd.orthogonal.y_mag && cd.orthogonal.x_mag) { - camera->set_orthogonal(cd.orthogonal.y_mag * cd.aspect,cd.z_near,cd.z_far); + + camera->set_keep_aspect_mode(Camera::KEEP_WIDTH); + camera->set_orthogonal(cd.orthogonal.x_mag*2.0,cd.z_near,cd.z_far); } } break; diff --git a/tools/export/blender25/io_scene_dae/export_dae.py b/tools/export/blender25/io_scene_dae/export_dae.py index 8161f05bf8..5e5febfb1f 100644 --- a/tools/export/blender25/io_scene_dae/export_dae.py +++ b/tools/export/blender25/io_scene_dae/export_dae.py @@ -94,8 +94,6 @@ def strarr(arr): s+=" " return s - - class DaeExporter: def validate_id(self,d): @@ -132,10 +130,10 @@ class DaeExporter: tup = tup + (self.tangent.x,self.tangent.y,self.tangent.z) if (self.bitangent!=None): tup = tup + (self.bitangent.x,self.bitangent.y,self.bitangent.z) - #for t in self.bones: - # tup = tup + (t) - #for t in self.weights: - # tup = tup + (t) + for t in self.bones: + tup = tup + (float(t),) + for t in self.weights: + tup = tup + (float(t),) return tup @@ -212,8 +210,8 @@ class DaeExporter: imgid = self.new_id("image") if (not os.path.isfile(imgpath)): - if img_tmp_path.endswith((".bmp",".rgb",".png",".jpeg",".jpg",".jp2",".tga",".cin",".dpx",".exr",".hdr",".tif")): - imgpath="images/"+os.path.basename(img_tmp_path) + if imgpath.endswith((".bmp",".rgb",".png",".jpeg",".jpg",".jp2",".tga",".cin",".dpx",".exr",".hdr",".tif")): + imgpath="images/"+os.path.basename(imgpath) else: imgpath="images/"+image.name+".png" @@ -512,12 +510,12 @@ class DaeExporter: mat_assign=[] uv_layer_count=len(mesh.uv_textures) - if (len(mesh.uv_textures)): + if (has_tangents and len(mesh.uv_textures)): try: mesh.calc_tangents() except: - print("Warning, blender API is fucked up, not exporting UVs for this object.") - uv_layer_count=0 + self.operator.report({'WARNING'},'CalcTangets failed for mesh "'+mesh.name+'", no tangets will be exported.') + #uv_layer_count=0 mesh.calc_normals_split() has_tangents=False @@ -591,16 +589,30 @@ class DaeExporter: if (armature!=None): wsum=0.0 + zero_bones=[] + for vg in mv.groups: if vg.group >= len(node.vertex_groups): continue; name = node.vertex_groups[vg.group].name + if (name in si["bone_index"]): #could still put the weight as 0.0001 maybe if (vg.weight>0.001): #blender has a lot of zero weight stuff v.bones.append(si["bone_index"][name]) v.weights.append(vg.weight) wsum+=vg.weight + if (wsum==0.0): + if not self.wrongvtx_report: + self.operator.report({'WARNING'},'Mesh for object "'+node.name+'" has unassigned weights. This may look wrong in exported model.') + self.wrongvtx_report=True + + #blender can have bones assigned that weight zero so they remain local + #this is the best it can be done? + v.bones.append(0) + v.weights.append(1) + + tup = v.get_tup() @@ -889,6 +901,15 @@ class DaeExporter: if (node.parent!=None): if (node.parent.type=="ARMATURE"): armature=node.parent + armcount=0 + for n in node.modifiers: + if (n.type=="ARMATURE"): + armcount+=1 + if (armcount>1): + self.operator.report({'WARNING'},'Object "'+node.name+'" refers to more than one armature! This is unsopported.') + + + if (node.data.shape_keys!=None): sk = node.data.shape_keys @@ -940,6 +961,12 @@ class DaeExporter: boneidx = si["bone_count"] si["bone_count"]+=1 bonesid = si["id"]+"-"+str(boneidx) + if (bone.name in self.used_bones): + if (self.config["use_anim_action_all"]): + self.operator.report({'WARNING'},'Bone name "'+bone.name+'" used in more than one skeleton. Actions might export wrong.') + else: + self.used_bones.append(bone.name) + si["bone_index"][bone.name]=boneidx si["bone_ids"][bone]=boneid si["bone_names"].append(bonesid) @@ -1002,12 +1029,12 @@ class DaeExporter: self.writel(S_CAMS,5,' '+str(camera.clip_end)+' ') self.writel(S_CAMS,4,'') else: - self.writel(S_CAMS,4,'') - self.writel(S_CAMS,5,' '+str(camera.ortho_scale)+' ') # I think? + self.writel(S_CAMS,4,'') + self.writel(S_CAMS,5,' '+str(camera.ortho_scale*0.5)+' ') # I think? self.writel(S_CAMS,5,' '+str(self.scene.render.resolution_x / self.scene.render.resolution_y)+' ') self.writel(S_CAMS,5,' '+str(camera.clip_start)+' ') self.writel(S_CAMS,5,' '+str(camera.clip_end)+' ') - self.writel(S_CAMS,4,'') + self.writel(S_CAMS,4,'') self.writel(S_CAMS,3,'') self.writel(S_CAMS,2,'') @@ -1534,10 +1561,14 @@ class DaeExporter: for z in tcn: self.writel(S_ANIM_CLIPS,2,'') self.writel(S_ANIM_CLIPS,1,'') + if (len(tcn)==0): + self.operator.report({'WARNING'},'Animation clip "'+x.name+'" contains no tracks.') + self.writel(S_ANIM_CLIPS,0,'') + for i,s in enumerate(self.skeletons): if (s.animation_data==None): continue @@ -1547,6 +1578,7 @@ class DaeExporter: s.animation_data.action = None for j,bone in enumerate(s.pose.bones): bone.matrix_basis = tmp_mat[i][1][j] + else: self.export_animation(self.scene.frame_start,self.scene.frame_end) @@ -1617,7 +1649,8 @@ class DaeExporter: f.write(bytes('\n',"UTF-8")) return True - def __init__(self,path,kwargs): + def __init__(self,path,kwargs,operator): + self.operator=operator self.scene=bpy.context.scene self.last_id=0 self.scene_name=self.new_id("scene") @@ -1631,6 +1664,10 @@ class DaeExporter: self.config=kwargs self.valid_nodes=[] self.armature_for_morph={} + self.used_bones=[] + self.wrongvtx_report=False + + @@ -1642,9 +1679,11 @@ def save(operator, context, **kwargs ): - exp = DaeExporter(filepath,kwargs) + exp = DaeExporter(filepath,kwargs,operator) exp.export() + + return {'FINISHED'} # so the script wont run after we have batch exported. -- cgit v1.2.3 From 31e6c6ca8fa84ff5e2c7e007a68eae1a54115f26 Mon Sep 17 00:00:00 2001 From: theuserbl Date: Thu, 5 Mar 2015 23:05:30 +0100 Subject: Changed *_scene() to *_tree() Changed _enter_scene and _exit_scene() to _enter_tree() and _exit_tree() in the time-example, because the *_scene no longer work. --- tools/script_plugins/time/time.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tools/script_plugins/time/time.gd b/tools/script_plugins/time/time.gd index 66b3e9ed04..2e56d89d4f 100644 --- a/tools/script_plugins/time/time.gd +++ b/tools/script_plugins/time/time.gd @@ -21,12 +21,12 @@ func _init(): timer.set_one_shot(false) timer.connect("timeout",self,"_timeout") -func _enter_scene(): +func _enter_tree(): label = Label.new() add_custom_control(CONTAINER_TOOLBAR,label) timer.start() -func _exit_scene(): +func _exit_tree(): timer.stop() label.free() label=null -- cgit v1.2.3 From ba74e45027f795238323c3667dfdb660608d7484 Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sun, 8 Mar 2015 01:27:36 -0600 Subject: added Label_MouseGrab_KeyInfo --- demos/misc/window_management/control.gd | 3 +++ demos/misc/window_management/window_management.scn | Bin 4850 -> 5072 bytes 2 files changed, 3 insertions(+) diff --git a/demos/misc/window_management/control.gd b/demos/misc/window_management/control.gd index 50fc3a3765..7f805a1a21 100644 --- a/demos/misc/window_management/control.gd +++ b/demos/misc/window_management/control.gd @@ -21,6 +21,9 @@ func _fixed_process(delta): if(Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED): modetext += "MouseGrab\n" + get_node("Label_MouseGrab_KeyInfo").show() + else: + get_node("Label_MouseGrab_KeyInfo").hide() get_node("Label_Mode").set_text(modetext) diff --git a/demos/misc/window_management/window_management.scn b/demos/misc/window_management/window_management.scn index 14d0da0415..0cb7030ffc 100644 Binary files a/demos/misc/window_management/window_management.scn and b/demos/misc/window_management/window_management.scn differ -- cgit v1.2.3 From 5241626dee5aa7f91da7d7ac5476fb76e1d0b89e Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sun, 8 Mar 2015 03:32:13 -0500 Subject: fixing a typo in the demo --- demos/misc/window_management/window_management.scn | Bin 5072 -> 5068 bytes 1 file changed, 0 insertions(+), 0 deletions(-) diff --git a/demos/misc/window_management/window_management.scn b/demos/misc/window_management/window_management.scn index 0cb7030ffc..9b963a0a15 100644 Binary files a/demos/misc/window_management/window_management.scn and b/demos/misc/window_management/window_management.scn differ -- cgit v1.2.3 From 52a4e8495c6b9324f3c61f85c3ed3708c3e93213 Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sun, 8 Mar 2015 04:24:21 -0500 Subject: fix introduced bug --- platform/x11/os_x11.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 8def564562..8196281732 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -1286,7 +1286,7 @@ void OS_X11::process_xevents() { motion_event.mouse_motion.x=pos.x; motion_event.mouse_motion.y=pos.y; input->set_mouse_pos(pos); - motion_event.mouse_motion.global_x=pos.y; + motion_event.mouse_motion.global_x=pos.x; motion_event.mouse_motion.global_y=pos.y; motion_event.mouse_motion.speed_x=input->get_mouse_speed().x; motion_event.mouse_motion.speed_y=input->get_mouse_speed().y; -- cgit v1.2.3 From 0bc7eb1d91212e5fcc799d1b790430a4c2468751 Mon Sep 17 00:00:00 2001 From: Mariano Javier Suligoy Date: Sun, 8 Mar 2015 10:39:27 -0300 Subject: Fix C++11 compilation --- scene/gui/check_box.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp index ac156f5144..309152ba8f 100644 --- a/scene/gui/check_box.cpp +++ b/scene/gui/check_box.cpp @@ -61,9 +61,9 @@ bool CheckBox::is_radio() parent = parent->get_parent(); if (dynamic_cast< ButtonGroup* >(parent)) break; - } while (parent != nullptr); + } while (parent); - return (parent != nullptr); + return (parent != 0); } CheckBox::CheckBox(const String &p_text): -- cgit v1.2.3 From f7621810a2f072a5d77563b6018023c575f355bf Mon Sep 17 00:00:00 2001 From: hurikhan Date: Sun, 8 Mar 2015 09:26:58 -0500 Subject: removed up, down, left, right keys from the demo. were used before for fast multiscreen setup testing. --- demos/misc/window_management/control.gd | 12 ------------ demos/misc/window_management/window_management.scn | Bin 5068 -> 5087 bytes 2 files changed, 12 deletions(-) diff --git a/demos/misc/window_management/control.gd b/demos/misc/window_management/control.gd index 7f805a1a21..bca13c5a0c 100644 --- a/demos/misc/window_management/control.gd +++ b/demos/misc/window_management/control.gd @@ -54,18 +54,6 @@ func _fixed_process(delta): get_node("Label_Screen1_Resolution").hide() get_node("Label_Screen1_Position").hide() - if( Input.is_action_pressed("ui_right")): - OS.set_screen(1) - - if( Input.is_action_pressed("ui_left")): - OS.set_screen(0) - - if( Input.is_action_pressed("ui_up")): - OS.set_fullscreen(true) - - if( Input.is_action_pressed("ui_down")): - OS.set_fullscreen(false) - get_node("Button_Fullscreen").set_pressed( OS.is_fullscreen() ) get_node("Button_FixedSize").set_pressed( !OS.is_resizable() ) get_node("Button_Minimized").set_pressed( OS.is_minimized() ) diff --git a/demos/misc/window_management/window_management.scn b/demos/misc/window_management/window_management.scn index 9b963a0a15..b8b0ee210b 100644 Binary files a/demos/misc/window_management/window_management.scn and b/demos/misc/window_management/window_management.scn differ -- cgit v1.2.3 From 09489e3a78de39bb4d8690f3c65f8a5e7a56a95e Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 9 Mar 2015 02:34:56 -0300 Subject: lot of work on 2D lighting and isometric maps added a new demo, isometric_light that does full isometric sorting, lights, shadows, etc. --- LICENSE.md | 4 + demos/2d/isometric_light/character_shder.res | Bin 0 -> 1150 bytes demos/2d/isometric_light/column.scn | Bin 0 -> 1909 bytes demos/2d/isometric_light/cubio.gd | 96 +++++++ demos/2d/isometric_light/cubio.scn | Bin 0 -> 6878 bytes demos/2d/isometric_light/cubio/idle0001.png | Bin 0 -> 7163 bytes demos/2d/isometric_light/cubio/idle0002.png | Bin 0 -> 7182 bytes demos/2d/isometric_light/cubio/idle0003.png | Bin 0 -> 7173 bytes demos/2d/isometric_light/cubio/idle0004.png | Bin 0 -> 7174 bytes demos/2d/isometric_light/cubio/idle0005.png | Bin 0 -> 7207 bytes demos/2d/isometric_light/cubio/idle0006.png | Bin 0 -> 7302 bytes demos/2d/isometric_light/cubio/idle0007.png | Bin 0 -> 7296 bytes demos/2d/isometric_light/cubio/idle0008.png | Bin 0 -> 7332 bytes demos/2d/isometric_light/cubio/idle0009.png | Bin 0 -> 7320 bytes demos/2d/isometric_light/cubio/idle0010.png | Bin 0 -> 7311 bytes demos/2d/isometric_light/cubio/idle0011.png | Bin 0 -> 7359 bytes 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demos/2d/isometric_light/shoot.gd | 27 ++ demos/2d/isometric_light/shoot.scn | Bin 0 -> 4561 bytes demos/2d/isometric_light/shoot_halo.png | Bin 0 -> 91312 bytes demos/2d/isometric_light/tileset.res | Bin 0 -> 2775 bytes demos/2d/isometric_light/tileset_scene.scn | Bin 0 -> 4813 bytes demos/2d/isometric_light/torch.scn | Bin 0 -> 4232 bytes demos/2d/isometric_light/torch_light.png | Bin 0 -> 28516 bytes demos/2d/isometric_light/torch_shader.res | Bin 0 -> 741 bytes demos/2d/isometric_light/wall_shader.res | Bin 0 -> 1628 bytes drivers/gles2/rasterizer_gles2.cpp | 10 +- drivers/gles2/shader_compiler_gles2.cpp | 17 +- drivers/gles2/shaders/canvas.glsl | 180 ++++++------ scene/2d/canvas_item.cpp | 1 + scene/2d/light_2d.cpp | 17 ++ scene/2d/light_2d.h | 4 + scene/2d/light_occluder_2d.cpp | 5 +- scene/2d/tile_map.cpp | 308 ++++++++++++++++++--- scene/2d/tile_map.h | 41 ++- scene/2d/visibility_notifier_2d.cpp | 22 ++ scene/2d/visibility_notifier_2d.h | 1 + scene/gui/control.cpp | 84 +++--- scene/resources/tile_set.cpp | 106 ++++++- scene/resources/tile_set.h | 22 ++ servers/visual/rasterizer.h | 2 + servers/visual/shader_language.cpp | 16 +- servers/visual/visual_server_raster.cpp | 23 +- servers/visual/visual_server_raster.h | 1 + servers/visual/visual_server_wrap_mt.h | 1 + servers/visual_server.h | 1 + tools/editor/plugins/canvas_item_editor_plugin.cpp | 101 ++++++- tools/editor/plugins/canvas_item_editor_plugin.h | 11 +- .../plugins/collision_polygon_2d_editor_plugin.cpp | 1 + .../plugins/light_occluder_2d_editor_plugin.cpp | 6 +- .../plugins/navigation_polygon_editor_plugin.cpp | 6 +- tools/editor/plugins/tile_map_editor_plugin.cpp | 40 ++- tools/editor/plugins/tile_set_editor_plugin.cpp | 170 +++++++----- tools/editor/plugins/tile_set_editor_plugin.h | 2 +- tools/editor/property_editor.cpp | 6 +- 214 files changed, 1074 insertions(+), 290 deletions(-) create mode 100644 demos/2d/isometric_light/character_shder.res create mode 100644 demos/2d/isometric_light/column.scn create mode 100644 demos/2d/isometric_light/cubio.gd create mode 100644 demos/2d/isometric_light/cubio.scn create mode 100644 demos/2d/isometric_light/cubio/idle0001.png create mode 100644 demos/2d/isometric_light/cubio/idle0002.png create mode 100644 demos/2d/isometric_light/cubio/idle0003.png create mode 100644 demos/2d/isometric_light/cubio/idle0004.png create mode 100644 demos/2d/isometric_light/cubio/idle0005.png create mode 100644 demos/2d/isometric_light/cubio/idle0006.png create mode 100644 demos/2d/isometric_light/cubio/idle0007.png create mode 100644 demos/2d/isometric_light/cubio/idle0008.png create mode 100644 demos/2d/isometric_light/cubio/idle0009.png create mode 100644 demos/2d/isometric_light/cubio/idle0010.png create mode 100644 demos/2d/isometric_light/cubio/idle0011.png create mode 100644 demos/2d/isometric_light/cubio/idle0012.png create mode 100644 demos/2d/isometric_light/cubio/idle0013.png create mode 100644 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100644 demos/2d/isometric_light/floor_shader.res create mode 100644 demos/2d/isometric_light/light2.png create mode 100644 demos/2d/isometric_light/map.gd create mode 100644 demos/2d/isometric_light/map.scn create mode 100644 demos/2d/isometric_light/shadow_blob.png create mode 100644 demos/2d/isometric_light/shoot.gd create mode 100644 demos/2d/isometric_light/shoot.scn create mode 100644 demos/2d/isometric_light/shoot_halo.png create mode 100644 demos/2d/isometric_light/tileset.res create mode 100644 demos/2d/isometric_light/tileset_scene.scn create mode 100644 demos/2d/isometric_light/torch.scn create mode 100644 demos/2d/isometric_light/torch_light.png create mode 100644 demos/2d/isometric_light/torch_shader.res create mode 100644 demos/2d/isometric_light/wall_shader.res diff --git a/LICENSE.md b/LICENSE.md index 122736f5f1..ca0a9702f7 100644 --- a/LICENSE.md +++ b/LICENSE.md @@ -21,3 +21,7 @@ CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + +********************************************************************** + diff --git a/demos/2d/isometric_light/character_shder.res b/demos/2d/isometric_light/character_shder.res new file mode 100644 index 0000000000..ca221f766c Binary files /dev/null and b/demos/2d/isometric_light/character_shder.res differ diff --git a/demos/2d/isometric_light/column.scn b/demos/2d/isometric_light/column.scn new file mode 100644 index 0000000000..f0b7683885 Binary files /dev/null and b/demos/2d/isometric_light/column.scn differ diff --git a/demos/2d/isometric_light/cubio.gd b/demos/2d/isometric_light/cubio.gd new file mode 100644 index 0000000000..30c766936c --- /dev/null +++ b/demos/2d/isometric_light/cubio.gd @@ -0,0 +1,96 @@ + +extends KinematicBody2D + +# member variables here, example: +# var a=2 +# var b="textvar" + +const MAX_SPEED = 300.0 +const IDLE_SPEED = 10.0 +const ACCEL=5.0 +const VSCALE=0.5 +const SHOOT_INTERVAL=0.3 + +var speed=Vector2() +var current_anim="" +var current_mirror=false + +var shoot_countdown=0 + +func _input(ev): + if (ev.type==InputEvent.MOUSE_BUTTON and ev.button_index==1 and ev.pressed and shoot_countdown<=0): + var pos = get_canvas_transform().affine_inverse() * ev.pos + var dir = (pos-get_global_pos()).normalized() + var bullet = preload("res://shoot.scn").instance() + bullet.advance_dir=dir + bullet.set_pos( get_global_pos() + dir * 60 ) + get_parent().add_child(bullet) + shoot_countdown=SHOOT_INTERVAL + + + + +func _fixed_process(delta): + + shoot_countdown-=delta + var dir = Vector2() + if (Input.is_action_pressed("up")): + dir+=Vector2(0,-1) + if (Input.is_action_pressed("down")): + dir+=Vector2(0,1) + if (Input.is_action_pressed("left")): + dir+=Vector2(-1,0) + if (Input.is_action_pressed("right")): + dir+=Vector2(1,0) + + if (dir!=Vector2()): + dir=dir.normalized() + speed = speed.linear_interpolate(dir*MAX_SPEED,delta*ACCEL) + var motion = speed * delta + motion.y*=VSCALE + motion=move(motion) + + if (is_colliding()): + var n = get_collision_normal() + motion=n.slide(motion) + move(motion) + + var next_anim="" + var next_mirror=false + + if (dir==Vector2() and speed.length()IDLE_SPEED*0.1): + var angle = atan2(abs(speed.x),speed.y) + + next_mirror = speed.x>0 + if (angleshadow_buffer.is_valid()); + + bool has_shadow = light->shadow_buffer.is_valid() && ci->light_mask&light->item_shadow_mask; + + canvas_shader.set_conditional(CanvasShaderGLES2::USE_SHADOWS,has_shadow); bool light_rebind = canvas_shader.bind(); @@ -9302,7 +9305,9 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_POS,light->light_shader_pos); canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_COLOR,light->color); canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_HEIGHT,light->height); - if (light->shadow_buffer.is_valid()) { + canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_LOCAL_MATRIX,light->xform_cache.affine_inverse()); + + if (has_shadow) { CanvasLightShadow *cls = canvas_light_shadow_owner.get(light->shadow_buffer); glActiveTexture(GL_TEXTURE0+max_texture_units-3); @@ -9313,7 +9318,6 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_shader.set_uniform(CanvasShaderGLES2::SHADOW_TEXTURE,max_texture_units-3); canvas_shader.set_uniform(CanvasShaderGLES2::SHADOW_MATRIX,light->shadow_matrix_cache); - canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_LOCAL_MATRIX,light->xform_cache.affine_inverse()); canvas_shader.set_uniform(CanvasShaderGLES2::SHADOW_ESM_MULTIPLIER,light->shadow_esm_mult); } diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index b2052c7cbb..be40043573 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -808,12 +808,19 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { mode_replace_table[4]["POINT_COORD"]="gl_PointCoord"; mode_replace_table[4]["TIME"]="time"; - mode_replace_table[5]["SRC_COLOR"]="color"; - mode_replace_table[5]["COLOR"]="color"; + mode_replace_table[5]["POSITION"]="gl_Position"; mode_replace_table[5]["NORMAL"]="normal"; - mode_replace_table[5]["LIGHT_DIR"]="light_dir"; - mode_replace_table[5]["LIGHT_DISTANCE"]="light_distance"; - mode_replace_table[5]["LIGHT"]="light"; + mode_replace_table[5]["UV"]="uv_interp"; + mode_replace_table[5]["COLOR"]="color"; + mode_replace_table[5]["TEXTURE"]="texture"; + mode_replace_table[5]["TEXTURE_PIXEL_SIZE"]="texpixel_size"; + mode_replace_table[5]["VAR1"]="var1_interp"; + mode_replace_table[5]["VAR2"]="var2_interp"; + mode_replace_table[5]["LIGHT_VEC"]="light_vec"; + mode_replace_table[5]["LIGHT_HEIGHT"]="light_height"; + mode_replace_table[5]["LIGHT_COLOR"]="light"; + mode_replace_table[5]["LIGHT"]="light_out"; + mode_replace_table[5]["SCREEN_UV"]="screen_uv"; mode_replace_table[5]["POINT_COORD"]="gl_PointCoord"; mode_replace_table[5]["TIME"]="time"; diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl index 9022f30d7f..0e19736fd5 100644 --- a/drivers/gles2/shaders/canvas.glsl +++ b/drivers/gles2/shaders/canvas.glsl @@ -26,6 +26,7 @@ uniform float time; #ifdef USE_LIGHTING uniform highp mat4 light_matrix; +uniform highp mat4 light_local_matrix; uniform vec2 light_pos; varying vec4 light_uv_interp; @@ -80,7 +81,7 @@ VERTEX_SHADER_CODE #ifdef USE_LIGHTING light_uv_interp.xy = (light_matrix * outvec).xy; - light_uv_interp.zw = outvec.xy-light_pos; + light_uv_interp.zw =(light_local_matrix * outvec).xy; #ifdef USE_SHADOWS pos=outvec.xy; #endif @@ -164,7 +165,6 @@ uniform sampler2D shadow_texture; uniform float shadow_attenuation; uniform highp mat4 shadow_matrix; -uniform highp mat4 light_local_matrix; highp varying vec2 pos; uniform float shadowpixel_size; @@ -188,7 +188,7 @@ void main() { vec4 color = color_interp; #if defined(NORMAL_USED) - vec3 normal = vec3(0,0,1); + vec3 normal = vec3(0.0,0.0,1.0); #endif @@ -197,6 +197,7 @@ void main() { vec2 screen_uv = gl_FragCoord.xy*screen_uv_mult; #endif + { FRAGMENT_SHADER_CODE } @@ -213,79 +214,110 @@ FRAGMENT_SHADER_CODE #ifdef USE_LIGHTING + vec2 light_vec = light_uv_interp.zw;; //for shadow and normal mapping + #if defined(NORMAL_USED) normal.xy = mat2(local_rot.xy,local_rot.zw) * normal.xy; #endif float att=1.0; - vec4 light = texture2D(light_texture,light_uv_interp.xy) * light_color; -#ifdef USE_SHADOWS + vec4 light = texture2D(light_texture,light_uv_interp.xy) * light_color; + +#if defined(USE_LIGHT_SHADER_CODE) +//light is written by the light shader +{ + vec4 light_out=vec4(0.0,0.0,0.0,0.0); +LIGHT_SHADER_CODE + color=light_out; +} +#else - vec2 lpos = (light_local_matrix * vec4(pos,0.0,1.0)).xy; - float angle_to_light = -atan(lpos.x,lpos.y); - float PI = 3.14159265358979323846264; - /*int i = int(mod(floor((angle_to_light+7.0*PI/6.0)/(4.0*PI/6.0))+1.0, 3.0)); // +1 pq os indices estao em ordem 2,0,1 nos arrays - float ang*/ +#if defined(NORMAL_USED) + vec3 light_normal = normalize(vec3(light_vec,-light_height)); + light*=max(dot(-light_normal,normal),0.0); +#endif - float su,sz; + color*=light; +/* +#ifdef USE_NORMAL + color.xy=local_rot.xy;//normal.xy; + color.zw=vec2(0.0,1.0); +#endif +*/ - float abs_angle = abs(angle_to_light); - vec2 point; - float sh; - if (abs_angle<45.0*PI/180.0) { - point = lpos; - sh=0+(1.0/8.0); - } else if (abs_angle>135.0*PI/180.0) { - point = -lpos; - sh = 0.5+(1.0/8.0); - } else if (angle_to_light>0) { +//light shader code +#endif - point = vec2(lpos.y,-lpos.x); - sh = 0.25+(1.0/8.0); + if (any(lessThan(light_uv_interp.xy,vec2(0.0,0.0))) || any(greaterThanEqual(light_uv_interp.xy,vec2(1.0,1.0)))) { + color.a=0.0; //invisible } else { - point = vec2(-lpos.y,lpos.x); - sh = 0.75+(1.0/8.0); +#ifdef USE_SHADOWS - } + float angle_to_light = -atan(light_vec.x,light_vec.y); + float PI = 3.14159265358979323846264; + /*int i = int(mod(floor((angle_to_light+7.0*PI/6.0)/(4.0*PI/6.0))+1.0, 3.0)); // +1 pq os indices estao em ordem 2,0,1 nos arrays + float ang*/ + + float su,sz; + float abs_angle = abs(angle_to_light); + vec2 point; + float sh; + if (abs_angle<45.0*PI/180.0) { + point = light_vec; + sh=0.0+(1.0/8.0); + } else if (abs_angle>135.0*PI/180.0) { + point = -light_vec; + sh = 0.5+(1.0/8.0); + } else if (angle_to_light>0.0) { - vec4 s = shadow_matrix * vec4(point,0.0,1.0); - s.xyz/=s.w; - su=s.x*0.5+0.5; - sz=s.z*0.5+0.5; + point = vec2(light_vec.y,-light_vec.x); + sh = 0.25+(1.0/8.0); + } else { - float shadow_attenuation; + point = vec2(-light_vec.y,light_vec.x); + sh = 0.75+(1.0/8.0); + + } + + + vec4 s = shadow_matrix * vec4(point,0.0,1.0); + s.xyz/=s.w; + su=s.x*0.5+0.5; + sz=s.z*0.5+0.5; + + float shadow_attenuation; #ifdef SHADOW_PCF5 - shadow_attenuation=0.0; - shadow_attenuation += texture2D(shadow_texture,vec2(su,sh)).zcanvas_light_set_item_shadow_mask(canvas_light,item_shadow_mask); + +} + +int Light2D::get_item_shadow_mask() const { + + return item_shadow_mask; +} + void Light2D::set_subtract_mode( bool p_enable ) { subtract_mode=p_enable; @@ -246,6 +258,9 @@ void Light2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_item_mask","item_mask"),&Light2D::set_item_mask); ObjectTypeDB::bind_method(_MD("get_item_mask"),&Light2D::get_item_mask); + ObjectTypeDB::bind_method(_MD("set_item_shadow_mask","item_shadow_mask"),&Light2D::set_item_shadow_mask); + ObjectTypeDB::bind_method(_MD("get_item_shadow_mask"),&Light2D::get_item_shadow_mask); + ObjectTypeDB::bind_method(_MD("set_subtract_mode","enable"),&Light2D::set_subtract_mode); ObjectTypeDB::bind_method(_MD("get_subtract_mode"),&Light2D::get_subtract_mode); @@ -272,6 +287,7 @@ void Light2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::BOOL,"shadow/enabled"),_SCS("set_shadow_enabled"),_SCS("is_shadow_enabled")); ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow/buffer_size",PROPERTY_HINT_RANGE,"32,16384,1"),_SCS("set_shadow_buffer_size"),_SCS("get_shadow_buffer_size")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"shadow/esm_multiplier",PROPERTY_HINT_RANGE,"1,4096,0.1"),_SCS("set_shadow_esm_multiplier"),_SCS("get_shadow_esm_multiplier")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow/item_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_item_shadow_mask"),_SCS("get_item_shadow_mask")); } @@ -288,6 +304,7 @@ Light2D::Light2D() { layer_min=0; layer_max=0; item_mask=1; + item_shadow_mask=1; subtract_mode=false; shadow_buffer_size=2048; shadow_esm_multiplier=80; diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h index 89f351c3cd..26dc1f4d44 100644 --- a/scene/2d/light_2d.h +++ b/scene/2d/light_2d.h @@ -17,6 +17,7 @@ private: int layer_min; int layer_max; int item_mask; + int item_shadow_mask; int shadow_buffer_size; float shadow_esm_multiplier; bool subtract_mode; @@ -64,6 +65,9 @@ public: void set_item_mask( int p_mask); int get_item_mask() const; + void set_item_shadow_mask( int p_mask); + int get_item_shadow_mask() const; + void set_subtract_mode( bool p_enable ); bool get_subtract_mode() const; diff --git a/scene/2d/light_occluder_2d.cpp b/scene/2d/light_occluder_2d.cpp index 186ea2e248..6ebd499f71 100644 --- a/scene/2d/light_occluder_2d.cpp +++ b/scene/2d/light_occluder_2d.cpp @@ -18,7 +18,8 @@ void OccluderPolygon2D::set_closed(bool p_closed) { if (closed==p_closed) return; closed=p_closed; - VS::get_singleton()->canvas_occluder_polygon_set_shape(occ_polygon,polygon,closed); + if (polygon.size()) + VS::get_singleton()->canvas_occluder_polygon_set_shape(occ_polygon,polygon,closed); emit_changed(); } @@ -56,9 +57,9 @@ void OccluderPolygon2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_polygon","polygon"),&OccluderPolygon2D::set_polygon); ObjectTypeDB::bind_method(_MD("get_polygon"),&OccluderPolygon2D::get_polygon); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"closed"),_SCS("set_closed"),_SCS("is_closed")); ADD_PROPERTY( PropertyInfo(Variant::INT,"cull_mode",PROPERTY_HINT_ENUM,"Disabled,ClockWise,CounterClockWise"),_SCS("set_cull_mode"),_SCS("get_cull_mode")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon")); BIND_CONSTANT(CULL_DISABLED); BIND_CONSTANT(CULL_CLOCKWISE); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 75e7957cb8..b9d87c1224 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -30,12 +30,32 @@ #include "io/marshalls.h" #include "servers/physics_2d_server.h" #include "method_bind_ext.inc" + +int TileMap::_get_quadrant_size() const { + + if (y_sort_mode) + return 1; + else + return quadrant_size; +} + void TileMap::_notification(int p_what) { switch(p_what) { case NOTIFICATION_ENTER_TREE: { + Node2D *c=this; + while(c) { + + navigation=c->cast_to(); + if (navigation) { + break; + } + + c=c->get_parent()->cast_to(); + } + pending_update=true; _update_dirty_quadrants(); RID space = get_world_2d()->get_space(); @@ -47,6 +67,25 @@ void TileMap::_notification(int p_what) { case NOTIFICATION_EXIT_TREE: { _update_quadrant_space(RID()); + for (Map::Element *E=quadrant_map.front();E;E=E->next()) { + + Quadrant &q=E->get(); + if (navigation) { + for(Map::Element *E=q.navpoly_ids.front();E;E=E->next()) { + + navigation->navpoly_remove(E->get().id); + } + q.navpoly_ids.clear(); + } + + for(Map::Element *E=q.occluder_instances.front();E;E=E->next()) { + VS::get_singleton()->free(E->get().id); + } + q.occluder_instances.clear(); + } + + navigation=NULL; + } break; case NOTIFICATION_TRANSFORM_CHANGED: { @@ -74,6 +113,10 @@ void TileMap::_update_quadrant_transform() { Matrix32 global_transform = get_global_transform(); + Matrix32 nav_rel; + if (navigation) + nav_rel = get_relative_transform(navigation); + for (Map::Element *E=quadrant_map.front();E;E=E->next()) { Quadrant &q=E->get(); @@ -81,6 +124,17 @@ void TileMap::_update_quadrant_transform() { xform.set_origin( q.pos ); xform = global_transform * xform; Physics2DServer::get_singleton()->body_set_state(q.body,Physics2DServer::BODY_STATE_TRANSFORM,xform); + + if (navigation) { + for(Map::Element *E=q.navpoly_ids.front();E;E=E->next()) { + + navigation->navpoly_set_transform(E->get().id,nav_rel * E->get().xform); + } + } + + for(Map::Element *E=q.occluder_instances.front();E;E=E->next()) { + VS::get_singleton()->canvas_light_occluder_set_transform(E->get().id,global_transform * E->get().xform); + } } } @@ -161,6 +215,33 @@ bool TileMap::get_center_y() const { return center_y; } +void TileMap::_fix_cell_transform(Matrix32& xform,const Cell& c,Vector2& offset,const Size2 &sc) { + + Size2 s=sc; + + if (c.transpose) { + SWAP(xform.elements[0].x, xform.elements[0].y); + SWAP(xform.elements[1].x, xform.elements[1].y); + SWAP(offset.x, offset.y); + SWAP(s.x, s.y); + } + if (c.flip_h) { + xform.elements[0].x=-xform.elements[0].x; + xform.elements[1].x=-xform.elements[1].x; + if (tile_origin==TILE_ORIGIN_TOP_LEFT) + offset.x=s.x-offset.x; + } + if (c.flip_v) { + xform.elements[0].y=-xform.elements[0].y; + xform.elements[1].y=-xform.elements[1].y; + if (tile_origin==TILE_ORIGIN_TOP_LEFT) + offset.y=s.y-offset.y; + } + xform.elements[2].x+=offset.x; + xform.elements[2].y+=offset.y; + +} + void TileMap::_update_dirty_quadrants() { if (!pending_update) @@ -173,15 +254,42 @@ void TileMap::_update_dirty_quadrants() { VisualServer *vs = VisualServer::get_singleton(); Physics2DServer *ps = Physics2DServer::get_singleton(); Vector2 tofs = get_cell_draw_offset(); + Vector2 tcenter = cell_size/2; + Matrix32 nav_rel; + if (navigation) + nav_rel = get_relative_transform(navigation); + + Vector2 qofs; while (dirty_quadrant_list.first()) { Quadrant &q = *dirty_quadrant_list.first()->self(); - vs->canvas_item_clear(q.canvas_item); + for (List::Element *E=q.canvas_items.front();E;E=E->next()) { + + vs->free(E->get()); + } + + q.canvas_items.clear(); + ps->body_clear_shapes(q.body); int shape_idx=0; + if (navigation) { + for(Map::Element *E=q.navpoly_ids.front();E;E=E->next()) { + + navigation->navpoly_remove(E->get().id); + } + q.navpoly_ids.clear(); + } + + for(Map::Element *E=q.occluder_instances.front();E;E=E->next()) { + VS::get_singleton()->free(E->get().id); + } + q.occluder_instances.clear(); + Ref prev_material; + RID prev_canvas_item; + for(int i=0;i::Element *E=tile_map.find( q.cells[i] ); @@ -192,11 +300,35 @@ void TileMap::_update_dirty_quadrants() { Ref tex = tile_set->tile_get_texture(c.id); Vector2 tile_ofs = tile_set->tile_get_texture_offset(c.id); - Vector2 offset = _map_to_world(E->key().x, E->key().y) - q.pos + tofs; + Vector2 wofs = _map_to_world(E->key().x, E->key().y); + Vector2 offset = wofs - q.pos + tofs; if (!tex.is_valid()) continue; + Ref mat = tile_set->tile_get_material(c.id); + + RID canvas_item; + + if (prev_canvas_item==RID() || prev_material!