From e0a19a77e58a783aa464086c8749b5f4aec16cd5 Mon Sep 17 00:00:00 2001 From: Henrik Andersson Date: Mon, 4 Sep 2017 22:21:55 +0200 Subject: Don't compare float to int --- drivers/gles3/shaders/canvas.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl index 3bcfd24383..df75191b5f 100644 --- a/drivers/gles3/shaders/canvas.glsl +++ b/drivers/gles3/shaders/canvas.glsl @@ -116,7 +116,7 @@ void main() { #ifdef USE_TEXTURE_RECT - if (dst_rect.z < 0) { // Transpose is encoded as negative dst_rect.z + if (dst_rect.z < 0.0) { // Transpose is encoded as negative dst_rect.z uv_interp = src_rect.xy + abs(src_rect.zw) * vertex.yx; } else { uv_interp = src_rect.xy + abs(src_rect.zw) * vertex; -- cgit v1.2.3