From edd93b76087de4c7483cebb14db9007d343d8842 Mon Sep 17 00:00:00 2001 From: DualMatrix Date: Wed, 19 Sep 2018 00:30:01 +0200 Subject: Fixed favorite nodes list not being saved Fixed favorite nodes list not being saved --- editor/create_dialog.cpp | 4 ++-- editor/scene_tree_dock.cpp | 1 - 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp index ff34618b04..eb11aea9cc 100644 --- a/editor/create_dialog.cpp +++ b/editor/create_dialog.cpp @@ -55,9 +55,9 @@ void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode) { while (!f->eof_reached()) { String l = f->get_line().strip_edges(); + String name = l.split(" ")[0]; - if (l != String()) { - + if (ClassDB::class_exists(name) || ScriptServer::is_global_class(name)) { TreeItem *ti = recent->create_item(root); ti->set_text(0, l); ti->set_icon(0, EditorNode::get_singleton()->get_class_icon(l, base_type)); diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 8637417598..1f5cd7fe0b 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -2401,7 +2401,6 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel add_child(create_dialog); create_dialog->connect("create", this, "_create"); create_dialog->connect("favorites_updated", this, "_update_create_root_dialog"); - EditorFileSystem::get_singleton()->connect("script_classes_updated", create_dialog, "_save_and_update_favorite_list"); rename_dialog = memnew(RenameDialog(scene_tree, &editor_data->get_undo_redo())); add_child(rename_dialog); -- cgit v1.2.3