=mat) { + + canvas_item=vs->canvas_item_create(); + if (mat.is_valid()) + vs->canvas_item_set_material(canvas_item,mat->get_rid()); + vs->canvas_item_set_parent( canvas_item, get_canvas_item() ); + Matrix32 xform; + xform.set_origin( q.pos ); + vs->canvas_item_set_transform( canvas_item, xform ); + q.canvas_items.push_back(canvas_item); + + prev_canvas_item=canvas_item; + prev_material=mat; + + } else { + canvas_item=prev_canvas_item; + } + + Rect2 r = tile_set->tile_get_region(c.id); Size2 s = tex->get_size(); @@ -223,12 +355,32 @@ void TileMap::_update_dirty_quadrants() { if (c.flip_v) rect.size.y=-rect.size.y; + Vector2 center_ofs; + + if (tile_origin==TILE_ORIGIN_TOP_LEFT) { + rect.pos+=tile_ofs; + } else if (tile_origin==TILE_ORIGIN_CENTER) { + rect.pos+=tcenter; + + Vector2 center = (s/2) - tile_ofs; + center_ofs=tcenter-(s/2); + + if (c.flip_h) + rect.pos.x-=s.x-center.x; + else + rect.pos.x-=center.x; + + if (c.flip_v) + rect.pos.y-=s.y-center.y; + else + rect.pos.y-=center.y; + } + - rect.pos+=tile_ofs; if (r==Rect2()) { - tex->draw_rect(q.canvas_item,rect,false,Color(1,1,1),c.transpose); + tex->draw_rect(canvas_item,rect,false,Color(1,1,1),c.transpose); } else { - tex->draw_rect_region(q.canvas_item,rect,r,Color(1,1,1),c.transpose); + tex->draw_rect_region(canvas_item,rect,r,Color(1,1,1),c.transpose); } Vector< Ref > shapes = tile_set->tile_get_shapes(c.id); @@ -242,32 +394,48 @@ void TileMap::_update_dirty_quadrants() { Vector2 shape_ofs = tile_set->tile_get_shape_offset(c.id); Matrix32 xform; xform.set_origin(offset.floor()); - if (c.transpose) { - SWAP(xform.elements[0].x, xform.elements[0].y); - SWAP(xform.elements[1].x, xform.elements[1].y); - SWAP(shape_ofs.x, shape_ofs.y); - SWAP(s.x, s.y); - } - if (c.flip_h) { - xform.elements[0].x=-xform.elements[0].x; - xform.elements[1].x=-xform.elements[1].x; - shape_ofs.x=s.x-shape_ofs.x; - } - if (c.flip_v) { - xform.elements[0].y=-xform.elements[0].y; - xform.elements[1].y=-xform.elements[1].y; - shape_ofs.y=s.y-shape_ofs.y; - } - xform.elements[2].x+=shape_ofs.x; - xform.elements[2].y+=shape_ofs.y; - + _fix_cell_transform(xform,c,shape_ofs+center_ofs,s); ps->body_add_shape(q.body,shape->get_rid(),xform); ps->body_set_shape_metadata(q.body,shape_idx++,Vector2(E->key().x,E->key().y)); } } + + if (navigation) { + Ref navpoly = tile_set->tile_get_navigation_polygon(c.id); + Vector2 npoly_ofs = tile_set->tile_get_navigation_polygon_offset(c.id); + Matrix32 xform; + xform.set_origin(offset.floor()+q.pos); + _fix_cell_transform(xform,c,npoly_ofs+center_ofs,s); + + int pid = navigation->navpoly_create(navpoly,nav_rel * xform); + + Quadrant::NavPoly np; + np.id=pid; + np.xform=xform; + q.navpoly_ids[E->key()]=np; + } + + + Ref occluder=tile_set->tile_get_light_occluder(c.id); + if (occluder.is_valid()) { + + Vector2 occluder_ofs = tile_set->tile_get_occluder_offset(c.id); + Matrix32 xform; + xform.set_origin(offset.floor()+q.pos); + _fix_cell_transform(xform,c,occluder_ofs+center_ofs,s); + + RID orid = VS::get_singleton()->canvas_light_occluder_create(); + VS::get_singleton()->canvas_light_occluder_set_transform(orid,get_global_transform() * xform); + VS::get_singleton()->canvas_light_occluder_set_polygon(orid,occluder->get_rid()); + VS::get_singleton()->canvas_light_occluder_attach_to_canvas(orid,get_canvas()); + Quadrant::Occluder oc; + oc.xform=xform; + oc.id=orid; + q.occluder_instances[E->key()]=oc; + } } dirty_quadrant_list.remove( dirty_quadrant_list.first() ); @@ -282,10 +450,10 @@ void TileMap::_update_dirty_quadrants() { for (Map::Element *E=quadrant_map.front();E;E=E->next()) { Quadrant &q=E->get(); - if (q.canvas_item.is_valid()) { - VS::get_singleton()->canvas_item_raise(q.canvas_item); - } + for (List::Element *E=q.canvas_items.front();E;E=E->next()) { + VS::get_singleton()->canvas_item_raise(E->get()); + } } quadrant_order_dirty=false; @@ -308,10 +476,10 @@ void TileMap::_recompute_rect_cache() { Rect2 r; - r.pos=_map_to_world(E->key().x*quadrant_size, E->key().y*quadrant_size); - r.expand_to( _map_to_world(E->key().x*quadrant_size+quadrant_size, E->key().y*quadrant_size) ); - r.expand_to( _map_to_world(E->key().x*quadrant_size+quadrant_size, E->key().y*quadrant_size+quadrant_size) ); - r.expand_to( _map_to_world(E->key().x*quadrant_size, E->key().y*quadrant_size+quadrant_size) ); + r.pos=_map_to_world(E->key().x*_get_quadrant_size(), E->key().y*_get_quadrant_size()); + r.expand_to( _map_to_world(E->key().x*_get_quadrant_size()+_get_quadrant_size(), E->key().y*_get_quadrant_size()) ); + r.expand_to( _map_to_world(E->key().x*_get_quadrant_size()+_get_quadrant_size(), E->key().y*_get_quadrant_size()+_get_quadrant_size()) ); + r.expand_to( _map_to_world(E->key().x*_get_quadrant_size(), E->key().y*_get_quadrant_size()+_get_quadrant_size()) ); if (E==quadrant_map.front()) r_total=r; else @@ -322,7 +490,7 @@ void TileMap::_recompute_rect_cache() { if (r_total==Rect2()) { rect_cache=Rect2(-10,-10,20,20); } else { - rect_cache=r_total.grow(MAX(cell_size.x,cell_size.y)*quadrant_size); + rect_cache=r_total.grow(MAX(cell_size.x,cell_size.y)*_get_quadrant_size()); } item_rect_changed(); @@ -338,11 +506,13 @@ Map::Element *TileMap::_create_quadrant(const Matrix32 xform; //xform.set_origin(Point2(p_qk.x,p_qk.y)*cell_size*quadrant_size); Quadrant q; - q.pos = _map_to_world(p_qk.x*quadrant_size,p_qk.y*quadrant_size); + q.pos = _map_to_world(p_qk.x*_get_quadrant_size(),p_qk.y*_get_quadrant_size()); + q.pos+=get_cell_draw_offset(); + if (tile_origin==TILE_ORIGIN_CENTER) + q.pos+=cell_size/2; + xform.set_origin( q.pos ); - q.canvas_item = VisualServer::get_singleton()->canvas_item_create(); - VisualServer::get_singleton()->canvas_item_set_parent( q.canvas_item, get_canvas_item() ); - VisualServer::get_singleton()->canvas_item_set_transform( q.canvas_item, xform ); +// q.canvas_item = VisualServer::get_singleton()->canvas_item_create(); q.body=Physics2DServer::get_singleton()->body_create(use_kinematic?Physics2DServer::BODY_MODE_KINEMATIC:Physics2DServer::BODY_MODE_STATIC); Physics2DServer::get_singleton()->body_attach_object_instance_ID(q.body,get_instance_ID()); Physics2DServer::get_singleton()->body_set_layer_mask(q.body,collision_layer); @@ -366,10 +536,27 @@ void TileMap::_erase_quadrant(Map::Element *Q) { Quadrant &q=Q->get(); Physics2DServer::get_singleton()->free(q.body); - VisualServer::get_singleton()->free(q.canvas_item); + for (List::Element *E=q.canvas_items.front();E;E=E->next()) { + + VisualServer::get_singleton()->free(E->get()); + } + q.canvas_items.clear(); if (q.dirty_list.in_list()) dirty_quadrant_list.remove(&q.dirty_list); + if (navigation) { + for(Map::Element *E=q.navpoly_ids.front();E;E=E->next()) { + + navigation->navpoly_remove(E->get().id); + } + q.navpoly_ids.clear(); + } + + for(Map::Element *E=q.occluder_instances.front();E;E=E->next()) { + VS::get_singleton()->free(E->get().id); + } + q.occluder_instances.clear(); + quadrant_map.erase(Q); rect_cache_dirty=true; } @@ -397,7 +584,7 @@ void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y,bo if (!E && p_tile==INVALID_CELL) return; //nothing to do - PosKey qk(p_x/quadrant_size,p_y/quadrant_size); + PosKey qk(p_x/_get_quadrant_size(),p_y/_get_quadrant_size()); if (p_tile==INVALID_CELL) { //erase existing tile_map.erase(pk); @@ -495,7 +682,7 @@ void TileMap::_recreate_quadrants() { for (Map::Element *E=tile_map.front();E;E=E->next()) { - PosKey qk(E->key().x/quadrant_size,E->key().y/quadrant_size); + PosKey qk(E->key().x/_get_quadrant_size(),E->key().y/_get_quadrant_size()); Map::Element *Q=quadrant_map.find(qk); if (!Q) { @@ -511,6 +698,7 @@ void TileMap::_recreate_quadrants() { } + void TileMap::_clear_quadrants() { while (quadrant_map.size()) { @@ -678,6 +866,20 @@ void TileMap::set_half_offset(HalfOffset p_half_offset) { emit_signal("settings_changed"); } +void TileMap::set_tile_origin(TileOrigin p_tile_origin) { + + _clear_quadrants(); + tile_origin=p_tile_origin; + _recreate_quadrants(); + emit_signal("settings_changed"); +} + +TileMap::TileOrigin TileMap::get_tile_origin() const{ + + return tile_origin; +} + + Vector2 TileMap::get_cell_draw_offset() const { switch(mode) { @@ -804,6 +1006,21 @@ Vector2 TileMap::world_to_map(const Vector2& p_pos) const{ return ret.floor(); } +void TileMap::set_y_sort_mode(bool p_enable) { + + _clear_quadrants(); + y_sort_mode=p_enable; + VS::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(),y_sort_mode); + _recreate_quadrants(); + emit_signal("settings_changed"); + +} + +bool TileMap::is_y_sort_mode_enabled() const { + + return y_sort_mode; +} + void TileMap::_bind_methods() { @@ -829,12 +1046,18 @@ void TileMap::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_quadrant_size","size"),&TileMap::set_quadrant_size); ObjectTypeDB::bind_method(_MD("get_quadrant_size"),&TileMap::get_quadrant_size); + ObjectTypeDB::bind_method(_MD("set_tile_origin","origin"),&TileMap::set_tile_origin); + ObjectTypeDB::bind_method(_MD("get_tile_origin"),&TileMap::get_tile_origin); + ObjectTypeDB::bind_method(_MD("set_center_x","enable"),&TileMap::set_center_x); ObjectTypeDB::bind_method(_MD("get_center_x"),&TileMap::get_center_x); ObjectTypeDB::bind_method(_MD("set_center_y","enable"),&TileMap::set_center_y); ObjectTypeDB::bind_method(_MD("get_center_y"),&TileMap::get_center_y); + ObjectTypeDB::bind_method(_MD("set_y_sort_mode","enable"),&TileMap::set_y_sort_mode); + ObjectTypeDB::bind_method(_MD("is_y_sort_mode_enabled"),&TileMap::is_y_sort_mode_enabled); + ObjectTypeDB::bind_method(_MD("set_collision_use_kinematic","use_kinematic"),&TileMap::set_collision_use_kinematic); ObjectTypeDB::bind_method(_MD("get_collision_use_kinematic"),&TileMap::get_collision_use_kinematic); @@ -871,6 +1094,8 @@ void TileMap::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::INT,"cell/quadrant_size",PROPERTY_HINT_RANGE,"1,128,1"),_SCS("set_quadrant_size"),_SCS("get_quadrant_size")); ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"cell/custom_transform"),_SCS("set_custom_transform"),_SCS("get_custom_transform")); ADD_PROPERTY( PropertyInfo(Variant::INT,"cell/half_offset",PROPERTY_HINT_ENUM,"Offset X,Offset Y,Disabled"),_SCS("set_half_offset"),_SCS("get_half_offset")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"cell/tile_origin",PROPERTY_HINT_ENUM,"Top Left,Center"),_SCS("set_tile_origin"),_SCS("get_tile_origin")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"cell/y_sort"),_SCS("set_y_sort_mode"),_SCS("is_y_sort_mode_enabled")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collision/use_kinematic",PROPERTY_HINT_NONE,""),_SCS("set_collision_use_kinematic"),_SCS("get_collision_use_kinematic")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision/friction",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_collision_friction"),_SCS("get_collision_friction")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision/bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_collision_bounce"),_SCS("get_collision_bounce")); @@ -886,6 +1111,8 @@ void TileMap::_bind_methods() { BIND_CONSTANT( HALF_OFFSET_X ); BIND_CONSTANT( HALF_OFFSET_Y ); BIND_CONSTANT( HALF_OFFSET_DISABLED ); + BIND_CONSTANT( TILE_ORIGIN_TOP_LEFT ); + BIND_CONSTANT( TILE_ORIGIN_CENTER ); } @@ -906,9 +1133,12 @@ TileMap::TileMap() { mode=MODE_SQUARE; half_offset=HALF_OFFSET_DISABLED; use_kinematic=false; + navigation=NULL; + y_sort_mode=false; fp_adjust=0.01; fp_adjust=0.01; + tile_origin=TILE_ORIGIN_TOP_LEFT; } TileMap::~TileMap() { diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index fe1067fc1d..3facc9e8b7 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -30,6 +30,7 @@ #define TILE_MAP_H #include "scene/2d/node_2d.h" +#include "scene/2d/navigation2d.h" #include "scene/resources/tile_set.h" #include "self_list.h" #include "vset.h" @@ -51,6 +52,12 @@ public: HALF_OFFSET_DISABLED, }; + enum TileOrigin { + TILE_ORIGIN_TOP_LEFT, + TILE_ORIGIN_CENTER + }; + + private: Ref tile_set; @@ -61,6 +68,7 @@ private: Matrix32 custom_transform; HalfOffset half_offset; bool use_kinematic; + Navigation2D *navigation; union PosKey { @@ -98,15 +106,29 @@ private: struct Quadrant { Vector2 pos; - RID canvas_item; + List canvas_items; RID body; SelfList dirty_list; + struct NavPoly { + int id; + Matrix32 xform; + }; + + struct Occluder { + RID id; + Matrix32 xform; + }; + + + Map navpoly_ids; + Map occluder_instances; + VSet cells; - void operator=(const Quadrant& q) { pos=q.pos; canvas_item=q.canvas_item; body=q.body; cells=q.cells; } - Quadrant(const Quadrant& q) : dirty_list(this) { pos=q.pos; canvas_item=q.canvas_item; body=q.body; cells=q.cells;} + void operator=(const Quadrant& q) { pos=q.pos; canvas_items=q.canvas_items; body=q.body; cells=q.cells; navpoly_ids=q.navpoly_ids; occluder_instances=q.occluder_instances; } + Quadrant(const Quadrant& q) : dirty_list(this) { pos=q.pos; canvas_items=q.canvas_items; body=q.body; cells=q.cells; occluder_instances=q.occluder_instances; navpoly_ids=q.navpoly_ids;} Quadrant() : dirty_list(this) {} }; @@ -119,11 +141,14 @@ private: Rect2 rect_cache; bool rect_cache_dirty; bool quadrant_order_dirty; + bool y_sort_mode; float fp_adjust; float friction; float bounce; uint32_t collision_layer; + TileOrigin tile_origin; + void _fix_cell_transform(Matrix32& xform, const Cell& c, Vector2 &offset, const Size2 &s); Map::Element *_create_quadrant(const PosKey& p_qk); void _erase_quadrant(Map::Element *Q); @@ -135,6 +160,9 @@ private: void _update_quadrant_transform(); void _recompute_rect_cache(); + _FORCE_INLINE_ int _get_quadrant_size() const; + + void _set_tile_data(const DVector& p_data); DVector _get_tile_data() const; @@ -195,6 +223,9 @@ public: void set_half_offset(HalfOffset p_half_offset); HalfOffset get_half_offset() const; + void set_tile_origin(TileOrigin p_tile_origin); + TileOrigin get_tile_origin() const; + void set_custom_transform(const Matrix32& p_xform); Matrix32 get_custom_transform() const; @@ -204,6 +235,9 @@ public: Vector2 map_to_world(const Vector2& p_pos, bool p_ignore_ofs=false) const; Vector2 world_to_map(const Vector2& p_pos) const; + void set_y_sort_mode(bool p_enable); + bool is_y_sort_mode_enabled() const; + void clear(); TileMap(); @@ -212,5 +246,6 @@ public: VARIANT_ENUM_CAST(TileMap::Mode); VARIANT_ENUM_CAST(TileMap::HalfOffset); +VARIANT_ENUM_CAST(TileMap::TileOrigin); #endif // TILE_MAP_H diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp index 22534eeb0e..cd3c788b65 100644 --- a/scene/2d/visibility_notifier_2d.cpp +++ b/scene/2d/visibility_notifier_2d.cpp @@ -32,6 +32,7 @@ #include "scene/2d/physics_body_2d.h" #include "scene/animation/animation_player.h" #include "scene/scene_string_names.h" +#include "particles_2d.h" void VisibilityNotifier2D::_enter_viewport(Viewport* p_viewport) { @@ -188,6 +189,15 @@ void VisibilityEnabler2D::_find_nodes(Node* p_node) { } + if (enabler[ENABLER_PAUSE_PARTICLES]) { + + Particles2D *ps = p_node->cast_to(); + if (ps) { + add=true; + } + + } + if (add) { p_node->connect(SceneStringNames::get_singleton()->exit_tree,this,"_node_removed",varray(p_node),CONNECT_ONESHOT); @@ -271,6 +281,15 @@ void VisibilityEnabler2D::_change_node_state(Node* p_node,bool p_enabled) { } } + { + Particles2D *ps=p_node->cast_to(); + + if (ps) { + + ps->set_emitting(p_enabled); + } + } + } @@ -292,9 +311,11 @@ void VisibilityEnabler2D::_bind_methods(){ ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/pause_animations"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_ANIMATIONS ); ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/freeze_bodies"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_FREEZE_BODIES); + ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/pause_particles"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_PARTICLES); BIND_CONSTANT( ENABLER_FREEZE_BODIES ); BIND_CONSTANT( ENABLER_PAUSE_ANIMATIONS ); + BIND_CONSTANT( ENABLER_PAUSE_PARTICLES ); BIND_CONSTANT( ENABLER_MAX); } @@ -320,3 +341,4 @@ VisibilityEnabler2D::VisibilityEnabler2D() { } + diff --git a/scene/2d/visibility_notifier_2d.h b/scene/2d/visibility_notifier_2d.h index cdf52ecb27..621c470d5d 100644 --- a/scene/2d/visibility_notifier_2d.h +++ b/scene/2d/visibility_notifier_2d.h @@ -73,6 +73,7 @@ public: enum Enabler { ENABLER_PAUSE_ANIMATIONS, ENABLER_FREEZE_BODIES, + ENABLER_PAUSE_PARTICLES, ENABLER_MAX }; diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index a8070be91d..86f442fd8c 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -940,67 +940,67 @@ void Control::_window_input_event(InputEvent p_event) { case InputEvent::MOUSE_BUTTON: { - window->key_event_accepted=false; + window->key_event_accepted=false; - Point2 mpos =(get_canvas_transform()).affine_inverse().xform(Point2(p_event.mouse_button.x,p_event.mouse_button.y)); - if (p_event.mouse_button.pressed) { + Point2 mpos =(get_canvas_transform()).affine_inverse().xform(Point2(p_event.mouse_button.x,p_event.mouse_button.y)); + if (p_event.mouse_button.pressed) { - Size2 pos = mpos; - if (window->mouse_focus && p_event.mouse_button.button_index!=window->mouse_focus_button) { + Size2 pos = mpos; + if (window->mouse_focus && p_event.mouse_button.button_index!=window->mouse_focus_button) { - //do not steal mouse focus and stuff + //do not steal mouse focus and stuff - } else { + } else { - _window_sort_modal_stack(); - while (!window->modal_stack.empty()) { + _window_sort_modal_stack(); + while (!window->modal_stack.empty()) { - Control *top = window->modal_stack.back()->get(); - if (!top->has_point(top->get_global_transform().affine_inverse().xform(pos))) { + Control *top = window->modal_stack.back()->get(); + if (!top->has_point(top->get_global_transform().affine_inverse().xform(pos))) { - if (top->data.modal_exclusive) { - //cancel event, sorry, modal exclusive EATS UP ALL - get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); - get_tree()->set_input_as_handled(); - return; // no one gets the event if exclusive NO ONE - } + if (top->data.modal_exclusive) { + //cancel event, sorry, modal exclusive EATS UP ALL + get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); + get_tree()->set_input_as_handled(); + return; // no one gets the event if exclusive NO ONE + } - top->notification(NOTIFICATION_MODAL_CLOSE); - top->_modal_stack_remove(); - top->hide(); - } else { - break; + top->notification(NOTIFICATION_MODAL_CLOSE); + top->_modal_stack_remove(); + top->hide(); + } else { + break; + } } - } - Matrix32 parent_xform; + Matrix32 parent_xform; - if (data.parent_canvas_item) - parent_xform=data.parent_canvas_item->get_global_transform(); + if (data.parent_canvas_item) + parent_xform=data.parent_canvas_item->get_global_transform(); - window->mouse_focus = _find_control_at_pos(this,pos,parent_xform,window->focus_inv_xform); - //print_line("has mf "+itos(window->mouse_focus!=NULL)); - window->mouse_focus_button=p_event.mouse_button.button_index; + window->mouse_focus = _find_control_at_pos(this,pos,parent_xform,window->focus_inv_xform); + //print_line("has mf "+itos(window->mouse_focus!=NULL)); + window->mouse_focus_button=p_event.mouse_button.button_index; - if (!window->mouse_focus) { - break; - } + if (!window->mouse_focus) { + break; + } - if (p_event.mouse_button.button_index==BUTTON_LEFT) { - window->drag_accum=Vector2(); - window->drag_attempted=false; - window->drag_data=Variant(); - } + if (p_event.mouse_button.button_index==BUTTON_LEFT) { + window->drag_accum=Vector2(); + window->drag_attempted=false; + window->drag_data=Variant(); + } - } + } p_event.mouse_button.global_x = pos.x; p_event.mouse_button.global_y = pos.y; @@ -1020,8 +1020,8 @@ void Control::_window_input_event(InputEvent p_event) { /*if (bool(GLOBAL_DEF("debug/print_clicked_control",false))) { - print_line(String(window->mouse_focus->get_path())+" - "+pos); - }*/ + print_line(String(window->mouse_focus->get_path())+" - "+pos); + }*/ #endif if (window->mouse_focus->get_focus_mode()!=FOCUS_NONE && window->mouse_focus!=window->key_focus && p_event.mouse_button.button_index==BUTTON_LEFT) { @@ -1033,10 +1033,12 @@ void Control::_window_input_event(InputEvent p_event) { if (window->mouse_focus->can_process()) { _window_call_input(window->mouse_focus,p_event); } - + get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); get_tree()->set_input_as_handled(); + window->tooltip_popup->hide(); + } else { if (window->drag_preview && p_event.mouse_button.button_index==BUTTON_LEFT) { diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 208ba5bb66..338804e0e1 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -46,6 +46,8 @@ bool TileSet::_set(const StringName& p_name, const Variant& p_value) { tile_set_texture(id,p_value); else if (what=="tex_offset") tile_set_texture_offset(id,p_value); + else if (what=="material") + tile_set_material(id,p_value); else if (what=="shape_offset") tile_set_shape_offset(id,p_value); else if (what=="region") @@ -54,6 +56,14 @@ bool TileSet::_set(const StringName& p_name, const Variant& p_value) { tile_set_shape(id,p_value); else if (what=="shapes") _tile_set_shapes(id,p_value); + else if (what=="occluder") + tile_set_light_occluder(id,p_value); + else if (what=="occluder_offset") + tile_set_occluder_offset(id,p_value); + else if (what=="navigation") + tile_set_navigation_polygon(id,p_value); + else if (what=="navigation_offset") + tile_set_navigation_polygon_offset(id,p_value); else return false; @@ -79,6 +89,8 @@ bool TileSet::_get(const StringName& p_name,Variant &r_ret) const{ r_ret=tile_get_texture(id); else if (what=="tex_offset") r_ret=tile_get_texture_offset(id); + else if (what=="material") + r_ret=tile_get_material(id); else if (what=="shape_offset") r_ret=tile_get_shape_offset(id); else if (what=="region") @@ -87,6 +99,14 @@ bool TileSet::_get(const StringName& p_name,Variant &r_ret) const{ r_ret=tile_get_shape(id); else if (what=="shapes") r_ret=_tile_get_shapes(id); + else if (what=="occluder") + r_ret=tile_get_light_occluder(id); + else if (what=="occluder_offset") + r_ret=tile_get_occluder_offset(id); + else if (what=="navigation") + r_ret=tile_get_navigation_polygon(id); + else if (what=="navigation_offset") + r_ret=tile_get_navigation_polygon_offset(id); else return false; @@ -103,8 +123,13 @@ void TileSet::_get_property_list( List *p_list) const{ p_list->push_back(PropertyInfo(Variant::STRING,pre+"name")); p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture")); p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"tex_offset")); - p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"shape_offset")); + p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"material",PROPERTY_HINT_RESOURCE_TYPE,"CanvasItemMaterial")); p_list->push_back(PropertyInfo(Variant::RECT2,pre+"region")); + p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"occluder_offset")); + p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"occluder",PROPERTY_HINT_RESOURCE_TYPE,"OccluderPolygon2D")); + p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"navigation_offset")); + p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"navigation",PROPERTY_HINT_RESOURCE_TYPE,"NavigationPolygon")); + p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"shape_offset")); p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape2D",PROPERTY_USAGE_EDITOR)); p_list->push_back(PropertyInfo(Variant::ARRAY,pre+"shapes",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR)); } @@ -134,6 +159,22 @@ Ref TileSet::tile_get_texture(int p_id) const { } + +void TileSet::tile_set_material(int p_id,const Ref &p_material) { + + ERR_FAIL_COND(!tile_map.has(p_id)); + tile_map[p_id].material=p_material; + emit_changed(); + +} + +Ref TileSet::tile_get_material(int p_id) const{ + + ERR_FAIL_COND_V(!tile_map.has(p_id),Ref()); + return tile_map[p_id].material; +} + + void TileSet::tile_set_texture_offset(int p_id,const Vector2 &p_offset) { ERR_FAIL_COND(!tile_map.has(p_id)); @@ -210,6 +251,58 @@ Ref TileSet::tile_get_shape(int p_id) const { } +void TileSet::tile_set_light_occluder(int p_id,const Ref &p_light_occluder) { + + ERR_FAIL_COND(!tile_map.has(p_id)); + tile_map[p_id].occluder=p_light_occluder; + +} + +Ref TileSet::tile_get_light_occluder(int p_id) const{ + + ERR_FAIL_COND_V(!tile_map.has(p_id),Ref()); + return tile_map[p_id].occluder; + +} + +void TileSet::tile_set_navigation_polygon_offset(int p_id,const Vector2& p_offset) { + + ERR_FAIL_COND(!tile_map.has(p_id)); + tile_map[p_id].navigation_polygon_offset=p_offset; + +} + +Vector2 TileSet::tile_get_navigation_polygon_offset(int p_id) const{ + ERR_FAIL_COND_V(!tile_map.has(p_id),Vector2()); + return tile_map[p_id].navigation_polygon_offset; +} + +void TileSet::tile_set_navigation_polygon(int p_id,const Ref &p_navigation_polygon) { + + ERR_FAIL_COND(!tile_map.has(p_id)); + tile_map[p_id].navigation_polygon=p_navigation_polygon; + +} + +Ref TileSet::tile_get_navigation_polygon(int p_id) const { + + ERR_FAIL_COND_V(!tile_map.has(p_id),Ref()); + return tile_map[p_id].navigation_polygon; + +} + +void TileSet::tile_set_occluder_offset(int p_id,const Vector2& p_offset) { + + ERR_FAIL_COND(!tile_map.has(p_id)); + tile_map[p_id].occluder_offset=p_offset; + +} + +Vector2 TileSet::tile_get_occluder_offset(int p_id) const{ + ERR_FAIL_COND_V(!tile_map.has(p_id),Vector2()); + return tile_map[p_id].occluder_offset; +} + void TileSet::tile_set_shapes(int p_id,const Vector > &p_shapes) { ERR_FAIL_COND(!tile_map.has(p_id)); @@ -319,6 +412,8 @@ void TileSet::_bind_methods() { ObjectTypeDB::bind_method(_MD("tile_get_name","id"),&TileSet::tile_get_name); ObjectTypeDB::bind_method(_MD("tile_set_texture","id","texture:Texture"),&TileSet::tile_set_texture); ObjectTypeDB::bind_method(_MD("tile_get_texture:Texture","id"),&TileSet::tile_get_texture); + ObjectTypeDB::bind_method(_MD("tile_set_material","id","material:CanvasItemMaterial"),&TileSet::tile_set_material); + ObjectTypeDB::bind_method(_MD("tile_get_material:CanvasItemMaterial","id"),&TileSet::tile_get_material); ObjectTypeDB::bind_method(_MD("tile_set_texture_offset","id","texture_offset"),&TileSet::tile_set_texture_offset); ObjectTypeDB::bind_method(_MD("tile_get_texture_offset","id"),&TileSet::tile_get_texture_offset); ObjectTypeDB::bind_method(_MD("tile_set_shape_offset","id","shape_offset"),&TileSet::tile_set_shape_offset); @@ -329,6 +424,15 @@ void TileSet::_bind_methods() { ObjectTypeDB::bind_method(_MD("tile_get_shape:Shape2D","id"),&TileSet::tile_get_shape); ObjectTypeDB::bind_method(_MD("tile_set_shapes","id","shapes"),&TileSet::_tile_set_shapes); ObjectTypeDB::bind_method(_MD("tile_get_shapes","id"),&TileSet::_tile_get_shapes); + ObjectTypeDB::bind_method(_MD("tile_set_navigation_polygon","id","navigation_polygon:NavigationPolygon"),&TileSet::tile_set_navigation_polygon); + ObjectTypeDB::bind_method(_MD("tile_get_navigation_polygon:NavigationPolygon","id"),&TileSet::tile_get_navigation_polygon); + ObjectTypeDB::bind_method(_MD("tile_set_navigation_polygon_offset","id","navigation_polygon_offset"),&TileSet::tile_set_navigation_polygon_offset); + ObjectTypeDB::bind_method(_MD("tile_get_navigation_polygon_offset","id"),&TileSet::tile_get_navigation_polygon_offset); + ObjectTypeDB::bind_method(_MD("tile_set_light_occluder","id","light_occluder:OccluderPolygon2D"),&TileSet::tile_set_light_occluder); + ObjectTypeDB::bind_method(_MD("tile_get_light_occluder:OccluderPolygon2D","id"),&TileSet::tile_get_light_occluder); + ObjectTypeDB::bind_method(_MD("tile_set_occluder_offset","id","occluder_offset"),&TileSet::tile_set_occluder_offset); + ObjectTypeDB::bind_method(_MD("tile_get_occluder_offset","id"),&TileSet::tile_get_occluder_offset); + ObjectTypeDB::bind_method(_MD("remove_tile","id"),&TileSet::remove_tile); ObjectTypeDB::bind_method(_MD("clear"),&TileSet::clear); ObjectTypeDB::bind_method(_MD("get_last_unused_tile_id"),&TileSet::get_last_unused_tile_id); diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index ddbb1b59a6..0234755a53 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -32,6 +32,8 @@ #include "resource.h" #include "scene/resources/shape_2d.h" #include "scene/resources/texture.h" +#include "scene/2d/light_occluder_2d.h" +#include "scene/2d/navigation_polygon.h" class TileSet : public Resource { @@ -45,6 +47,11 @@ class TileSet : public Resource { Vector2 shape_offset; Rect2i region; Vector > shapes; + Vector2 occluder_offset; + Ref occluder; + Vector2 navigation_polygon_offset; + Ref navigation_polygon; + Ref material; }; Map tile_map; @@ -84,6 +91,21 @@ public: void tile_set_shape(int p_id,const Ref &p_shape); Ref tile_get_shape(int p_id) const; + void tile_set_material(int p_id,const Ref &p_material); + Ref tile_get_material(int p_id) const; + + void tile_set_occluder_offset(int p_id,const Vector2& p_offset); + Vector2 tile_get_occluder_offset(int p_id) const; + + void tile_set_light_occluder(int p_id,const Ref &p_light_occluder); + Ref tile_get_light_occluder(int p_id) const; + + void tile_set_navigation_polygon_offset(int p_id,const Vector2& p_offset); + Vector2 tile_get_navigation_polygon_offset(int p_id) const; + + void tile_set_navigation_polygon(int p_id,const Ref &p_navigation_polygon); + Ref tile_get_navigation_polygon(int p_id) const; + void tile_set_shapes(int p_id,const Vector > &p_shapes); Vector > tile_get_shapes(int p_id) const; diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 62ab8b3c56..d2a1c48c46 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -582,6 +582,7 @@ public: int layer_min; int layer_max; int item_mask; + int item_shadow_mask; bool subtract; RID texture; Vector2 texture_offset; @@ -613,6 +614,7 @@ public: layer_min=0; layer_max=0; item_mask=1; + item_shadow_mask=-1; subtract=false; texture_cache=NULL; next_ptr=NULL; diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index f178c27ed0..e53fe8f82d 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -1149,11 +1149,19 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_fragment_builtins_defs[]={ const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_light_builtins_defs[]={ - { "COLOR", TYPE_VEC4}, + { "POSITION", TYPE_VEC4}, { "NORMAL", TYPE_VEC3}, - { "LIGHT_DIR", TYPE_VEC2}, - { "LIGHT_DISTANCE", TYPE_FLOAT}, - { "LIGHT", TYPE_VEC3}, + { "UV", TYPE_VEC2}, + { "COLOR", TYPE_VEC4}, + { "TEXTURE", TYPE_TEXTURE}, + { "TEXTURE_PIXEL_SIZE", TYPE_VEC2}, + { "VAR1", TYPE_VEC4}, + { "VAR2", TYPE_VEC4}, + { "SCREEN_UV", TYPE_VEC2}, + { "LIGHT_VEC", TYPE_VEC2}, + { "LIGHT_HEIGHT", TYPE_FLOAT}, + { "LIGHT_COLOR", TYPE_VEC4}, + { "LIGHT", TYPE_VEC4}, { "POINT_COORD", TYPE_VEC2}, // { "SCREEN_POS", TYPE_VEC2}, // { "SCREEN_TEXEL_SIZE", TYPE_VEC2}, diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 3bcf0b8a3e..1c16f51e89 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -3954,6 +3954,15 @@ void VisualServerRaster::canvas_light_set_item_mask(RID p_light, int p_mask){ } +void VisualServerRaster::canvas_light_set_item_shadow_mask(RID p_light, int p_mask){ + + Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light); + ERR_FAIL_COND(!clight); + clight->item_shadow_mask=p_mask; + +} + + void VisualServerRaster::canvas_light_set_subtract_mode(RID p_light, bool p_enable) { @@ -4559,6 +4568,13 @@ void VisualServerRaster::free( RID p_rid ) { } + if (occluder->canvas.is_valid() && canvas_owner.owns(occluder->canvas)) { + + Canvas *canvas = canvas_owner.get(occluder->canvas); + canvas->occluders.erase(occluder); + + } + canvas_light_occluder_owner.free( p_rid ); memdelete(occluder); @@ -6906,6 +6922,8 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ Rasterizer::CanvasLight *lights_with_shadow=NULL; Rect2 shadow_rect; + int light_count=0; + for (Map::Element *E=p_viewport->canvas_map.front();E;E=E->next()) { Matrix32 xf = p_viewport->global_transform * E->get().transform; @@ -6944,10 +6962,13 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ cl->radius_cache=cl->rect_cache.size.length(); } + + light_count++; } } } + //print_line("lights: "+itos(light_count)); canvas_map[ Viewport::CanvasKey( E->key(), E->get().layer) ]=&E->get(); } @@ -7007,7 +7028,7 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ } - rasterizer->canvas_debug_viewport_shadows(lights_with_shadow); + //rasterizer->canvas_debug_viewport_shadows(lights_with_shadow); } //capture diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index b9a3f83364..7d7bbe1d71 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -1164,6 +1164,7 @@ public: virtual void canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z); virtual void canvas_light_set_layer_range(RID p_light, int p_min_layer,int p_max_layer); virtual void canvas_light_set_item_mask(RID p_light, int p_mask); + virtual void canvas_light_set_item_shadow_mask(RID p_light, int p_mask); virtual void canvas_light_set_subtract_mode(RID p_light, bool p_enable); virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled); diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 1890f7b760..bccb096e1b 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -1158,6 +1158,7 @@ public: FUNC3(canvas_light_set_layer_range,RID,int,int); FUNC3(canvas_light_set_z_range,RID,int,int); FUNC2(canvas_light_set_item_mask,RID,int); + FUNC2(canvas_light_set_item_shadow_mask,RID,int); FUNC2(canvas_light_set_subtract_mode,RID,bool); FUNC2(canvas_light_set_shadow_enabled,RID,bool); diff --git a/servers/visual_server.h b/servers/visual_server.h index ccf6978ae3..9404ea040c 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -1013,6 +1013,7 @@ public: virtual void canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z)=0; virtual void canvas_light_set_layer_range(RID p_light, int p_min_layer,int p_max_layer)=0; virtual void canvas_light_set_item_mask(RID p_light, int p_mask)=0; + virtual void canvas_light_set_item_shadow_mask(RID p_light, int p_mask)=0; virtual void canvas_light_set_subtract_mode(RID p_light, bool p_enable)=0; virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled)=0; diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp index 514f4b6525..fdec72332e 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.cpp +++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -87,7 +87,7 @@ Dictionary CanvasItemEditor::get_state() const { state["ofs"]=Point2(h_scroll->get_val(),v_scroll->get_val()); // state["ofs"]=-transform.get_origin(); state["use_snap"]=is_snap_active(); - state["snap"]=snap; + state["snap_vec"]=Vector2(get_snap()); state["pixel_snap"]=pixel_snap; return state; } @@ -111,7 +111,15 @@ void CanvasItemEditor::set_state(const Dictionary& p_state){ } if (state.has("snap")) { - snap=state["snap"]; + snap_x->set_val(state["snap"]); + snap_y->set_val(state["snap"]); + } + + if (state.has("snap_vec")) { + Vector2 sv = state["snap_vec"]; + snap_x->set_val(sv.x); + snap_y->set_val(sv.y); + viewport->update(); } if (state.has("pixel_snap")) { @@ -300,7 +308,7 @@ void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE Vector2 drag = p_dir; if (p_snap) - drag*=snap; + drag*=get_snap(); undo_redo->add_undo_method(canvas_item,"edit_set_state",canvas_item->edit_get_state()); @@ -554,6 +562,13 @@ void CanvasItemEditor::_append_canvas_item(CanvasItem *c) { } +void CanvasItemEditor::_snap_changed(double) { + + viewport->update(); +} + + + void CanvasItemEditor::_dialog_value_changed(double) { if (updating_value_dialog) @@ -563,7 +578,7 @@ void CanvasItemEditor::_dialog_value_changed(double) { case SNAP_CONFIGURE: { - snap=dialog_val->get_val(); + // snap=dialog_val->get_val(); viewport->update(); } break; case ZOOM_SET: { @@ -1165,7 +1180,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { continue; } - if (pixel_snap || (is_snap_active() && snap>0)) { + if (pixel_snap || (is_snap_active() && get_snap().x>0 && get_snap().y>0)) { if (drag!=DRAG_ALL) { dfrom=drag_point_from; @@ -1174,14 +1189,14 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { Vector2 newpos = drag_point_from + (dto-dfrom); Vector2 disp; - if (!is_snap_active() || snap<1) { + if (!is_snap_active() || get_snap().x<1 || get_snap().y<1) { disp.x = Math::fposmod(newpos.x,1); disp.y = Math::fposmod(newpos.y,1); } else { - disp.x = Math::fposmod(newpos.x,snap); - disp.y = Math::fposmod(newpos.y,snap); + disp.x = Math::fposmod(newpos.x,get_snap().x); + disp.y = Math::fposmod(newpos.y,get_snap().y); } dto-=disp; } @@ -1477,7 +1492,7 @@ void CanvasItemEditor::_viewport_draw() { _update_scrollbars(); RID ci=viewport->get_canvas_item(); - if (snap>0 && is_snap_active() && true ) { + if (get_snap().x>0 && get_snap().y>0 && is_snap_active() && true ) { Size2 s = viewport->get_size(); @@ -1485,7 +1500,7 @@ void CanvasItemEditor::_viewport_draw() { Matrix32 xform = transform.affine_inverse(); for(int i=0;iset_icon(get_icon("Group","EditorIcons")); ungroup_button->set_icon(get_icon("Ungroup","EditorIcons")); key_insert_button->set_icon(get_icon("Key","EditorIcons")); + snap_x->connect("value_changed",this,"_snap_changed"); + snap_y->connect("value_changed",this,"_snap_changed"); } @@ -2002,7 +2019,7 @@ Point2 CanvasItemEditor::snapify(const Point2& p_pos) const { Vector2 pos = p_pos; - if (!active || snap<1) { + if (!active || get_snap().x<1 || get_snap().y<1) { if (pixel_snap) { @@ -2014,8 +2031,8 @@ Point2 CanvasItemEditor::snapify(const Point2& p_pos) const { } - pos.x=Math::stepify(pos.x,snap); - pos.y=Math::stepify(pos.y,snap); + pos.x=Math::stepify(pos.x,get_snap().x); + pos.y=Math::stepify(pos.y,get_snap().y); return pos; @@ -2038,15 +2055,46 @@ void CanvasItemEditor::_popup_callback(int p_op) { int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL); edit_menu->get_popup()->set_item_checked(idx,pixel_snap); } break; + case SNAP_OBJECT_CENTERS: { + + List &selection = editor_selection->get_selected_node_list(); + + undo_redo->create_action("Snap Object Centers"); + for(List::Element *E=selection.front();E;E=E->next()) { + + CanvasItem *canvas_item = E->get()->cast_to(); + if (!canvas_item) + continue; + if (!canvas_item->is_visible()) + continue; + Node2D* node = canvas_item->cast_to(); + if (!node) + continue; + + Matrix32 gtrans = node->get_global_transform(); + gtrans.elements[2]=snapify(gtrans.elements[2]); + + undo_redo->add_do_method(node,"set_global_transform",gtrans); + undo_redo->add_undo_method(node,"set_global_transform",node->get_global_transform()); + } + + undo_redo->add_do_method(viewport,"update"); + undo_redo->add_undo_method(viewport,"update"); + undo_redo->commit_action(); + + } break; case SNAP_CONFIGURE: { updating_value_dialog=true; + snap_dialog->popup_centered_minsize(); +/* dialog_label->set_text("Snap (Pixels):"); dialog_val->set_min(1); dialog_val->set_step(1); dialog_val->set_max(4096); dialog_val->set_val(snap); value_dialog->popup_centered(Size2(200,85)); + */ updating_value_dialog=false; } break; @@ -2604,6 +2652,7 @@ void CanvasItemEditor::_bind_methods() { ObjectTypeDB::bind_method("_unhandled_key_input",&CanvasItemEditor::_unhandled_key_input); ObjectTypeDB::bind_method("_viewport_draw",&CanvasItemEditor::_viewport_draw); ObjectTypeDB::bind_method("_viewport_input_event",&CanvasItemEditor::_viewport_input_event); + ObjectTypeDB::bind_method("_snap_changed",&CanvasItemEditor::_snap_changed); ADD_SIGNAL( MethodInfo("item_lock_status_changed") ); ADD_SIGNAL( MethodInfo("item_group_status_changed") ); @@ -2812,6 +2861,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { p->add_item("Configure Snap..",SNAP_CONFIGURE); p->add_separator(); p->add_check_item("Use Pixel Snap",SNAP_USE_PIXEL); + p->add_item("Snap Selected Object Centers",SNAP_OBJECT_CENTERS); p->add_separator(); p->add_item("Expand to Parent",EXPAND_TO_PARENT,KEY_MASK_CMD|KEY_P); p->add_separator(); @@ -2918,12 +2968,33 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { dialog_val->connect("value_changed",this,"_dialog_value_changed"); select_sb = Ref( memnew( StyleBoxTexture) ); + snap_dialog = memnew( AcceptDialog ); + VBoxContainer *snap_vb = memnew( VBoxContainer ); + snap_dialog->add_child(snap_vb); + snap_dialog->set_child_rect(snap_vb); + snap_dialog->set_title("Snap Configuration"); + snap_x = memnew( SpinBox ); + snap_x->set_custom_minimum_size(Size2(250,0)); + snap_y = memnew( SpinBox ); + snap_x->set_min(1); + snap_x->set_max(4096); + snap_x->set_step(1); + snap_x->set_val(10); + snap_y->set_min(1); + snap_y->set_max(4096); + snap_y->set_step(1); + snap_y->set_val(10); + snap_vb->add_margin_child("Snap X",snap_x); + snap_vb->add_margin_child("Snap Y",snap_y); + add_child(snap_dialog); + + key_pos=true; key_rot=true; key_scale=false; zoom=1; - snap=10; + //snap=10; updating_value_dialog=false; box_selecting=false; //zoom=0.5; diff --git a/tools/editor/plugins/canvas_item_editor_plugin.h b/tools/editor/plugins/canvas_item_editor_plugin.h index 6648d486e8..9160742826 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.h +++ b/tools/editor/plugins/canvas_item_editor_plugin.h @@ -77,6 +77,7 @@ class CanvasItemEditor : public VBoxContainer { SNAP_USE, SNAP_CONFIGURE, SNAP_USE_PIXEL, + SNAP_OBJECT_CENTERS, ZOOM_IN, ZOOM_OUT, ZOOM_RESET, @@ -143,7 +144,6 @@ class CanvasItemEditor : public VBoxContainer { Matrix32 transform; float zoom; - int snap; bool pixel_snap; bool box_selecting; Point2 box_selecting_to; @@ -250,7 +250,11 @@ class CanvasItemEditor : public VBoxContainer { AcceptDialog *value_dialog; Label *dialog_label; SpinBox *dialog_val; - + + AcceptDialog *snap_dialog; + SpinBox *snap_x; + SpinBox *snap_y; + CanvasItem *ref_item; void _add_canvas_item(CanvasItem *p_canvas_item); @@ -289,6 +293,7 @@ class CanvasItemEditor : public VBoxContainer { void _viewport_input_event(const InputEvent& p_event); void _viewport_draw(); + void _snap_changed(double); HSplitContainer *palette_split; VSplitContainer *bottom_split; @@ -335,7 +340,7 @@ protected: public: bool is_snap_active() const; - int get_snap() const { return snap; } + Size2i get_snap() const { return Size2i(snap_x->get_val(),snap_y->get_val()); } Matrix32 get_canvas_transform() const { return transform; } diff --git a/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp index dab6df9a39..9a0d5b4066 100644 --- a/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp +++ b/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp @@ -369,6 +369,7 @@ void CollisionPolygon2DEditor::edit(Node *p_collision_polygon) { wip.clear(); wip_active=false; edited_point=-1; + canvas_item_editor->get_viewport_control()->update(); } else { node=NULL; diff --git a/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp b/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp index c1fb81b66a..5fa3d8ac8f 100644 --- a/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp +++ b/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp @@ -96,7 +96,7 @@ bool LightOccluder2DEditor::forward_input_event(const InputEvent& p_event) { create_poly->set_text("No OccluderPolygon2D resource on this node.