From d71eed2865458eb90eccb73c5dbfc7d9c898437f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Mon, 29 Mar 2021 17:24:59 +0200 Subject: FBX: Fix first bone getting unnecessary '_1' suffix Fixes #43820. Co-authored-by: Gordon MacPherson --- modules/fbx/data/fbx_skeleton.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/fbx/data/fbx_skeleton.cpp b/modules/fbx/data/fbx_skeleton.cpp index 622b589feb..1ac4922acf 100644 --- a/modules/fbx/data/fbx_skeleton.cpp +++ b/modules/fbx/data/fbx_skeleton.cpp @@ -69,7 +69,7 @@ void FBXSkeleton::init_skeleton(const ImportState &state) { // Make sure the bone name is unique. const String bone_name = bone->bone_name; int same_name_count = 0; - for (int y = x; y < skeleton_bone_count; y++) { + for (int y = x + 1; y < skeleton_bone_count; y++) { Ref other_bone = skeleton_bones[y]; if (other_bone.is_valid()) { if (other_bone->bone_name == bone_name) { -- cgit v1.2.3