From d7015613b10918da720f843c2c56d5c949ffc15b Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 10 Jan 2016 23:09:05 -0300 Subject: It seems everyone misses the polygon decomposer output, fixes #3069 --- scene/2d/collision_polygon_2d.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 386c7b9dd0..2a40a6207d 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -197,7 +197,7 @@ void CollisionPolygon2D::_notification(int p_what) { Vector2 n = polygon[(i+1)%polygon.size()]; draw_line(p,n,Color(0.9,0.2,0.0,0.8),3); } -//#define DEBUG_DECOMPOSE +#define DEBUG_DECOMPOSE #if defined(TOOLS_ENABLED) && defined (DEBUG_DECOMPOSE) Vector< Vector > decomp = _decompose_in_convex(); -- cgit v1.2.3