\nCreate and assign one?"); create_poly->popup_centered_minsize(); } - return false; + return (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1); } switch(p_event.type) { @@ -389,7 +389,7 @@ void LightOccluder2DEditor::edit(Node *p_collision_polygon) { wip.clear(); wip_active=false; edited_point=-1; - + canvas_item_editor->get_viewport_control()->update(); } else { node=NULL; @@ -402,6 +402,8 @@ void LightOccluder2DEditor::edit(Node *p_collision_polygon) { void LightOccluder2DEditor::_create_poly() { + if (!node) + return; undo_redo->create_action("Create Occluder Polygon"); undo_redo->add_do_method(node,"set_occluder_polygon",Ref(memnew( OccluderPolygon2D))); undo_redo->add_undo_method(node,"set_occluder_polygon",Variant(REF())); diff --git a/tools/editor/plugins/navigation_polygon_editor_plugin.cpp b/tools/editor/plugins/navigation_polygon_editor_plugin.cpp index 599d18c8bb..163accfdd3 100644 --- a/tools/editor/plugins/navigation_polygon_editor_plugin.cpp +++ b/tools/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -36,6 +36,9 @@ void NavigationPolygonEditor::_node_removed(Node *p_node) { void NavigationPolygonEditor::_create_nav() { + if (!node) + return; + undo_redo->create_action("Create Navigation Polygon"); undo_redo->add_do_method(node,"set_navigation_polygon",Ref(memnew( NavigationPolygon))); undo_redo->add_undo_method(node,"set_navigation_polygon",Variant(REF())); @@ -107,7 +110,7 @@ bool NavigationPolygonEditor::forward_input_event(const InputEvent& p_event) { create_nav->set_text("No NavigationPolygon resource on this node.\nCreate and assign one?"); create_nav->popup_centered_minsize(); } - return false; + return (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==1);; } @@ -445,6 +448,7 @@ void NavigationPolygonEditor::edit(Node *p_collision_polygon) { wip.clear(); wip_active=false; edited_point=-1; + canvas_item_editor->get_viewport_control()->update(); } else { node=NULL; diff --git a/tools/editor/plugins/tile_map_editor_plugin.cpp b/tools/editor/plugins/tile_map_editor_plugin.cpp index 47727a00c2..79e43f9012 100644 --- a/tools/editor/plugins/tile_map_editor_plugin.cpp +++ b/tools/editor/plugins/tile_map_editor_plugin.cpp @@ -640,19 +640,53 @@ void TileMapEditor::_canvas_draw() { Ref t = ts->tile_get_texture(st); if (t.is_valid()) { - Vector2 from = xform.xform(ts->tile_get_texture_offset(st)+node->map_to_world(over_tile)+node->get_cell_draw_offset()); + Vector2 from = node->map_to_world(over_tile)+node->get_cell_draw_offset(); Rect2 r = ts->tile_get_region(st); Size2 sc = xform.get_scale(); if (mirror_x->is_pressed()) sc.x*=-1.0; if (mirror_y->is_pressed()) sc.y*=-1.0; + + Rect2 rect; + if (r==Rect2()) { + rect=Rect2(from,t->get_size()); + } else { + + rect=Rect2(from,r.get_size()); + } + + + if (node->get_tile_origin()==TileMap::TILE_ORIGIN_TOP_LEFT) { + rect.pos+=ts->tile_get_texture_offset(st); + + } else if (node->get_tile_origin()==TileMap::TILE_ORIGIN_CENTER) { + rect.pos+=node->get_cell_size()/2; + Vector2 s = r.size; + + Vector2 center = (s/2) - ts->tile_get_texture_offset(st); + + + if (mirror_x->is_pressed()) + rect.pos.x-=s.x-center.x; + else + rect.pos.x-=center.x; + + if (mirror_y->is_pressed()) + rect.pos.y-=s.y-center.y; + else + rect.pos.y-=center.y; + } + + rect.pos=xform.xform(rect.pos); + rect.size*=sc; + if (r==Rect2()) { - canvas_item_editor->draw_texture_rect(t,Rect2(from,t->get_size()*sc),false,Color(1,1,1,0.5),transpose->is_pressed()); + canvas_item_editor->draw_texture_rect(t,rect,false,Color(1,1,1,0.5),transpose->is_pressed()); } else { - canvas_item_editor->draw_texture_rect_region(t,Rect2(from,r.get_size()*sc),r,Color(1,1,1,0.5),transpose->is_pressed()); + canvas_item_editor->draw_texture_rect_region(t,rect,r,Color(1,1,1,0.5),transpose->is_pressed()); } } } diff --git a/tools/editor/plugins/tile_set_editor_plugin.cpp b/tools/editor/plugins/tile_set_editor_plugin.cpp index a51caf7d54..8ff7720934 100644 --- a/tools/editor/plugins/tile_set_editor_plugin.cpp +++ b/tools/editor/plugins/tile_set_editor_plugin.cpp @@ -37,83 +37,103 @@ void TileSetEditor::edit(const Ref& p_tileset) { void TileSetEditor::_import_scene(Node *scene, Ref p_library, bool p_merge) { if (!p_merge) - p_library->clear(); + p_library->clear(); for(int i=0;iget_child_count();i++) { - Node *child = scene->get_child(i); + Node *child = scene->get_child(i); - if (!child->cast_to()) { - if (child->get_child_count()>0) { - child=child->get_child(0); - if (!child->cast_to()) { - continue; - } + if (!child->cast_to()) { + if (child->get_child_count()>0) { + child=child->get_child(0); + if (!child->cast_to()) { + continue; + } - } else - continue; + } else + continue; - } + } - Sprite *mi = child->cast_to(); - Ref texture=mi->get_texture(); - if (texture.is_null()) + Sprite *mi = child->cast_to(); + Ref texture=mi->get_texture(); + Ref material=mi->get_material(); + + if (texture.is_null()) continue; - int id = p_library->find_tile_by_name(mi->get_name()); - if (id<0) { - - id=p_library->get_last_unused_tile_id(); - p_library->create_tile(id); - p_library->tile_set_name(id,mi->get_name()); - } - - - p_library->tile_set_texture(id,texture); - Vector2 phys_offset; - - if (mi->is_centered()) { - Size2 s; - if (mi->is_region()) { - s=mi->get_region_rect().size; - } else { - s=texture->get_size(); - } - phys_offset+=-s/2; - } - if (mi->is_region()) { - p_library->tile_set_region(id,mi->get_region_rect()); - } - - Vector >collisions; - - for(int j=0;jget_child_count();j++) { - - Node *child2 = mi->get_child(j); - if (!child2->cast_to()) - continue; - StaticBody2D *sb = child2->cast_to(); - if (sb->get_shape_count()==0) - continue; - Ref collision=sb->get_shape(0); - if (collision.is_valid()) { - collisions.push_back(collision); + int id = p_library->find_tile_by_name(mi->get_name()); + if (id<0) { + + id=p_library->get_last_unused_tile_id(); + p_library->create_tile(id); + p_library->tile_set_name(id,mi->get_name()); + } + + + + p_library->tile_set_texture(id,texture); + p_library->tile_set_material(id,material); + + Vector2 phys_offset; + + if (mi->is_centered()) { + Size2 s; + if (mi->is_region()) { + s=mi->get_region_rect().size; + } else { + s=texture->get_size(); + } + phys_offset+=-s/2; + } + if (mi->is_region()) { + p_library->tile_set_region(id,mi->get_region_rect()); + } + + Vector >collisions; + Ref nav_poly; + Ref occluder; + + for(int j=0;jget_child_count();j++) { + + Node *child2 = mi->get_child(j); + + if (child2->cast_to()) + nav_poly=child2->cast_to()->get_navigation_polygon(); + + if (child2->cast_to()) + occluder=child2->cast_to()->get_occluder_polygon(); + + if (!child2->cast_to()) + continue; + StaticBody2D *sb = child2->cast_to(); + if (sb->get_shape_count()==0) + continue; + Ref collision=sb->get_shape(0); + if (collision.is_valid()) { + collisions.push_back(collision); } - } + } - if (collisions.size()) { + if (collisions.size()) { - p_library->tile_set_shapes(id,collisions); - p_library->tile_set_shape_offset(id,-phys_offset); - } else { - p_library->tile_set_shape_offset(id,Vector2()); + p_library->tile_set_shapes(id,collisions); + p_library->tile_set_shape_offset(id,-phys_offset); + } else { + p_library->tile_set_shape_offset(id,Vector2()); + + } + + p_library->tile_set_texture_offset(id,mi->get_offset()); + p_library->tile_set_navigation_polygon(id,nav_poly); + p_library->tile_set_light_occluder(id,occluder); + p_library->tile_set_occluder_offset(id,-phys_offset); + p_library->tile_set_navigation_polygon_offset(id,-phys_offset); - } - p_library->tile_set_texture_offset(id,mi->get_offset()); } } @@ -121,23 +141,23 @@ void TileSetEditor::_menu_confirm() { switch(option) { - case MENU_OPTION_REMOVE_ITEM: { + case MENU_OPTION_REMOVE_ITEM: { - tileset->remove_tile(to_erase); - } break; - case MENU_OPTION_MERGE_FROM_SCENE: - case MENU_OPTION_CREATE_FROM_SCENE: { + tileset->remove_tile(to_erase); + } break; + case MENU_OPTION_MERGE_FROM_SCENE: + case MENU_OPTION_CREATE_FROM_SCENE: { - EditorNode *en = editor; - Node * scene = en->get_edited_scene(); - if (!scene) - break; + EditorNode *en = editor; + Node * scene = en->get_edited_scene(); + if (!scene) + break; - _import_scene(scene,tileset,option==MENU_OPTION_MERGE_FROM_SCENE); + _import_scene(scene,tileset,option==MENU_OPTION_MERGE_FROM_SCENE); - } break; + } break; } } @@ -165,11 +185,11 @@ void TileSetEditor::_menu_cbk(int p_option) { cd->set_text("Create from scene?"); cd->popup_centered(Size2(300,60)); } break; - case MENU_OPTION_MERGE_FROM_SCENE: { + case MENU_OPTION_MERGE_FROM_SCENE: { - cd->set_text("Merge from scene?"); - cd->popup_centered(Size2(300,60)); - } break; + cd->set_text("Merge from scene?"); + cd->popup_centered(Size2(300,60)); + } break; } } diff --git a/tools/editor/plugins/tile_set_editor_plugin.h b/tools/editor/plugins/tile_set_editor_plugin.h index 2531ec55bf..1248b4e007 100644 --- a/tools/editor/plugins/tile_set_editor_plugin.h +++ b/tools/editor/plugins/tile_set_editor_plugin.h @@ -56,7 +56,7 @@ class TileSetEditor : public Control { int option; void _menu_cbk(int p_option); - void _menu_confirm(); + void _menu_confirm(); static void _import_scene(Node *p_scene, Ref p_library, bool p_merge); diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index 25c39b3173..fb4c134263 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -1860,7 +1860,7 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p if (has_icon(res->get_type(),"EditorIcons")) { - p_item->set_icon(1,get_icon(res->get_type(),"EditorIcons")); + p_item->set_icon(0,get_icon(res->get_type(),"EditorIcons")); } else { Dictionary d = p_item->get_metadata(0); @@ -1870,10 +1870,10 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p if (has_icon(hint_text,"EditorIcons")) { - p_item->set_icon(1,get_icon(hint_text,"EditorIcons")); + p_item->set_icon(0,get_icon(hint_text,"EditorIcons")); } else { - p_item->set_icon(1,get_icon("Object","EditorIcons")); + p_item->set_icon(0,get_icon("Object","EditorIcons")); } } -- cgit v1.2.3 From 7957709cb162a646ad5c81f81cce62f0f61b5e1c Mon Sep 17 00:00:00 2001 From: marynate Date: Mon, 9 Mar 2015 16:28:08 +0800 Subject: Fix compie error in TileMap::_fix_cell_transform(...) --- scene/2d/tile_map.cpp | 11 ++++++----- scene/2d/tile_map.h | 2 +- 2 files changed, 7 insertions(+), 6 deletions(-) diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index b9d87c1224..2b88ee5dba 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -215,23 +215,24 @@ bool TileMap::get_center_y() const { return center_y; } -void TileMap::_fix_cell_transform(Matrix32& xform,const Cell& c,Vector2& offset,const Size2 &sc) { +void TileMap::_fix_cell_transform(Matrix32& xform,const Cell& p_cell, const Vector2& p_offset, const Size2 &p_sc) { - Size2 s=sc; + Size2 s=p_sc; + Vector2 offset = p_offset; - if (c.transpose) { + if (p_cell.transpose) { SWAP(xform.elements[0].x, xform.elements[0].y); SWAP(xform.elements[1].x, xform.elements[1].y); SWAP(offset.x, offset.y); SWAP(s.x, s.y); } - if (c.flip_h) { + if (p_cell.flip_h) { xform.elements[0].x=-xform.elements[0].x; xform.elements[1].x=-xform.elements[1].x; if (tile_origin==TILE_ORIGIN_TOP_LEFT) offset.x=s.x-offset.x; } - if (c.flip_v) { + if (p_cell.flip_v) { xform.elements[0].y=-xform.elements[0].y; xform.elements[1].y=-xform.elements[1].y; if (tile_origin==TILE_ORIGIN_TOP_LEFT) diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 3facc9e8b7..e02c4ee5bb 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -148,7 +148,7 @@ private: uint32_t collision_layer; TileOrigin tile_origin; - void _fix_cell_transform(Matrix32& xform, const Cell& c, Vector2 &offset, const Size2 &s); + void _fix_cell_transform(Matrix32& xform, const Cell& p_cell, const Vector2 &p_offset, const Size2 &p_sc); Map::Element *_create_quadrant(const PosKey& p_qk); void _erase_quadrant(Map::Element *Q); -- cgit v1.2.3 From 91744e9ed3124ca48e0837ee72bfe7182fd31701 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 10 Mar 2015 00:53:09 -0300 Subject: New Demo, Screen Space Shaders -Fixes to screen space shaders. -Fixes to isometric light demo. --- demos/2d/isometric_light/faceColor.png | Bin 45476 -> 47941 bytes demos/2d/screen_space_shaders/art/burano.jpg | Bin 0 -> 246589 bytes demos/2d/screen_space_shaders/art/burano.png | Bin 0 -> 974437 bytes demos/2d/screen_space_shaders/art/filmgrain.png | Bin 0 -> 290595 bytes .../screen_space_shaders/art/filmgrain.png.flags | 1 + demos/2d/screen_space_shaders/art/forest.png | Bin 0 -> 1199433 bytes demos/2d/screen_space_shaders/art/mountains.png | Bin 0 -> 927435 bytes demos/2d/screen_space_shaders/art/platformer.png | Bin 0 -> 44102 bytes demos/2d/screen_space_shaders/art/vignette.png | Bin 0 -> 4075 bytes demos/2d/screen_space_shaders/art/white.png | Bin 0 -> 174 bytes demos/2d/screen_space_shaders/engine.cfg | 4 +++ demos/2d/screen_space_shaders/screen_shaders.gd | 32 +++++++++++++++++++ demos/2d/screen_space_shaders/screen_shaders.scn | Bin 0 -> 5762 bytes drivers/gles2/shader_compiler_gles2.cpp | 8 +++++ servers/visual/shader_language.cpp | 35 ++++++++++++++++----- servers/visual/shader_language.h | 2 ++ tools/editor/plugins/baked_light_baker.cpp | 2 +- 17 files changed, 76 insertions(+), 8 deletions(-) create mode 100644 demos/2d/screen_space_shaders/art/burano.jpg create mode 100644 demos/2d/screen_space_shaders/art/burano.png create mode 100644 demos/2d/screen_space_shaders/art/filmgrain.png create mode 100644 demos/2d/screen_space_shaders/art/filmgrain.png.flags create mode 100644 demos/2d/screen_space_shaders/art/forest.png create mode 100644 demos/2d/screen_space_shaders/art/mountains.png create mode 100644 demos/2d/screen_space_shaders/art/platformer.png create mode 100644 demos/2d/screen_space_shaders/art/vignette.png create mode 100644 demos/2d/screen_space_shaders/art/white.png create mode 100644 demos/2d/screen_space_shaders/engine.cfg create mode 100644 demos/2d/screen_space_shaders/screen_shaders.gd create mode 100644 demos/2d/screen_space_shaders/screen_shaders.scn diff --git a/demos/2d/isometric_light/faceColor.png b/demos/2d/isometric_light/faceColor.png index b7e3839a78..c6daf73cb7 100644 Binary files a/demos/2d/isometric_light/faceColor.png and b/demos/2d/isometric_light/faceColor.png differ diff --git a/demos/2d/screen_space_shaders/art/burano.jpg b/demos/2d/screen_space_shaders/art/burano.jpg new file mode 100644 index 0000000000..cdab993ec1 Binary files /dev/null and b/demos/2d/screen_space_shaders/art/burano.jpg differ diff --git a/demos/2d/screen_space_shaders/art/burano.png b/demos/2d/screen_space_shaders/art/burano.png new file mode 100644 index 0000000000..6eec09d585 Binary files /dev/null and b/demos/2d/screen_space_shaders/art/burano.png differ diff --git a/demos/2d/screen_space_shaders/art/filmgrain.png b/demos/2d/screen_space_shaders/art/filmgrain.png new file mode 100644 index 0000000000..b8ea89902c Binary files /dev/null and b/demos/2d/screen_space_shaders/art/filmgrain.png differ diff --git a/demos/2d/screen_space_shaders/art/filmgrain.png.flags b/demos/2d/screen_space_shaders/art/filmgrain.png.flags new file mode 100644 index 0000000000..d5476d5499 --- /dev/null +++ b/demos/2d/screen_space_shaders/art/filmgrain.png.flags @@ -0,0 +1 @@ +repeat=true diff --git a/demos/2d/screen_space_shaders/art/forest.png b/demos/2d/screen_space_shaders/art/forest.png new file mode 100644 index 0000000000..f5a2fb9bfb Binary files /dev/null and b/demos/2d/screen_space_shaders/art/forest.png differ diff --git a/demos/2d/screen_space_shaders/art/mountains.png b/demos/2d/screen_space_shaders/art/mountains.png new file mode 100644 index 0000000000..b8435bb1a8 Binary files /dev/null and b/demos/2d/screen_space_shaders/art/mountains.png differ diff --git a/demos/2d/screen_space_shaders/art/platformer.png b/demos/2d/screen_space_shaders/art/platformer.png new file mode 100644 index 0000000000..21c1cb4c4b Binary files /dev/null and b/demos/2d/screen_space_shaders/art/platformer.png differ diff --git a/demos/2d/screen_space_shaders/art/vignette.png b/demos/2d/screen_space_shaders/art/vignette.png new file mode 100644 index 0000000000..8afeb7f9e1 Binary files /dev/null and b/demos/2d/screen_space_shaders/art/vignette.png differ diff --git a/demos/2d/screen_space_shaders/art/white.png b/demos/2d/screen_space_shaders/art/white.png new file mode 100644 index 0000000000..573faa33f2 Binary files /dev/null and b/demos/2d/screen_space_shaders/art/white.png differ diff --git a/demos/2d/screen_space_shaders/engine.cfg b/demos/2d/screen_space_shaders/engine.cfg new file mode 100644 index 0000000000..2a41110886 --- /dev/null +++ b/demos/2d/screen_space_shaders/engine.cfg @@ -0,0 +1,4 @@ +[application] + +name="Screen-Space Shaders" +main_scene="res://screen_shaders.scn" diff --git a/demos/2d/screen_space_shaders/screen_shaders.gd b/demos/2d/screen_space_shaders/screen_shaders.gd new file mode 100644 index 0000000000..4e8a548539 --- /dev/null +++ b/demos/2d/screen_space_shaders/screen_shaders.gd @@ -0,0 +1,32 @@ + +extends Control + +# member variables here, example: +# var a=2 +# var b="textvar" + +func _ready(): + # Initialization here + for c in get_node("pictures").get_children(): + get_node("picture").add_item("PIC: "+c.get_name()) + for c in get_node("effects").get_children(): + get_node("effect").add_item("FX: "+c.get_name()) + pass + + + + +func _on_picture_item_selected( ID ): + for c in range(get_node("pictures").get_child_count()): + if (ID==c): + get_node("pictures").get_child(c).show() + else: + get_node("pictures").get_child(c).hide() + + +func _on_effect_item_selected( ID ): + for c in range(get_node("effects").get_child_count()): + if (ID==c): + get_node("effects").get_child(c).show() + else: + get_node("effects").get_child(c).hide() diff --git a/demos/2d/screen_space_shaders/screen_shaders.scn b/demos/2d/screen_space_shaders/screen_shaders.scn new file mode 100644 index 0000000000..aa359616de Binary files /dev/null and b/demos/2d/screen_space_shaders/screen_shaders.scn differ diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index be40043573..8d378ceec1 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -61,6 +61,7 @@ static String _typestr(SL::DataType p_type) { case SL::TYPE_VEC2: return "vec2"; case SL::TYPE_VEC3: return "vec3"; case SL::TYPE_VEC4: return "vec4"; + case SL::TYPE_MAT2: return "mat2"; case SL::TYPE_MAT3: return "mat3"; case SL::TYPE_MAT4: return "mat4"; case SL::TYPE_TEXTURE: return "sampler2D"; @@ -284,6 +285,7 @@ String ShaderCompilerGLES2::dump_node_code(SL::Node *p_node,int p_level,bool p_a case SL::TYPE_VEC2: { Vector2 v = cnode->value; code="vec2("+_mknum(v.x)+", "+_mknum(v.y)+")"; } break; case SL::TYPE_VEC3: { Vector3 v = cnode->value; code="vec3("+_mknum(v.x)+", "+_mknum(v.y)+", "+_mknum(v.z)+")"; } break; case SL::TYPE_VEC4: { Plane v = cnode->value; code="vec4("+_mknum(v.normal.x)+", "+_mknum(v.normal.y)+", "+_mknum(v.normal.z)+", "+_mknum(v.d)+")"; } break; + case SL::TYPE_MAT2: { Matrix32 x = cnode->value; code="mat2( vec2("+_mknum(x[0][0])+", "+_mknum(x[0][1])+"), vec2("+_mknum(x[1][0])+", "+_mknum(x[1][1])+"))"; } break; case SL::TYPE_MAT3: { Matrix3 x = cnode->value; code="mat3( vec3("+_mknum(x.get_axis(0).x)+", "+_mknum(x.get_axis(0).y)+", "+_mknum(x.get_axis(0).z)+"), vec3("+_mknum(x.get_axis(1).x)+", "+_mknum(x.get_axis(1).y)+", "+_mknum(x.get_axis(1).z)+"), vec3("+_mknum(x.get_axis(2).x)+", "+_mknum(x.get_axis(2).y)+", "+_mknum(x.get_axis(2).z)+"))"; } break; case SL::TYPE_MAT4: { Transform x = cnode->value; code="mat4( vec4("+_mknum(x.basis.get_axis(0).x)+", "+_mknum(x.basis.get_axis(0).y)+", "+_mknum(x.basis.get_axis(0).z)+",0.0), vec4("+_mknum(x.basis.get_axis(1).x)+", "+_mknum(x.basis.get_axis(1).y)+", "+_mknum(x.basis.get_axis(1).z)+",0.0), vec4("+_mknum(x.basis.get_axis(2).x)+", "+_mknum(x.basis.get_axis(2).y)+", "+_mknum(x.basis.get_axis(2).z)+",0.0), vec4("+_mknum(x.origin.x)+", "+_mknum(x.origin.y)+", "+_mknum(x.origin.z)+",1.0))"; } break; default: code="value.get_type())+" ("+itos(cnode->datatype)+">"; @@ -476,6 +478,11 @@ String ShaderCompilerGLES2::dump_node_code(SL::Node *p_node,int p_level,bool p_a m="[2]"; else if (mnode->name=="w") m="[3]"; + } else if (mnode->basetype==SL::TYPE_MAT2) { + if (mnode->name=="x") + m="[0]"; + else if (mnode->name=="y") + m="[1]"; } else if (mnode->basetype==SL::TYPE_MAT3) { if (mnode->name=="x") @@ -657,6 +664,7 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { replace_table["vec2" ]= "vec2"; replace_table["vec3" ]= "vec3"; replace_table["vec4" ]= "vec4"; + replace_table["mat2" ]= "mat2"; replace_table["mat3" ]= "mat3"; replace_table["mat4" ]= "mat4"; replace_table["texture" ]= "sampler2D"; diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index e53fe8f82d..af65a7a639 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -56,6 +56,7 @@ const char * ShaderLanguage::token_names[TK_MAX]={ "TYPE_VEC2", "TYPE_VEC3", "TYPE_VEC4", + "TYPE_MAT2", "TYPE_MAT3", "TYPE_MAT4", "TYPE_TEXTURE", @@ -403,9 +404,9 @@ ShaderLanguage::Token ShaderLanguage::read_token(const CharType* p_text,int p_le {TK_TYPE_TEXTURE,"texture"}, {TK_TYPE_CUBEMAP,"cubemap"}, {TK_TYPE_COLOR,"color"}, - /* + {TK_TYPE_MAT2,"mat2"}, - {TK_TYPE_MAT3,"mat3"}, + /*{TK_TYPE_MAT3,"mat3"}, {TK_TYPE_MAT4,"mat3"},*/ {TK_TYPE_MAT3,"mat3"}, {TK_TYPE_MAT4,"mat4"}, @@ -511,6 +512,7 @@ bool ShaderLanguage::is_token_datatype(TokenType p_type) { (p_type==TK_TYPE_VEC3) || (p_type==TK_TYPE_VEC4) || (p_type==TK_TYPE_COLOR) || + (p_type==TK_TYPE_MAT2) || (p_type==TK_TYPE_MAT3) || (p_type==TK_TYPE_MAT4) || (p_type==TK_TYPE_CUBEMAP) || @@ -529,6 +531,7 @@ ShaderLanguage::DataType ShaderLanguage::get_token_datatype(TokenType p_type) { case TK_TYPE_VEC3: return TYPE_VEC3; case TK_TYPE_VEC4: return TYPE_VEC4; case TK_TYPE_COLOR: return TYPE_VEC4; + case TK_TYPE_MAT2: return TYPE_MAT2; case TK_TYPE_MAT3: return TYPE_MAT3; case TK_TYPE_MAT4: return TYPE_MAT4; case TK_TYPE_TEXTURE: return TYPE_TEXTURE; @@ -550,6 +553,7 @@ String ShaderLanguage::get_datatype_name(DataType p_type) { case TYPE_VEC2: return "vec2"; case TYPE_VEC3: return "vec3"; case TYPE_VEC4: return "vec4"; + case TYPE_MAT2: return "mat2"; case TYPE_MAT3: return "mat3"; case TYPE_MAT4: return "mat4"; case TYPE_TEXTURE: return "texture"; @@ -570,6 +574,7 @@ bool ShaderLanguage::is_token_nonvoid_datatype(TokenType p_type) { (p_type==TK_TYPE_VEC3) || (p_type==TK_TYPE_VEC4) || (p_type==TK_TYPE_COLOR) || + (p_type==TK_TYPE_MAT2) || (p_type==TK_TYPE_MAT3) || (p_type==TK_TYPE_MAT4) || (p_type==TK_TYPE_TEXTURE) || @@ -782,6 +787,7 @@ const ShaderLanguage::IntrinsicFuncDef ShaderLanguage::intrinsic_func_defs[]={ {"vec4",TYPE_VEC4,{TYPE_FLOAT,TYPE_VEC3,TYPE_VOID}}, {"vec4",TYPE_VEC4,{TYPE_VEC3,TYPE_FLOAT,TYPE_VOID}}, {"vec4",TYPE_VEC4,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, + {"mat2",TYPE_MAT2,{TYPE_VEC2,TYPE_VEC2,TYPE_VOID}}, {"mat3",TYPE_MAT3,{TYPE_VEC3,TYPE_VEC3,TYPE_VEC3,TYPE_VOID}}, {"mat4",TYPE_MAT4,{TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VEC4,TYPE_VOID}}, //intrinsics - trigonometry @@ -918,6 +924,7 @@ const ShaderLanguage::OperatorDef ShaderLanguage::operator_defs[]={ {OP_ASSIGN,TYPE_VOID,{TYPE_VEC2,TYPE_VEC2}}, {OP_ASSIGN,TYPE_VOID,{TYPE_VEC3,TYPE_VEC3}}, {OP_ASSIGN,TYPE_VOID,{TYPE_VEC4,TYPE_VEC4}}, + {OP_ASSIGN,TYPE_VOID,{TYPE_MAT2,TYPE_MAT2}}, {OP_ASSIGN,TYPE_VOID,{TYPE_MAT3,TYPE_MAT3}}, {OP_ASSIGN,TYPE_VOID,{TYPE_MAT4,TYPE_MAT4}}, {OP_ADD,TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT}}, @@ -933,6 +940,8 @@ const ShaderLanguage::OperatorDef ShaderLanguage::operator_defs[]={ {OP_MUL,TYPE_VEC2,{TYPE_VEC2,TYPE_FLOAT}}, {OP_MUL,TYPE_VEC2,{TYPE_FLOAT,TYPE_VEC2}}, {OP_MUL,TYPE_VEC2,{TYPE_VEC2,TYPE_MAT3}}, + {OP_MUL,TYPE_VEC2,{TYPE_MAT2,TYPE_VEC2}}, + {OP_MUL,TYPE_VEC2,{TYPE_VEC2,TYPE_MAT2}}, {OP_MUL,TYPE_VEC2,{TYPE_MAT3,TYPE_VEC2}}, {OP_MUL,TYPE_VEC2,{TYPE_VEC2,TYPE_MAT4}}, {OP_MUL,TYPE_VEC2,{TYPE_MAT4,TYPE_VEC2}}, @@ -947,6 +956,7 @@ const ShaderLanguage::OperatorDef ShaderLanguage::operator_defs[]={ {OP_MUL,TYPE_VEC4,{TYPE_FLOAT,TYPE_VEC4}}, {OP_MUL,TYPE_VEC4,{TYPE_MAT4,TYPE_VEC4}}, {OP_MUL,TYPE_VEC4,{TYPE_VEC4,TYPE_MAT4}}, + {OP_MUL,TYPE_MAT2,{TYPE_MAT2,TYPE_MAT2}}, {OP_MUL,TYPE_MAT3,{TYPE_MAT3,TYPE_MAT3}}, {OP_MUL,TYPE_MAT4,{TYPE_MAT4,TYPE_MAT4}}, {OP_DIV,TYPE_FLOAT,{TYPE_FLOAT,TYPE_FLOAT}}, @@ -976,15 +986,15 @@ const ShaderLanguage::OperatorDef ShaderLanguage::operator_defs[]={ {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_FLOAT,TYPE_FLOAT}}, {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC2,TYPE_VEC2}}, {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC2,TYPE_FLOAT}}, - {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_MAT3,TYPE_VEC2}}, - {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_MAT4,TYPE_VEC2}}, + {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC2,TYPE_MAT2}}, + {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_MAT2,TYPE_MAT2}}, + {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC3,TYPE_MAT3}}, {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC3,TYPE_VEC3}}, {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC3,TYPE_FLOAT}}, - {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_MAT3,TYPE_VEC3}}, - {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_MAT4,TYPE_VEC3}}, + {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC3,TYPE_MAT4}}, {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC4,TYPE_VEC4}}, {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC4,TYPE_FLOAT}}, - {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_MAT4,TYPE_VEC4}}, + {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_VEC4,TYPE_MAT4}}, {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_MAT3,TYPE_MAT3}}, {OP_ASSIGN_MUL,TYPE_VOID,{TYPE_MAT4,TYPE_MAT4}}, {OP_ASSIGN_DIV,TYPE_VOID,{TYPE_FLOAT,TYPE_FLOAT}}, @@ -1566,6 +1576,7 @@ Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_ex case TYPE_VEC2: name="vec2"; break; case TYPE_VEC3: name="vec3"; break; case TYPE_VEC4: name="vec4"; break; + case TYPE_MAT2: name="mat2"; break; case TYPE_MAT3: name="mat3"; break; case TYPE_MAT4: name="mat4"; break; default: ERR_FAIL_V(ERR_BUG); @@ -1860,6 +1871,7 @@ Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_ex } } break; + case TYPE_MAT2: ok=(ident=="x" || ident=="y"); member_type=TYPE_VEC2; break; case TYPE_MAT3: ok=(ident=="x" || ident=="y" || ident=="z" ); member_type=TYPE_VEC3; break; case TYPE_MAT4: ok=(ident=="x" || ident=="y" || ident=="z" || ident=="w"); member_type=TYPE_VEC4; break; default: {} @@ -2246,6 +2258,7 @@ Error ShaderLanguage::parse_variable_declaration(Parser& parser,BlockNode *p_blo case TYPE_VEC2: con->value=Vector2(); break; case TYPE_VEC3: con->value=Vector3(); break; case TYPE_VEC4: con->value=iscolor?Variant(Color()):Variant(Plane()); break; + case TYPE_MAT2: con->value=Matrix32(); break; case TYPE_MAT3: con->value=Matrix3(); break; case TYPE_MAT4: con->value=Transform(); break; case TYPE_TEXTURE: @@ -2628,12 +2641,20 @@ void ShaderLanguage::get_keyword_list(ShaderType p_type, List *p_keyword int idx=0; + p_keywords->push_back("uniform"); + p_keywords->push_back("texture"); + p_keywords->push_back("cubemap"); + p_keywords->push_back("color"); + p_keywords->push_back("if"); + p_keywords->push_back("else"); + while(intrinsic_func_defs[idx].name) { p_keywords->push_back(intrinsic_func_defs[idx].name); idx++; } + switch(p_type) { case SHADER_MATERIAL_VERTEX: { idx=0; diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h index f79c219d85..7777c8bcf3 100644 --- a/servers/visual/shader_language.h +++ b/servers/visual/shader_language.h @@ -56,6 +56,7 @@ public: TK_TYPE_VEC2, TK_TYPE_VEC3, TK_TYPE_VEC4, + TK_TYPE_MAT2, TK_TYPE_MAT3, TK_TYPE_MAT4, TK_TYPE_TEXTURE, @@ -118,6 +119,7 @@ public: TYPE_VEC2, TYPE_VEC3, TYPE_VEC4, + TYPE_MAT2, TYPE_MAT3, TYPE_MAT4, TYPE_TEXTURE, diff --git a/tools/editor/plugins/baked_light_baker.cpp b/tools/editor/plugins/baked_light_baker.cpp index 42a185b7c2..184f80a1b7 100644 --- a/tools/editor/plugins/baked_light_baker.cpp +++ b/tools/editor/plugins/baked_light_baker.cpp @@ -1233,7 +1233,7 @@ float BakedLightBaker::_throw_ray(ThreadStack& thread_stack,bool p_bake_direct,c if (dist Date: Tue, 10 Mar 2015 09:53:22 -0300 Subject: increase minimum range in property editor a bit --- tools/editor/property_editor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index fb4c134263..f760ab1cb5 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -2362,7 +2362,7 @@ void PropertyEditor::update_tree() { } else { if (p.type == Variant::REAL) { - item->set_range_config(1, -65536, 65535, 0.01); + item->set_range_config(1, -65536, 65535, 0.001); } else { item->set_range_config(1, -65536, 65535, 1); -- cgit v1.2.3 From a6f96f46b779a815b03974fece21728fe32e88d2 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 10 Mar 2015 21:05:49 -0300 Subject: small optimizations to isometric light demo should work faster, and even faster if exported.. as textures have been optimized. --- demos/2d/isometric_light/cubio.scn | Bin 6878 -> 6927 bytes demos/2d/isometric_light/export.cfg | 262 +++++++++++++++++++++++++++++ demos/2d/isometric_light/faceNormal.png | Bin 131067 -> 54844 bytes demos/2d/isometric_light/floor_shader.res | Bin 972 -> 1026 bytes demos/2d/isometric_light/light2.png | Bin 60871 -> 3500 bytes demos/2d/isometric_light/map.scn | Bin 8520 -> 8565 bytes demos/2d/isometric_light/tileset_scene.scn | Bin 4813 -> 4812 bytes demos/2d/isometric_light/torch.scn | Bin 4232 -> 4262 bytes demos/2d/isometric_light/torch_light.png | Bin 28516 -> 1262 bytes demos/2d/isometric_light/wall_shader.res | Bin 1628 -> 1684 bytes scene/2d/light_2d.cpp | 26 ++- scene/2d/light_2d.h | 4 + scene/resources/texture.cpp | 9 + scene/resources/texture.h | 2 + servers/visual/rasterizer.h | 2 + servers/visual/visual_server_raster.cpp | 10 ++ servers/visual/visual_server_raster.h | 1 + servers/visual/visual_server_wrap_mt.h | 1 + servers/visual_server.h | 1 + 19 files changed, 317 insertions(+), 1 deletion(-) create mode 100644 demos/2d/isometric_light/export.cfg diff --git a/demos/2d/isometric_light/cubio.scn b/demos/2d/isometric_light/cubio.scn index 29fa077389..c8ab7ddd4e 100644 Binary files a/demos/2d/isometric_light/cubio.scn and b/demos/2d/isometric_light/cubio.scn differ diff --git a/demos/2d/isometric_light/export.cfg b/demos/2d/isometric_light/export.cfg new file mode 100644 index 0000000000..578d4171b2 --- /dev/null +++ b/demos/2d/isometric_light/export.cfg @@ -0,0 +1,262 @@ +[convert_images] + +action="none" +compress_quality=0.7 +formats="png" +shrink=1 + +[export_filter] + +filter="" +type="resources" + +[image_group_files] + +files=["res://faceNormal.png", "normal", "res://faceColor.png", "normal", "res://faceMask.png", "normal"] + +[image_groups] + +normal={"atlas":false, "action":"compress_ram", "shrink":1, "lossy_quality":0.7} + +[platform:Android] + +apk_expansion/SALT="" +apk_expansion/enable=false +apk_expansion/public_key="" +command_line/extra_args="" +custom_package/debug="" +custom_package/release="" +keystore/release="" +keystore/release_password="" +keystore/release_user="" +one_click_deploy/clear_previous_install=true +package/icon="" +package/name="" +package/signed=true +package/unique_name="com.android.noname" +permissions/access_checkin_properties=false +permissions/access_coarse_location=false +permissions/access_fine_location=false +permissions/access_location_extra_commands=false +permissions/access_mock_location=false +permissions/access_network_state=false +permissions/access_surface_flinger=false +permissions/access_wifi_state=false +permissions/account_manager=false +permissions/add_voicemail=false +permissions/authenticate_accounts=false +permissions/battery_stats=false +permissions/bind_accessibility_service=false +permissions/bind_appwidget=false +permissions/bind_device_admin=false +permissions/bind_input_method=false +permissions/bind_nfc_service=false +permissions/bind_notification_listener_service=false +permissions/bind_print_service=false +permissions/bind_remoteviews=false +permissions/bind_text_service=false +permissions/bind_vpn_service=false +permissions/bind_wallpaper=false +permissions/bluetooth=false +permissions/bluetooth_admin=false +permissions/bluetooth_privileged=false +permissions/brick=false +permissions/broadcast_package_removed=false +permissions/broadcast_sms=false +permissions/broadcast_sticky=false +permissions/broadcast_wap_push=false +permissions/call_phone=false +permissions/call_privileged=false +permissions/camera=false +permissions/capture_audio_output=false +permissions/capture_secure_video_output=false +permissions/capture_video_output=false +permissions/change_component_enabled_state=false +permissions/change_configuration=false +permissions/change_network_state=false +permissions/change_wifi_multicast_state=false +permissions/change_wifi_state=false +permissions/clear_app_cache=false +permissions/clear_app_user_data=false +permissions/control_location_updates=false +permissions/delete_cache_files=false +permissions/delete_packages=false +permissions/device_power=false +permissions/diagnostic=false +permissions/disable_keyguard=false +permissions/dump=false +permissions/expand_status_bar=false +permissions/factory_test=false +permissions/flashlight=false +permissions/force_back=false +permissions/get_accounts=false +permissions/get_package_size=false +permissions/get_tasks=false +permissions/get_top_activity_info=false +permissions/global_search=false +permissions/hardware_test=false +permissions/inject_events=false +permissions/install_location_provider=false +permissions/install_packages=false +permissions/install_shortcut=false +permissions/internal_system_window=false +permissions/internet=false +permissions/kill_background_processes=false +permissions/location_hardware=false +permissions/manage_accounts=false +permissions/manage_app_tokens=false +permissions/manage_documents=false +permissions/master_clear=false +permissions/media_content_control=false +permissions/modify_audio_settings=false +permissions/modify_phone_state=false +permissions/mount_format_filesystems=false +permissions/mount_unmount_filesystems=false +permissions/nfc=false +permissions/persistent_activity=false +permissions/process_outgoing_calls=false +permissions/read_calendar=false +permissions/read_call_log=false +permissions/read_contacts=false +permissions/read_external_storage=false +permissions/read_frame_buffer=false +permissions/read_history_bookmarks=false +permissions/read_input_state=false +permissions/read_logs=false +permissions/read_phone_state=false +permissions/read_profile=false +permissions/read_sms=false +permissions/read_social_stream=false +permissions/read_sync_settings=false +permissions/read_sync_stats=false +permissions/read_user_dictionary=false +permissions/reboot=false +permissions/receive_boot_completed=false +permissions/receive_mms=false +permissions/receive_sms=false +permissions/receive_wap_push=false +permissions/record_audio=false +permissions/reorder_tasks=false +permissions/restart_packages=false +permissions/send_respond_via_message=false +permissions/send_sms=false +permissions/set_activity_watcher=false +permissions/set_alarm=false +permissions/set_always_finish=false +permissions/set_animation_scale=false +permissions/set_debug_app=false +permissions/set_orientation=false +permissions/set_pointer_speed=false +permissions/set_preferred_applications=false +permissions/set_process_limit=false +permissions/set_time=false +permissions/set_time_zone=false +permissions/set_wallpaper=false +permissions/set_wallpaper_hints=false +permissions/signal_persistent_processes=false +permissions/status_bar=false +permissions/subscribed_feeds_read=false +permissions/subscribed_feeds_write=false +permissions/system_alert_window=false +permissions/transmit_ir=false +permissions/uninstall_shortcut=false +permissions/update_device_stats=false +permissions/use_credentials=false +permissions/use_sip=false +permissions/vibrate=false +permissions/wake_lock=false +permissions/write_apn_settings=false +permissions/write_calendar=false +permissions/write_call_log=false +permissions/write_contacts=false +permissions/write_external_storage=false +permissions/write_gservices=false +permissions/write_history_bookmarks=false +permissions/write_profile=false +permissions/write_secure_settings=false +permissions/write_settings=false +permissions/write_sms=false +permissions/write_social_stream=false +permissions/write_sync_settings=false +permissions/write_user_dictionary=false +screen/orientation=0 +screen/support_large=true +screen/support_normal=true +screen/support_small=true +screen/support_xlarge=true +user_permissions/0="" +user_permissions/1="" +user_permissions/10="" +user_permissions/11="" +user_permissions/12="" +user_permissions/13="" +user_permissions/14="" +user_permissions/15="" +user_permissions/16="" +user_permissions/17="" +user_permissions/18="" +user_permissions/19="" +user_permissions/2="" +user_permissions/3="" +user_permissions/4="" +user_permissions/5="" +user_permissions/6="" +user_permissions/7="" +user_permissions/8="" +user_permissions/9="" +version/code=1 +version/name="1.0" + +[platform:BlackBerry 10] + +package/category="core.games" +package/custom_template="" +package/description="Game made with Godot Engine" +package/icon="" +package/name="" +package/unique_name="com.godot.noname" +release/author="Cert. Name" +release/author_id="Cert. ID" +version/code=1 +version/name="1.0" + +[platform:HTML5] + +browser/enable_run=false +custom_package/debug="" +custom_package/release="" +options/memory_size=3 + +[platform:Linux X11] + +binary/64_bits=true +custom_binary/debug="" +custom_binary/release="" +resources/pack_mode=1 + +[platform:Mac OSX] + +application/64_bits=false +application/copyright="" +application/icon="" +application/identifier="com.godot.macgame" +application/info="This Game is Nice" +application/name="" +application/short_version="1.0" +application/signature="godotmacgame" +application/version="1.0" +custom_package/debug="" +custom_package/release="" +display/high_res=false + +[platform:Windows Desktop] + +binary/64_bits=true +custom_binary/debug="" +custom_binary/release="" +resources/pack_mode=1 + +[script] + +action="compile" +encrypt_key="" diff --git a/demos/2d/isometric_light/faceNormal.png b/demos/2d/isometric_light/faceNormal.png index c6498dd1df..651f075fa1 100644 Binary files a/demos/2d/isometric_light/faceNormal.png and b/demos/2d/isometric_light/faceNormal.png differ diff --git a/demos/2d/isometric_light/floor_shader.res b/demos/2d/isometric_light/floor_shader.res index d4fac5b933..446c71d227 100644 Binary files a/demos/2d/isometric_light/floor_shader.res and b/demos/2d/isometric_light/floor_shader.res differ diff --git a/demos/2d/isometric_light/light2.png b/demos/2d/isometric_light/light2.png index dd035e9911..cd473251aa 100644 Binary files a/demos/2d/isometric_light/light2.png and b/demos/2d/isometric_light/light2.png differ diff --git a/demos/2d/isometric_light/map.scn b/demos/2d/isometric_light/map.scn index 10de40d4ac..fb2f3a2154 100644 Binary files a/demos/2d/isometric_light/map.scn and b/demos/2d/isometric_light/map.scn differ diff --git a/demos/2d/isometric_light/tileset_scene.scn b/demos/2d/isometric_light/tileset_scene.scn index e76a22c892..3d0773c9c5 100644 Binary files a/demos/2d/isometric_light/tileset_scene.scn and b/demos/2d/isometric_light/tileset_scene.scn differ diff --git a/demos/2d/isometric_light/torch.scn b/demos/2d/isometric_light/torch.scn index 2daa199e92..d1cb7fe7e6 100644 Binary files a/demos/2d/isometric_light/torch.scn and b/demos/2d/isometric_light/torch.scn differ diff --git a/demos/2d/isometric_light/torch_light.png b/demos/2d/isometric_light/torch_light.png index 60e5838043..a98113d36f 100644 Binary files a/demos/2d/isometric_light/torch_light.png and b/demos/2d/isometric_light/torch_light.png differ diff --git a/demos/2d/isometric_light/wall_shader.res b/demos/2d/isometric_light/wall_shader.res index a1318746a5..78c8fe57e1 100644 Binary files a/demos/2d/isometric_light/wall_shader.res and b/demos/2d/isometric_light/wall_shader.res differ diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 5472e0b00e..8f6907798f 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -23,7 +23,7 @@ Rect2 Light2D::get_item_rect() const { Size2i s; - s = texture->get_size(); + s = texture->get_size()*scale; Point2i ofs=texture_offset; ofs-=s/2; @@ -63,6 +63,8 @@ void Light2D::set_texture_offset( const Vector2& p_offset) { texture_offset=p_offset; VS::get_singleton()->canvas_light_set_texture_offset(canvas_light,texture_offset); + item_rect_changed(); + } Vector2 Light2D::get_texture_offset() const { @@ -87,11 +89,27 @@ void Light2D::set_height( float p_height) { VS::get_singleton()->canvas_light_set_height(canvas_light,height); } + + float Light2D::get_height() const { return height; } +void Light2D::set_scale( float p_scale) { + + scale=p_scale; + VS::get_singleton()->canvas_light_set_scale(canvas_light,scale); + item_rect_changed(); + +} + + +float Light2D::get_scale() const { + + return scale; +} + void Light2D::set_z_range_min( int p_min_z) { z_min=p_min_z; @@ -242,6 +260,10 @@ void Light2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_height","height"),&Light2D::set_height); ObjectTypeDB::bind_method(_MD("get_height"),&Light2D::get_height); + ObjectTypeDB::bind_method(_MD("set_scale","scale"),&Light2D::set_scale); + ObjectTypeDB::bind_method(_MD("get_scale"),&Light2D::get_scale); + + ObjectTypeDB::bind_method(_MD("set_z_range_min","z"),&Light2D::set_z_range_min); ObjectTypeDB::bind_method(_MD("get_z_range_min"),&Light2D::get_z_range_min); @@ -276,6 +298,7 @@ void Light2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled")); ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_texture_offset"),_SCS("get_texture_offset")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"scale",PROPERTY_HINT_RANGE,"0.01,4096,0.01"),_SCS("set_scale"),_SCS("get_scale")); ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),_SCS("set_color"),_SCS("get_color")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"subtract"),_SCS("set_subtract_mode"),_SCS("get_subtract_mode")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"range/height"),_SCS("set_height"),_SCS("get_height")); @@ -299,6 +322,7 @@ Light2D::Light2D() { shadow=false; color=Color(1,1,1); height=0; + scale=1.0; z_min=-1024; z_max=1024; layer_min=0; diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h index 26dc1f4d44..6eb6ad5237 100644 --- a/scene/2d/light_2d.h +++ b/scene/2d/light_2d.h @@ -12,6 +12,7 @@ private: bool shadow; Color color; float height; + float scale; int z_min; int z_max; int layer_min; @@ -50,6 +51,9 @@ public: void set_height( float p_height); float get_height() const; + void set_scale( float p_scale); + float get_scale() const; + void set_z_range_min( int p_min_z); int get_z_range_min() const; diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 2c1502288b..8d3cbadd06 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -321,6 +321,13 @@ void ImageTexture::premultiply_alpha() { } } +void ImageTexture::normal_to_xy() { + + Image img = get_data(); + img.normalmap_to_xy(); + create_from_image(img,flags); +} + bool ImageTexture::has_alpha() const { return ( format==Image::FORMAT_GRAYSCALE_ALPHA || format==Image::FORMAT_INDEXED_ALPHA || format==Image::FORMAT_RGBA ); @@ -405,9 +412,11 @@ void ImageTexture::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_lossy_storage_quality"),&ImageTexture::get_lossy_storage_quality); ObjectTypeDB::bind_method(_MD("fix_alpha_edges"),&ImageTexture::fix_alpha_edges); ObjectTypeDB::bind_method(_MD("premultiply_alpha"),&ImageTexture::premultiply_alpha); + ObjectTypeDB::bind_method(_MD("normal_to_xy"),&ImageTexture::normal_to_xy); ObjectTypeDB::bind_method(_MD("set_size_override","size"),&ImageTexture::set_size_override); ObjectTypeDB::set_method_flags(get_type_static(),_SCS("fix_alpha_edges"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR); ObjectTypeDB::set_method_flags(get_type_static(),_SCS("premultiply_alpha"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR); + ObjectTypeDB::set_method_flags(get_type_static(),_SCS("normal_to_xy"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR); ObjectTypeDB::bind_method(_MD("_reload_hook","rid"),&ImageTexture::_reload_hook); diff --git a/scene/resources/texture.h b/scene/resources/texture.h index c1122b005d..e853a4b05f 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -146,6 +146,8 @@ public: void fix_alpha_edges(); void premultiply_alpha(); + void normal_to_xy(); + void set_size_override(const Size2& p_size); diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index d2a1c48c46..869ab83d9a 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -577,6 +577,7 @@ public: Color color; Matrix32 xform; float height; + float scale; int z_min; int z_max; int layer_min; @@ -614,6 +615,7 @@ public: layer_min=0; layer_max=0; item_mask=1; + scale=1.0; item_shadow_mask=-1; subtract=false; texture_cache=NULL; diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 1c16f51e89..2c81dfbb30 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -3899,6 +3899,15 @@ void VisualServerRaster::canvas_light_set_transform(RID p_light, const Matrix32& clight->xform=p_transform; } +void VisualServerRaster::canvas_light_set_scale(RID p_light, float p_scale) { + + Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light); + ERR_FAIL_COND(!clight); + clight->scale=p_scale; + +} + + void VisualServerRaster::canvas_light_set_texture(RID p_light, RID p_texture){ Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light); @@ -6937,6 +6946,7 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ if (cl->enabled && cl->texture.is_valid()) { //not super efficient.. Size2 tsize(rasterizer->texture_get_width(cl->texture),rasterizer->texture_get_height(cl->texture)); + tsize*=cl->scale; Vector2 offset=tsize/2.0; cl->rect_cache=Rect2(-offset+cl->texture_offset,tsize); cl->xform_cache=xf * cl->xform; diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 7d7bbe1d71..1622871d45 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -1157,6 +1157,7 @@ public: virtual void canvas_light_attach_to_canvas(RID p_light,RID p_canvas); virtual void canvas_light_set_enabled(RID p_light, bool p_enabled); virtual void canvas_light_set_transform(RID p_light, const Matrix32& p_transform); + virtual void canvas_light_set_scale(RID p_light, float p_scale); virtual void canvas_light_set_texture(RID p_light, RID p_texture); virtual void canvas_light_set_texture_offset(RID p_light, const Vector2& p_offset); virtual void canvas_light_set_color(RID p_light, const Color& p_color); diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index bccb096e1b..4022503697 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -1151,6 +1151,7 @@ public: FUNC2(canvas_light_attach_to_canvas,RID,RID); FUNC2(canvas_light_set_enabled,RID,bool); FUNC2(canvas_light_set_transform,RID,const Matrix32&); + FUNC2(canvas_light_set_scale,RID,float); FUNC2(canvas_light_set_texture,RID,RID); FUNC2(canvas_light_set_texture_offset,RID,const Vector2&); FUNC2(canvas_light_set_color,RID,const Color&); diff --git a/servers/visual_server.h b/servers/visual_server.h index 9404ea040c..8f1a0d1529 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -1005,6 +1005,7 @@ public: virtual RID canvas_light_create()=0; virtual void canvas_light_attach_to_canvas(RID p_light,RID p_canvas)=0; virtual void canvas_light_set_enabled(RID p_light, bool p_enabled)=0; + virtual void canvas_light_set_scale(RID p_light, float p_scale)=0; virtual void canvas_light_set_transform(RID p_light, const Matrix32& p_transform)=0; virtual void canvas_light_set_texture(RID p_light, RID p_texture)=0; virtual void canvas_light_set_texture_offset(RID p_light, const Vector2& p_offset)=0; -- cgit v1.2.3 From 9f88a40e9fa1045f60ac5b6ca36de945562d6b65 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Wed, 11 Mar 2015 01:44:52 -0300 Subject: simple shader effects library for 2D ready to use in any project --- demos/2d/sprite_shaders/cubio.png | Bin 0 -> 26579 bytes demos/2d/sprite_shaders/engine.cfg | 4 ++++ demos/2d/sprite_shaders/sprite_shaders.scn | Bin 0 -> 4087 bytes 3 files changed, 4 insertions(+) create mode 100644 demos/2d/sprite_shaders/cubio.png create mode 100644 demos/2d/sprite_shaders/engine.cfg create mode 100644 demos/2d/sprite_shaders/sprite_shaders.scn diff --git a/demos/2d/sprite_shaders/cubio.png b/demos/2d/sprite_shaders/cubio.png new file mode 100644 index 0000000000..6f76220225 Binary files /dev/null and b/demos/2d/sprite_shaders/cubio.png differ diff --git a/demos/2d/sprite_shaders/engine.cfg b/demos/2d/sprite_shaders/engine.cfg new file mode 100644 index 0000000000..09f9a59566 --- /dev/null +++ b/demos/2d/sprite_shaders/engine.cfg @@ -0,0 +1,4 @@ +[application] + +name="2D Shaders for Sprites" +main_scene="res://sprite_shaders.scn" diff --git a/demos/2d/sprite_shaders/sprite_shaders.scn b/demos/2d/sprite_shaders/sprite_shaders.scn new file mode 100644 index 0000000000..84f81dde12 Binary files /dev/null and b/demos/2d/sprite_shaders/sprite_shaders.scn differ -- cgit v1.2.3 From 650e13f3cd68c9b45879a905548c34e9fb5bb46f Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 12 Mar 2015 01:05:50 -0300 Subject: back buffer copy node, to improve on texscreen() back buffer copy node and respective demo --- demos/2d/isometric_light/engine.cfg | 4 ++ demos/2d/sprite_shaders/sprite_shaders.scn | Bin 4087 -> 4079 bytes demos/2d/texscreen/bubble.png | Bin 0 -> 18619 bytes demos/2d/texscreen/bubbles.gd | 17 ++++++ demos/2d/texscreen/bubbles.scn | Bin 0 -> 1456 bytes demos/2d/texscreen/burano.png | Bin 0 -> 974437 bytes demos/2d/texscreen/engine.cfg | 4 ++ demos/2d/texscreen/lens.gd | 37 +++++++++++++ demos/2d/texscreen/lens.scn | Bin 0 -> 1805 bytes drivers/gles2/rasterizer_gles2.cpp | 62 +++++++++++++++++++--- scene/2d/back_buffer_copy.cpp | 75 +++++++++++++++++++++++++++ scene/2d/back_buffer_copy.h | 41 +++++++++++++++ scene/2d/canvas_item.cpp | 1 - scene/register_scene_types.cpp | 2 + servers/visual/rasterizer.h | 10 +++- servers/visual/visual_server_raster.cpp | 27 +++++++++- servers/visual/visual_server_raster.h | 1 + servers/visual/visual_server_wrap_mt.h | 2 + servers/visual_server.h | 1 + tools/editor/icons/icon_back_buffer_copy.png | Bin 0 -> 204 bytes 20 files changed, 272 insertions(+), 12 deletions(-) create mode 100644 demos/2d/texscreen/bubble.png create mode 100644 demos/2d/texscreen/bubbles.gd create mode 100644 demos/2d/texscreen/bubbles.scn create mode 100644 demos/2d/texscreen/burano.png create mode 100644 demos/2d/texscreen/engine.cfg create mode 100644 demos/2d/texscreen/lens.gd create mode 100644 demos/2d/texscreen/lens.scn create mode 100644 scene/2d/back_buffer_copy.cpp create mode 100644 scene/2d/back_buffer_copy.h create mode 100644 tools/editor/icons/icon_back_buffer_copy.png diff --git a/demos/2d/isometric_light/engine.cfg b/demos/2d/isometric_light/engine.cfg index bd65a38921..0d9e432d5d 100644 --- a/demos/2d/isometric_light/engine.cfg +++ b/demos/2d/isometric_light/engine.cfg @@ -9,6 +9,10 @@ down=[key(S), key(Down)] left=[key(Left), key(A)] right=[key(Right), key(D)] +[rasterizer] + +shadow_filter=0 + [render] default_clear_color=#ff000000 diff --git a/demos/2d/sprite_shaders/sprite_shaders.scn b/demos/2d/sprite_shaders/sprite_shaders.scn index 84f81dde12..7c36f2137c 100644 Binary files a/demos/2d/sprite_shaders/sprite_shaders.scn and b/demos/2d/sprite_shaders/sprite_shaders.scn differ diff --git a/demos/2d/texscreen/bubble.png b/demos/2d/texscreen/bubble.png new file mode 100644 index 0000000000..021abba601 Binary files /dev/null and b/demos/2d/texscreen/bubble.png differ diff --git a/demos/2d/texscreen/bubbles.gd b/demos/2d/texscreen/bubbles.gd new file mode 100644 index 0000000000..2ee227a928 --- /dev/null +++ b/demos/2d/texscreen/bubbles.gd @@ -0,0 +1,17 @@ + +extends Control + +# member variables here, example: +# var a=2 +# var b="textvar" + +const MAX_BUBBLES=10 + +func _ready(): + # Initialization here + for i in range(MAX_BUBBLES): + var bubble = preload("res://lens.scn").instance() + add_child(bubble) + pass + + diff --git a/demos/2d/texscreen/bubbles.scn b/demos/2d/texscreen/bubbles.scn new file mode 100644 index 0000000000..779cba6930 Binary files /dev/null and b/demos/2d/texscreen/bubbles.scn differ diff --git a/demos/2d/texscreen/burano.png b/demos/2d/texscreen/burano.png new file mode 100644 index 0000000000..6eec09d585 Binary files /dev/null and b/demos/2d/texscreen/burano.png differ diff --git a/demos/2d/texscreen/engine.cfg b/demos/2d/texscreen/engine.cfg new file mode 100644 index 0000000000..58193c8c4a --- /dev/null +++ b/demos/2d/texscreen/engine.cfg @@ -0,0 +1,4 @@ +[application] + +name="Glass Bubbles (Texscreen)" +main_scene="res://bubbles.scn" diff --git a/demos/2d/texscreen/lens.gd b/demos/2d/texscreen/lens.gd new file mode 100644 index 0000000000..2ccbfba497 --- /dev/null +++ b/demos/2d/texscreen/lens.gd @@ -0,0 +1,37 @@ + +extends BackBufferCopy + +# member variables here, example: +# var a=2 +# var b="textvar" +const MOTION_SPEED=150 + +var vsize; +var dir; + +func _process(delta): + var pos = get_pos() + dir * delta * MOTION_SPEED + + if (pos.x<0): + dir.x=abs(dir.x) + elif (pos.x>vsize.x): + dir.x=-abs(dir.x) + + if (pos.y<0): + dir.y=abs(dir.y) + elif (pos.y>vsize.y): + dir.y=-abs(dir.y) + + set_pos(pos) + +func _ready(): + vsize = get_viewport_rect().size + var pos = vsize * Vector2(randf(),randf()); + set_pos(pos); + dir = Vector2(randf()*2.0-1,randf()*2.0-1).normalized() + set_process(true) + + # Initialization here + pass + + diff --git a/demos/2d/texscreen/lens.scn b/demos/2d/texscreen/lens.scn new file mode 100644 index 0000000000..5c6f8b7af8 Binary files /dev/null and b/demos/2d/texscreen/lens.scn differ diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index b6444b2978..49fae098a8 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -989,8 +989,14 @@ void RasterizerGLES2::texture_set_data(RID p_texture,const Image& p_image,VS::Cu if (texture->flags&VS::TEXTURE_FLAG_MIPMAPS && !texture->ignore_mipmaps) glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,use_fast_texture_filter?GL_LINEAR_MIPMAP_NEAREST:GL_LINEAR_MIPMAP_LINEAR); - else - glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_LINEAR); + else { + if (texture->flags&VS::TEXTURE_FLAG_FILTER) { + glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_LINEAR); + } else { + glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_NEAREST); + + } + } if (texture->flags&VS::TEXTURE_FLAG_FILTER) { @@ -1283,8 +1289,14 @@ void RasterizerGLES2::texture_set_flags(RID p_texture,uint32_t p_flags) { if (texture->flags&VS::TEXTURE_FLAG_MIPMAPS && !texture->ignore_mipmaps) glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,use_fast_texture_filter?GL_LINEAR_MIPMAP_NEAREST:GL_LINEAR_MIPMAP_LINEAR); - else - glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_LINEAR); + else{ + if (texture->flags&VS::TEXTURE_FLAG_FILTER) { + glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_LINEAR); + } else { + glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_NEAREST); + + } + } if (texture->flags&VS::TEXTURE_FLAG_FILTER) { @@ -8554,7 +8566,7 @@ RID RasterizerGLES2::canvas_light_shadow_buffer_create(int p_width) { //printf("errnum: %x\n",status); #ifdef GLEW_ENABLED if (read_depth_supported) { - glDrawBuffer(GL_BACK); + //glDrawBuffer(GL_BACK); } #endif glBindFramebuffer(GL_FRAMEBUFFER, base_framebuffer); @@ -8563,7 +8575,7 @@ RID RasterizerGLES2::canvas_light_shadow_buffer_create(int p_width) { #ifdef GLEW_ENABLED if (read_depth_supported) { - glDrawBuffer(GL_BACK); + //glDrawBuffer(GL_BACK); } #endif @@ -9138,6 +9150,40 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const } } + if (ci->copy_back_buffer && framebuffer.active && framebuffer.scale==1) { + + Rect2 rect; + int x,y,w,h; + + if (ci->copy_back_buffer->full) { + + x = viewport.x; + y = window_size.height-(viewport.height+viewport.y); + w = viewport.width; + h = viewport.height; + } else { + x = viewport.x+ci->copy_back_buffer->screen_rect.pos.x; + y = window_size.height-(viewport.y+ci->copy_back_buffer->screen_rect.pos.y+ci->copy_back_buffer->screen_rect.size.y); + w = ci->copy_back_buffer->screen_rect.size.x; + h = ci->copy_back_buffer->screen_rect.size.y; + } + glActiveTexture(GL_TEXTURE0+max_texture_units-1); + glBindTexture(GL_TEXTURE_2D,framebuffer.sample_color); + +#ifdef GLEW_ENABLED + glReadBuffer(GL_COLOR_ATTACHMENT0); +#endif + glCopyTexSubImage2D(GL_TEXTURE_2D,0,x,y,x,y,w,h); +// if (current_clip) { +// // print_line(" a clip "); +// } + + canvas_texscreen_used=true; + glActiveTexture(GL_TEXTURE0); + } + + + //begin rect CanvasItem *material_owner = ci->material_owner?ci->material_owner:ci; @@ -9904,7 +9950,7 @@ bool RasterizerGLES2::ShadowBuffer::init(int p_size,bool p_use_depth) { //printf("errnum: %x\n",status); #ifdef GLEW_ENABLED if (p_use_depth) { - glDrawBuffer(GL_BACK); + //glDrawBuffer(GL_BACK); } #endif glBindFramebuffer(GL_FRAMEBUFFER, 0); @@ -9913,7 +9959,7 @@ bool RasterizerGLES2::ShadowBuffer::init(int p_size,bool p_use_depth) { #ifdef GLEW_ENABLED if (p_use_depth) { - glDrawBuffer(GL_BACK); + //glDrawBuffer(GL_BACK); } #endif diff --git a/scene/2d/back_buffer_copy.cpp b/scene/2d/back_buffer_copy.cpp new file mode 100644 index 0000000000..245b3ba7eb --- /dev/null +++ b/scene/2d/back_buffer_copy.cpp @@ -0,0 +1,75 @@ +#include "back_buffer_copy.h" + +void BackBufferCopy::_update_copy_mode() { + + switch(copy_mode) { + + case COPY_MODE_DISALED: { + + VS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(),false,Rect2()); + } break; + case COPY_MODE_RECT: { + + VS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(),true,rect); + } break; + case COPY_MODE_VIEWPORT: { + + VS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(),true,Rect2()); + + } break; + + } +} + +Rect2 BackBufferCopy::get_item_rect() const { + + return rect; +} + +void BackBufferCopy::set_rect(const Rect2& p_rect) { + + rect=p_rect; + _update_copy_mode(); +} + +Rect2 BackBufferCopy::get_rect() const{ + return rect; +} + +void BackBufferCopy::set_copy_mode(CopyMode p_mode){ + + copy_mode=p_mode; + _update_copy_mode(); +} +BackBufferCopy::CopyMode BackBufferCopy::get_copy_mode() const{ + + return copy_mode; +} + + +void BackBufferCopy::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("set_rect","rect"),&BackBufferCopy::set_rect); + ObjectTypeDB::bind_method(_MD("get_rect"),&BackBufferCopy::get_rect); + + ObjectTypeDB::bind_method(_MD("set_copy_mode","copy_mode"),&BackBufferCopy::set_copy_mode); + ObjectTypeDB::bind_method(_MD("get_copy_mode"),&BackBufferCopy::get_copy_mode); + + ADD_PROPERTY( PropertyInfo(Variant::INT,"copy_mode",PROPERTY_HINT_ENUM,"Disabled,Rect,Viewport"),_SCS("set_copy_mode"),_SCS("get_copy_mode")); + ADD_PROPERTY( PropertyInfo(Variant::RECT2,"rect"),_SCS("set_rect"),_SCS("get_rect")); + + BIND_CONSTANT( COPY_MODE_DISALED ); + BIND_CONSTANT( COPY_MODE_RECT ); + BIND_CONSTANT( COPY_MODE_VIEWPORT ); + +} + +BackBufferCopy::BackBufferCopy(){ + + rect=Rect2(-100,-100,200,200); + copy_mode=COPY_MODE_RECT; + _update_copy_mode(); +} +BackBufferCopy::~BackBufferCopy(){ + +} diff --git a/scene/2d/back_buffer_copy.h b/scene/2d/back_buffer_copy.h new file mode 100644 index 0000000000..d6777a8d23 --- /dev/null +++ b/scene/2d/back_buffer_copy.h @@ -0,0 +1,41 @@ +#ifndef BACKBUFFERCOPY_H +#define BACKBUFFERCOPY_H + +#include "scene/2d/node_2d.h" + +class BackBufferCopy : public Node2D { + OBJ_TYPE( BackBufferCopy,Node2D); +public: + enum CopyMode { + COPY_MODE_DISALED, + COPY_MODE_RECT, + COPY_MODE_VIEWPORT + }; +private: + + Rect2 rect; + CopyMode copy_mode; + + void _update_copy_mode(); + +protected: + + static void _bind_methods(); + +public: + + void set_rect(const Rect2& p_rect); + Rect2 get_rect() const; + + void set_copy_mode(CopyMode p_mode); + CopyMode get_copy_mode() const; + + Rect2 BackBufferCopy::get_item_rect() const; + + BackBufferCopy(); + ~BackBufferCopy(); +}; + +VARIANT_ENUM_CAST(BackBufferCopy::CopyMode); + +#endif // BACKBUFFERCOPY_H diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 1002713740..436b77a1ac 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -44,7 +44,6 @@ bool CanvasItemMaterial::_set(const StringName& p_name, const Variant& p_value) return true; } else if (p_name==SceneStringNames::get_singleton()->shader_unshaded) { set_unshaded(p_value); - print_line("set unshaded"); return true; } else { diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index f90db42614..5d5e7595d7 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -86,6 +86,7 @@ #include "scene/2d/sprite.h" #include "scene/2d/animated_sprite.h" #include "scene/2d/polygon_2d.h" +#include "scene/2d/back_buffer_copy.h" #include "scene/2d/visibility_notifier_2d.h" @@ -481,6 +482,7 @@ void register_scene_types() { ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); ObjectTypeDB::register_type(); + ObjectTypeDB::register_type(); ObjectTypeDB::set_type_enabled("CollisionShape2D",false); ObjectTypeDB::set_type_enabled("CollisionPolygon2D",false); diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 869ab83d9a..2abe33449e 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -769,6 +769,12 @@ public: mutable Rect2 rect; CanvasItem*next; CanvasItemMaterial* material; + struct CopyBackBuffer { + Rect2 rect; + Rect2 screen_rect; + bool full; + }; + CopyBackBuffer *copy_back_buffer; float final_opacity; @@ -904,8 +910,8 @@ public: } void clear() { for (int i=0;icopy_back_buffer!=NULL) !=p_enable) { + if (p_enable) { + canvas_item->copy_back_buffer = memnew( Rasterizer::CanvasItem::CopyBackBuffer ); + } else { + memdelete(canvas_item->copy_back_buffer); + canvas_item->copy_back_buffer=NULL; + } + } + + if (p_enable) { + canvas_item->copy_back_buffer->rect=p_rect; + canvas_item->copy_back_buffer->full=p_rect==Rect2(); + } + +} + void VisualServerRaster::canvas_item_set_use_parent_material(RID p_item, bool p_enable) { VS_CHANGED; @@ -6766,8 +6787,12 @@ void VisualServerRaster::_render_canvas_item(CanvasItem *p_canvas_item,const Mat _render_canvas_item(child_items[i],xform,p_clip_rect,opacity,p_z,z_list,z_last_list,(CanvasItem*)ci->final_clip_owner,p_material_owner); } + if (ci->copy_back_buffer) { + + ci->copy_back_buffer->screen_rect = xform.xform(ci->copy_back_buffer->rect).clip(p_clip_rect); + } - if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect)) || ci->vp_render) { + if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect)) || ci->vp_render || ci->copy_back_buffer) { //something to draw? ci->final_transform=xform; ci->final_opacity=opacity * ci->self_opacity; diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 1622871d45..5c0d48645e 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -1149,6 +1149,7 @@ public: virtual void canvas_item_set_sort_children_by_y(RID p_item, bool p_enable); virtual void canvas_item_set_z(RID p_item, int p_z); virtual void canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable); + virtual void canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable,const Rect2& p_rect); virtual void canvas_item_set_material(RID p_item, RID p_material); virtual void canvas_item_set_use_parent_material(RID p_item, bool p_enable); diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 4022503697..6848075824 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -1138,6 +1138,8 @@ public: FUNC2(canvas_item_set_sort_children_by_y,RID,bool); FUNC2(canvas_item_set_z,RID,int); FUNC2(canvas_item_set_z_as_relative_to_parent,RID,bool); + FUNC3(canvas_item_set_copy_to_backbuffer,RID,bool,const Rect2&); + FUNC2(canvas_item_set_material,RID, RID ); diff --git a/servers/visual_server.h b/servers/visual_server.h index 8f1a0d1529..f4896f984e 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -994,6 +994,7 @@ public: virtual void canvas_item_set_sort_children_by_y(RID p_item, bool p_enable)=0; virtual void canvas_item_set_z(RID p_item, int p_z)=0; virtual void canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable)=0; + virtual void canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable,const Rect2& p_rect)=0; virtual void canvas_item_clear(RID p_item)=0; virtual void canvas_item_raise(RID p_item)=0; diff --git a/tools/editor/icons/icon_back_buffer_copy.png b/tools/editor/icons/icon_back_buffer_copy.png new file mode 100644 index 0000000000..b27eb39108 Binary files /dev/null and b/tools/editor/icons/icon_back_buffer_copy.png differ -- cgit v1.2.3 From 86eedaec217a0db2325753cf682992114f9943b0 Mon Sep 17 00:00:00 2001 From: marynate Date: Thu, 12 Mar 2015 14:23:36 +0800 Subject: Fix compile error in back_buffer_copy.h --- scene/2d/back_buffer_copy.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/2d/back_buffer_copy.h b/scene/2d/back_buffer_copy.h index d6777a8d23..3a86ffa309 100644 --- a/scene/2d/back_buffer_copy.h +++ b/scene/2d/back_buffer_copy.h @@ -30,7 +30,7 @@ public: void set_copy_mode(CopyMode p_mode); CopyMode get_copy_mode() const; - Rect2 BackBufferCopy::get_item_rect() const; + Rect2 get_item_rect() const; BackBufferCopy(); ~BackBufferCopy(); -- cgit v1.2.3 From 7cdd3c86c4661953e7d765d5a9cd2cc18d7ec27f Mon Sep 17 00:00:00 2001 From: sanikoyes Date: Sat, 14 Mar 2015 10:40:58 +0800 Subject: Add missing particles_2d macro bind --- scene/2d/particles_2d.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index 6e2cf5954b..c9dd92ff3d 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -1077,13 +1077,18 @@ void Particles2D::_bind_methods() { BIND_CONSTANT( PARAM_SPREAD ); BIND_CONSTANT( PARAM_LINEAR_VELOCITY ); BIND_CONSTANT( PARAM_SPIN_VELOCITY ); + BIND_CONSTANT( PARAM_ORBIT_VELOCITY ); BIND_CONSTANT( PARAM_GRAVITY_DIRECTION ); BIND_CONSTANT( PARAM_GRAVITY_STRENGTH ); BIND_CONSTANT( PARAM_RADIAL_ACCEL ); BIND_CONSTANT( PARAM_TANGENTIAL_ACCEL ); + BIND_CONSTANT( PARAM_DAMPING ); + BIND_CONSTANT( PARAM_INITIAL_ANGLE ); BIND_CONSTANT( PARAM_INITIAL_SIZE ); BIND_CONSTANT( PARAM_FINAL_SIZE ); BIND_CONSTANT( PARAM_HUE_VARIATION ); + BIND_CONSTANT( PARAM_ANIM_SPEED_SCALE ); + BIND_CONSTANT( PARAM_ANIM_INITIAL_POS ); BIND_CONSTANT( PARAM_MAX ); BIND_CONSTANT( MAX_COLOR_PHASES ); -- cgit v1.2.3 From e646fc5b5d55869a7d497e69f1e513c226e6e75d Mon Sep 17 00:00:00 2001 From: Roman Nekrassow Date: Sat, 14 Mar 2015 12:35:18 +0100 Subject: [Fix] make_dir_recursive on Windows function normally tries to create c: which isn't possible, because the access is denied, handling ERROR_ACCESS_DENIED as ERR_ALREADY_EXISTS lets the function skip the creation of c: . --- drivers/windows/dir_access_windows.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index d1e9766105..aa96faac1b 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -270,7 +270,7 @@ Error DirAccessWindows::make_dir(String p_dir) { return OK; }; - if (err == ERROR_ALREADY_EXISTS) { + if (err == ERROR_ALREADY_EXISTS || err == ERROR_ACCESS_DENIED) { return ERR_ALREADY_EXISTS; }; -- cgit v1.2.3 From 1200689245aea59a1620145a3f85cc4bd76b561f Mon Sep 17 00:00:00 2001 From: Matthew Hughes Date: Sun, 15 Mar 2015 09:43:13 -0500 Subject: Update file_access_windows.cpp for mingw cross-compile Cross compiling on linux failed on this file. Changing case of the windows.h and shlwapi.h allows mingw to find these headers but setting WINVER 0x0500 is needed for the compiler to find ReplaceFileW --- drivers/windows/file_access_windows.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp index e24685432c..562ddd02e2 100644 --- a/drivers/windows/file_access_windows.cpp +++ b/drivers/windows/file_access_windows.cpp @@ -28,8 +28,10 @@ /*************************************************************************/ #ifdef WINDOWS_ENABLED -#include -#include "Shlwapi.h" +#define WINVER 0x0500 + +#include +#include "shlwapi.h" #include "file_access_windows.h" -- cgit v1.2.3 From 2d4cad705728c0b9d531bf6088513830f6e08bcc Mon Sep 17 00:00:00 2001 From: Alex Bonfim Date: Sun, 15 Mar 2015 23:17:48 -0300 Subject: Fix for InputEvent::set_as_action --- core/variant_call.