From cf2ae78956c8ddc010062cf5eff38e40229a3665 Mon Sep 17 00:00:00 2001 From: Tomasz Chabora Date: Tue, 17 Sep 2019 19:26:20 +0200 Subject: Fix region editor for NinePatchRect --- doc/classes/NinePatchRect.xml | 2 +- editor/plugins/texture_region_editor_plugin.cpp | 7 +++++-- 2 files changed, 6 insertions(+), 3 deletions(-) diff --git a/doc/classes/NinePatchRect.xml b/doc/classes/NinePatchRect.xml index f191b08d96..ce7a6ef54c 100644 --- a/doc/classes/NinePatchRect.xml +++ b/doc/classes/NinePatchRect.xml @@ -51,7 +51,7 @@ The height of the 9-slice's top row. - Rectangular region of the texture to sample from. If you're working with an atlas, use this property to define the area the 9-slice should use. All other properties are relative to this one. + Rectangular region of the texture to sample from. If you're working with an atlas, use this property to define the area the 9-slice should use. All other properties are relative to this one. If the rect is empty, NinePatchRect will use the whole texture. The node's texture resource. diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index 4d349f06b7..21eebf9ca2 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -625,9 +625,12 @@ void TextureRegionEditor::_update_rect() { rect = node_sprite->get_region_rect(); else if (node_sprite_3d) rect = node_sprite_3d->get_region_rect(); - else if (node_ninepatch) + else if (node_ninepatch) { rect = node_ninepatch->get_region_rect(); - else if (obj_styleBox.is_valid()) + if (rect == Rect2()) { + rect = Rect2(Vector2(), node_ninepatch->get_texture()->get_size()); + } + } else if (obj_styleBox.is_valid()) rect = obj_styleBox->get_region_rect(); else if (atlas_tex.is_valid()) rect = atlas_tex->get_region(); -- cgit v1.2.3