From 18f7acf611a4a2adccac36fa8a611b5b630ddd36 Mon Sep 17 00:00:00 2001 From: Raul Santos Date: Sat, 7 Aug 2021 12:39:34 +0200 Subject: Fix Path3D initial forward calculation --- scene/3d/path_3d.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/3d/path_3d.cpp b/scene/3d/path_3d.cpp index 490cf5fe67..589135710f 100644 --- a/scene/3d/path_3d.cpp +++ b/scene/3d/path_3d.cpp @@ -120,7 +120,7 @@ void PathFollow3D::_update_transform(bool p_update_xyz_rot) { // will be replaced by "Vector3(h_offset, v_offset, 0)" where it was formerly used if (rotation_mode == ROTATION_ORIENTED) { - Vector3 forward = c->interpolate_baked(o_next, cubic); + Vector3 forward = c->interpolate_baked(o_next, cubic) - pos; // Try with the previous position if (forward.length_squared() < CMP_EPSILON2) { -- cgit v1.2.3