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/core/variant_call.cpp b/core/variant_call.cpp index 50a60390e5..c6b498ff28 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -511,7 +511,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var VCALL_LOCALMEM1(ColorArray,append_array); #define VCALL_PTR0(m_type,m_method)\ -static void _call_##m_type##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast(p_self._data._ptr)->m_method(); } +static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast(p_self._data._ptr)->m_method(); } #define VCALL_PTR0R(m_type,m_method)\ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast(p_self._data._ptr)->m_method(); } #define VCALL_PTR1(m_type,m_method)\ @@ -519,7 +519,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var #define VCALL_PTR1R(m_type,m_method)\ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast(p_self._data._ptr)->m_method(*p_args[0]); } #define VCALL_PTR2(m_type,m_method)\ -static void _call_##m_type##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast(p_self._data._ptr)->m_method(*p_args[0],*p_args[1]); } +static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast(p_self._data._ptr)->m_method(*p_args[0],*p_args[1]); } #define VCALL_PTR2R(m_type,m_method)\ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast(p_self._data._ptr)->m_method(*p_args[0],*p_args[1]); } #define VCALL_PTR3(m_type,m_method)\ @@ -531,7 +531,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var #define VCALL_PTR4R(m_type,m_method)\ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast(p_self._data._ptr)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3]); } #define VCALL_PTR5(m_type,m_method)\ -static void _call_##m_type##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast(p_self._data._ptr)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3],*p_args[4]); } +static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast(p_self._data._ptr)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3],*p_args[4]); } #define VCALL_PTR5R(m_type,m_method)\ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast(p_self._data._ptr)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3],*p_args[4]); } @@ -685,7 +685,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var VCALL_PTR0R( InputEvent, is_pressed ); VCALL_PTR1R( InputEvent, is_action ); VCALL_PTR0R( InputEvent, is_echo ); - //VCALL_PTR2( InputEvent, set_as_action ); + VCALL_PTR2( InputEvent, set_as_action ); struct ConstructData { @@ -1496,7 +1496,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_pressed,varray()); ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action,STRING,"action",varray()); ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_echo,varray()); - //ADDFUNC2(INPUT_EVENT,NIL,InputEvent,set_as_action,STRING,"action",BOOL,"pressed",varray()); + ADDFUNC2(INPUT_EVENT,NIL,InputEvent,set_as_action,STRING,"action",BOOL,"pressed",varray()); /* REGISTER CONSTRUCTORS */ -- cgit v1.2.3 From 53e1694e1e2b76026d862e84c1de88f62601cbc3 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 16 Mar 2015 00:47:37 -0300 Subject: New option to send canvas to render buffer allows to use 3D environment effects for post processing such as Glow, Bloom, HDR, etc. in 2D. --- demos/2d/hdr/beach_cave.gd | 26 +++++++++ demos/2d/hdr/beach_cave.scn | Bin 0 -> 2972 bytes demos/2d/hdr/engine.cfg | 13 +++++ demos/2d/hdr/ocean_beach.png | Bin 0 -> 443558 bytes demos/2d/hdr/ocean_beach.png.flags | 1 + demos/2d/hdr/ocean_cave.png | Bin 0 -> 745215 bytes demos/2d/hdr/ocean_cave.png.flags | 1 + demos/2d/isometric_light/map.scn | Bin 8565 -> 8535 bytes demos/2d/platformer/stage.xml | 35 ++++++------ drivers/gles2/rasterizer_gles2.cpp | 50 +++++++++++------ drivers/gles2/rasterizer_gles2.h | 4 ++ platform/windows/os_windows.cpp | 1 + scene/gui/text_edit.cpp | 4 +- scene/resources/environment.cpp | 7 ++- scene/resources/environment.h | 6 +- servers/visual/rasterizer.h | 1 + servers/visual/visual_server_raster.cpp | 96 ++++++++++++++++++++++++++++++-- servers/visual/visual_server_raster.h | 8 ++- servers/visual/visual_server_wrap_mt.h | 1 + servers/visual_server.h | 5 +- tools/editor/editor_node.cpp | 5 ++ tools/editor/property_editor.cpp | 24 ++++++++ 22 files changed, 238 insertions(+), 50 deletions(-) create mode 100644 demos/2d/hdr/beach_cave.gd create mode 100644 demos/2d/hdr/beach_cave.scn create mode 100644 demos/2d/hdr/engine.cfg create mode 100644 demos/2d/hdr/ocean_beach.png create mode 100644 demos/2d/hdr/ocean_beach.png.flags create mode 100644 demos/2d/hdr/ocean_cave.png create mode 100644 demos/2d/hdr/ocean_cave.png.flags diff --git a/demos/2d/hdr/beach_cave.gd b/demos/2d/hdr/beach_cave.gd new file mode 100644 index 0000000000..9dffbc4662 --- /dev/null +++ b/demos/2d/hdr/beach_cave.gd @@ -0,0 +1,26 @@ + +extends Node2D + +# member variables here, example: +# var a=2 +# var b="textvar" +const CAVE_LIMIT=1000 + +func _input(ev): + if (ev.type==InputEvent.MOUSE_MOTION and ev.button_mask&1): + var rel_x = ev.relative_x + var cavepos = get_node("cave").get_pos() + cavepos.x+=rel_x + if (cavepos.x<-CAVE_LIMIT): + cavepos.x=-CAVE_LIMIT + elif (cavepos.x>0): + cavepos.x=0 + get_node("cave").set_pos(cavepos) + + +func _ready(): + set_process_input(true) + # Initialization here + pass + + diff --git a/demos/2d/hdr/beach_cave.scn b/demos/2d/hdr/beach_cave.scn new file mode 100644 index 0000000000..4147a130ad Binary files /dev/null and b/demos/2d/hdr/beach_cave.scn differ diff --git a/demos/2d/hdr/engine.cfg b/demos/2d/hdr/engine.cfg new file mode 100644 index 0000000000..3d8b4222d5 --- /dev/null +++ b/demos/2d/hdr/engine.cfg @@ -0,0 +1,13 @@ +[application] + +name="HDR for 2D" +main_scene="res://beach_cave.scn" + +[display] + +width=1080 +height=720 + +[rasterizer] + +blur_buffer_size=128 diff --git a/demos/2d/hdr/ocean_beach.png b/demos/2d/hdr/ocean_beach.png new file mode 100644 index 0000000000..a873d4f61d Binary files /dev/null and b/demos/2d/hdr/ocean_beach.png differ diff --git a/demos/2d/hdr/ocean_beach.png.flags b/demos/2d/hdr/ocean_beach.png.flags new file mode 100644 index 0000000000..82127bd7d5 --- /dev/null +++ b/demos/2d/hdr/ocean_beach.png.flags @@ -0,0 +1 @@ +tolinear=true diff --git a/demos/2d/hdr/ocean_cave.png b/demos/2d/hdr/ocean_cave.png new file mode 100644 index 0000000000..8875499df3 Binary files /dev/null and b/demos/2d/hdr/ocean_cave.png differ diff --git a/demos/2d/hdr/ocean_cave.png.flags b/demos/2d/hdr/ocean_cave.png.flags new file mode 100644 index 0000000000..82127bd7d5 --- /dev/null +++ b/demos/2d/hdr/ocean_cave.png.flags @@ -0,0 +1 @@ +tolinear=true diff --git a/demos/2d/isometric_light/map.scn b/demos/2d/isometric_light/map.scn index fb2f3a2154..c939a4b392 100644 Binary files a/demos/2d/isometric_light/map.scn and b/demos/2d/isometric_light/map.scn differ diff --git a/demos/2d/platformer/stage.xml b/demos/2d/platformer/stage.xml index 35517f747d..610057183b 100644 --- a/demos/2d/platformer/stage.xml +++ b/demos/2d/platformer/stage.xml @@ -2,16 +2,16 @@ - - + + + - "names" - + "stage" "Node" "_import_path" @@ -21,6 +21,7 @@ "visibility/visible" "visibility/opacity" "visibility/self_opacity" + "visibility/light_mask" "transform/pos" "transform/rot" "transform/scale" @@ -32,7 +33,9 @@ "cell/quadrant_size" "cell/custom_transform" "cell/half_offset" - "collision/body_mode" + "cell/tile_origin" + "cell/y_sort" + "collision/use_kinematic" "collision/friction" "collision/bounce" "collision/layers" @@ -172,10 +175,10 @@ 0.814506 "use_snap" False + "snap_vec" + 10, 10 "ofs" - -121.031, 464.121 - "snap" - 10 + 177.488, 709.633 "3D" @@ -278,10 +281,11 @@ 0 "__editor_plugin_screen__" - "2D" + "3D" True 1 + 1 0, 0 0 1, 1 @@ -291,7 +295,7 @@ 8 1, 0, 0, 1, 0, 0 2 - 1 + False 0, 2, 70, 536870914, 71, 10, 72, 10, 73, 10, 74, 10, 75, 10, 76, 10, 77, 10, 78, 10, 65536, 2, 65606, 536870914, 65607, 10, 65608, 10, 65609, 10, 65610, 10, 65611, 10, 65612, 10, 65613, 10, 65614, 10, 131072, 2, 131142, 536870914, 131143, 10, 131144, 10, 131145, 10, 131146, 10, 131147, 10, 131148, 10, 131149, 10, 131150, 10, 196608, 2, 196626, 9, 196678, 536870914, 196679, 10, 196680, 10, 196681, 10, 196682, 10, 196683, 10, 196684, 10, 196685, 10, 196686, 10, 262144, 2, 262162, 8, 262214, 536870914, 262215, 10, 262216, 10, 262217, 10, 262218, 10, 262219, 10, 262220, 10, 262221, 10, 262222, 10, 327680, 2, 327697, 536870921, 327698, 7, 327733, 9, 327750, 536870914, 327751, 10, 327752, 10, 327753, 10, 327754, 10, 327755, 10, 327756, 10, 327757, 10, 327758, 10, 393216, 2, 393233, 536870920, 393234, 7, 393257, 9, 393269, 7, 393286, 536870914, 393287, 10, 393288, 10, 393289, 10, 393290, 10, 393291, 10, 393292, 10, 393293, 10, 393294, 10, 458752, 2, 458769, 7, 458770, 8, 458790, 9, 458793, 8, 458805, 8, 458822, 536870914, 458823, 10, 458824, 10, 458825, 10, 458826, 10, 458827, 10, 458828, 10, 458829, 10, 458830, 10, 524288, 4, 524289, 1, 524304, 536870913, 524305, 536870918, 524306, 6, 524307, 5, 524308, 1, 524326, 8, 524329, 7, 524341, 7, 524358, 536870914, 524359, 10, 524360, 10, 524361, 10, 524362, 10, 524363, 10, 524364, 10, 524365, 10, 524366, 10, 589824, 10, 589825, 13, 589840, 536870914, 589841, 10, 589842, 10, 589843, 10, 589844, 2, 589862, 7, 589865, 7, 589876, 536870913, 589877, 6, 589878, 1, 589894, 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30, 40, 18, 3, 2, 0, 10, 30, 3, 20, 0, 2, 0, 30, 41, 18, 3, 2, 0, 10, 31, 3, 20, 0, 2, 0, 30, 42, 18, 3, 2, 0, 10, 32, 3, 20, 0, 2, 0, 30, 43, 18, 3, 2, 0, 10, 33, 3, 20, 0, 2, 0, 30, 44, 18, 3, 2, 0, 10, 34, 3, 20, 0, 2, 0, 30, 45, 18, 3, 2, 0, 10, 35, 3, 20, 0, 2, 0, 30, 46, 18, 3, 2, 0, 10, 36, 3, 20, 0, 2, 0, 30, 47, 18, 3, 2, 0, 10, 37, 3, 20, 0, 2, 0, 30, 48, 18, 3, 2, 0, 10, 38, 3, 20, 0, 2, 0, 30, 49, 18, 3, 2, 0, 10, 39, 3, 20, 0, 2, 0, 30, 50, 18, 3, 2, 0, 10, 40, 3, 20, 0, 2, 0, 30, 51, 18, 3, 2, 0, 10, 41, 3, 20, 0, 2, 0, 30, 52, 18, 3, 2, 0, 10, 42, 3, 20, 0, 2, 0, 30, 53, 18, 3, 2, 0, 10, 43, 3, 20, 0, 2, 0, 30, 54, 18, 3, 2, 0, 10, 44, 3, 20, 0, 2, 0, 30, 55, 18, 3, 2, 0, 10, 45, 3, 20, 0, 2, 0, 30, 56, 18, 3, 2, 0, 10, 46, 3, 20, 0, 2, 0, 30, 57, 18, 3, 2, 0, 10, 47, 3, 20, 0, 2, 0, 30, 58, 18, 3, 2, 0, 10, 48, 3, 20, 0, 2, 0, 30, 59, 18, 3, 2, 0, 10, 49, 3, 20, 0, 2, 0, 30, 60, 18, 3, 2, 0, 10, 50, 3, 20, 0, 2, 0, 30, 61, 18, 3, 2, 0, 10, 51, 3, 20, 0, 2, 0, 30, 62, 18, 3, 2, 0, 10, 52, 3, 20, 0, 2, 0, 30, 63, 18, 3, 2, 0, 10, 53, 3, 20, 0, 2, 0, 30, 64, 18, 3, 2, 0, 10, 54, 3, 20, 0, 2, 0, 30, 65, 18, 3, 2, 0, 10, 55, 3, 20, 0, 2, 0, 30, 66, 18, 3, 2, 0, 10, 56, 3, 20, 0, 2, 0, 30, 67, 18, 3, 2, 0, 10, 57, 3, 20, 0, 2, 0, 30, 68, 18, 3, 2, 0, 10, 58, 3, 20, 0, 2, 0, 30, 69, 18, 3, 2, 0, 10, 59, 3, 20, 0, 2, 0, 30, 70, 18, 3, 2, 0, 10, 60, 3, 20, 0, 2, 0, 30, 71, 18, 3, 2, 0, 10, 61, 3, 20, 0, 0, 0, 73, 72, 62, 3, 2, 0, 10, 63, 3, 64, 0, 0, 0, 1, 74, -1, 1, 2, 0, 0, 46, 0, 76, 75, 65, 5, 2, 0, 10, 66, 3, 67, 77, 68, 78, 69, 0, 46, 0, 76, 79, 65, 5, 2, 0, 10, 70, 3, 67, 77, 71, 78, 72, 0, 46, 0, 76, 80, 65, 5, 2, 0, 10, 73, 3, 67, 77, 74, 78, 72, 0, 46, 0, 76, 81, 75, 3, 2, 0, 10, 76, 3, 77, 0, 0, 0, 83, 82, -1, 7, 2, 0, 84, 78, 85, 14, 86, 2, 87, 79, 88, 2, 89, 14, 0, 0, 0, 1, 90, -1, 1, 2, 0, 0, 52, 0, 73, 91, 80, 3, 2, 0, 10, 81, 3, 82, 0, 52, 0, 73, 92, 80, 3, 2, 0, 10, 83, 3, 82, 0, 52, 0, 73, 93, 80, 3, 2, 0, 10, 84, 3, 82, 0, 52, 0, 73, 94, 80, 3, 2, 0, 10, 85, 3, 82, 0, 52, 0, 73, 95, 80, 3, 2, 0, 10, 86, 3, 82, 0, 52, 0, 73, 96, 80, 3, 2, 0, 10, 87, 3, 82, 0, 52, 0, 73, 97, 80, 3, 2, 0, 10, 88, 3, 82, 0, 52, 0, 73, 98, 80, 3, 2, 0, 10, 89, 3, 82, 0, 52, 0, 73, 99, 80, 3, 2, 0, 10, 90, 3, 82, 0, 52, 0, 73, 100, 80, 3, 2, 0, 10, 91, 3, 82, 0, 52, 0, 73, 101, 80, 3, 2, 0, 10, 92, 3, 82, 0, 0, 0, 103, 102, 93, 2, 2, 0, 3, 94, 0, 0, 0, 104, 104, -1, 30, 2, 0, 6, 2, 7, 3, 8, 3, 9, 4, 105, 95, 106, 96, 107, 97, 108, 98, 109, 0, 110, 0, 111, 0, 112, 0, 113, 2, 114, 2, 115, 13, 116, 3, 117, 6, 118, 99, 119, 3, 120, 100, 121, 6, 122, 14, 123, 14, 124, 101, 125, 8, 126, 8, 127, 2, 128, 14, 129, 102, 0 "conns" diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 49fae098a8..a21b0775e9 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -4288,7 +4288,7 @@ void RasterizerGLES2::capture_viewport(Image* r_capture) { void RasterizerGLES2::clear_viewport(const Color& p_color) { - if (current_rt) { + if (current_rt || using_canvas_bg) { glScissor( 0, 0, viewport.width, viewport.height ); } else { @@ -6944,7 +6944,7 @@ void RasterizerGLES2::_draw_tex_bg() { RID texture; - if (current_env->bg_mode==VS::ENV_BG_TEXTURE || current_env->bg_mode==VS::ENV_BG_TEXTURE_RGBE) { + if (current_env->bg_mode==VS::ENV_BG_TEXTURE) { texture=current_env->bg_param[VS::ENV_BG_PARAM_TEXTURE]; } else { texture=current_env->bg_param[VS::ENV_BG_PARAM_CUBEMAP]; @@ -6961,25 +6961,20 @@ void RasterizerGLES2::_draw_tex_bg() { copy_shader.set_conditional(CopyShaderGLES2::USE_ENERGY,true); - if (current_env->bg_mode==VS::ENV_BG_TEXTURE || current_env->bg_mode==VS::ENV_BG_TEXTURE_RGBE) { + if (current_env->bg_mode==VS::ENV_BG_TEXTURE) { copy_shader.set_conditional(CopyShaderGLES2::USE_CUBEMAP,false); } else { copy_shader.set_conditional(CopyShaderGLES2::USE_CUBEMAP,true); } - if (current_env->bg_mode==VS::ENV_BG_CUBEMAP_RGBE || current_env->bg_mode==VS::ENV_BG_TEXTURE_RGBE) { - copy_shader.set_conditional(CopyShaderGLES2::USE_RGBE,true); - } else { - copy_shader.set_conditional(CopyShaderGLES2::USE_RGBE,false); - } copy_shader.set_conditional(CopyShaderGLES2::USE_CUSTOM_ALPHA,true); copy_shader.bind(); - if (current_env->bg_mode==VS::ENV_BG_TEXTURE || current_env->bg_mode==VS::ENV_BG_TEXTURE_RGBE) { + if (current_env->bg_mode==VS::ENV_BG_TEXTURE) { glUniform1i( copy_shader.get_uniform_location(CopyShaderGLES2::SOURCE),0); } else { glUniform1i( copy_shader.get_uniform_location(CopyShaderGLES2::SOURCE_CUBE),0); @@ -7006,7 +7001,7 @@ void RasterizerGLES2::_draw_tex_bg() { Vector3( 0, 0, 0) }; - if (current_env->bg_mode==VS::ENV_BG_TEXTURE || current_env->bg_mode==VS::ENV_BG_TEXTURE_RGBE) { + if (current_env->bg_mode==VS::ENV_BG_TEXTURE) { //regular texture //adjust aspect @@ -7076,7 +7071,7 @@ void RasterizerGLES2::end_scene() { if (framebuffer.active) { //detect when to use the framebuffer object - if (texscreen_used || framebuffer.scale!=1) { + if (using_canvas_bg || texscreen_used || framebuffer.scale!=1) { use_fb=true; } else if (current_env) { use_fb=false; @@ -7128,6 +7123,7 @@ void RasterizerGLES2::end_scene() { switch(current_env->bg_mode) { + case VS::ENV_BG_CANVAS: case VS::ENV_BG_KEEP: { //copy from framebuffer if framebuffer glClear(GL_DEPTH_BUFFER_BIT); @@ -7140,7 +7136,7 @@ void RasterizerGLES2::end_scene() { bgcolor = current_env->bg_param[VS::ENV_BG_PARAM_COLOR]; else bgcolor = Globals::get_singleton()->get("render/default_clear_color"); - bgcolor = _convert_color(bgcolor); + bgcolor = _convert_color(bgcolor); float a = use_fb ? float(current_env->bg_param[VS::ENV_BG_PARAM_GLOW]) : 1.0; glClearColor(bgcolor.r,bgcolor.g,bgcolor.b,a); _glClearDepth(1.0); @@ -7148,9 +7144,7 @@ void RasterizerGLES2::end_scene() { } break; case VS::ENV_BG_TEXTURE: - case VS::ENV_BG_CUBEMAP: - case VS::ENV_BG_TEXTURE_RGBE: - case VS::ENV_BG_CUBEMAP_RGBE: { + case VS::ENV_BG_CUBEMAP: { glClear(GL_DEPTH_BUFFER_BIT); @@ -7369,8 +7363,12 @@ void RasterizerGLES2::end_scene() { _debug_shadows(); } // _debug_luminances(); - _debug_samplers(); +// _debug_samplers(); + if (using_canvas_bg) { + using_canvas_bg=false; + glColorMask(1,1,1,1); //don't touch alpha + } } void RasterizerGLES2::end_shadow_map() { @@ -7839,8 +7837,26 @@ void RasterizerGLES2::flush_frame() { /* CANVAS API */ +void RasterizerGLES2::begin_canvas_bg() { + + if (framebuffer.active) { + using_canvas_bg=true; + glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.fbo); + glViewport( 0,0,viewport.width , viewport.height ); + } else { + using_canvas_bg=false; + } + +} + void RasterizerGLES2::canvas_begin() { + + if (using_canvas_bg) { + glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.fbo); + glColorMask(1,1,1,0); //don't touch alpha + } + glDisable(GL_CULL_FACE); glDisable(GL_DEPTH_TEST); glDisable(GL_SCISSOR_TEST); @@ -10567,7 +10583,7 @@ void RasterizerGLES2::init() { glBindBuffer(GL_ARRAY_BUFFER,0); //unbind - + using_canvas_bg=false; _update_framebuffer(); DEBUG_TEST_ERROR("Initializing"); } diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index f09714f50c..b7895ad82e 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -677,6 +677,7 @@ class RasterizerGLES2 : public Rasterizer { bg_param[VS::ENV_BG_PARAM_ENERGY]=1.0; bg_param[VS::ENV_BG_PARAM_SCALE]=1.0; bg_param[VS::ENV_BG_PARAM_GLOW]=0.0; + bg_param[VS::ENV_BG_PARAM_CANVAS_MAX_LAYER]=0; for(int i=0;i0) { completion_index=0; completion_current=completion_options[completion_index]; @@ -1354,7 +1354,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) { return; } - if (k.scancode==KEY_END) { + if (k.scancode==KEY_END && completion_indexdisable_environment=p_disable; + +} + void VisualServerRaster::viewport_attach_camera(RID p_viewport,RID p_camera) { VS_CHANGED; @@ -6267,6 +6278,20 @@ void VisualServerRaster::_process_sampled_light(const Transform& p_camera,Instan } +void VisualServerRaster::_render_no_camera(Viewport *p_viewport,Camera *p_camera, Scenario *p_scenario) { + RID environment; + if (p_scenario->environment.is_valid()) + environment=p_scenario->environment; + else + environment=p_scenario->fallback_environment; + + rasterizer->set_camera(Transform(),CameraMatrix()); + rasterizer->begin_scene(p_viewport->viewport_data,environment,p_scenario->debug); + rasterizer->set_viewport(viewport_rect); + rasterizer->end_scene(); +} + + void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, Scenario *p_scenario) { @@ -6889,6 +6914,23 @@ void VisualServerRaster::_render_canvas(Canvas *p_canvas,const Matrix32 &p_trans } +void VisualServerRaster::_draw_viewport_camera(Viewport *p_viewport,bool p_ignore_camera) { + + + Camera *camera=NULL; + if (camera_owner.owns( p_viewport->camera )) + camera=camera_owner.get( p_viewport->camera ); + Scenario *scenario = scenario_owner.get( p_viewport->scenario ); + + _update_instances(); // check dirty instances before rendering + + if (p_ignore_camera) + _render_no_camera(p_viewport, camera,scenario ); + else + _render_camera(p_viewport, camera,scenario ); + +} + void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ofs_y,int p_parent_w,int p_parent_h) { ViewportRect desired_rect=p_viewport->rect; @@ -6923,14 +6965,31 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ /* Camera should always be BEFORE any other 3D */ - if (!p_viewport->hide_scenario && camera_owner.owns(p_viewport->camera) && scenario_owner.owns(p_viewport->scenario)) { + bool scenario_draw_canvas_bg=false; + int scenario_canvas_max_layer=0; - Camera *camera = camera_owner.get( p_viewport->camera ); - Scenario *scenario = scenario_owner.get( p_viewport->scenario ); + if (!p_viewport->hide_canvas && !p_viewport->disable_environment && scenario_owner.owns(p_viewport->scenario)) { - _update_instances(); // check dirty instances before rendering + Scenario *scenario=scenario_owner.get(p_viewport->scenario); + if (scenario->environment.is_valid()) { + if (rasterizer->is_environment(scenario->environment)) { + scenario_draw_canvas_bg=rasterizer->environment_get_background(scenario->environment)==VS::ENV_BG_CANVAS; + scenario_canvas_max_layer=rasterizer->environment_get_background_param(scenario->environment,VS::ENV_BG_PARAM_CANVAS_MAX_LAYER); + } + } + } + + bool can_draw_3d=!p_viewport->hide_scenario && camera_owner.owns(p_viewport->camera) && scenario_owner.owns(p_viewport->scenario); - _render_camera(p_viewport, camera,scenario ); + + if (scenario_draw_canvas_bg) { + + rasterizer->begin_canvas_bg(); + } + + if (!scenario_draw_canvas_bg && can_draw_3d) { + + _draw_viewport_camera(p_viewport,false); } else if (true /*|| !p_viewport->canvas_list.empty()*/){ @@ -6940,7 +6999,10 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ rasterizer->clear_viewport(Color(0,0,0,0)); } else { - rasterizer->clear_viewport(clear_color); + Color cc=clear_color; + if (scenario_draw_canvas_bg) + cc.a=0; + rasterizer->clear_viewport(cc); } p_viewport->render_target_clear=false; } @@ -7040,6 +7102,16 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ rasterizer->set_viewport(viewport_rect); //must reset viewport afterwards } + + + + if (scenario_draw_canvas_bg && canvas_map.front() && canvas_map.front()->key().layer>scenario_canvas_max_layer) { + + _draw_viewport_camera(p_viewport,!can_draw_3d); + scenario_draw_canvas_bg=false; + + } + for (Map::Element *E=canvas_map.front();E;E=E->next()) { @@ -7061,8 +7133,20 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ _render_canvas( E->get()->canvas,xform,canvas_lights ); i++; + if (scenario_draw_canvas_bg && E->key().layer>=scenario_canvas_max_layer) { + _draw_viewport_camera(p_viewport,!can_draw_3d); + scenario_draw_canvas_bg=false; + } + + } + if (scenario_draw_canvas_bg) { + _draw_viewport_camera(p_viewport,!can_draw_3d); + scenario_draw_canvas_bg=false; + } + + //rasterizer->canvas_debug_viewport_shadows(lights_with_shadow); } diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 5c0d48645e..b1970c55b3 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -489,6 +489,8 @@ class VisualServerRaster : public VisualServer { bool render_target_vflip; bool render_target_clear_on_new_frame; bool render_target_clear; + bool disable_environment; + Image capture; bool rendered_in_prev_frame; @@ -515,7 +517,7 @@ class VisualServerRaster : public VisualServer { SelfList update_list; - Viewport() : update_list(this) { transparent_bg=false; render_target_update_mode=RENDER_TARGET_UPDATE_WHEN_VISIBLE; queue_capture=false; rendered_in_prev_frame=false; render_target_vflip=false; render_target_clear_on_new_frame=true; render_target_clear=true;} + Viewport() : update_list(this) { transparent_bg=false; render_target_update_mode=RENDER_TARGET_UPDATE_WHEN_VISIBLE; queue_capture=false; rendered_in_prev_frame=false; render_target_vflip=false; render_target_clear_on_new_frame=true; render_target_clear=true; disable_environment=false; } }; SelfList::List viewport_update_list; @@ -626,6 +628,7 @@ class VisualServerRaster : public VisualServer { void _cull_room(Camera *p_camera, Instance *p_room,Instance *p_from_portal=NULL); void _process_sampled_light(const Transform &p_camera, Instance *p_sampled_light, bool p_linear_colorspace); + void _render_no_camera(Viewport *p_viewport,Camera *p_camera, Scenario *p_scenario); void _render_camera(Viewport *p_viewport,Camera *p_camera, Scenario *p_scenario); static void _render_canvas_item_viewport(VisualServer* p_self,void *p_vp,const Rect2& p_rect); void _render_canvas_item_tree(CanvasItem *p_canvas_item, const Matrix32& p_transform, const Rect2& p_clip_rect, const Color &p_modulate, Rasterizer::CanvasLight *p_lights); @@ -643,6 +646,7 @@ class VisualServerRaster : public VisualServer { int changes; bool draw_extra_frame; + void _draw_viewport_camera(Viewport *p_viewport, bool p_ignore_camera); void _draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ofs_y,int p_parent_w,int p_parent_h); void _draw_viewports(); void _draw_cursors_and_margins(); @@ -983,6 +987,7 @@ public: virtual void viewport_render_target_clear(RID p_viewport); virtual void viewport_set_render_target_to_screen_rect(RID p_viewport,const Rect2& p_rect); + virtual void viewport_queue_screen_capture(RID p_viewport); virtual Image viewport_get_screen_capture(RID p_viewport) const; @@ -991,6 +996,7 @@ public: virtual void viewport_set_hide_scenario(RID p_viewport,bool p_hide); virtual void viewport_set_hide_canvas(RID p_viewport,bool p_hide); + virtual void viewport_set_disable_environment(RID p_viewport,bool p_disable); virtual void viewport_attach_camera(RID p_viewport,RID p_camera); virtual void viewport_set_scenario(RID p_viewport,RID p_scenario); diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 6848075824..562b9ffeb0 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -982,6 +982,7 @@ public: FUNC2(viewport_set_hide_canvas,RID,bool ); FUNC2(viewport_attach_camera,RID,RID ); FUNC2(viewport_set_scenario,RID,RID ); + FUNC2(viewport_set_disable_environment,RID,bool ); FUNC1RC(RID,viewport_get_attached_camera,RID); FUNC1RC(RID,viewport_get_scenario,RID ); diff --git a/servers/visual_server.h b/servers/visual_server.h index f4896f984e..c748839d1e 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -704,6 +704,7 @@ public: virtual void viewport_set_hide_scenario(RID p_viewport,bool p_hide)=0; virtual void viewport_set_hide_canvas(RID p_viewport,bool p_hide)=0; + virtual void viewport_set_disable_environment(RID p_viewport,bool p_disable)=0; virtual void viewport_attach_camera(RID p_viewport,RID p_camera)=0; virtual void viewport_set_scenario(RID p_viewport,RID p_scenario)=0; @@ -734,8 +735,7 @@ public: ENV_BG_COLOR, ENV_BG_TEXTURE, ENV_BG_CUBEMAP, - ENV_BG_TEXTURE_RGBE, - ENV_BG_CUBEMAP_RGBE, + ENV_BG_CANVAS, ENV_BG_MAX }; @@ -744,6 +744,7 @@ public: enum EnvironmentBGParam { + ENV_BG_PARAM_CANVAS_MAX_LAYER, ENV_BG_PARAM_COLOR, ENV_BG_PARAM_TEXTURE, ENV_BG_PARAM_CUBEMAP, diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 3d42867d9a..5e571373ea 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -218,6 +218,7 @@ void EditorNode::_notification(int p_what) { } if (p_what==NOTIFICATION_ENTER_TREE) { + //MessageQueue::get_singleton()->push_call(this,"_get_scene_metadata"); get_tree()->set_editor_hint(true); get_tree()->get_root()->set_as_audio_listener(false); @@ -231,6 +232,8 @@ void EditorNode::_notification(int p_what) { VisualServer::get_singleton()->viewport_set_hide_scenario(get_scene_root()->get_viewport(),true); VisualServer::get_singleton()->viewport_set_hide_canvas(get_scene_root()->get_viewport(),true); + VisualServer::get_singleton()->viewport_set_disable_environment(get_viewport()->get_viewport_rid(),true); + _editor_select(1); if (defer_load_scene!="") { @@ -3412,6 +3415,8 @@ EditorNode::EditorNode() { scene_root = memnew( Viewport ); + + //scene_root_base->add_child(scene_root); scene_root->set_meta("_editor_disable_input",true); VisualServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport(),true); diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index f760ab1cb5..078a177ca1 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -651,6 +651,8 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty if (!RES(v).is_null()) { + + menu->add_icon_item(get_icon("EditResource","EditorIcons"),"Edit",OBJ_MENU_EDIT); menu->add_icon_item(get_icon("Del","EditorIcons"),"Clear",OBJ_MENU_CLEAR); menu->add_icon_item(get_icon("Duplicate","EditorIcons"),"Make Unique",OBJ_MENU_MAKE_UNIQUE); @@ -659,6 +661,13 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty menu->add_separator(); menu->add_icon_item(get_icon("Reload","EditorIcons"),"Re-Import",OBJ_MENU_REIMPORT); } + /*if (r.is_valid() && r->get_path().is_resource_file()) { + menu->set_item_tooltip(1,r->get_path()); + } else if (r.is_valid()) { + menu->set_item_tooltip(1,r->get_name()+" ("+r->get_type()+")"); + }*/ + } else { + } @@ -1858,6 +1867,14 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p p_item->set_text(1,"<"+res->get_type()+">"); }; + + if (res.is_valid() && res->get_path().is_resource_file()) { + p_item->set_tooltip(1,res->get_path()); + } else if (res.is_valid()) { + p_item->set_tooltip(1,res->get_name()+" ("+res->get_type()+")"); + } + + if (has_icon(res->get_type(),"EditorIcons")) { p_item->set_icon(0,get_icon(res->get_type(),"EditorIcons")); @@ -2584,6 +2601,13 @@ void PropertyEditor::update_tree() { if (has_icon(res->get_type(),"EditorIcons")) { type=res->get_type(); } + + if (res.is_valid() && res->get_path().is_resource_file()) { + item->set_tooltip(1,res->get_path()); + } else if (res.is_valid()) { + item->set_tooltip(1,res->get_name()+" ("+res->get_type()+")"); + } + } -- cgit v1.2.3 From a969e2e6f17d6810771e9c9c31551d57e5d1efdb Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 17 Mar 2015 00:45:25 -0300 Subject: Area2D can now detect overlap with other areas this should make everything simpler, specially for newcomers to Godot --- scene/2d/area_2d.cpp | 235 +++++++++++++++++++++++++--- scene/2d/area_2d.h | 35 +++++ scene/scene_string_names.cpp | 6 + scene/scene_string_names.h | 7 + servers/physics_2d/area_2d_sw.cpp | 71 ++++++++- servers/physics_2d/area_2d_sw.h | 34 ++++ servers/physics_2d/area_pair_2d_sw.cpp | 69 ++++++++ servers/physics_2d/area_pair_2d_sw.h | 18 +++ servers/physics_2d/physics_2d_server_sw.cpp | 18 +++ servers/physics_2d/physics_2d_server_sw.h | 3 +- servers/physics_2d/space_2d_sw.cpp | 15 +- servers/physics_2d_server.h | 3 + tools/editor/connections_dialog.cpp | 11 +- 13 files changed, 500 insertions(+), 25 deletions(-) diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index fce21f6001..b972ddfa3c 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -216,6 +216,119 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b } + +void Area2D::_area_enter_tree(ObjectID p_id) { + + Object *obj = ObjectDB::get_instance(p_id); + Node *node = obj ? obj->cast_to() : NULL; + ERR_FAIL_COND(!node); + + Map::Element *E=area_map.find(p_id); + ERR_FAIL_COND(!E); + ERR_FAIL_COND(E->get().in_tree); + + E->get().in_tree=true; + emit_signal(SceneStringNames::get_singleton()->area_enter,node); + for(int i=0;iget().shapes.size();i++) { + + emit_signal(SceneStringNames::get_singleton()->area_enter_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); + } + +} + +void Area2D::_area_exit_tree(ObjectID p_id) { + + Object *obj = ObjectDB::get_instance(p_id); + Node *node = obj ? obj->cast_to() : NULL; + ERR_FAIL_COND(!node); + Map::Element *E=area_map.find(p_id); + ERR_FAIL_COND(!E); + ERR_FAIL_COND(!E->get().in_tree); + E->get().in_tree=false; + emit_signal(SceneStringNames::get_singleton()->area_exit,node); + for(int i=0;iget().shapes.size();i++) { + + emit_signal(SceneStringNames::get_singleton()->area_exit_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); + } + +} + +void Area2D::_area_inout(int p_status,const RID& p_area, int p_instance, int p_area_shape,int p_self_shape) { + + bool area_in = p_status==Physics2DServer::AREA_BODY_ADDED; + ObjectID objid=p_instance; + + Object *obj = ObjectDB::get_instance(objid); + Node *node = obj ? obj->cast_to() : NULL; + + Map::Element *E=area_map.find(objid); + + ERR_FAIL_COND(!area_in && !E); + + locked=true; + + if (area_in) { + if (!E) { + + E = area_map.insert(objid,AreaState()); + E->get().rc=0; + E->get().in_tree=node && node->is_inside_tree(); + if (node) { + node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree,make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree,make_binds(objid)); + if (E->get().in_tree) { + emit_signal(SceneStringNames::get_singleton()->area_enter,node); + } + } + + } + E->get().rc++; + if (node) + E->get().shapes.insert(AreaShapePair(p_area_shape,p_self_shape)); + + + if (!node || E->get().in_tree) { + emit_signal(SceneStringNames::get_singleton()->area_enter_shape,objid,node,p_area_shape,p_self_shape); + } + + } else { + + E->get().rc--; + + if (node) + E->get().shapes.erase(AreaShapePair(p_area_shape,p_self_shape)); + + bool eraseit=false; + + if (E->get().rc==0) { + + if (node) { + node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree); + if (E->get().in_tree) + emit_signal(SceneStringNames::get_singleton()->area_exit,obj); + + } + + eraseit=true; + + } + if (!node || E->get().in_tree) { + emit_signal(SceneStringNames::get_singleton()->area_exit_shape,objid,obj,p_area_shape,p_self_shape); + } + + if (eraseit) + area_map.erase(E); + + } + + locked=false; + + +} + + + void Area2D::_clear_monitoring() { if (locked) { @@ -223,27 +336,56 @@ void Area2D::_clear_monitoring() { } ERR_FAIL_COND(locked); - Map bmcopy = body_map; - body_map.clear(); - //disconnect all monitored stuff + { + Map bmcopy = body_map; + body_map.clear(); + //disconnect all monitored stuff - for (Map::Element *E=bmcopy.front();E;E=E->next()) { + for (Map::Element *E=bmcopy.front();E;E=E->next()) { - Object *obj = ObjectDB::get_instance(E->key()); - Node *node = obj ? obj->cast_to() : NULL; - ERR_CONTINUE(!node); - if (!E->get().in_tree) - continue; + Object *obj = ObjectDB::get_instance(E->key()); + Node *node = obj ? obj->cast_to() : NULL; + ERR_CONTINUE(!node); + if (!E->get().in_tree) + continue; - for(int i=0;iget().shapes.size();i++) { + for(int i=0;iget().shapes.size();i++) { - emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); + emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); + } + + emit_signal(SceneStringNames::get_singleton()->body_exit,obj); + + node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree); } - emit_signal(SceneStringNames::get_singleton()->body_exit,obj); + } + + { - node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree); + Map bmcopy = area_map; + area_map.clear(); + //disconnect all monitored stuff + + for (Map::Element *E=bmcopy.front();E;E=E->next()) { + + Object *obj = ObjectDB::get_instance(E->key()); + Node *node = obj ? obj->cast_to() : NULL; + ERR_CONTINUE(!node); + if (!E->get().in_tree) + continue; + + for(int i=0;iget().shapes.size();i++) { + + emit_signal(SceneStringNames::get_singleton()->area_exit_shape,E->key(),node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); + } + + emit_signal(SceneStringNames::get_singleton()->area_exit,obj); + + node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree); + } } } @@ -276,8 +418,10 @@ void Area2D::set_enable_monitoring(bool p_enable) { if (monitoring) { Physics2DServer::get_singleton()->area_set_monitor_callback(get_rid(),this,"_body_inout"); + Physics2DServer::get_singleton()->area_set_area_monitor_callback(get_rid(),this,"_area_inout"); } else { Physics2DServer::get_singleton()->area_set_monitor_callback(get_rid(),NULL,StringName()); + Physics2DServer::get_singleton()->area_set_area_monitor_callback(get_rid(),NULL,StringName()); _clear_monitoring(); } @@ -288,6 +432,26 @@ bool Area2D::is_monitoring_enabled() const { return monitoring; } +void Area2D::set_monitorable(bool p_enable) { + + if (locked) { + ERR_EXPLAIN("This function can't be used during the in/out signal."); + } + ERR_FAIL_COND(locked); + + if (p_enable==monitorable) + return; + + monitorable=p_enable; + + Physics2DServer::get_singleton()->area_set_monitorable(get_rid(),monitorable); +} + +bool Area2D::is_monitorable() const { + + return monitorable; +} + Array Area2D::get_overlapping_bodies() const { ERR_FAIL_COND_V(!monitoring,Array()); @@ -307,12 +471,33 @@ Array Area2D::get_overlapping_bodies() const { return ret; } +Array Area2D::get_overlapping_areas() const { + + ERR_FAIL_COND_V(!monitoring,Array()); + Array ret; + ret.resize(area_map.size()); + int idx=0; + for (const Map::Element *E=area_map.front();E;E=E->next()) { + Object *obj = ObjectDB::get_instance(E->key()); + if (!obj) { + ret.resize( ret.size() -1 ); //ops + } else { + ret[idx++]=obj; + } + + } + + return ret; +} void Area2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("_body_enter_tree","id"),&Area2D::_body_enter_tree); ObjectTypeDB::bind_method(_MD("_body_exit_tree","id"),&Area2D::_body_exit_tree); + ObjectTypeDB::bind_method(_MD("_area_enter_tree","id"),&Area2D::_area_enter_tree); + ObjectTypeDB::bind_method(_MD("_area_exit_tree","id"),&Area2D::_area_exit_tree); + ObjectTypeDB::bind_method(_MD("set_space_override_mode","enable"),&Area2D::set_space_override_mode); ObjectTypeDB::bind_method(_MD("get_space_override_mode"),&Area2D::get_space_override_mode); @@ -337,15 +522,26 @@ void Area2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_enable_monitoring","enable"),&Area2D::set_enable_monitoring); ObjectTypeDB::bind_method(_MD("is_monitoring_enabled"),&Area2D::is_monitoring_enabled); + ObjectTypeDB::bind_method(_MD("set_monitorable","enable"),&Area2D::set_monitorable); + ObjectTypeDB::bind_method(_MD("is_monitorable"),&Area2D::is_monitorable); + ObjectTypeDB::bind_method(_MD("get_overlapping_bodies"),&Area2D::get_overlapping_bodies); + ObjectTypeDB::bind_method(_MD("get_overlapping_areas"),&Area2D::get_overlapping_areas); ObjectTypeDB::bind_method(_MD("_body_inout"),&Area2D::_body_inout); + ObjectTypeDB::bind_method(_MD("_area_inout"),&Area2D::_area_inout); + + + ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); + ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); + ADD_SIGNAL( MethodInfo("body_enter:",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"))); + ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"))); + ADD_SIGNAL( MethodInfo("area_enter_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"area_shape"))); + ADD_SIGNAL( MethodInfo("area_exit_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"area_shape"))); + ADD_SIGNAL( MethodInfo("area_enter",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"))); + ADD_SIGNAL( MethodInfo("area_exit",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"))); - ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); - ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); - ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body"))); - ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body"))); ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Replace"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point")); @@ -355,6 +551,7 @@ void Area2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_angular_damp"),_SCS("get_angular_damp")); ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable")); } @@ -369,7 +566,9 @@ Area2D::Area2D() : CollisionObject2D(Physics2DServer::get_singleton()->area_crea locked=false; priority=0; monitoring=false; + monitorable=false; set_enable_monitoring(true); + set_monitorable(true); } diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h index f770e88a19..bd00f56ae1 100644 --- a/scene/2d/area_2d.h +++ b/scene/2d/area_2d.h @@ -53,6 +53,7 @@ private: real_t angular_damp; int priority; bool monitoring; + bool monitorable; bool locked; void _body_inout(int p_status,const RID& p_body, int p_instance, int p_body_shape,int p_area_shape); @@ -84,6 +85,36 @@ private: Map body_map; + + + void _area_inout(int p_status,const RID& p_area, int p_instance, int p_area_shape,int p_self_shape); + + void _area_enter_tree(ObjectID p_id); + void _area_exit_tree(ObjectID p_id); + + struct AreaShapePair { + + int area_shape; + int self_shape; + bool operator<(const AreaShapePair& p_sp) const { + if (area_shape==p_sp.area_shape) + return self_shape < p_sp.self_shape; + else + return area_shape < p_sp.area_shape; + } + + AreaShapePair() {} + AreaShapePair(int p_bs, int p_as) { area_shape=p_bs; self_shape=p_as; } + }; + + struct AreaState { + + int rc; + bool in_tree; + VSet shapes; + }; + + Map area_map; void _clear_monitoring(); @@ -117,7 +148,11 @@ public: void set_enable_monitoring(bool p_enable); bool is_monitoring_enabled() const; + void set_monitorable(bool p_enable); + bool is_monitorable() const; + Array get_overlapping_bodies() const; //function for script + Array get_overlapping_areas() const; //function for script Area2D(); diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index c30ff0044e..d4159f0946 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -64,6 +64,9 @@ SceneStringNames::SceneStringNames() { body_exit_shape = StaticCString::create("body_exit_shape"); body_exit = StaticCString::create("body_exit"); + area_enter_shape = StaticCString::create("area_enter_shape"); + area_exit_shape = StaticCString::create("area_exit_shape"); + idle=StaticCString::create("idle"); iteration=StaticCString::create("iteration"); @@ -103,6 +106,9 @@ SceneStringNames::SceneStringNames() { _body_enter_tree = StaticCString::create("_body_enter_tree"); _body_exit_tree = StaticCString::create("_body_exit_tree"); + _area_enter_tree = StaticCString::create("_area_enter_tree"); + _area_exit_tree = StaticCString::create("_area_exit_tree"); + _input_event=StaticCString::create("_input_event"); changed=StaticCString::create("changed"); diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h index 184cbe347b..aa29ef57dc 100644 --- a/scene/scene_string_names.h +++ b/scene/scene_string_names.h @@ -83,6 +83,10 @@ public: StringName body_exit_shape; StringName body_exit; + StringName area_enter_shape; + StringName area_exit_shape; + + StringName _get_gizmo_geometry; StringName _can_gizmo_scale; @@ -124,6 +128,9 @@ public: StringName _body_enter_tree; StringName _body_exit_tree; + StringName _area_enter_tree; + StringName _area_exit_tree; + StringName changed; StringName _shader_changed; diff --git a/servers/physics_2d/area_2d_sw.cpp b/servers/physics_2d/area_2d_sw.cpp index 2e911288ae..65f3b80dd3 100644 --- a/servers/physics_2d/area_2d_sw.cpp +++ b/servers/physics_2d/area_2d_sw.cpp @@ -31,6 +31,7 @@ #include "body_2d_sw.h" Area2DSW::BodyKey::BodyKey(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape) { rid=p_body->get_self(); instance_id=p_body->get_instance_id(); body_shape=p_body_shape; area_shape=p_area_shape; } +Area2DSW::BodyKey::BodyKey(Area2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape) { rid=p_body->get_self(); instance_id=p_body->get_instance_id(); body_shape=p_body_shape; area_shape=p_area_shape; } void Area2DSW::_shapes_changed() { @@ -57,6 +58,7 @@ void Area2DSW::set_space(Space2DSW *p_space) { } monitored_bodies.clear(); + monitored_areas.clear(); _set_space(p_space); } @@ -76,11 +78,31 @@ void Area2DSW::set_monitor_callback(ObjectID p_id, const StringName& p_method) { monitor_callback_method=p_method; monitored_bodies.clear(); + monitored_areas.clear(); _shape_changed(); } +void Area2DSW::set_area_monitor_callback(ObjectID p_id, const