From e51a94905d4b866475c16fe1a2b20a7db5d61e81 Mon Sep 17 00:00:00 2001 From: Ibrahn Sahir Date: Sat, 14 Jul 2018 14:02:08 +0100 Subject: fix scrollbar icons with atlas texture. Draw scrollbar icons through their textures, rather than calling directly to the server. Allows atlas textures to manipulate the source rect as required. --- scene/gui/scroll_bar.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index 6ec67aca6b..e5bd1c453d 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -257,9 +257,7 @@ void ScrollBar::_notification(int p_what) { Point2 ofs; - VisualServer *vs = VisualServer::get_singleton(); - - vs->canvas_item_add_texture_rect(ci, Rect2(Point2(), decr->get_size()), decr->get_rid()); + decr->draw(ci, Point2()); if (orientation == HORIZONTAL) ofs.x += decr->get_width(); @@ -280,7 +278,7 @@ void ScrollBar::_notification(int p_what) { else ofs.height += area.height; - vs->canvas_item_add_texture_rect(ci, Rect2(ofs, decr->get_size()), incr->get_rid()); + incr->draw(ci, ofs); Rect2 grabber_rect; if (orientation == HORIZONTAL) { -- cgit v1.2.3