From e3ef50db3805b17962f7ecbfe262bdd7f1ab233a Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sun, 20 Jun 2021 16:44:58 +0200 Subject: Improve descriptions for ProjectSettings' `disable_stdout`/`disable_stderr` --- doc/classes/ProjectSettings.xml | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 336f1877db..1847a316e1 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -266,10 +266,12 @@ Icon set in [code].ico[/code] format used on Windows to set the game's icon. This is done automatically on start by calling [method DisplayServer.set_native_icon]. - If [code]true[/code], disables printing to standard error in an exported build. If [code]true[/code], this also hides error and warning messages printed by [method @GlobalScope.push_error] and [method @GlobalScope.push_warning]. + If [code]true[/code], disables printing to standard error. If [code]true[/code], this also hides error and warning messages printed by [method @GlobalScope.push_error] and [method @GlobalScope.push_warning]. See also [member application/run/disable_stdout]. + Changes to this setting will only be applied upon restarting the application. - If [code]true[/code], disables printing to standard output in an exported build. + If [code]true[/code], disables printing to standard output. This is equivalent to starting the editor or project with the [code]--quiet[/code] command line argument. See also [member application/run/disable_stderr]. + Changes to this setting will only be applied upon restarting the application. If [code]true[/code], flushes the standard output stream every time a line is printed. This affects both terminal logging and file logging. -- cgit v1.2.3