StringName& p_method) { + + + if (p_id==area_monitor_callback_id) { + area_monitor_callback_method=p_method; + return; + } + + _unregister_shapes(); + + area_monitor_callback_id=p_id; + area_monitor_callback_method=p_method; + + monitored_bodies.clear(); + monitored_areas.clear(); + + _shape_changed(); + +} void Area2DSW::set_space_override_mode(Physics2DServer::AreaSpaceOverrideMode p_mode) { @@ -134,6 +156,15 @@ void Area2DSW::_queue_monitor_update() { } +void Area2DSW::set_monitorable(bool p_monitorable) { + + if (monitorable==p_monitorable) + return; + + monitorable=p_monitorable; + _set_static(!monitorable); +} + void Area2DSW::call_queries() { if (monitor_callback_id && !monitored_bodies.empty()) { @@ -170,13 +201,49 @@ void Area2DSW::call_queries() { monitored_bodies.clear(); + if (area_monitor_callback_id && !monitored_areas.empty()) { + + + Variant res[5]; + Variant *resptr[5]; + for(int i=0;i<5;i++) + resptr[i]=&res[i]; + + Object *obj = ObjectDB::get_instance(area_monitor_callback_id); + if (!obj) { + monitored_areas.clear(); + area_monitor_callback_id=0; + return; + } + + + + for (Map::Element *E=monitored_areas.front();E;E=E->next()) { + + if (E->get().state==0) + continue; //nothing happened + + res[0]=E->get().state>0 ? Physics2DServer::AREA_BODY_ADDED : Physics2DServer::AREA_BODY_REMOVED; + res[1]=E->key().rid; + res[2]=E->key().instance_id; + res[3]=E->key().body_shape; + res[4]=E->key().area_shape; + + + Variant::CallError ce; + obj->call(area_monitor_callback_method,(const Variant**)resptr,5,ce); + } + } + + monitored_areas.clear(); + //get_space()->area_remove_from_monitor_query_list(&monitor_query_list); } Area2DSW::Area2DSW() : CollisionObject2DSW(TYPE_AREA), monitor_query_list(this), moved_list(this) { - _set_static(true); //areas are never active + _set_static(true); //areas are not active by default space_override_mode=Physics2DServer::AREA_SPACE_OVERRIDE_DISABLED; gravity=9.80665; gravity_vector=Vector2(0,-1); @@ -187,6 +254,8 @@ Area2DSW::Area2DSW() : CollisionObject2DSW(TYPE_AREA), monitor_query_list(this), linear_damp=0.1; priority=0; monitor_callback_id=0; + area_monitor_callback_id=0; + monitorable=false; } diff --git a/servers/physics_2d/area_2d_sw.h b/servers/physics_2d/area_2d_sw.h index d94b2f9ccf..26b7b2516c 100644 --- a/servers/physics_2d/area_2d_sw.h +++ b/servers/physics_2d/area_2d_sw.h @@ -50,10 +50,14 @@ class Area2DSW : public CollisionObject2DSW{ float linear_damp; float angular_damp; int priority; + bool monitorable; ObjectID monitor_callback_id; StringName monitor_callback_method; + ObjectID area_monitor_callback_id; + StringName area_monitor_callback_method; + SelfList monitor_query_list; SelfList moved_list; @@ -80,6 +84,7 @@ class Area2DSW : public CollisionObject2DSW{ _FORCE_INLINE_ BodyKey() {} BodyKey(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape); + BodyKey(Area2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape); }; struct BodyState { @@ -91,6 +96,7 @@ class Area2DSW : public CollisionObject2DSW{ }; Map monitored_bodies; + Map monitored_areas; //virtual void shape_changed_notify(Shape2DSW *p_shape); //virtual void shape_deleted_notify(Shape2DSW *p_shape); @@ -108,9 +114,16 @@ public: void set_monitor_callback(ObjectID p_id, const StringName& p_method); _FORCE_INLINE_ bool has_monitor_callback() const { return monitor_callback_id; } + void set_area_monitor_callback(ObjectID p_id, const StringName& p_method); + _FORCE_INLINE_ bool has_area_monitor_callback() const { return area_monitor_callback_id; } + + _FORCE_INLINE_ void add_body_to_query(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape); _FORCE_INLINE_ void remove_body_from_query(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape); + _FORCE_INLINE_ void add_area_to_query(Area2DSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape); + _FORCE_INLINE_ void remove_area_from_query(Area2DSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape); + void set_param(Physics2DServer::AreaParameter p_param, const Variant& p_value); Variant get_param(Physics2DServer::AreaParameter p_param) const; @@ -142,6 +155,9 @@ public: _FORCE_INLINE_ void remove_constraint( Constraint2DSW* p_constraint) { constraints.erase(p_constraint); } _FORCE_INLINE_ const Set& get_constraints() const { return constraints; } + void set_monitorable(bool p_monitorable); + _FORCE_INLINE_ bool is_monitorable() const { return monitorable; } + void set_transform(const Matrix32& p_transform); void set_space(Space2DSW *p_space); @@ -168,6 +184,24 @@ void Area2DSW::remove_body_from_query(Body2DSW *p_body, uint32_t p_body_shape,ui _queue_monitor_update(); } +void Area2DSW::add_area_to_query(Area2DSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape) { + + + BodyKey bk(p_area,p_area_shape,p_self_shape); + monitored_areas[bk].inc(); + if (!monitor_query_list.in_list()) + _queue_monitor_update(); + + +} +void Area2DSW::remove_area_from_query(Area2DSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape) { + + + BodyKey bk(p_area,p_area_shape,p_self_shape); + monitored_areas[bk].dec(); + if (!monitor_query_list.in_list()) + _queue_monitor_update(); +} diff --git a/servers/physics_2d/area_pair_2d_sw.cpp b/servers/physics_2d/area_pair_2d_sw.cpp index 1c7f73db5e..ed2e34c972 100644 --- a/servers/physics_2d/area_pair_2d_sw.cpp +++ b/servers/physics_2d/area_pair_2d_sw.cpp @@ -94,3 +94,72 @@ AreaPair2DSW::~AreaPair2DSW() { body->remove_constraint(this); area->remove_constraint(this); } + + +////////////////////////////////// + + + +bool Area2Pair2DSW::setup(float p_step) { + + bool result = CollisionSolver2DSW::solve(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),Vector2(),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),Vector2(),NULL,this); + + if (result!=colliding) { + + if (result) { + + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) + area_b->add_area_to_query(area_a,shape_a,shape_b); + + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) + area_a->add_area_to_query(area_b,shape_b,shape_a); + + } else { + + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) + area_b->remove_area_from_query(area_a,shape_a,shape_b); + + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) + area_a->remove_area_from_query(area_b,shape_b,shape_a); + } + + colliding=result; + + } + + return false; //never do any post solving +} + +void Area2Pair2DSW::solve(float p_step) { + + +} + + +Area2Pair2DSW::Area2Pair2DSW(Area2DSW *p_area_a,int p_shape_a, Area2DSW *p_area_b,int p_shape_b) { + + + area_a=p_area_a; + area_b=p_area_b; + shape_a=p_shape_a; + shape_b=p_shape_b; + colliding=false; + area_a->add_constraint(this); + area_b->add_constraint(this); + +} + +Area2Pair2DSW::~Area2Pair2DSW() { + + if (colliding) { + + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) + area_b->remove_area_from_query(area_a,shape_a,shape_b); + + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) + area_a->remove_area_from_query(area_b,shape_b,shape_a); + } + + area_a->remove_constraint(this); + area_b->remove_constraint(this); +} diff --git a/servers/physics_2d/area_pair_2d_sw.h b/servers/physics_2d/area_pair_2d_sw.h index 5dad8c7a12..575490b109 100644 --- a/servers/physics_2d/area_pair_2d_sw.h +++ b/servers/physics_2d/area_pair_2d_sw.h @@ -49,5 +49,23 @@ public: ~AreaPair2DSW(); }; + +class Area2Pair2DSW : public Constraint2DSW { + + Area2DSW *area_a; + Area2DSW *area_b; + int shape_a; + int shape_b; + bool colliding; +public: + + bool setup(float p_step); + void solve(float p_step); + + Area2Pair2DSW(Area2DSW *p_area_a,int p_shape_a, Area2DSW *p_area_b,int p_shape_b); + ~Area2Pair2DSW(); +}; + + #endif // AREA_PAIR_2D_SW_H diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index be49955055..0a02a9568a 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -463,6 +463,16 @@ Matrix32 Physics2DServerSW::area_get_transform(RID p_area) const { return area->get_transform(); }; +void Physics2DServerSW::area_set_monitorable(RID p_area,bool p_monitorable) { + + Area2DSW *area = area_owner.get(p_area); + ERR_FAIL_COND(!area); + + area->set_monitorable(p_monitorable); + +} + + void Physics2DServerSW::area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method) { Area2DSW *area = area_owner.get(p_area); @@ -473,6 +483,14 @@ void Physics2DServerSW::area_set_monitor_callback(RID p_area,Object *p_receiver, } +void Physics2DServerSW::area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method) { + + + Area2DSW *area = area_owner.get(p_area); + ERR_FAIL_COND(!area); + + area->set_area_monitor_callback(p_receiver?p_receiver->get_instance_ID():0,p_method); +} /* BODY API */ diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h index e9c499aaff..eba5845e5b 100644 --- a/servers/physics_2d/physics_2d_server_sw.h +++ b/servers/physics_2d/physics_2d_server_sw.h @@ -133,9 +133,10 @@ public: virtual Variant area_get_param(RID p_parea,AreaParameter p_param) const; virtual Matrix32 area_get_transform(RID p_area) const; + virtual void area_set_monitorable(RID p_area,bool p_monitorable); virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method); - + virtual void area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method); /* BODY API */ diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index f2ed74ffbf..9523e8bf8a 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -527,13 +527,20 @@ void* Space2DSW::_broadphase_pair(CollisionObject2DSW *A,int p_subindex_A,Collis if (type_A==CollisionObject2DSW::TYPE_AREA) { - ERR_FAIL_COND_V(type_B!=CollisionObject2DSW::TYPE_BODY,NULL); Area2DSW *area=static_cast(A); - Body2DSW *body=static_cast(B); + if (type_B==CollisionObject2DSW::TYPE_AREA) { + + Area2DSW *area_b=static_cast(B); + Area2Pair2DSW *area2_pair = memnew(Area2Pair2DSW(area_b,p_subindex_B,area,p_subindex_A) ); + return area2_pair; + } else { + + Body2DSW *body=static_cast(B); + AreaPair2DSW *area_pair = memnew(AreaPair2DSW(body,p_subindex_B,area,p_subindex_A) ); + return area_pair; + } - AreaPair2DSW *area_pair = memnew(AreaPair2DSW(body,p_subindex_B,area,p_subindex_A) ); - return area_pair; } else { diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index 765cebf45f..1fb47fc1d9 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -341,7 +341,10 @@ public: virtual Variant area_get_param(RID p_parea,AreaParameter p_param) const=0; virtual Matrix32 area_get_transform(RID p_area) const=0; + virtual void area_set_monitorable(RID p_area,bool p_monitorable)=0; + virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method)=0; + virtual void area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method)=0; /* BODY API */ diff --git a/tools/editor/connections_dialog.cpp b/tools/editor/connections_dialog.cpp index d7158eb7e9..cf4b21510a 100644 --- a/tools/editor/connections_dialog.cpp +++ b/tools/editor/connections_dialog.cpp @@ -607,6 +607,14 @@ void ConnectionsDialog::_remove_confirm() { } */ + +struct _ConnectionsDialogMethodInfoSort { + + _FORCE_INLINE_ bool operator()(const MethodInfo& a, const MethodInfo& b) const { + return a.name < b.name; + } +}; + void ConnectionsDialog::update_tree() { if (!is_visible()) @@ -623,7 +631,8 @@ void ConnectionsDialog::update_tree() { node->get_signal_list(&node_signals); - + //node_signals.sort_custom<_ConnectionsDialogMethodInfoSort>(); + for(List::Element *E=node_signals.front();E;E=E->next()) { -- cgit v1.2.3 From 4cac1e0cb6406609b915797ca41ad125f9b3da08 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 17 Mar 2015 09:25:35 -0300 Subject: add functions to test overlap with another body or area --- scene/2d/area_2d.cpp | 26 ++++++++++++++++++++++++++ scene/2d/area_2d.h | 2 ++ 2 files changed, 28 insertions(+) diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index b972ddfa3c..03702d8a13 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -490,6 +490,29 @@ Array Area2D::get_overlapping_areas() const { return ret; } +bool Area2D::overlaps_area(Node* p_area) const { + + ERR_FAIL_NULL_V(p_area,false); + const Map::Element *E=area_map.find(p_area->get_instance_ID()); + if (!E) + return false; + return E->get().in_tree; + + + +} + +bool Area2D::overlaps_body(Node* p_body) const{ + + ERR_FAIL_NULL_V(p_body,false); + const Map::Element *E=body_map.find(p_body->get_instance_ID()); + if (!E) + return false; + return E->get().in_tree; + +} + + void Area2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("_body_enter_tree","id"),&Area2D::_body_enter_tree); @@ -528,6 +551,9 @@ void Area2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_overlapping_bodies"),&Area2D::get_overlapping_bodies); ObjectTypeDB::bind_method(_MD("get_overlapping_areas"),&Area2D::get_overlapping_areas); + ObjectTypeDB::bind_method(_MD("overlaps_body:PhysicsBody2D","body"),&Area2D::overlaps_body); + ObjectTypeDB::bind_method(_MD("overlaps_area:Area2D","area"),&Area2D::overlaps_area); + ObjectTypeDB::bind_method(_MD("_body_inout"),&Area2D::_body_inout); ObjectTypeDB::bind_method(_MD("_area_inout"),&Area2D::_area_inout); diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h index bd00f56ae1..6a6c757e0c 100644 --- a/scene/2d/area_2d.h +++ b/scene/2d/area_2d.h @@ -154,6 +154,8 @@ public: Array get_overlapping_bodies() const; //function for script Array get_overlapping_areas() const; //function for script + bool overlaps_area(Node* p_area) const; + bool overlaps_body(Node* p_body) const; Area2D(); ~Area2D(); -- cgit v1.2.3 From 9dd0d8277d0c2336bbd61b1afff51a0ce6e11717 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Wed, 18 Mar 2015 21:03:11 -0300 Subject: add overlap test function, remove a semicolon --- scene/2d/area_2d.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index 03702d8a13..a5c455ce64 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -560,7 +560,7 @@ void Area2D::_bind_methods() { ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); - ADD_SIGNAL( MethodInfo("body_enter:",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"))); + ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"))); ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"))); ADD_SIGNAL( MethodInfo("area_enter_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"area_shape"))); -- cgit v1.2.3 From 90a84b4ddb64f4adc024766435f3fc75605f9aab Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Fri, 20 Mar 2015 00:26:01 -0300 Subject: wip distance field font import font import may not work if using distance field, this is WIP --- .../io_plugins/editor_font_import_plugin.cpp | 347 ++++++++++++++++++--- 1 file changed, 297 insertions(+), 50 deletions(-) diff --git a/tools/editor/io_plugins/editor_font_import_plugin.cpp b/tools/editor/io_plugins/editor_font_import_plugin.cpp index 1fd7d26f8b..05a42218a2 100644 --- a/tools/editor/io_plugins/editor_font_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -47,6 +47,12 @@ class _EditorFontImportOptions : public Object { OBJ_TYPE(_EditorFontImportOptions,Object); public: + enum FontMode { + + FONT_BITMAP, + FONT_DISTANCE_FIELD + }; + enum ColorType { COLOR_WHITE, COLOR_CUSTOM, @@ -69,6 +75,9 @@ public: CHARSET_CUSTOM_LATIN }; + + FontMode font_mode; + CharacterSet character_set; String custom_file; @@ -91,7 +100,6 @@ public: bool color_use_monochrome; String gradient_image; - bool disable_filter; bool round_advance; @@ -100,7 +108,10 @@ public: bool _set(const StringName& p_name, const Variant& p_value) { String n = p_name; - if (n=="extra_space/char") + if (n=="mode/mode") { + font_mode=FontMode(int(p_value)); + _change_notify(); + } else if (n=="extra_space/char") char_extra_spacing=p_value; else if (n=="extra_space/space") space_extra_spacing=p_value; @@ -169,7 +180,9 @@ public: bool _get(const StringName& p_name,Variant &r_ret) const{ String n = p_name; - if (n=="extra_space/char") + if (n=="mode/mode") + r_ret=font_mode; + else if (n=="extra_space/char") r_ret=char_extra_spacing; else if (n=="extra_space/space") r_ret=space_extra_spacing; @@ -231,6 +244,9 @@ public: void _get_property_list( List *p_list) const{ + + p_list->push_back(PropertyInfo(Variant::INT,"mode/mode",PROPERTY_HINT_ENUM,"Bitmap,Distance Field")); + p_list->push_back(PropertyInfo(Variant::INT,"extra_space/char",PROPERTY_HINT_RANGE,"-64,64,1")); p_list->push_back(PropertyInfo(Variant::INT,"extra_space/space",PROPERTY_HINT_RANGE,"-64,64,1")); p_list->push_back(PropertyInfo(Variant::INT,"extra_space/top",PROPERTY_HINT_RANGE,"-64,64,1")); @@ -240,35 +256,45 @@ public: if (character_set>=CHARSET_CUSTOM) p_list->push_back(PropertyInfo(Variant::STRING,"character_set/custom",PROPERTY_HINT_FILE)); - p_list->push_back(PropertyInfo(Variant::BOOL,"shadow/enabled")); - if (shadow) { - p_list->push_back(PropertyInfo(Variant::INT,"shadow/radius",PROPERTY_HINT_RANGE,"-64,64,1")); - p_list->push_back(PropertyInfo(Variant::VECTOR2,"shadow/offset")); - p_list->push_back(PropertyInfo(Variant::COLOR,"shadow/color")); - p_list->push_back(PropertyInfo(Variant::REAL,"shadow/transition",PROPERTY_HINT_EXP_EASING)); - } + int usage = PROPERTY_USAGE_DEFAULT; - p_list->push_back(PropertyInfo(Variant::BOOL,"shadow2/enabled")); - if (shadow2) { - p_list->push_back(PropertyInfo(Variant::INT,"shadow2/radius",PROPERTY_HINT_RANGE,"-64,64,1")); - p_list->push_back(PropertyInfo(Variant::VECTOR2,"shadow2/offset")); - p_list->push_back(PropertyInfo(Variant::COLOR,"shadow2/color")); - p_list->push_back(PropertyInfo(Variant::REAL,"shadow2/transition",PROPERTY_HINT_EXP_EASING)); + if (font_mode==FONT_DISTANCE_FIELD) { + usage = PROPERTY_USAGE_NOEDITOR; } - p_list->push_back(PropertyInfo(Variant::INT,"color/mode",PROPERTY_HINT_ENUM,"White,Color,Gradient,Gradient Image")); - if (color_type==COLOR_CUSTOM) { - p_list->push_back(PropertyInfo(Variant::COLOR,"color/color")); + { + p_list->push_back(PropertyInfo(Variant::BOOL,"shadow/enabled",PROPERTY_HINT_NONE,"",usage)); + if (shadow) { + p_list->push_back(PropertyInfo(Variant::INT,"shadow/radius",PROPERTY_HINT_RANGE,"-64,64,1",usage)); + p_list->push_back(PropertyInfo(Variant::VECTOR2,"shadow/offset",PROPERTY_HINT_NONE,"",usage)); + p_list->push_back(PropertyInfo(Variant::COLOR,"shadow/color",PROPERTY_HINT_NONE,"",usage)); + p_list->push_back(PropertyInfo(Variant::REAL,"shadow/transition",PROPERTY_HINT_EXP_EASING,"",usage)); + } + + p_list->push_back(PropertyInfo(Variant::BOOL,"shadow2/enabled",PROPERTY_HINT_NONE,"",usage)); + if (shadow2) { + p_list->push_back(PropertyInfo(Variant::INT,"shadow2/radius",PROPERTY_HINT_RANGE,"-64,64,1",usage)); + p_list->push_back(PropertyInfo(Variant::VECTOR2,"shadow2/offset",PROPERTY_HINT_NONE,"",usage)); + p_list->push_back(PropertyInfo(Variant::COLOR,"shadow2/color",PROPERTY_HINT_NONE,"",usage)); + p_list->push_back(PropertyInfo(Variant::REAL,"shadow2/transition",PROPERTY_HINT_EXP_EASING,"",usage)); + } + + p_list->push_back(PropertyInfo(Variant::INT,"color/mode",PROPERTY_HINT_ENUM,"White,Color,Gradient,Gradient Image",usage)); + if (color_type==COLOR_CUSTOM) { + p_list->push_back(PropertyInfo(Variant::COLOR,"color/color",PROPERTY_HINT_NONE,"",usage)); + + } + if (color_type==COLOR_GRADIENT_RANGE) { + p_list->push_back(PropertyInfo(Variant::COLOR,"color/begin",PROPERTY_HINT_NONE,"",usage)); + p_list->push_back(PropertyInfo(Variant::COLOR,"color/end",PROPERTY_HINT_NONE,"",usage)); + } + if (color_type==COLOR_GRADIENT_IMAGE) { + p_list->push_back(PropertyInfo(Variant::STRING,"color/image",PROPERTY_HINT_FILE,"",usage)); + } + p_list->push_back(PropertyInfo(Variant::BOOL,"color/monochrome",PROPERTY_HINT_NONE,"",usage)); } - if (color_type==COLOR_GRADIENT_RANGE) { - p_list->push_back(PropertyInfo(Variant::COLOR,"color/begin")); - p_list->push_back(PropertyInfo(Variant::COLOR,"color/end")); - } - if (color_type==COLOR_GRADIENT_IMAGE) { - p_list->push_back(PropertyInfo(Variant::STRING,"color/image",PROPERTY_HINT_FILE)); - } - p_list->push_back(PropertyInfo(Variant::BOOL,"color/monochrome")); + p_list->push_back(PropertyInfo(Variant::BOOL,"advanced/round_advance")); p_list->push_back(PropertyInfo(Variant::BOOL,"advanced/disable_filter")); @@ -307,6 +333,7 @@ public: gradient_end=Color(0.5,0.5,0.5,1); color_use_monochrome=false; + font_mode=FONT_BITMAP; round_advance=true; disable_filter=false; @@ -314,6 +341,8 @@ public: _EditorFontImportOptions() { + font_mode=FONT_BITMAP; + char_extra_spacing=0; top_extra_spacing=0; bottom_extra_spacing=0; @@ -706,6 +735,137 @@ struct _EditorKerningKey { }; + +static unsigned char get_SDF_radial( + unsigned char *fontmap, + int w, int h, + int x, int y, + int max_radius ) +{ + // hideous brute force method + float d2 = max_radius*max_radius+1.0; + unsigned char v = fontmap[x+y*w]; + for( int radius = 1; (radius <= max_radius) && (radius*radius < d2); ++radius ) + { + int line, lo, hi; + // north + line = y - radius; + if( (line >= 0) && (line < h) ) + { + lo = x - radius; + hi = x + radius; + if( lo < 0 ) { lo = 0; } + if( hi >= w ) { hi = w-1; } + int idx = line * w + lo; + for( int i = lo; i <= hi; ++i ) + { + // check this pixel + if( fontmap[idx] != v ) + { + float nx = i - x; + float ny = line - y; + float nd2 = nx*nx+ny*ny; + if( nd2 < d2 ) + { + d2 = nd2; + } + } + // move on + ++idx; + } + } + // south + line = y + radius; + if( (line >= 0) && (line < h) ) + { + lo = x - radius; + hi = x + radius; + if( lo < 0 ) { lo = 0; } + if( hi >= w ) { hi = w-1; } + int idx = line * w + lo; + for( int i = lo; i <= hi; ++i ) + { + // check this pixel + if( fontmap[idx] != v ) + { + float nx = i - x; + float ny = line - y; + float nd2 = nx*nx+ny*ny; + if( nd2 < d2 ) + { + d2 = nd2; + } + } + // move on + ++idx; + } + } + // west + line = x - radius; + if( (line >= 0) && (line < w) ) + { + lo = y - radius + 1; + hi = y + radius - 1; + if( lo < 0 ) { lo = 0; } + if( hi >= h ) { hi = h-1; } + int idx = lo * w + line; + for( int i = lo; i <= hi; ++i ) + { + // check this pixel + if( fontmap[idx] != v ) + { + float nx = line - x; + float ny = i - y; + float nd2 = nx*nx+ny*ny; + if( nd2 < d2 ) + { + d2 = nd2; + } + } + // move on + idx += w; + } + } + // east + line = x + radius; + if( (line >= 0) && (line < w) ) + { + lo = y - radius + 1; + hi = y + radius - 1; + if( lo < 0 ) { lo = 0; } + if( hi >= h ) { hi = h-1; } + int idx = lo * w + line; + for( int i = lo; i <= hi; ++i ) + { + // check this pixel + if( fontmap[idx] != v ) + { + float nx = line - x; + float ny = i - y; + float nd2 = nx*nx+ny*ny; + if( nd2 < d2 ) + { + d2 = nd2; + } + } + // move on + idx += w; + } + } + } + d2 = sqrtf( d2 ); + if( v==0 ) + { + d2 = -d2; + } + d2 *= 127.5 / max_radius; + d2 += 127.5; + if( d2 < 0.0 ) d2 = 0.0; + if( d2 > 255.0 ) d2 = 255.0; + return (unsigned char)(d2 + 0.5); +} + + Ref EditorFontImportPlugin::generate_font(const Ref& p_from, const String &p_existing) { Ref from = p_from; @@ -754,7 +914,11 @@ Ref EditorFontImportPlugin::generate_font(const Refget_option("mode/mode"); + + int scaler=(font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD)?16:1; + + error = FT_Set_Pixel_Sizes(face,0,size*scaler); FT_GlyphSlot slot = face->glyph; @@ -822,7 +986,7 @@ Ref EditorFontImportPlugin::generate_font(const Refglyph, ft_render_mode_normal ); + else error = FT_Render_Glyph( face->glyph, font_mode==_EditorFontImportOptions::FONT_BITMAP?ft_render_mode_normal:ft_render_mode_mono ); if (error) { skip=true; } else if (!skip) { @@ -847,28 +1011,35 @@ Ref EditorFontImportPlugin::generate_font(const Refbitmap.resize( slot->bitmap.width*slot->bitmap.rows ); - fdata->width=slot->bitmap.width; - fdata->height=slot->bitmap.rows; - fdata->character=charcode; - fdata->glyph=FT_Get_Char_Index(face,charcode); - if (charcode=='x') - xsize=slot->bitmap.width; - if (charcode<127) { - if (slot->bitmap_top>max_up) { - - max_up=slot->bitmap_top; - } + int w = slot->bitmap.width; + int h = slot->bitmap.rows; + int p = slot->bitmap.pitch; + print_line("pitch "+itos(slot->bitmap.pitch)); + if (font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD) { - if ( (slot->bitmap_top - fdata->height)bitmap_top - fdata->height; - } + fdata->width=sdfw; + fdata->height=sdfh; + } else { + fdata->width=w; + fdata->height=h; } + fdata->character=charcode; + fdata->glyph=FT_Get_Char_Index(face,charcode); + if (charcode=='x') + xsize=w/scaler; + + fdata->valign=slot->bitmap_top; fdata->halign=slot->bitmap_left; @@ -878,12 +1049,87 @@ Ref EditorFontImportPlugin::generate_font(const Refadvance=slot->advance.x/float(1<<6); + fdata->advance/=scaler; + + if (font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD) { + + fdata->halign = fdata->halign / scaler - 1.5; + fdata->valign = fdata->valign / scaler + 1.5; + fdata->advance/=scaler; + + } + fdata->advance+=font_spacing; - for (int i=0;ibitmap.width;i++) { - for (int j=0;jbitmap.rows;j++) { - fdata->bitmap[j*slot->bitmap.width+i]=slot->bitmap.buffer[j*slot->bitmap.width+i]; + if (charcode<127) { + int top = fdata->valign; + int hmax = h/scaler; + + if (top>max_up) { + + max_up=top; + } + + + if ( (top - hmax)bitmap.buffer; + for( int j = 0; j < h; ++j ) { + for( int i = 0; i < w; ++i ) { + smooth_buf[scaler*2+i+(j+scaler*2)*sw] = 255 * ((buf[j*p+(i>>3)] >> (7 - (i & 7))) & 1); + } + } + + // do the SDF + int sdfw = fdata->width; + int sdfh = fdata->height; + + fdata->bitmap.resize( sdfw*sdfh ); + + for( int j = 0; j < sdfh; ++j ) { + for( int i = 0; i < sdfw; ++i ) { + int pd_idx = j*sdfw+i; + + //fdata->bitmap[j*slot->bitmap.width+i]=slot->bitmap.buffer[j*slot->bitmap.width+i]; + + fdata->bitmap[pd_idx] = + //get_SDF + get_SDF_radial + ( smooth_buf, sw, sh, + i*scaler + (scaler >>1), j*scaler + (scaler >>1), + 2*scaler ); + + } + } + + delete [] smooth_buf; + + } else { + fdata->bitmap.resize( slot->bitmap.width*slot->bitmap.rows ); + for (int i=0;ibitmap.width;i++) { + for (int j=0;jbitmap.rows;j++) { + + fdata->bitmap[j*slot->bitmap.width+i]=slot->bitmap.buffer[j*slot->bitmap.width+i]; + } } } @@ -907,6 +1153,7 @@ Ref EditorFontImportPlugin::generate_font(const Refglyph, ft_render_mode_normal )) { spd->advance = slot->advance.x>>6; //round to nearest or store as float + spd->advance/=scaler; spd->advance+=font_spacing; } else { @@ -955,7 +1202,7 @@ Ref EditorFontImportPlugin::generate_font(const Ref EditorFontImportPlugin::generate_font(const Ref::Write w = pixels.write(); - print_line("val: "+itos(font_data_list[i]->valign)); + //print_line("val: "+itos(font_data_list[i]->valign)); for(int y=0;yvalign,0,height-1); @@ -1251,7 +1498,7 @@ Ref EditorFontImportPlugin::generate_font(const Ref atlast = memnew( ImageTexture ); atlast->create_from_image(atlas); -- cgit v1.2.3 From acc6f3b285f058104fd6431bed2c4cfe4dc05a58 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sat, 21 Mar 2015 00:43:33 -0300 Subject: signed distance field font support --- drivers/gles2/rasterizer_gles2.cpp | 12 ++++++++++++ drivers/gles2/shaders/canvas.glsl | 10 +++++++++- scene/gui/label.cpp | 4 +++- scene/resources/font.cpp | 17 +++++++++++++++++ scene/resources/font.h | 4 ++++ servers/visual/rasterizer.h | 3 ++- servers/visual/visual_server_raster.cpp | 8 ++++++++ servers/visual/visual_server_raster.h | 1 + servers/visual/visual_server_wrap_mt.h | 1 + servers/visual_server.h | 1 + tools/editor/io_plugins/editor_font_import_plugin.cpp | 12 ++++++------ 11 files changed, 64 insertions(+), 9 deletions(-) diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index a21b0775e9..05c977f344 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -9127,8 +9127,10 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_use_modulate=p_modulate!=Color(1,1,1,1); canvas_modulate=p_modulate; canvas_shader.set_conditional(CanvasShaderGLES2::USE_MODULATE,canvas_use_modulate); + canvas_shader.set_conditional(CanvasShaderGLES2::USE_DISTANCE_FIELD,false); bool reset_modulate=false; + bool prev_distance_field=false; while(p_item_list) { @@ -9144,12 +9146,22 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_use_modulate=p_modulate!=Color(1,1,1,1); canvas_modulate=p_modulate; canvas_shader.set_conditional(CanvasShaderGLES2::USE_MODULATE,canvas_use_modulate); + canvas_shader.set_conditional(CanvasShaderGLES2::USE_DISTANCE_FIELD,false); + prev_distance_field=false; rebind_shader=true; reset_modulate=true; } + if (prev_distance_field!=ci->distance_field) { + + canvas_shader.set_conditional(CanvasShaderGLES2::USE_DISTANCE_FIELD,ci->distance_field); + prev_distance_field=ci->distance_field; + rebind_shader=true; + } + + if (current_clip!=ci->final_clip_owner) { current_clip=ci->final_clip_owner; diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl index 0e19736fd5..e6d2569977 100644 --- a/drivers/gles2/shaders/canvas.glsl +++ b/drivers/gles2/shaders/canvas.glsl @@ -191,8 +191,16 @@ void main() { vec3 normal = vec3(0.0,0.0,1.0); #endif - +#ifdef USE_DISTANCE_FIELD + const float smoothing = 1.0/32.0; + float distance = texture2D(texture, uv_interp).a; + color.a = smoothstep(0.5 - smoothing, 0.5 + smoothing, distance); +#else color *= texture2D( texture, uv_interp ); + +#endif + + #if defined(ENABLE_SCREEN_UV) vec2 screen_uv = gl_FragCoord.xy*screen_uv_mult; #endif diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index d2e1e7f0b9..892e4c9bc7 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -72,6 +72,7 @@ void Label::_notification(int p_what) { if (clip && !autowrap) VisualServer::get_singleton()->canvas_item_set_clip(get_canvas_item(),true); + if (word_cache_dirty) regenerate_word_cache(); @@ -87,7 +88,8 @@ void Label::_notification(int p_what) { bool use_outlinde = get_constant("shadow_as_outline"); Point2 shadow_ofs(get_constant("shadow_offset_x"),get_constant("shadow_offset_y")); - + VisualServer::get_singleton()->canvas_item_set_distance_field_mode(get_canvas_item(),font.is_valid() && font->is_distance_field_hint()); + int font_h = font->get_height(); int line_from=(int)get_val(); // + p_exposed.pos.y / font_h; int lines_visible = size.y/font_h; diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 49ee3ee017..24d413ed60 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -398,6 +398,17 @@ int Font::get_kerning_pair(CharType p_A,CharType p_B) const { return 0; } +void Font::set_distance_field_hint(bool p_distance_field) { + + distance_field_hint=p_distance_field; + emit_changed(); +} + +bool Font::is_distance_field_hint() const{ + + return distance_field_hint; +} + void Font::clear() { @@ -406,6 +417,7 @@ void Font::clear() { char_map.clear(); textures.clear(); kerning_map.clear(); + distance_field_hint=false; } Size2 Font::get_string_size(const String& p_string) const { @@ -514,6 +526,9 @@ void Font::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_char_size","char","next"),&Font::get_char_size,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_string_size","string"),&Font::get_string_size); + ObjectTypeDB::bind_method(_MD("set_distance_field_hint","enable"),&Font::set_distance_field_hint); + ObjectTypeDB::bind_method(_MD("is_distance_field_hint"),&Font::is_distance_field_hint); + ObjectTypeDB::bind_method(_MD("clear"),&Font::clear); ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","string","modulate","clip_w"),&Font::draw,DEFVAL(Color(1,1,1)),DEFVAL(-1)); @@ -535,12 +550,14 @@ void Font::_bind_methods() { ADD_PROPERTY( PropertyInfo( Variant::REAL, "height", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_height"), _SCS("get_height") ); ADD_PROPERTY( PropertyInfo( Variant::REAL, "ascent", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_ascent"), _SCS("get_ascent") ); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "distance_field" ), _SCS("set_distance_field_hint"), _SCS("is_distance_field_hint") ); } Font::Font() { clear(); + } diff --git a/scene/resources/font.h b/scene/resources/font.h index a64ec1ef7a..498bc6863a 100644 --- a/scene/resources/font.h +++ b/scene/resources/font.h @@ -75,6 +75,7 @@ private: float height; float ascent; + bool distance_field_hint; void _set_chars(const DVector& p_chars); DVector _get_chars() const; @@ -116,6 +117,9 @@ public: Size2 get_string_size(const String& p_string) const; void clear(); + + void set_distance_field_hint(bool p_distance_field); + bool is_distance_field_hint() const; void draw(RID p_canvas_item, const Point2& p_pos, const String& p_text,const Color& p_modulate=Color(1,1,1),int p_clip_w=-1) const; void draw_halign(RID p_canvas_item, const Point2& p_pos, HAlign p_align,float p_width,const String& p_text,const Color& p_modulate=Color(1,1,1)) const; diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 8c89ddd5b7..ebc210fe3d 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -783,6 +783,7 @@ public: CanvasItem* final_clip_owner; CanvasItem* material_owner; ViewportRender *vp_render; + bool distance_field; Rect2 global_rect_cache; @@ -910,7 +911,7 @@ public: } void clear() { for (int i=0;iclip=p_clip; } +void VisualServerRaster::canvas_item_set_distance_field_mode(RID p_item, bool p_distance_field) { + VS_CHANGED; + CanvasItem *canvas_item = canvas_item_owner.get( p_item ); + ERR_FAIL_COND(!canvas_item); + + canvas_item->distance_field=p_distance_field; +} + void VisualServerRaster::canvas_item_set_transform(RID p_item, const Matrix32& p_transform) { diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index b1970c55b3..72af793278 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -1128,6 +1128,7 @@ public: //virtual void canvas_item_set_rect(RID p_item, const Rect2& p_rect); virtual void canvas_item_set_transform(RID p_item, const Matrix32& p_transform); virtual void canvas_item_set_clip(RID p_item, bool p_clip); + virtual void canvas_item_set_distance_field_mode(RID p_item, bool p_enable); virtual void canvas_item_set_custom_rect(RID p_item, bool p_custom_rect,const Rect2& p_rect=Rect2()); virtual void canvas_item_set_opacity(RID p_item, float p_opacity); virtual float canvas_item_get_opacity(RID p_item, float p_opacity) const; diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 562b9ffeb0..ded4c6fc00 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -1109,6 +1109,7 @@ public: //FUNC(canvas_item_set_rect,RID, const Rect2& p_rect); FUNC2(canvas_item_set_transform,RID, const Matrix32& ); FUNC2(canvas_item_set_clip,RID, bool ); + FUNC2(canvas_item_set_distance_field_mode,RID, bool ); FUNC3(canvas_item_set_custom_rect,RID, bool ,const Rect2&); FUNC2(canvas_item_set_opacity,RID, float ); FUNC2RC(float,canvas_item_get_opacity,RID, float ); diff --git a/servers/visual_server.h b/servers/visual_server.h index c748839d1e..b6d354454e 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -969,6 +969,7 @@ public: virtual void canvas_item_set_transform(RID p_item, const Matrix32& p_transform)=0; virtual void canvas_item_set_clip(RID p_item, bool p_clip)=0; + virtual void canvas_item_set_distance_field_mode(RID p_item, bool p_enable)=0; virtual void canvas_item_set_custom_rect(RID p_item, bool p_custom_rect,const Rect2& p_rect=Rect2())=0; virtual void canvas_item_set_opacity(RID p_item, float p_opacity)=0; virtual float canvas_item_get_opacity(RID p_item, float p_opacity) const=0; diff --git a/tools/editor/io_plugins/editor_font_import_plugin.cpp b/tools/editor/io_plugins/editor_font_import_plugin.cpp index 05a42218a2..0562153199 100644 --- a/tools/editor/io_plugins/editor_font_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -984,7 +984,7 @@ Ref EditorFontImportPlugin::generate_font(const Refglyph, font_mode==_EditorFontImportOptions::FONT_BITMAP?ft_render_mode_normal:ft_render_mode_mono ); if (error) { @@ -1016,7 +1016,8 @@ Ref EditorFontImportPlugin::generate_font(const Refbitmap.width; int h = slot->bitmap.rows; int p = slot->bitmap.pitch; - print_line("pitch "+itos(slot->bitmap.pitch)); + + print_line("W: "+itos(w)+" P: "+itos(slot->bitmap.pitch)); if (font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD) { @@ -1049,8 +1050,6 @@ Ref EditorFontImportPlugin::generate_font(const Refadvance=slot->advance.x/float(1<<6); - fdata->advance/=scaler; - if (font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD) { fdata->halign = fdata->halign / scaler - 1.5; @@ -1150,7 +1149,7 @@ Ref EditorFontImportPlugin::generate_font(const Refofs_x=0; spd->ofs_y=0; - if (!FT_Load_Char( face, ' ', FT_LOAD_RENDER ) && !FT_Render_Glyph( face->glyph, ft_render_mode_normal )) { + if (!FT_Load_Char( face, ' ', FT_LOAD_RENDER ) && !FT_Render_Glyph( face->glyph, font_mode==_EditorFontImportOptions::FONT_BITMAP?ft_render_mode_normal:ft_render_mode_mono )) { spd->advance = slot->advance.x>>6; //round to nearest or store as float spd->advance/=scaler; @@ -1498,7 +1497,7 @@ Ref EditorFontImportPlugin::generate_font(const Ref atlast = memnew( ImageTexture ); atlast->create_from_image(atlas); @@ -1531,6 +1530,7 @@ Ref EditorFontImportPlugin::generate_font(const Refclear(); font->set_height(height+bottom_space+top_space); font->set_ascent(ascent+top_space); + font->set_distance_field_hint(font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD); //register texures { -- cgit v1.2.3 From 40496dd76ae53c93ef5ea7e56671682a7cae9def Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sat, 21 Mar 2015 10:15:30 -0300 Subject: signed distance field fonts demo --- demos/2d/sdf_font/KaushanScript-Regular.otf | Bin 0 -> 89168 bytes demos/2d/sdf_font/engine.cfg | 4 ++++ demos/2d/sdf_font/font.fnt | Bin 0 -> 180332 bytes demos/2d/sdf_font/sdf.scn | Bin 0 -> 2415 bytes 4 files changed, 4 insertions(+) create mode 100644 demos/2d/sdf_font/KaushanScript-Regular.otf create mode 100644 demos/2d/sdf_font/engine.cfg create mode 100644 demos/2d/sdf_font/font.fnt create mode 100644 demos/2d/sdf_font/sdf.scn diff --git a/demos/2d/sdf_font/KaushanScript-Regular.otf b/demos/2d/sdf_font/KaushanScript-Regular.otf new file mode 100644 index 0000000000..bd29502100 Binary files /dev/null and b/demos/2d/sdf_font/KaushanScript-Regular.otf differ diff --git a/demos/2d/sdf_font/engine.cfg b/demos/2d/sdf_font/engine.cfg new file mode 100644 index 0000000000..bdf26ce741 --- /dev/null +++ b/demos/2d/sdf_font/engine.cfg @@ -0,0 +1,4 @@ +[application] + +name="Signed Distance Field Font" +main_scene="res://sdf.scn" diff --git a/demos/2d/sdf_font/font.fnt b/demos/2d/sdf_font/font.fnt new file mode 100644 index 0000000000..c2b6b0177d Binary files /dev/null and b/demos/2d/sdf_font/font.fnt differ diff --git a/demos/2d/sdf_font/sdf.scn b/demos/2d/sdf_font/sdf.scn new file mode 100644 index 0000000000..89d6245bf0 Binary files /dev/null and b/demos/2d/sdf_font/sdf.scn differ -- cgit v1.2.3 From db0a71fc58137da99137e9fbea3ee982679c9afd Mon Sep 17 00:00:00 2001 From: rollenrolm Date: Sat, 21 Mar 2015 18:33:32 +0100 Subject: New option to show/hide hidden files --- core/io/file_access_pack.cpp | 4 ++++ core/io/file_access_pack.h | 1 + core/os/dir_access.h | 1 + drivers/unix/dir_access_unix.cpp | 6 ++++++ drivers/unix/dir_access_unix.h | 2 ++ drivers/windows/dir_access_windows.cpp | 9 +++++++++ drivers/windows/dir_access_windows.h | 1 + platform/android/dir_access_android.cpp | 3 +++ platform/android/dir_access_android.h | 1 + platform/android/dir_access_jandroid.cpp | 3 +++ scene/gui/file_dialog.cpp | 19 ++++++++++++++----- tools/editor/editor_dir_dialog.cpp | 22 +++++++++++++++++----- tools/editor/editor_settings.cpp | 1 + 13 files changed, 63 insertions(+), 10 deletions(-) diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp index 6e03819aac..afbd7e3d46 100644 --- a/core/io/file_access_pack.cpp +++ b/core/io/file_access_pack.cpp @@ -362,6 +362,10 @@ bool DirAccessPack::current_is_dir() const{ return cdir; } +bool DirAccessPack::current_is_hidden() const{ + + return false; +} void DirAccessPack::list_dir_end() { list_dirs.clear(); diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h index 5fcc79aaf4..2d0cf5b32e 100644 --- a/core/io/file_access_pack.h +++ b/core/io/file_access_pack.h @@ -208,6 +208,7 @@ public: virtual bool list_dir_begin(); virtual String get_next(); virtual bool current_is_dir() const; + virtual bool current_is_hidden() const; virtual void list_dir_end(); virtual int get_drive_count(); diff --git a/core/os/dir_access.h b/core/os/dir_access.h index d8672218bd..dc56f2308e 100644 --- a/core/os/dir_access.h +++ b/core/os/dir_access.h @@ -78,6 +78,7 @@ public: virtual String get_next(bool* p_is_dir); // compatibility virtual String get_next()=0; virtual bool current_is_dir() const=0; + virtual bool current_is_hidden() const=0; virtual void list_dir_end()=0; ///< diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp index 452d791d96..5f51865432 100644 --- a/drivers/unix/dir_access_unix.cpp +++ b/drivers/unix/dir_access_unix.cpp @@ -161,6 +161,7 @@ String DirAccessUnix::get_next() { } + _cishidden=(fname!