From 53c9eaf9334666b4f5d83ef26736f616d28e1c44 Mon Sep 17 00:00:00 2001 From: Michael Alexsander Silva Dias Date: Thu, 19 Sep 2019 00:46:10 -0300 Subject: Fix editor dimming being disabled when a dialog is closed even when others are open --- scene/gui/dialogs.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 59bbdad97a..9ed1d2bf45 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -35,6 +35,7 @@ #ifdef TOOLS_ENABLED #include "editor/editor_node.h" +#include "scene/main/viewport.h" // Only used to check for more modals when dimming the editor. #endif // WindowDialog @@ -59,7 +60,7 @@ void WindowDialog::_fix_size() { float left = 0; float bottom = 0; float right = 0; - // Check validity, because the theme could contain a different type of StyleBox + // Check validity, because the theme could contain a different type of StyleBox. if (panel->get_class() == "StyleBoxTexture") { Ref panel_texture = Object::cast_to(*panel); top = panel_texture->get_expand_margin_size(MARGIN_TOP); @@ -242,7 +243,7 @@ void WindowDialog::_notification(int p_what) { } break; case NOTIFICATION_POPUP_HIDE: { - if (get_tree() && Engine::get_singleton()->is_editor_hint() && EditorNode::get_singleton()) + if (get_tree() && Engine::get_singleton()->is_editor_hint() && EditorNode::get_singleton() && !get_viewport()->gui_has_modal_stack()) EditorNode::get_singleton()->dim_editor(false); } break; #endif -- cgit v1.2.3