="." && fname!=".." && fname.begins_with(".")); @@ -173,6 +174,11 @@ bool DirAccessUnix::current_is_dir() const { return _cisdir; } +bool DirAccessUnix::current_is_hidden() const { + + return _cishidden; +} + void DirAccessUnix::list_dir_end() { diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h index 119cb5c3f4..f6089ccfe1 100644 --- a/drivers/unix/dir_access_unix.h +++ b/drivers/unix/dir_access_unix.h @@ -50,12 +50,14 @@ class DirAccessUnix : public DirAccess { String current_dir; bool _cisdir; + bool _cishidden; public: virtual bool list_dir_begin(); ///< This starts dir listing virtual String get_next(); virtual bool current_is_dir() const; + virtual bool current_is_hidden() const; virtual void list_dir_end(); ///< diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index d1e9766105..64df801b12 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -68,6 +68,7 @@ struct DirAccessWindowsPrivate { bool DirAccessWindows::list_dir_begin() { _cisdir=false; + _cishidden=false; if (unicode) { list_dir_end(); @@ -95,6 +96,8 @@ String DirAccessWindows::get_next() { if (unicode) { _cisdir=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY); + _cishidden=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN); + String name=p->fu.cFileName; if (FindNextFileW(p->h, &p->fu) == 0) { @@ -108,6 +111,7 @@ String DirAccessWindows::get_next() { #ifndef WINRT_ENABLED _cisdir=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY); + _cishidden=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN); String name=p->f.cFileName; @@ -128,6 +132,11 @@ bool DirAccessWindows::current_is_dir() const { return _cisdir; } +bool DirAccessWindows::current_is_hidden() const { + + return _cishidden; +} + void DirAccessWindows::list_dir_end() { if (p->h!=INVALID_HANDLE_VALUE) { diff --git a/drivers/windows/dir_access_windows.h b/drivers/windows/dir_access_windows.h index 36530ba9b3..906ce0d064 100644 --- a/drivers/windows/dir_access_windows.h +++ b/drivers/windows/dir_access_windows.h @@ -58,6 +58,7 @@ class DirAccessWindows : public DirAccess { bool unicode; bool _cisdir; + bool _cishidden; public: diff --git a/platform/android/dir_access_android.cpp b/platform/android/dir_access_android.cpp index 60bde61fc4..80311e5a08 100644 --- a/platform/android/dir_access_android.cpp +++ b/platform/android/dir_access_android.cpp @@ -79,6 +79,9 @@ bool DirAccessAndroid::current_is_dir() const{ return false; } +bool DirAccessAndroid::current_is_hidden() const{ + return current!="." && current!=".." && current.begins_with("."); +} void DirAccessAndroid::list_dir_end(){ if (aad==NULL) diff --git a/platform/android/dir_access_android.h b/platform/android/dir_access_android.h index a6aead6eb3..57683542fa 100644 --- a/platform/android/dir_access_android.h +++ b/platform/android/dir_access_android.h @@ -52,6 +52,7 @@ public: virtual bool list_dir_begin(); ///< This starts dir listing virtual String get_next(); virtual bool current_is_dir() const; + virtual bool current_is_hidden() const; virtual void list_dir_end(); ///< virtual int get_drive_count(); diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index f32e16e7d8..fda4ca7357 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -105,6 +105,9 @@ bool DirAccessJAndroid::current_is_dir() const{ return true; } +bool DirAccessAndroid::current_is_hidden() const{ + return current!="." && current!=".." && current.begins_with("."); +} void DirAccessJAndroid::list_dir_end(){ if (id==0) diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index fbcfdb69bb..47f862a58d 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -29,6 +29,8 @@ #include "file_dialog.h" #include "scene/gui/label.h" #include "print_string.h" +#include "os/keyboard.h" +#include "tools/editor/editor_settings.h" FileDialog::GetIconFunc FileDialog::get_icon_func=NULL; @@ -278,13 +280,20 @@ void FileDialog::update_file_list() { List dirs; bool isdir; + bool ishidden; + bool show_hidden = EditorSettings::get_singleton()->get("file_dialog/show_hidden_files"); String item; + while ((item=dir_access->get_next(&isdir))!="") { - - if (!isdir) - files.push_back(item); - else - dirs.push_back(item); + + ishidden = dir_access->current_is_hidden(); + + if (show_hidden || !ishidden) { + if (!isdir) + files.push_back(item); + else + dirs.push_back(item); + } } dirs.sort_custom(); diff --git a/tools/editor/editor_dir_dialog.cpp b/tools/editor/editor_dir_dialog.cpp index eee4125e93..eec452ab7f 100644 --- a/tools/editor/editor_dir_dialog.cpp +++ b/tools/editor/editor_dir_dialog.cpp @@ -28,6 +28,9 @@ /*************************************************************************/ #include "editor_dir_dialog.h" #include "os/os.h" +#include "os/keyboard.h" +#include "tools/editor/editor_settings.h" + void EditorDirDialog::_update_dir(TreeItem* p_item) { @@ -39,12 +42,21 @@ void EditorDirDialog::_update_dir(TreeItem* p_item) { da->change_dir(cdir); da->list_dir_begin(); String p=da->get_next(); + + bool ishidden; + bool show_hidden = EditorSettings::get_singleton()->get("file_dialog/show_hidden_files"); + while(p!="") { - if (da->current_is_dir() && !p.begins_with(".")) { - TreeItem *ti = tree->create_item(p_item); - ti->set_text(0,p); - ti->set_icon(0,get_icon("Folder","EditorIcons")); - ti->set_collapsed(true); + + ishidden = da->current_is_hidden(); + + if (show_hidden || !ishidden) { + if (da->current_is_dir() && !p.begins_with(".")) { + TreeItem *ti = tree->create_item(p_item); + ti->set_text(0,p); + ti->set_icon(0,get_icon("Folder","EditorIcons")); + ti->set_collapsed(true); + } } p=da->get_next(); diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp index 24699ac87f..deb5d86a2e 100644 --- a/tools/editor/editor_settings.cpp +++ b/tools/editor/editor_settings.cpp @@ -446,6 +446,7 @@ void EditorSettings::_load_defaults() { set("text_editor/create_signal_callbacks",true); + set("file_dialog/show_hidden_files", false); set("animation/autorename_animation_tracks",true); set("animation/confirm_insert_track",true); -- cgit v1.2.3 From 4d30bb72412506871e8567dc736f9920a57d527a Mon Sep 17 00:00:00 2001 From: rollenrolm Date: Sat, 21 Mar 2015 21:47:21 +0100 Subject: Fix issue #931: display current view name into editor's 3d scene viewports --- tools/editor/plugins/spatial_editor_plugin.cpp | 69 +++++++++++++++++++++----- tools/editor/plugins/spatial_editor_plugin.h | 2 + 2 files changed, 58 insertions(+), 13 deletions(-) diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp index 87bd8105af..8f14c567c3 100644 --- a/tools/editor/plugins/spatial_editor_plugin.cpp +++ b/tools/editor/plugins/spatial_editor_plugin.cpp @@ -477,6 +477,16 @@ void SpatialEditorViewport::_select_region() { } +void SpatialEditorViewport::_update_name() { + + String ortho = orthogonal?"Orthogonal":"Perspective"; + + if (name!="") + view_menu->set_text("[ "+name+" "+ortho+" ]"); + else + view_menu->set_text("[ "+ortho+" ]"); +} + void SpatialEditorViewport::_compute_edit(const Point2& p_point) { @@ -832,6 +842,8 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { _edit.plane=TRANSFORM_X_AXIS; set_message("View Plane Transform.",2); + name=""; + _update_name(); } break; case TRANSFORM_X_AXIS: { @@ -1460,6 +1472,8 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { cursor.x_rot=Math_PI/2.0; if (cursor.x_rot<-Math_PI/2.0) cursor.x_rot=-Math_PI/2.0; + name=""; + _update_name(); } break; default: {} @@ -1484,9 +1498,14 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { if (k.mod.shift) { cursor.x_rot=-Math_PI/2.0; set_message("Bottom View.",2); + name="Bottom"; + _update_name(); + } else { cursor.x_rot=Math_PI/2.0; set_message("Top View.",2); + name="Top"; + _update_name(); } } break; case KEY_KP_1: { @@ -1495,10 +1514,14 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { if (k.mod.shift) { cursor.y_rot=Math_PI; set_message("Rear View.",2); + name="Rear"; + _update_name(); } else { cursor.y_rot=0; set_message("Front View.",2); + name="Front"; + _update_name(); } } break; @@ -1508,9 +1531,13 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { if (k.mod.shift) { cursor.y_rot=Math_PI/2.0; set_message("Left View.",2); + name="Left"; + _update_name(); } else { cursor.y_rot=-Math_PI/2.0; set_message("Right View.",2); + name="Right"; + _update_name(); } } break; @@ -1518,6 +1545,7 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { orthogonal = !orthogonal; _menu_option(orthogonal?VIEW_PERSPECTIVE:VIEW_ORTHOGONAL); + _update_name(); } break; @@ -1831,35 +1859,47 @@ void SpatialEditorViewport::_menu_option(int p_option) { cursor.x_rot=Math_PI/2.0; cursor.y_rot=0; + name="Top"; + _update_name(); } break; case VIEW_BOTTOM: { cursor.x_rot=-Math_PI/2.0; cursor.y_rot=0; + name="Bottom"; + _update_name(); } break; case VIEW_LEFT: { cursor.y_rot=Math_PI/2.0; cursor.x_rot=0; + name="Left"; + _update_name(); } break; case VIEW_RIGHT: { cursor.y_rot=-Math_PI/2.0; cursor.x_rot=0; + name="Right"; + _update_name(); } break; case VIEW_FRONT: { cursor.y_rot=0; cursor.x_rot=0; + name="Front"; + _update_name(); } break; case VIEW_REAR: { cursor.y_rot=Math_PI; cursor.x_rot=0; + name="Rear"; + _update_name(); } break; case VIEW_CENTER_TO_SELECTION: { @@ -1941,6 +1981,7 @@ void SpatialEditorViewport::_menu_option(int p_option) { view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), false ); orthogonal=false; call_deferred("update_transform_gizmo_view"); + _update_name(); } break; case VIEW_ORTHOGONAL: { @@ -1949,6 +1990,7 @@ void SpatialEditorViewport::_menu_option(int p_option) { view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), true ); orthogonal=true; call_deferred("update_transform_gizmo_view"); + _update_name(); } break; case VIEW_AUDIO_LISTENER: { @@ -2147,15 +2189,13 @@ void SpatialEditorViewport::reset() { message_time=0; message=""; last_message=""; + name="Top"; cursor.x_rot=0; cursor.y_rot=0; cursor.distance=4; cursor.region_select=false; - - - - + _update_name(); } SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, EditorNode *p_editor, int p_index) { @@ -2189,18 +2229,17 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed view_menu = memnew( MenuButton ); surface->add_child(view_menu); view_menu->set_pos( Point2(4,4)); - view_menu->set_text("[view]"); view_menu->set_self_opacity(0.5); - view_menu->get_popup()->add_item("Top",VIEW_TOP); - view_menu->get_popup()->add_item("Bottom",VIEW_BOTTOM); - view_menu->get_popup()->add_item("Left",VIEW_LEFT); - view_menu->get_popup()->add_item("Right",VIEW_RIGHT); - view_menu->get_popup()->add_item("Front",VIEW_FRONT); - view_menu->get_popup()->add_item("Rear",VIEW_REAR); + view_menu->get_popup()->add_item("Top (Num7)",VIEW_TOP); + view_menu->get_popup()->add_item("Bottom (Shift+Num7)",VIEW_BOTTOM); + view_menu->get_popup()->add_item("Left (Num3)",VIEW_LEFT); + view_menu->get_popup()->add_item("Right (Shift+Num3)",VIEW_RIGHT); + view_menu->get_popup()->add_item("Front (Num1)",VIEW_FRONT); + view_menu->get_popup()->add_item("Rear (Shift+Num1)",VIEW_REAR); view_menu->get_popup()->add_separator(); - view_menu->get_popup()->add_check_item("Perspective",VIEW_PERSPECTIVE); - view_menu->get_popup()->add_check_item("Orthogonal",VIEW_ORTHOGONAL); + view_menu->get_popup()->add_check_item("Perspective (Num5)",VIEW_PERSPECTIVE); + view_menu->get_popup()->add_check_item("Orthogonal (Num5)",VIEW_ORTHOGONAL); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE),true); view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_check_item("Environment",VIEW_ENVIRONMENT); @@ -2233,6 +2272,10 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed viewport->set_as_audio_listener(true); } + + name="Top"; + _update_name(); + EditorSettings::get_singleton()->connect("settings_changed",this,"update_transform_gizmo_view"); } diff --git a/tools/editor/plugins/spatial_editor_plugin.h b/tools/editor/plugins/spatial_editor_plugin.h index 646a4d2d86..4d594d1921 100644 --- a/tools/editor/plugins/spatial_editor_plugin.h +++ b/tools/editor/plugins/spatial_editor_plugin.h @@ -92,6 +92,7 @@ public: }; private: int index; + String name; void _menu_option(int p_option); Size2 prev_size; @@ -110,6 +111,7 @@ private: bool orthogonal; float gizmo_scale; + void _update_name(); void _compute_edit(const Point2& p_point); void _clear_selected(); void _select_clicked(bool p_append,bool p_single); -- cgit v1.2.3 From c6c72a3c37a44964ec8e6b3353f78635bf588eab Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 22 Mar 2015 01:46:18 -0300 Subject: input events on Area2D is now supported also added a demo showing how this works --- demos/2d/area_input/box_area.png | Bin 0 -> 1246 bytes demos/2d/area_input/circle_area.png | Bin 0 -> 3030 bytes demos/2d/area_input/engine.cfg | 4 ++ demos/2d/area_input/input.gd | 20 ++++++++ demos/2d/area_input/input.scn | Bin 0 -> 2886 bytes scene/2d/canvas_item.cpp | 62 ++++++++++++++++++++++ scene/2d/canvas_item.h | 1 + scene/2d/collision_object_2d.cpp | 71 ++++++++++++++++++++++++++ scene/2d/collision_object_2d.h | 12 +++++ scene/2d/physics_body_2d.cpp | 1 + scene/main/viewport.cpp | 65 +++++++++++++++++++++-- scene/main/viewport.h | 1 + scene/resources/font.cpp | 4 ++ servers/physics/space_sw.cpp | 2 +- servers/physics_2d/collision_object_2d_sw.cpp | 1 + servers/physics_2d/collision_object_2d_sw.h | 4 ++ servers/physics_2d/physics_2d_server_sw.cpp | 15 ++++++ servers/physics_2d/physics_2d_server_sw.h | 5 ++ servers/physics_2d/shape_2d_sw.cpp | 63 +++++++++++++++++++++++ servers/physics_2d/shape_2d_sw.h | 10 ++++ servers/physics_2d/space_2d_sw.cpp | 51 ++++++++++++++++++ servers/physics_2d/space_2d_sw.h | 1 + servers/physics_2d_server.h | 5 ++ 23 files changed, 392 insertions(+), 6 deletions(-) create mode 100644 demos/2d/area_input/box_area.png create mode 100644 demos/2d/area_input/circle_area.png create mode 100644 demos/2d/area_input/engine.cfg create mode 100644 demos/2d/area_input/input.gd create mode 100644 demos/2d/area_input/input.scn diff --git a/demos/2d/area_input/box_area.png b/demos/2d/area_input/box_area.png new file mode 100644 index 0000000000..ba7c37f7de Binary files /dev/null and b/demos/2d/area_input/box_area.png differ diff --git a/demos/2d/area_input/circle_area.png b/demos/2d/area_input/circle_area.png new file mode 100644 index 0000000000..3cc24c8a0c Binary files /dev/null and b/demos/2d/area_input/circle_area.png differ diff --git a/demos/2d/area_input/engine.cfg b/demos/2d/area_input/engine.cfg new file mode 100644 index 0000000000..3227e9278f --- /dev/null +++ b/demos/2d/area_input/engine.cfg @@ -0,0 +1,4 @@ +[application] + +name="Area 2D Input Events" +main_scene="res://input.scn" diff --git a/demos/2d/area_input/input.gd b/demos/2d/area_input/input.gd new file mode 100644 index 0000000000..acecd095ed --- /dev/null +++ b/demos/2d/area_input/input.gd @@ -0,0 +1,20 @@ + +extends Area2D + +# member variables here, example: +# var a=2 +# var b="textvar" + +#virtual from CollisionObject2D (also available as signal) +func _input_event(viewport, event, shape_idx): + #convert event to local coordinates + if (event.type==InputEvent.MOUSE_MOTION): + event = make_input_local( event ) + get_node("label").set_text(str(event.pos)) + +#virtual from CollisionObject2D (also available as signal) +func _mouse_exit(): + get_node("label").set_text("") + + + diff --git a/demos/2d/area_input/input.scn b/demos/2d/area_input/input.scn new file mode 100644 index 0000000000..0bb3a18834 Binary files /dev/null and b/demos/2d/area_input/input.scn differ diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 436b77a1ac..c3ff03d8f4 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -943,7 +943,67 @@ Ref CanvasItem::get_material() const{ } +InputEvent CanvasItem::make_input_local(const InputEvent& p_event) const { + ERR_FAIL_COND_V(!is_inside_tree(),p_event); + + InputEvent ev = p_event; + + Matrix32 local_matrix = (get_canvas_transform() * get_global_transform()).affine_inverse(); + + switch(ev.type) { + + case InputEvent::MOUSE_BUTTON: { + + Vector2 g = local_matrix.xform(Vector2(ev.mouse_button.global_x,ev.mouse_button.global_y)); + Vector2 l = local_matrix.xform(Vector2(ev.mouse_button.x,ev.mouse_button.y)); + ev.mouse_button.x=l.x; + ev.mouse_button.y=l.y; + ev.mouse_button.global_x=g.x; + ev.mouse_button.global_y=g.y; + + } break; + case InputEvent::MOUSE_MOTION: { + + Vector2 g = local_matrix.xform(Vector2(ev.mouse_motion.global_x,ev.mouse_motion.global_y)); + Vector2 l = local_matrix.xform(Vector2(ev.mouse_motion.x,ev.mouse_motion.y)); + Vector2 r = local_matrix.basis_xform(Vector2(ev.mouse_motion.relative_x,ev.mouse_motion.relative_y)); + Vector2 s = local_matrix.basis_xform(Vector2(ev.mouse_motion.speed_x,ev.mouse_motion.speed_y)); + ev.mouse_motion.x=l.x; + ev.mouse_motion.y=l.y; + ev.mouse_motion.global_x=g.x; + ev.mouse_motion.global_y=g.y; + ev.mouse_motion.relative_x=r.x; + ev.mouse_motion.relative_y=r.y; + ev.mouse_motion.speed_x=s.x; + ev.mouse_motion.speed_y=s.y; + + } break; + case InputEvent::SCREEN_TOUCH: { + + + Vector2 t = local_matrix.xform(Vector2(ev.screen_touch.x,ev.screen_touch.y)); + ev.screen_touch.x=t.x; + ev.screen_touch.y=t.y; + + } break; + case InputEvent::SCREEN_DRAG: { + + + Vector2 t = local_matrix.xform(Vector2(ev.screen_drag.x,ev.screen_drag.y)); + Vector2 r = local_matrix.basis_xform(Vector2(ev.screen_drag.relative_x,ev.screen_drag.relative_y)); + Vector2 s = local_matrix.basis_xform(Vector2(ev.screen_drag.speed_x,ev.screen_drag.speed_y)); + ev.screen_drag.x=t.x; + ev.screen_drag.y=t.y; + ev.screen_drag.relative_x=r.x; + ev.screen_drag.relative_y=r.y; + ev.screen_drag.speed_x=s.x; + ev.screen_drag.speed_y=s.y; + } break; + } + + return ev; +} void CanvasItem::_bind_methods() { @@ -1021,6 +1081,8 @@ void CanvasItem::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_use_parent_material","enable"),&CanvasItem::set_use_parent_material); ObjectTypeDB::bind_method(_MD("get_use_parent_material"),&CanvasItem::get_use_parent_material); + ObjectTypeDB::bind_method(_MD("make_input_local","event"),&CanvasItem::make_input_local); + BIND_VMETHOD(MethodInfo("_draw")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"visibility/visible"), _SCS("_set_visible_"),_SCS("_is_visible_") ); diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 0c7be261ab..c43642a8ec 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -249,6 +249,7 @@ public: void set_use_parent_material(bool p_use_parent_material); bool get_use_parent_material() const; + InputEvent make_input_local(const InputEvent& pevent) const; CanvasItem(); ~CanvasItem(); diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index 3b859d9366..a883fee103 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -28,6 +28,7 @@ /*************************************************************************/ #include "collision_object_2d.h" #include "servers/physics_2d_server.h" +#include "scene/scene_string_names.h" void CollisionObject2D::_update_shapes_from_children() { @@ -58,9 +59,15 @@ void CollisionObject2D::_notification(int p_what) { } else Physics2DServer::get_singleton()->body_set_space(rid,space); + _update_pickable(); + //get space } + case NOTIFICATION_VISIBILITY_CHANGED: { + + _update_pickable(); + } break; case NOTIFICATION_TRANSFORM_CHANGED: { if (area) @@ -166,6 +173,57 @@ void CollisionObject2D::_get_property_list( List *p_list) const { } } + +void CollisionObject2D::set_pickable(bool p_enabled) { + + if (pickable==p_enabled) + return; + + pickable=p_enabled; + _update_pickable(); +} + +bool CollisionObject2D::is_pickable() const { + + return pickable; +} + +void CollisionObject2D::_input_event(Node *p_viewport, const InputEvent& p_input_event, int p_shape) { + + if (get_script_instance()) { + get_script_instance()->call(SceneStringNames::get_singleton()->_input_event,p_viewport,p_input_event,p_shape); + } + emit_signal(SceneStringNames::get_singleton()->input_event,p_viewport,p_input_event,p_shape); +} + +void CollisionObject2D::_mouse_enter() { + + if (get_script_instance()) { + get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_enter); + } + emit_signal(SceneStringNames::get_singleton()->mouse_enter); +} + + +void CollisionObject2D::_mouse_exit() { + + if (get_script_instance()) { + get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_exit); + } + emit_signal(SceneStringNames::get_singleton()->mouse_exit); + +} + +void CollisionObject2D::_update_pickable() { + if (!is_inside_tree()) + return; + bool pickable = this->pickable && is_inside_tree() && is_visible(); + if (area) + Physics2DServer::get_singleton()->area_set_pickable(rid,pickable); + else + Physics2DServer::get_singleton()->body_set_pickable(rid,pickable); +} + void CollisionObject2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("add_shape","shape:Shape2D","transform"),&CollisionObject2D::add_shape,DEFVAL(Matrix32())); @@ -180,6 +238,17 @@ void CollisionObject2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("clear_shapes"),&CollisionObject2D::clear_shapes); ObjectTypeDB::bind_method(_MD("get_rid"),&CollisionObject2D::get_rid); + ObjectTypeDB::bind_method(_MD("set_pickable","enabled"),&CollisionObject2D::set_pickable); + ObjectTypeDB::bind_method(_MD("is_pickable"),&CollisionObject2D::is_pickable); + + BIND_VMETHOD( MethodInfo("_input_event",PropertyInfo(Variant::OBJECT,"viewport"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::INT,"shape_idx"))); + + ADD_SIGNAL( MethodInfo("input_event",PropertyInfo(Variant::OBJECT,"viewport"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::INT,"shape_idx"))); + ADD_SIGNAL( MethodInfo("mouse_enter")); + ADD_SIGNAL( MethodInfo("mouse_exit")); + + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input/pickable"),_SCS("set_pickable"),_SCS("is_pickable")); + } @@ -262,7 +331,9 @@ CollisionObject2D::CollisionObject2D(RID p_rid, bool p_area) { rid=p_rid; area=p_area; + pickable=true; if (p_area) { + Physics2DServer::get_singleton()->area_attach_object_instance_ID(rid,get_instance_ID()); } else { Physics2DServer::get_singleton()->body_attach_object_instance_ID(rid,get_instance_ID()); diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h index 4a529ce062..393973ce90 100644 --- a/scene/2d/collision_object_2d.h +++ b/scene/2d/collision_object_2d.h @@ -38,6 +38,7 @@ class CollisionObject2D : public Node2D { bool area; RID rid; + bool pickable; struct ShapeData { Matrix32 xform; @@ -66,9 +67,17 @@ protected: bool _get(const StringName& p_name,Variant &r_ret) const; void _get_property_list( List *p_list) const; static void _bind_methods(); + + void _update_pickable(); +friend class Viewport; + void _input_event(Node *p_viewport, const InputEvent& p_input_event, int p_shape); + void _mouse_enter(); + void _mouse_exit(); + public: + void add_shape(const Ref& p_shape, const Matrix32& p_transform=Matrix32()); int get_shape_count() const; void set_shape(int p_shape_idx, const Ref& p_shape); @@ -80,6 +89,9 @@ public: void remove_shape(int p_shape_idx); void clear_shapes(); + void set_pickable(bool p_enabled); + bool is_pickable() const; + _FORCE_INLINE_ RID get_rid() const { return rid; } CollisionObject2D(); diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 6f18325212..22dd0f01d0 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -98,6 +98,7 @@ PhysicsBody2D::PhysicsBody2D(Physics2DServer::BodyMode p_mode) : CollisionObject mask=1; set_one_way_collision_max_depth(0); + set_pickable(false); } diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 02e009866f..18b8b46d90 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -30,7 +30,7 @@ #include "os/os.h" #include "scene/3d/spatial.h" #include "os/input.h" - +#include "servers/physics_2d_server.h" //#include "scene/3d/camera.h" #include "servers/spatial_sound_server.h" @@ -40,7 +40,7 @@ #include "scene/3d/spatial_indexer.h" #include "scene/3d/collision_object.h" - +#include "scene/2d/collision_object_2d.h" int RenderTargetTexture::get_width() const { @@ -355,11 +355,12 @@ void Viewport::_notification(int p_what) { case NOTIFICATION_FIXED_PROCESS: { if (physics_object_picking) { -#ifndef _3D_DISABLED + Vector2 last_pos(1e20,1e20); CollisionObject *last_object; ObjectID last_id=0; PhysicsDirectSpaceState::RayResult result; + Physics2DDirectSpaceState *ss2d=Physics2DServer::get_singleton()->space_get_direct_state(find_world_2d()->get_space()); bool motion_tested=false; @@ -392,6 +393,60 @@ void Viewport::_notification(int p_what) { } + if (ss2d) { + //send to 2D + + + uint64_t frame = get_tree()->get_frame(); + + Vector2 point = get_canvas_transform().affine_inverse().xform(pos); + Physics2DDirectSpaceState::ShapeResult res[64]; + int rc = ss2d->intersect_point(point,res,64,Set(),0xFFFFFFFF,0xFFFFFFFF); + for(int i=0;icast_to(); + if (co) { + + Map::Element *E=physics_2d_mouseover.find(res[i].collider_id); + if (!E) { + E=physics_2d_mouseover.insert(res[i].collider_id,frame); + co->_mouse_enter(); + } else { + E->get()=frame; + } + + co->_input_event(this,ev,res[i].shape); + } + } + } + + List::Element*> to_erase; + + for (Map::Element*E=physics_2d_mouseover.front();E;E=E->next()) { + if (E->get()!=frame) { + Object *o=ObjectDB::get_instance(E->key()); + if (o) { + + CollisionObject2D *co=o->cast_to(); + if (co) { + co->_mouse_exit(); + } + } + to_erase.push_back(E); + } + } + + while(to_erase.size()) { + physics_2d_mouseover.erase(to_erase.front()->get()); + to_erase.pop_front(); + } + + } + + + +#ifndef _3D_DISABLED bool captured=false; if (physics_object_capture!=0) { @@ -499,9 +554,9 @@ void Viewport::_notification(int p_what) { _test_new_mouseover(new_collider); } - - } #endif + } + } } break; diff --git a/scene/main/viewport.h b/scene/main/viewport.h index d2a22401bd..14f4f68217 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -124,6 +124,7 @@ friend class RenderTargetTexture; ObjectID physics_object_over; Vector2 physics_last_mousepos; void _test_new_mouseover(ObjectID new_collider); + Map physics_2d_mouseover; void _update_rect(); diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 24d413ed60..79316f0019 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -523,6 +523,10 @@ void Font::_bind_methods() { ObjectTypeDB::bind_method(_MD("add_texture","texture:Texture"),&Font::add_texture); ObjectTypeDB::bind_method(_MD("add_char","character","texture","rect","align","advance"),&Font::add_char,DEFVAL(Point2()),DEFVAL(-1)); + + ObjectTypeDB::bind_method(_MD("get_texture_count"),&Font::get_texture_count); + ObjectTypeDB::bind_method(_MD("get_texture:Texture","idx"),&Font::get_texture); + ObjectTypeDB::bind_method(_MD("get_char_size","char","next"),&Font::get_char_size,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_string_size","string"),&Font::get_string_size); diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index 4e8b60b86b..3fc34889f2 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -77,7 +77,7 @@ bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3& p_from, const Vecto if (!_match_object_type_query(space->intersection_query_results[i],p_layer_mask,p_object_type_mask)) continue; - if (!(static_cast(space->intersection_query_results[i])->is_ray_pickable())) + if (!(static_cast(space->intersection_query_results[i])->is_ray_pickable())) continue; if (p_exclude.has( space->intersection_query_results[i]->get_self())) diff --git a/servers/physics_2d/collision_object_2d_sw.cpp b/servers/physics_2d/collision_object_2d_sw.cpp index d0443f8110..eefc598b39 100644 --- a/servers/physics_2d/collision_object_2d_sw.cpp +++ b/servers/physics_2d/collision_object_2d_sw.cpp @@ -228,4 +228,5 @@ CollisionObject2DSW::CollisionObject2DSW(Type p_type) { instance_id=0; user_mask=0; layer_mask=1; + pickable=true; } diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h index 00ad361245..0c91237876 100644 --- a/servers/physics_2d/collision_object_2d_sw.h +++ b/servers/physics_2d/collision_object_2d_sw.h @@ -47,6 +47,7 @@ private: Type type; RID self; ObjectID instance_id; + bool pickable; struct Shape { @@ -129,6 +130,9 @@ public: _FORCE_INLINE_ bool is_static() const { return _static; } + void set_pickable(bool p_pickable) { pickable=p_pickable; } + _FORCE_INLINE_ bool is_pickable() const { return pickable; } + virtual ~CollisionObject2DSW() {} }; diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index 0a02a9568a..883acd0200 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -463,6 +463,14 @@ Matrix32 Physics2DServerSW::area_get_transform(RID p_area) const { return area->get_transform(); }; +void Physics2DServerSW::area_set_pickable(RID p_area,bool p_pickable) { + + Area2DSW *area = area_owner.get(p_area); + ERR_FAIL_COND(!area); + area->set_pickable(p_pickable); + +} + void Physics2DServerSW::area_set_monitorable(RID p_area,bool p_monitorable) { Area2DSW *area = area_owner.get(p_area); @@ -943,6 +951,13 @@ bool Physics2DServerSW::body_collide_shape(RID p_body, int p_body_shape, RID p_s } +void Physics2DServerSW::body_set_pickable(RID p_body,bool p_pickable) { + + Body2DSW *body = body_owner.get(p_body); + ERR_FAIL_COND(!body); + body->set_pickable(p_pickable); + +} /* JOINT API */ diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h index eba5845e5b..58fc4eeb33 100644 --- a/servers/physics_2d/physics_2d_server_sw.h +++ b/servers/physics_2d/physics_2d_server_sw.h @@ -138,6 +138,9 @@ public: virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method); virtual void area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method); + virtual void area_set_pickable(RID p_area,bool p_pickable); + + /* BODY API */ // create a body of a given type @@ -218,6 +221,8 @@ public: virtual void body_set_force_integration_callback(RID p_body,Object *p_receiver,const StringName& p_method,const Variant& p_udata=Variant()); virtual bool body_collide_shape(RID p_body, int p_body_shape,RID p_shape, const Matrix32& p_shape_xform,const Vector2& p_motion,Vector2 *r_results,int p_result_max,int &r_result_count); + virtual void body_set_pickable(RID p_body,bool p_pickable); + /* JOINT API */ virtual void joint_set_param(RID p_joint, JointParam p_param, real_t p_value); diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp index ed63870a12..9a4b52d563 100644 --- a/servers/physics_2d/shape_2d_sw.cpp +++ b/servers/physics_2d/shape_2d_sw.cpp @@ -106,6 +106,11 @@ void LineShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,int r_amount=0; } +bool LineShape2DSW::contains_point(const Vector2& p_point) const { + + return normal.dot(p_point) < d; +} + bool LineShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const { Vector2 segment= p_begin - p_end; @@ -175,6 +180,11 @@ void RayShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,int } +bool RayShape2DSW::contains_point(const Vector2& p_point) const { + + return false; +} + bool RayShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const { return false; //rays can't be intersected @@ -223,6 +233,11 @@ void SegmentShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports, } +bool SegmentShape2DSW::contains_point(const Vector2& p_point) const { + + return false; +} + bool SegmentShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const { if (!Geometry::segment_intersects_segment_2d(p_begin,p_end,a,b,&r_point)) @@ -288,6 +303,13 @@ void CircleShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,i } + +bool CircleShape2DSW::contains_point(const Vector2& p_point) const { + + return p_point.length_squared() < radius*radius; +} + + bool CircleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const { @@ -375,6 +397,11 @@ void RectangleShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_support } +bool RectangleShape2DSW::contains_point(const Vector2& p_point) const { + + return Math::abs(p_point.x)0) + out=true; + else + in=true; + } + + return (in && !out) || (!in && out); +} + + bool ConvexPolygonShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const { Vector2 n = (p_end-p_begin).normalized(); @@ -734,6 +791,12 @@ void ConcavePolygonShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_su } +bool ConcavePolygonShape2DSW::contains_point(const Vector2& p_point) const { + + return false; //sorry +} + + bool ConcavePolygonShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const{ uint32_t* stack = (uint32_t*)alloca(sizeof(int)*bvh_depth); diff --git a/servers/physics_2d/shape_2d_sw.h b/servers/physics_2d/shape_2d_sw.h index 931491efd5..05ea5b21cd 100644 --- a/servers/physics_2d/shape_2d_sw.h +++ b/servers/physics_2d/shape_2d_sw.h @@ -78,6 +78,8 @@ public: virtual bool is_concave() const { return false; } + virtual bool contains_point(const Vector2& p_point) const=0; + virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const=0; virtual void project_range_castv(const Vector2& p_cast, const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const=0; virtual Vector2 get_support(const Vector2& p_normal) const; @@ -171,6 +173,7 @@ public: virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); } virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const; + virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const; @@ -213,6 +216,7 @@ public: virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); } virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const; + virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const; @@ -260,6 +264,7 @@ public: virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); } virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const; + virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const; @@ -297,6 +302,7 @@ public: virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); } virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const; + virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const; @@ -336,6 +342,7 @@ public: virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); } virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const; + virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const; @@ -423,6 +430,7 @@ public: virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); } virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const; + virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const; @@ -485,6 +493,7 @@ public: virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); } virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const; + virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const; @@ -572,6 +581,7 @@ public: virtual void project_range(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { /*project_range(p_normal,p_transform,r_min,r_max);*/ } virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const; + virtual bool contains_point(const Vector2& p_point) const; virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const; virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const { return 0; } diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index 9523e8bf8a..5aaf9a7613 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -45,6 +45,57 @@ _FORCE_INLINE_ static bool _match_object_type_query(CollisionObject2DSW *p_objec } + +int Physics2DDirectSpaceStateSW::intersect_point(const Vector2& p_point,ShapeResult *r_results,int p_result_max,const Set& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { + + if (p_result_max<=0) + return 0; + + Rect2 aabb; + aabb.pos=p_point-Vector2(0.00001,0.00001); + aabb.size=Vector2(0.00002,0.00002); + + int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,Space2DSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results); + + int cc=0; + + for(int i=0;iintersection_query_results[i],p_layer_mask,p_object_type_mask)) + continue; + + if (p_exclude.has( space->intersection_query_results[i]->get_self())) + continue; + + const CollisionObject2DSW *col_obj=space->intersection_query_results[i]; + + if (!col_obj->is_pickable()) + continue; + + int shape_idx=space->intersection_query_subindex_results[i]; + + Shape2DSW * shape = col_obj->get_shape(shape_idx); + + Vector2 local_point = (col_obj->get_transform() * col_obj->get_shape_transform(shape_idx)).affine_inverse().xform(p_point); + + if (!shape->contains_point(local_point)) + continue; + + r_results[cc].collider_id=col_obj->get_instance_id(); + if (r_results[cc].collider_id!=0) + r_results[cc].collider=ObjectDB::get_instance(r_results[cc].collider_id); + r_results[cc].rid=col_obj->get_self(); + r_results[cc].shape=shape_idx; + r_results[cc].metadata=col_obj->get_shape_metadata(shape_idx); + + cc++; + } + + return cc; + + +} + bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2& p_from, const Vector2& p_to,RayResult &r_result,const Set& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h index 7977b19063..05b55fe807 100644 --- a/servers/physics_2d/space_2d_sw.h +++ b/servers/physics_2d/space_2d_sw.h @@ -46,6 +46,7 @@ public: Space2DSW *space; + virtual int intersect_point(const Vector2& p_point,ShapeResult *r_results,int p_result_max,const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); virtual bool intersect_ray(const Vector2& p_from, const Vector2& p_to,RayResult &r_result,const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); virtual int intersect_shape(const RID& p_shape, const Matrix32& p_xform,const Vector2& p_motion,float p_margin,ShapeResult *r_results,int p_result_max,const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); virtual bool cast_motion(const RID& p_shape, const Matrix32& p_xform,const Vector2& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index 1fb47fc1d9..657e5ce441 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -181,6 +181,8 @@ public: }; + virtual int intersect_point(const Vector2& p_point,ShapeResult *r_results,int p_result_max,const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION)=0; + virtual int intersect_shape(const RID& p_shape, const Matrix32& p_xform,const Vector2& p_motion,float p_margin,ShapeResult *r_results,int p_result_max,const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION)=0; virtual bool cast_motion(const RID& p_shape, const Matrix32& p_xform,const Vector2& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set& p_exclude=Set(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION)=0; @@ -342,6 +344,7 @@ public: virtual Matrix32 area_get_transform(RID p_area) const=0; virtual void area_set_monitorable(RID p_area,bool p_monitorable)=0; + virtual void area_set_pickable(RID p_area,bool p_pickable)=0; virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method)=0; virtual void area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method)=0; @@ -462,6 +465,8 @@ public: virtual bool body_collide_shape(RID p_body, int p_body_shape,RID p_shape, const Matrix32& p_shape_xform,const Vector2& p_motion,Vector2 *r_results,int p_result_max,int &r_result_count)=0; + virtual void body_set_pickable(RID p_body,bool p_pickable)=0; + /* JOINT API */ enum JointType { -- cgit v1.2.3 From cde55bee91322e47769a6eb34f25de95b6f19ad0 Mon Sep 17 00:00:00 2001 From: rollenrolm Date: Sun, 22 Mar 2015 10:25:18 +0100 Subject: Fix for Issue #1484: Don't strip whitespace on line comment --- tools/editor/plugins/script_editor_plugin.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp index 1349d5ccab..bb9b36bb66 100644 --- a/tools/editor/plugins/script_editor_plugin.cpp +++ b/tools/editor/plugins/script_editor_plugin.cpp @@ -920,7 +920,7 @@ void ScriptEditor::_menu_option(int p_option) { String line_text = tx->get_line(i); if (line_text.begins_with("#")) - line_text = line_text.strip_edges().substr(1, line_text.length()); + line_text = line_text.substr(1, line_text.length()); else line_text = "#" + line_text; tx->set_line(i, line_text); @@ -932,7 +932,7 @@ void ScriptEditor::_menu_option(int p_option) { String line_text = tx->get_line(begin); if (line_text.begins_with("#")) - line_text = line_text.strip_edges().substr(1, line_text.length()); + line_text = line_text.substr(1, line_text.length()); else line_text = "#" + line_text; tx->set_line(begin, line_text); -- cgit v1.2.3 From dac2017dee8a58c85b8b3218a779260d3b5f4072 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 22 Mar 2015 09:40:26 -0300 Subject: fixes/cleans up -input now correctly works when using viewport scaling -added function to get areas/bodies in given point -added function to get space state directly from world --- demos/2d/area_input/input.gd | 4 ---- demos/2d/area_input/input.scn | Bin 2886 -> 2886 bytes scene/main/viewport.cpp | 6 +++++- scene/resources/world.cpp | 6 ++++++ scene/resources/world.h | 2 ++ scene/resources/world_2d.cpp | 9 +++++++++ scene/resources/world_2d.h | 4 +++- servers/physics_2d_server.cpp | 31 +++++++++++++++++++++++++++++++ servers/physics_2d_server.h | 1 + 9 files changed, 57 insertions(+), 6 deletions(-) diff --git a/demos/2d/area_input/input.gd b/demos/2d/area_input/input.gd index acecd095ed..3f719fc853 100644 --- a/demos/2d/area_input/input.gd +++ b/demos/2d/area_input/input.gd @@ -1,10 +1,6 @@ extends Area2D -# member variables here, example: -# var a=2 -# var b="textvar" - #virtual from CollisionObject2D (also available as signal) func _input_event(viewport, event, shape_idx): #convert event to local coordinates diff --git a/demos/2d/area_input/input.scn b/demos/2d/area_input/input.scn index 0bb3a18834..1a2dcbc5f4 100644 Binary files a/demos/2d/area_input/input.scn and b/demos/2d/area_input/input.scn differ diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 18b8b46d90..ee400ae6d5 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -104,8 +104,10 @@ void Viewport::_update_stretch_transform() { stretch_transform.scale(scale); stretch_transform.elements[2]=size_override_margin*scale; + } else { + stretch_transform=Matrix32(); } @@ -1076,8 +1078,9 @@ Matrix32 Viewport::_get_input_pre_xform() const { ERR_FAIL_COND_V(to_screen_rect.size.x==0,pre_xf); ERR_FAIL_COND_V(to_screen_rect.size.y==0,pre_xf); - pre_xf.scale(rect.size/to_screen_rect.size); + pre_xf.elements[2]=-to_screen_rect.pos; + pre_xf.scale(rect.size/to_screen_rect.size); } else { pre_xf.elements[2]=-rect.pos; @@ -1141,6 +1144,7 @@ void Viewport::_make_input_local(InputEvent& ev) { } break; } + } diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp index 880a3a32e3..30cf58bdd8 100644 --- a/scene/resources/world.cpp +++ b/scene/resources/world.cpp @@ -307,6 +307,11 @@ Ref World::get_environment() const { } +PhysicsDirectSpaceState *World::get_direct_space_state() { + + return PhysicsServer::get_singleton()->space_get_direct_state(space); +} + void World::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_space"),&World::get_space); @@ -314,6 +319,7 @@ void World::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_sound_space"),&World::get_sound_space); ObjectTypeDB::bind_method(_MD("set_environment","env:Environment"),&World::set_environment); ObjectTypeDB::bind_method(_MD("get_environment:Environment"),&World::get_environment); + ObjectTypeDB::bind_method(_MD("get_direct_space_state:PhysicsDirectSpaceState"),&World::get_direct_space_state); ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"environment",PROPERTY_HINT_RESOURCE_TYPE,"Environment"),_SCS("set_environment"),_SCS("get_environment")); } diff --git a/scene/resources/world.h b/scene/resources/world.h index 60b3b99ab0..b10cadd6e0 100644 --- a/scene/resources/world.h +++ b/scene/resources/world.h @@ -75,6 +75,8 @@ public: void set_environment(const Ref& p_environment); Ref get_environment() const; + PhysicsDirectSpaceState *get_direct_space_state(); + World(); ~World(); diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp index 0dd6a3d5e7..43a7af4bfd 100644 --- a/scene/resources/world_2d.cpp +++ b/scene/resources/world_2d.cpp @@ -352,8 +352,17 @@ void World2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_canvas"),&World2D::get_canvas); ObjectTypeDB::bind_method(_MD("get_space"),&World2D::get_space); ObjectTypeDB::bind_method(_MD("get_sound_space"),&World2D::get_sound_space); + + ObjectTypeDB::bind_method(_MD("get_direct_space_state:Physics2DDirectSpaceState"),&World2D::get_direct_space_state); + +} + +Physics2DDirectSpaceState *World2D::get_direct_space_state() { + + return Physics2DServer::get_singleton()->space_get_direct_state(space); } + World2D::World2D() { canvas = VisualServer::get_singleton()->canvas_create(); diff --git a/scene/resources/world_2d.h b/scene/resources/world_2d.h index 3feb23495d..865ec28fe9 100644 --- a/scene/resources/world_2d.h +++ b/scene/resources/world_2d.h @@ -30,7 +30,7 @@ #define WORLD_2D_H #include "resource.h" - +#include "servers/physics_2d_server.h" class SpatialIndexer2D; class VisibilityNotifier2D; @@ -68,6 +68,8 @@ public: RID get_space(); RID get_sound_space(); + Physics2DDirectSpaceState *get_direct_space_state(); + World2D(); ~World2D(); }; diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index 07389bc912..098f890222 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -289,6 +289,36 @@ Array Physics2DDirectSpaceState::_cast_motion(const Ref& p_exclude,uint32_t p_layers,uint32_t p_object_type_mask) { + + Set exclude; + for(int i=0;i ret; + ret.resize(p_max_results); + + int rc = intersect_point(p_point,ret.ptr(),ret.size(),exclude,p_layers,p_object_type_mask); + if (rc==0) + return Array(); + + Array r; + r.resize(rc); + for(int i=0;i &psq, int p_max_results){ Vector ret; @@ -336,6 +366,7 @@ Physics2DDirectSpaceState::Physics2DDirectSpaceState() { void Physics2DDirectSpaceState::_bind_methods() { + ObjectTypeDB::bind_method(_MD("intersect_point","point","max_results","exclude","layer_mask","type_mask"),&Physics2DDirectSpaceState::_intersect_point,DEFVAL(32),DEFVAL(Array()),DEFVAL(0x7FFFFFFF),DEFVAL(TYPE_MASK_COLLISION)); ObjectTypeDB::bind_method(_MD("intersect_ray:Dictionary","from","to","exclude","layer_mask","type_mask"),&Physics2DDirectSpaceState::_intersect_ray,DEFVAL(Array()),DEFVAL(0x7FFFFFFF),DEFVAL(TYPE_MASK_COLLISION)); ObjectTypeDB::bind_method(_MD("intersect_shape","shape:Physics2DShapeQueryParameters","max_results"),&Physics2DDirectSpaceState::_intersect_shape,DEFVAL(32)); ObjectTypeDB::bind_method(_MD("cast_motion","shape:Physics2DShapeQueryParameters"),&Physics2DDirectSpaceState::_cast_motion); diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index 657e5ce441..01670ace7e 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -137,6 +137,7 @@ class Physics2DDirectSpaceState : public Object { Dictionary _intersect_ray(const Vector2& p_from, const Vector2& p_to,const Vector& p_exclude=Vector(),uint32_t p_layers=0,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); + Array _intersect_point(const Vector2& p_point,int p_max_results=32,const Vector& p_exclude=Vector(),uint32_t p_layers=0,uint32_t p_object_type_mask=TYPE_MASK_COLLISION); Array _intersect_shape(const Ref &p_shape_query,int p_max_results=32); Array _cast_motion(const Ref &p_shape_query); Array _collide_shape(const Ref &p_shape_query,int p_max_results=32); -- cgit v1.2.3 From a93e33f5c8afc8ce2e9c1674718ff103bfae49b0 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 22 Mar 2015 10:33:58 -0300 Subject: added spatial and node2d helper methods to perform operations such as translaiton, rotation, etc directly on nodes. --- scene/2d/light_2d.cpp | 10 ++--- scene/2d/light_2d.h | 2 +- scene/2d/node_2d.cpp | 49 ++++++++++++++++------- scene/2d/node_2d.h | 8 +++- scene/3d/camera.cpp | 18 --------- scene/3d/camera.h | 2 - scene/3d/spatial.cpp | 106 ++++++++++++++++++++++++++++++++++++++++++++++++++ scene/3d/spatial.h | 14 +++++++ 8 files changed, 166 insertions(+), 43 deletions(-) diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 8f6907798f..949c952b39 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -23,7 +23,7 @@ Rect2 Light2D::get_item_rect() const { Size2i s; - s = texture->get_size()*scale; + s = texture->get_size()*_scale; Point2i ofs=texture_offset; ofs-=s/2; @@ -98,8 +98,8 @@ float Light2D::get_height() const { void Light2D::set_scale( float p_scale) { - scale=p_scale; - VS::get_singleton()->canvas_light_set_scale(canvas_light,scale); + _scale=p_scale; + VS::get_singleton()->canvas_light_set_scale(canvas_light,_scale); item_rect_changed(); } @@ -107,7 +107,7 @@ void Light2D::set_scale( float p_scale) { float Light2D::get_scale() const { - return scale; + return _scale; } void Light2D::set_z_range_min( int p_min_z) { @@ -322,7 +322,7 @@ Light2D::Light2D() { shadow=false; color=Color(1,1,1); height=0; - scale=1.0; + _scale=1.0; z_min=-1024; z_max=1024; layer_min=0; diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h index 6eb6ad5237..95196af5e0 100644 --- a/scene/2d/light_2d.h +++ b/scene/2d/light_2d.h @@ -12,7 +12,7 @@ private: bool shadow; Color color; float height; - float scale; + float _scale; int z_min; int z_max; int layer_min; diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 36b6b220b3..0b098f0cad 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -65,7 +65,7 @@ void Node2D::edit_set_state(const Variant& p_state) { pos = state[0]; angle = state[1]; - scale = state[2]; + _scale = state[2]; _update_transform(); _change_notify("transform/rot"); _change_notify("transform/scale"); @@ -93,11 +93,11 @@ void Node2D::edit_set_rect(const Rect2& p_edit_rect) { Point2 new_pos = p_edit_rect.pos + p_edit_rect.size*zero_offset;//p_edit_rect.pos - r.pos; Matrix32 postxf; - postxf.set_rotation_and_scale(angle,scale); + postxf.set_rotation_and_scale(angle,_scale); new_pos = postxf.xform(new_pos); pos+=new_pos; - scale*=new_scale; + _scale*=new_scale; _update_transform(); _change_notify("transform/scale"); @@ -118,14 +118,14 @@ void Node2D::_update_xform_values() { pos=_mat.elements[2]; angle=_mat.get_rotation(); - scale=_mat.get_scale(); + _scale=_mat.get_scale(); _xform_dirty=false; } void Node2D::_update_transform() { Matrix32 mat(angle,pos); - _mat.set_rotation_and_scale(angle,scale); + _mat.set_rotation_and_scale(angle,_scale); _mat.elements[2]=pos; VisualServer::get_singleton()->canvas_item_set_transform(get_canvas_item(),_mat); @@ -161,11 +161,11 @@ void Node2D::set_scale(const Size2& p_scale) { if (_xform_dirty) ((Node2D*)this)->_update_xform_values(); - scale=p_scale; - if (scale.x==0) - scale.x=CMP_EPSILON; - if (scale.y==0) - scale.y=CMP_EPSILON; + _scale=p_scale; + if (_scale.x==0) + _scale.x=CMP_EPSILON; + if (_scale.y==0) + _scale.y=CMP_EPSILON; _update_transform(); _change_notify("transform/scale"); @@ -187,7 +187,7 @@ Size2 Node2D::get_scale() const { if (_xform_dirty) ((Node2D*)this)->_update_xform_values(); - return scale; + return _scale; } void Node2D::_set_rotd(float p_angle) { @@ -224,11 +224,27 @@ Rect2 Node2D::get_item_rect() const { return Rect2(Point2(-32,-32),Size2(64,64)); } -void Node2D::rotate(float p_degrees) { +void Node2D::rotate(float p_radians) { - set_rot( get_rot() + p_degrees); + set_rot( get_rot() + p_radians); } +void Node2D::translate(const Vector2& p_amount) { + + set_pos( get_pos() + p_amount ); +} + +void Node2D::global_translate(const Vector2& p_amount) { + + set_global_pos( get_global_pos() + p_amount ); +} + +void Node2D::scale(const Vector2& p_amount) { + + set_scale( get_scale() * p_amount ); +} + + void Node2D::move_x(float p_delta,bool p_scaled){ Matrix32 t = get_transform(); @@ -345,9 +361,12 @@ void Node2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_rot"),&Node2D::get_rot); ObjectTypeDB::bind_method(_MD("get_scale"),&Node2D::get_scale); - ObjectTypeDB::bind_method(_MD("rotate","degrees"),&Node2D::rotate); + ObjectTypeDB::bind_method(_MD("rotate","radians"),&Node2D::rotate); ObjectTypeDB::bind_method(_MD("move_local_x","delta","scaled"),&Node2D::move_x,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("move_local_y","delta","scaled"),&Node2D::move_y,DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("translate","offset"),&Node2D::translate); + ObjectTypeDB::bind_method(_MD("global_translate","offset"),&Node2D::global_translate); + ObjectTypeDB::bind_method(_MD("scale","ratio"),&Node2D::scale); ObjectTypeDB::bind_method(_MD("set_global_pos","pos"),&Node2D::set_global_pos); ObjectTypeDB::bind_method(_MD("get_global_pos"),&Node2D::get_global_pos); @@ -379,7 +398,7 @@ Node2D::Node2D() { angle=0; - scale=Vector2(1,1); + _scale=Vector2(1,1); _xform_dirty=false; z=0; z_relative=true; diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index 7b059008c2..39a1061195 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -37,7 +37,7 @@ class Node2D : public CanvasItem { Point2 pos; float angle; - Size2 scale; + Size2 _scale; int z; bool z_relative; @@ -72,9 +72,12 @@ public: void set_rot(float p_angle); void set_scale(const Size2& p_scale); - void rotate(float p_degrees); + void rotate(float p_radians); void move_x(float p_delta,bool p_scaled=false); void move_y(float p_delta,bool p_scaled=false); + void translate(const Vector2& p_amount); + void global_translate(const Vector2& p_amount); + void scale(const Vector2& p_amount); Point2 get_pos() const; float get_rot() const; @@ -96,6 +99,7 @@ public: Matrix32 get_relative_transform(const Node *p_parent) const; + Matrix32 get_transform() const; Node2D(); diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index 1109139180..db69182ca0 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -680,8 +680,6 @@ void Camera::_bind_methods() { ObjectTypeDB::bind_method( _MD("get_projection"),&Camera::get_projection ); ObjectTypeDB::bind_method( _MD("set_visible_layers","mask"),&Camera::set_visible_layers ); ObjectTypeDB::bind_method( _MD("get_visible_layers"),&Camera::get_visible_layers ); - ObjectTypeDB::bind_method( _MD("look_at","target","up"),&Camera::look_at ); - ObjectTypeDB::bind_method( _MD("look_at_from_pos","pos","target","up"),&Camera::look_at_from_pos ); ObjectTypeDB::bind_method(_MD("set_environment","env:Environment"),&Camera::set_environment); ObjectTypeDB::bind_method(_MD("get_environment:Environment"),&Camera::get_environment); ObjectTypeDB::bind_method(_MD("set_keep_aspect_mode","mode"),&Camera::set_keep_aspect_mode); @@ -752,22 +750,6 @@ Vector Camera::get_frustum() const { -void Camera::look_at(const Vector3& p_target, const Vector3& p_up_normal) { - - Transform lookat; - lookat.origin=get_camera_transform().origin; - lookat=lookat.looking_at(p_target,p_up_normal); - set_global_transform(lookat); -} - -void Camera::look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal) { - - Transform lookat; - lookat.origin=p_pos; - lookat=lookat.looking_at(p_target,p_up_normal); - set_global_transform(lookat); - -} void Camera::set_v_offset(float p_offset) { diff --git a/scene/3d/camera.h b/scene/3d/camera.h index 950688dfda..de03282021 100644 --- a/scene/3d/camera.h +++ b/scene/3d/camera.h @@ -139,8 +139,6 @@ public: void set_keep_aspect_mode(KeepAspect p_aspect); KeepAspect get_keep_aspect_mode() const; - void look_at(const Vector3& p_target, const Vector3& p_up_normal); - void look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal); void set_v_offset(float p_offset); float get_v_offset() const; diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index a5b009823c..edca62ece5 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -593,6 +593,91 @@ bool Spatial::_is_visible_() const { return !is_hidden(); } +void Spatial::rotate(const Vector3& p_normal,float p_radians) { + + Transform t =get_transform(); + t.basis.rotate(p_normal,p_radians); + set_transform(t); +} + +void Spatial::rotate_x(float p_radians) { + + Transform t =get_transform(); + t.basis.rotate(Vector3(1,0,0),p_radians); + set_transform(t); + +} + +void Spatial::rotate_y(float p_radians){ + + Transform t =get_transform(); + t.basis.rotate(Vector3(0,1,0),p_radians); + set_transform(t); + +} +void Spatial::rotate_z(float p_radians){ + + Transform t =get_transform(); + t.basis.rotate(Vector3(0,0,1),p_radians); + set_transform(t); + +} + +void Spatial::translate(const Vector3& p_offset){ + + Transform t =get_transform(); + t.origin+=p_offset; + set_transform(t); + +} +void Spatial::scale(const Vector3& p_ratio){ + + Transform t =get_transform(); + t.basis.scale(p_ratio); + set_transform(t); + +} +void Spatial::global_rotate(const Vector3& p_normal,float p_radians){ + + Matrix3 rotation(p_normal,p_radians); + Transform t = get_global_transform(); + t.basis= rotation * t.basis; + set_global_transform(t); + +} +void Spatial::global_translate(const Vector3& p_offset){ + Transform t = get_global_transform(); + t.origin+=p_offset; + set_global_transform(t); + +} + +void Spatial::orthonormalize() { + + Transform t = get_transform(); + t.orthonormalize(); + set_transform(t); + +} + + +void Spatial::look_at(const Vector3& p_target, const Vector3& p_up_normal) { + + Transform lookat; + lookat.origin=get_global_transform().origin; + lookat=lookat.looking_at(p_target,p_up_normal); + set_global_transform(lookat); +} + +void Spatial::look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal) { + + Transform lookat; + lookat.origin=p_pos; + lookat=lookat.looking_at(p_target,p_up_normal); + set_global_transform(lookat); + +} + void Spatial::_bind_methods() { @@ -633,6 +718,27 @@ void Spatial::_bind_methods() { ObjectTypeDB::bind_method(_MD("_set_visible_"), &Spatial::_set_visible_); ObjectTypeDB::bind_method(_MD("_is_visible_"), &Spatial::_is_visible_); + void rotate(const Vector3& p_normal,float p_radians); + void rotate_x(float p_radians); + void rotate_y(float p_radians); + void rotate_z(float p_radians); + void translate(const Vector3& p_offset); + void scale(const Vector3& p_ratio); + void global_rotate(const Vector3& p_normal,float p_radians); + void global_translate(const Vector3& p_offset); + + ObjectTypeDB::bind_method( _MD("rotate","normal","radians"),&Spatial::rotate ); + ObjectTypeDB::bind_method( _MD("global_rotate","normal","radians"),&Spatial::global_rotate ); + ObjectTypeDB::bind_method( _MD("rotate_x","radians"),&Spatial::rotate_x ); + ObjectTypeDB::bind_method( _MD("rotate_y","radians"),&Spatial::rotate_y ); + ObjectTypeDB::bind_method( _MD("rotate_z","radians"),&Spatial::rotate_z ); + ObjectTypeDB::bind_method( _MD("translate","offset"),&Spatial::translate ); + ObjectTypeDB::bind_method( _MD("global_translate","offset"),&Spatial::global_translate ); + ObjectTypeDB::bind_method( _MD("orthonormalize"),&Spatial::orthonormalize ); + + ObjectTypeDB::bind_method( _MD("look_at","target","up"),&Spatial::look_at ); + ObjectTypeDB::bind_method( _MD("look_at_from_pos","pos","target","up"),&Spatial::look_at_from_pos ); + BIND_CONSTANT( NOTIFICATION_TRANSFORM_CHANGED ); BIND_CONSTANT( NOTIFICATION_ENTER_WORLD ); BIND_CONSTANT( NOTIFICATION_EXIT_WORLD ); diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h index 49ecf5779b..d7addbb792 100644 --- a/scene/3d/spatial.h +++ b/scene/3d/spatial.h @@ -167,6 +167,20 @@ public: Transform get_relative_transform(const Node *p_parent) const; + void rotate(const Vector3& p_normal,float p_radians); + void rotate_x(float p_radians); + void rotate_y(float p_radians); + void rotate_z(float p_radians); + void translate(const Vector3& p_offset); + void scale(const Vector3& p_ratio); + void global_rotate(const Vector3& p_normal,float p_radians); + void global_translate(const Vector3& p_offset); + + void look_at(const Vector3& p_target, const Vector3& p_up_normal); + void look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal); + + void orthonormalize(); + void show(); void hide(); bool is_visible() const; -- cgit v1.2.3 From 92ab362afae275ac26ba24db88395d6d4977515d Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 22 Mar 2015 10:39:32 -0300 Subject: avoid function naming conflict on light scale --- scene/2d/light_2d.cpp | 10 +++++----- scene/2d/light_2d.h | 4 ++-- 2 files changed, 7 insertions(+), 7 deletions(-) diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 949c952b39..4abb7e5436 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -96,7 +96,7 @@ float Light2D::get_height() const { return height; } -void Light2D::set_scale( float p_scale) { +void Light2D::set_texture_scale( float p_scale) { _scale=p_scale; VS::get_singleton()->canvas_light_set_scale(canvas_light,_scale); @@ -105,7 +105,7 @@ void Light2D::set_scale( float p_scale) { } -float Light2D::get_scale() const { +float Light2D::get_texture_scale() const { return _scale; } @@ -260,8 +260,8 @@ void Light2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_height","height"),&Light2D::set_height); ObjectTypeDB::bind_method(_MD("get_height"),&Light2D::get_height); - ObjectTypeDB::bind_method(_MD("set_scale","scale"),&Light2D::set_scale); - ObjectTypeDB::bind_method(_MD("get_scale"),&Light2D::get_scale); + ObjectTypeDB::bind_method(_MD("set_texture_scale","texture_scale"),&Light2D::set_texture_scale); + ObjectTypeDB::bind_method(_MD("get_texture_scale"),&Light2D::get_texture_scale); ObjectTypeDB::bind_method(_MD("set_z_range_min","z"),&Light2D::set_z_range_min); @@ -298,7 +298,7 @@ void Light2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled")); ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_texture_offset"),_SCS("get_texture_offset")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"scale",PROPERTY_HINT_RANGE,"0.01,4096,0.01"),_SCS("set_scale"),_SCS("get_scale")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"scale",PROPERTY_HINT_RANGE,"0.01,4096,0.01"),_SCS("set_texture_scale"),_SCS("get_texture_scale")); ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),_SCS("set_color"),_SCS("get_color")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"subtract"),_SCS("set_subtract_mode"),_SCS("get_subtract_mode")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"range/height"),_SCS("set_height"),_SCS("get_height")); diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h index 95196af5e0..6cfb055fa9 100644 --- a/scene/2d/light_2d.h +++ b/scene/2d/light_2d.h @@ -51,8 +51,8 @@ public: void set_height( float p_height); float get_height() const; - void set_scale( float p_scale); - float get_scale() const; + void set_texture_scale( float p_scale); + float get_texture_scale() const; void set_z_range_min( int p_min_z); int get_z_range_min() const; -- cgit v1.2.3 From 78694d85425b35d2c6c0e0a4b0ef3e57375553c6 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 22 Mar 2015 11:52:07 -0300 Subject: gui in 3D demo now uses area for input --- demos/viewport/gui_in_3d/gui_3d.gd | 49 ++++++++++++++++++------------------ demos/viewport/gui_in_3d/gui_3d.scn | Bin 3498 -> 4668 bytes scene/3d/spatial.cpp | 7 ++++++ scene/3d/spatial.h | 1 + 4 files changed, 33 insertions(+), 24 deletions(-) diff --git a/demos/viewport/gui_in_3d/gui_3d.gd b/demos/viewport/gui_in_3d/gui_3d.gd index 5309db9acb..c2a9df0069 100644 --- a/demos/viewport/gui_in_3d/gui_3d.gd +++ b/demos/viewport/gui_in_3d/gui_3d.gd @@ -7,38 +7,39 @@ extends Spatial var prev_pos=null -func _input(ev): - if (ev.type in [InputEvent.MOUSE_BUTTON,InputEvent.MOUSE_MOTION]): - var pos = ev.pos - var rfrom = get_node("camera").project_ray_origin(pos) - var rnorm = get_node("camera").project_ray_normal(pos) + +func _input( ev ): + #all other (non-mouse) events + if (not ev.type in [InputEvent.MOUSE_BUTTON,InputEvent.MOUSE_MOTION,InputEvent.SCREEN_DRAG,InputEvent.SCREEN_TOUCH]): + get_node("viewport").input(ev) - #simple collision test against aligned plane - #for game UIs of this kind consider more complex collision against plane - var p = Plane(Vector3(0,0,1),0).intersects_ray(rfrom,rnorm) - if (p==null): - return - - pos.x=(p.x+1.5)*100 - pos.y=(-p.y+0.75)*100 - ev.pos=pos - ev.global_pos=pos - if (prev_pos==null): - prev_pos=pos - if (ev.type==InputEvent.MOUSE_MOTION): - ev.relative_pos=pos-prev_pos + +#mouse events for area +func _on_area_input_event( camera, ev, click_pos, click_normal, shape_idx ): + + #use click pos (click in 3d space, convert to area space + var pos = get_node("area").get_global_transform().affine_inverse() * click_pos + #convert to 2D + pos = Vector2(pos.x,pos.y) + #convert to viewport coordinate system + pos.x=(pos.x+1.5)*100 + pos.y=(-pos.y+0.75)*100 + #set to event + ev.pos=pos + ev.global_pos=pos + if (prev_pos==null): prev_pos=pos + if (ev.type==InputEvent.MOUSE_MOTION): + ev.relative_pos=pos-prev_pos + prev_pos=pos get_node("viewport").input(ev) - - + func _ready(): # Initalization here - get_node("quad").get_material_override().set_texture(FixedMaterial.PARAM_DIFFUSE, get_node("viewport").get_render_target_texture() ) + get_node("area/quad").get_material_override().set_texture(FixedMaterial.PARAM_DIFFUSE, get_node("viewport").get_render_target_texture() ) set_process_input(true) - pass - diff --git a/demos/viewport/gui_in_3d/gui_3d.scn b/demos/viewport/gui_in_3d/gui_3d.scn index df8f7d6dc5..c69d4dc73f 100644 Binary files a/demos/viewport/gui_in_3d/gui_3d.scn and b/demos/viewport/gui_in_3d/gui_3d.scn differ diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index edca62ece5..6e11855543 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -660,6 +660,12 @@ void Spatial::orthonormalize() { } +void Spatial::set_identity() { + + set_transform(Transform()); + +} + void Spatial::look_at(const Vector3& p_target, const Vector3& p_up_normal) { @@ -735,6 +741,7 @@ void Spatial::_bind_methods() { ObjectTypeDB::bind_method( _MD("translate","offset"),&Spatial::translate ); ObjectTypeDB::bind_method( _MD("global_translate","offset"),&Spatial::global_translate ); ObjectTypeDB::bind_method( _MD("orthonormalize"),&Spatial::orthonormalize ); + ObjectTypeDB::bind_method( _MD("set_identity"),&Spatial::set_identity ); ObjectTypeDB::bind_method( _MD("look_at","target","up"),&Spatial::look_at ); ObjectTypeDB::bind_method( _MD("look_at_from_pos","pos","target","up"),&Spatial::look_at_from_pos ); diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h index d7addbb792..f2cde8f1e6 100644 --- a/scene/3d/spatial.h +++ b/scene/3d/spatial.h @@ -180,6 +180,7 @@ public: void look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal); void orthonormalize(); + void set_identity(); void show(); void hide(); -- cgit v1.2.3 From 1e4841dc522585904d0b1564ddbda5fe913e890e Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 22 Mar 2015 12:52:47 -0300 Subject: drag & drop demo (GUI) --- demos/gui/drag_and_drop/drag_and_drop.scn | Bin 0 -> 2596 bytes demos/gui/drag_and_drop/drag_drop_script.gd | 27 +++++++++++++++++++++++++++ demos/gui/drag_and_drop/engine.cfg | 4 ++++ scene/gui/color_picker.cpp | 1 + 4 files changed, 32 insertions(+) create mode 100644 demos/gui/drag_and_drop/drag_and_drop.scn create mode 100644 demos/gui/drag_and_drop/drag_drop_script.gd create mode 100644 demos/gui/drag_and_drop/engine.cfg diff --git a/demos/gui/drag_and_drop/drag_and_drop.scn b/demos/gui/drag_and_drop/drag_and_drop.scn new file mode 100644 index 0000000000..f2122a459e Binary files /dev/null and b/demos/gui/drag_and_drop/drag_and_drop.scn differ diff --git a/demos/gui/drag_and_drop/drag_drop_script.gd b/demos/gui/drag_and_drop/drag_drop_script.gd new file mode 100644 index 0000000000..a99b963efa --- /dev/null +++ b/demos/gui/drag_and_drop/drag_drop_script.gd @@ -0,0 +1,27 @@ + +extends ColorPickerButton + +# member variables here, example: +# var a=2 +# var b="textvar" +func get_drag_data(pos): + + #use another control as drag preview + var cpb = ColorPickerButton.new() + cpb.set_color( get_color() ) + cpb.set_size(Vector2(50,50)) + set_drag_preview(cpb) + #return color as drag data + return get_color() + +func can_drop_data(pos, data): + return typeof(data)==TYPE_COLOR + +func drop_data(pos, data): + set_color(data) + +func _ready(): + # Initialization here + pass + + diff --git a/demos/gui/drag_and_drop/engine.cfg b/demos/gui/drag_and_drop/engine.cfg new file mode 100644 index 0000000000..448939c61d --- /dev/null +++ b/demos/gui/drag_and_drop/engine.cfg @@ -0,0 +1,4 @@ +[application] + +name="Drag & Drop (GUI)" +main_scene="res://drag_and_drop.scn" diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 193649c815..d944b804a5 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -352,6 +352,7 @@ void ColorPickerButton::set_color(const Color& p_color){ picker->set_color(p_color); + update(); } Color ColorPickerButton::get_color() const{ -- cgit v1.2.3 From 8c91dadff7422c3f6ba5b259634e9ae64b5e270d Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 22 Mar 2015 13:01:34 -0300 Subject: minor comments --- demos/gui/drag_and_drop/drag_and_drop.scn | Bin 2596 -> 2594 bytes demos/gui/drag_and_drop/drag_drop_script.gd | 17 +++++++---------- 2 files changed, 7 insertions(+), 10 deletions(-) diff --git a/demos/gui/drag_and_drop/drag_and_drop.scn b/demos/gui/drag_and_drop/drag_and_drop.scn index f2122a459e..94a25cc53e 100644 Binary files a/demos/gui/drag_and_drop/drag_and_drop.scn and b/demos/gui/drag_and_drop/drag_and_drop.scn differ diff --git a/demos/gui/drag_and_drop/drag_drop_script.gd b/demos/gui/drag_and_drop/drag_drop_script.gd index a99b963efa..21a737ce1a 100644 --- a/demos/gui/drag_and_drop/drag_drop_script.gd +++ b/demos/gui/drag_and_drop/drag_drop_script.gd @@ -1,27 +1,24 @@ extends ColorPickerButton -# member variables here, example: -# var a=2 -# var b="textvar" + +#virtual function func get_drag_data(pos): - #use another control as drag preview + #use another colorpicker as drag preview var cpb = ColorPickerButton.new() cpb.set_color( get_color() ) cpb.set_size(Vector2(50,50)) set_drag_preview(cpb) #return color as drag data return get_color() - + +#virtual function func can_drop_data(pos, data): return typeof(data)==TYPE_COLOR - + +#virtual function func drop_data(pos, data): set_color(data) -func _ready(): - # Initialization here - pass - -- cgit v1.2.3 From e9f94ce8d2cc6805e74fffdf733e6dc5b5c530f5 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 22 Mar 2015 15:11:19 -0300 Subject: fix area center of gravity --- servers/physics/body_sw.cpp | 2 +- servers/physics_2d/body_2d_sw.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp index 725a440b59..c7c20a8bd1 100644 --- a/servers/physics/body_sw.cpp +++ b/servers/physics/body_sw.cpp @@ -358,7 +358,7 @@ void BodySW::_compute_area_gravity(const AreaSW *p_area) { if (p_area->is_gravity_point()) { - gravity = (p_area->get_gravity_vector() - get_transform().get_origin()).normalized() * p_area->get_gravity(); + gravity = (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); } else { gravity = p_area->get_gravity_vector() * p_area->get_gravity(); diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp index 1cfe9a6ab9..06d466ace8 100644 --- a/servers/physics_2d/body_2d_sw.cpp +++ b/servers/physics_2d/body_2d_sw.cpp @@ -379,7 +379,7 @@ void Body2DSW::_compute_area_gravity(const Area2DSW *p_area) { if (p_area->is_gravity_point()) { - gravity = (p_area->get_transform().get_origin()+p_area->get_gravity_vector() - get_transform().get_origin()).normalized() * p_area->get_gravity(); + gravity = (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity(); } else { gravity = p_area->get_gravity_vector() * p_area->get_gravity(); -- cgit v1.2.3